mirror of
https://github.com/zeldaret/ph
synced 2026-05-23 15:01:37 -04:00
progress on ActorNaviBase.cpp
This commit is contained in:
@@ -2421,7 +2421,7 @@ func_ov000_020b849c kind:function(arm,size=0x34) addr:0x20b849c
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func_ov000_020b84d0 kind:function(arm,size=0x8) addr:0x20b84d0
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func_ov000_020b84d8 kind:function(arm,size=0x54) addr:0x20b84d8
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func_ov000_020b852c kind:function(arm,size=0x10) addr:0x20b852c
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func_ov000_020b853c kind:function(arm,size=0x14) addr:0x20b853c
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_ZN9ActorNavi19func_ov000_020b853cEv kind:function(arm,size=0x14) addr:0x20b853c
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func_ov000_020b8550 kind:function(arm,size=0x48) addr:0x20b8550
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func_ov000_020b8598 kind:function(arm,size=0x40) addr:0x20b8598
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func_ov000_020b85d8 kind:function(thumb,size=0x28) addr:0x20b85d8
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@@ -2450,7 +2450,7 @@ _ZN13ActorNaviBase8vfunc_ccEPi kind:function(arm,size=0x2cc) addr:0x20b88c4
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_ZN13ActorNaviBase12GetOffsetPosEP5Vec3p kind:function(arm,size=0x1c) addr:0x20b8b90
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_ZN13ActorNaviBase8vfunc_38Ev kind:function(arm,size=0x18) addr:0x20b8bac
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_ZN13ActorNaviBase8vfunc_d0Ev kind:function(arm,size=0x8c) addr:0x20b8bc4
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_ZN13ActorNaviBase19func_ov000_020b8c50Ev kind:function(arm,size=0x48) addr:0x20b8c50
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_ZN13ActorNaviBase19func_ov000_020b8c50Ei kind:function(arm,size=0x48) addr:0x20b8c50
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_ZN13ActorNaviBase19func_ov000_020b8c98Eiii kind:function(arm,size=0x9c) addr:0x20b8c98
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_ZN13ActorNaviBase8vfunc_d4Ev kind:function(arm,size=0x444) addr:0x20b8d34
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_ZN13ActorNaviBase8vfunc_d8Ev kind:function(arm,size=0x4) addr:0x20b9178
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@@ -2421,7 +2421,7 @@ func_ov000_020b849c kind:function(arm,size=0x34) addr:0x20b843c
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func_ov000_020b84d0 kind:function(arm,size=0x8) addr:0x20b8470
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func_ov000_020b84d8 kind:function(arm,size=0x54) addr:0x20b8478
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func_ov000_020b852c kind:function(arm,size=0x10) addr:0x20b84cc
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func_ov000_020b853c kind:function(arm,size=0x14) addr:0x20b84dc
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_ZN9ActorNavi19func_ov000_020b853cEv kind:function(arm,size=0x14) addr:0x20b84dc
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func_ov000_020b8550 kind:function(arm,size=0x48) addr:0x20b84f0
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func_ov000_020b8598 kind:function(arm,size=0x40) addr:0x20b8538
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func_ov000_020b85d8 kind:function(thumb,size=0x28) addr:0x20b8578
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@@ -2450,7 +2450,7 @@ _ZN13ActorNaviBase8vfunc_ccEPi kind:function(arm,size=0x2cc) addr:0x20b8864
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_ZN13ActorNaviBase12GetOffsetPosEP5Vec3p kind:function(arm,size=0x1c) addr:0x20b8b30
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_ZN13ActorNaviBase8vfunc_38Ev kind:function(arm,size=0x18) addr:0x20b8b4c
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_ZN13ActorNaviBase8vfunc_d0Ev kind:function(arm,size=0x8c) addr:0x20b8b64
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_ZN13ActorNaviBase19func_ov000_020b8c50Ev kind:function(arm,size=0x48) addr:0x20b8bf0
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_ZN13ActorNaviBase19func_ov000_020b8c50Ei kind:function(arm,size=0x48) addr:0x20b8bf0
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_ZN13ActorNaviBase19func_ov000_020b8c98Eiii kind:function(arm,size=0x9c) addr:0x20b8c38
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_ZN13ActorNaviBase8vfunc_d4Ev kind:function(arm,size=0x444) addr:0x20b8cd4
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_ZN13ActorNaviBase8vfunc_d8Ev kind:function(arm,size=0x4) addr:0x20b9118
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@@ -7,20 +7,22 @@ public:
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/* 294 */ ModelRender mUnk_294;
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/* 2f0 */ void *mUnk_2f0;
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/* 2f4 */ unk8 mUnk_2f4[0x40];
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||||
/* 334 */ unk32 mUnk_334;
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||||
/* 338 */ unk32 mUnk_338;
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||||
/* 33c */ unk32 mUnk_33c;
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||||
/* 334 */ Vec3p mUnk_334;
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||||
/* 340 */ unk16 mUnk_340;
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||||
/* 342 */ unk8 mUnk_342[0x2];
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||||
/* 344 */ unk32 mUnk_344;
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||||
/* 344 */ u32 mUnk_344;
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||||
/* 348 */ unk32 mUnk_348;
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||||
/* 34c */ unk8 mUnk_34c[0x68];
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||||
/* 34c */ unk8 mUnk_34c[0x38];
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||||
/* 384 */ Mat3p mUnk_384;
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||||
/* 3a8 */ unk8 mUnk_3a8[0xC];
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||||
/* 3b4 */ EquipHammer *mHammer;
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||||
/* 3b8 */ unk32 mUnk_3b8;
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||||
/* 3bc */ unk32 mUnk_3bc;
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||||
/* 3c0 */ u8 mUnk_3c0[0x8];
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||||
/* 3c8 */
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||||
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||||
void func_ov000_020b853c(void);
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||||
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||||
bool func_ov059_0219933c(u32 param1);
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void func_ov059_0219a0ac();
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void func_ov059_0219aa08();
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@@ -70,7 +70,7 @@ public:
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/* ec */ virtual void vfunc_ec();
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/* f0 */
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||||
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||||
void func_ov000_020b8c50();
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void func_ov000_020b8c50(unk32);
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void func_ov000_020b8c98(unk32 param1, unk32 param2, unk32 param3);
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void TeleportAboveLink();
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void func_ov000_020b9770(s32 param1);
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@@ -215,6 +215,8 @@ public:
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// Unknown
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||||
void func_ov00_020ae4dc(s32 param1);
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||||
void func_ov000_020c0c44(void*);
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||||
void func_ov000_020c0e5c(void*, unk32);
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||||
};
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||||
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||||
extern ItemManager *gItemManager;
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||||
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||||
@@ -41,7 +41,7 @@ public:
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/* 10 */
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||||
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bool func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Vec4p *param4);
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bool func_01ffbf5c(s32 param1, Vec3p *param2, Vec3p *param3, s32 length);
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||||
bool func_01ffbf5c(struct UnkStruct* param1, Vec3p *param2, Vec3p *param3, s32 length);
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||||
bool func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7);
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||||
bool func_01ffd1e0(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7);
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||||
|
||||
|
||||
@@ -55,6 +55,10 @@ public:
|
||||
return mState;
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||||
}
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||||
|
||||
inline bool IsReleased(void) {
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||||
return mIsReleased;
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||||
}
|
||||
|
||||
inline unk32 GetChargeTimer(void) {
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||||
return mChargeTimer;
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||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ bool ActorNaviBase::vfunc_cc(unk32 *param1) {}
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||||
void ActorNaviBase::GetOffsetPos(Vec3p *pos) {}
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||||
unk32 ActorNaviBase::vfunc_38() {}
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||||
void ActorNaviBase::vfunc_d0() {}
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||||
void ActorNaviBase::func_ov000_020b8c50() {}
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||||
void ActorNaviBase::func_ov000_020b8c50(unk32) {}
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||||
void ActorNaviBase::func_ov000_020b8c98(unk32 param1, unk32 param2, unk32 param3) {}
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||||
void ActorNaviBase::vfunc_d4() {}
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||||
void ActorNaviBase::vfunc_d8() {}
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||||
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||||
@@ -1,17 +1,317 @@
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||||
#include "Actor/Navi/ActorNaviBase.hpp"
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||||
#include "Actor/Navi/ActorNavi.hpp"
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||||
#include "Player/PlayerControl.hpp"
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#include "Player/PlayerBase.hpp"
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||||
#include "Player/LinkStateItem.hpp"
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||||
#include "Item/ItemManager.hpp"
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||||
#include "Map/MapManager.hpp"
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#include "DTCM/UnkStruct_027e0fd4.hpp"
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||||
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||||
extern unk32 data_ov000_020dc7d0;
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||||
extern unk32 data_ov000_020dc7e4;
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||||
extern u32 data_ov000_020e9370[];
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||||
extern "C" void Vec3p_RotateY(u32, Vec3p*);
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||||
extern "C" void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, int param_7,
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||||
char param_8, char param_9, char param_10);
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||||
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||||
ARM bool ActorNavi::func_ov059_0219933c(u32 param1) {}
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ARM void ActorNavi::func_ov059_0219a0ac() {}
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ARM void ActorNavi::func_ov059_0219aa08() {}
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ARM void ActorNavi::func_ov059_0219aba8(u32 param1) {}
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||||
ARM bool ActorNavi::func_ov059_0219af14() {}
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ARM bool ActorNavi::func_ov059_0219afc4() {}
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||||
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||||
// non-matching
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||||
ARM void ActorNavi::func_ov059_0219aa08() {
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||||
int iVar1;
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||||
s64 lVar2;
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||||
u16 uVar3;
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||||
u32 uVar4;
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||||
Vec3p VStack_60;
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||||
Vec3p uStack_54;
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||||
Mat3p MStack_48;
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||||
Vec3p VStack_24;
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||||
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||||
if (this->mUnk_3c0[0] != 0) {
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||||
VStack_24.x = this->mPos.x;
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||||
VStack_24.y = this->mPos.y + 0x333; // FLOAT_TO_Q20(0.2)?
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||||
VStack_24.z = this->mPos.z;
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||||
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uVar3 = this->mUnk_340 - 0x4000; // FLOAT_TO_Q20(12.0)?
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Mat3p_InitYRotation(&MStack_48, SIN(uVar3), COS(uVar3));
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||||
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uStack_54.x = uStack_54.y = uStack_54.z = this->mUnk_344;
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this->mUnk_294.vfunc_38();
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||||
this->mUnk_294.SetTransform(&uStack_54, &MStack_48, &VStack_24);
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||||
lVar2 = 0x666 * this->mUnk_344;
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||||
uVar4 = lVar2;
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||||
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||||
this->mUnk_334.x = ROUND_Q20(uVar4) |
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||||
((this->mUnk_344 >> 0x1F) * 0x666 + (lVar2 >> 0x20) + (~0x800 < uVar4)) * 0x100000;
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||||
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||||
Mat3p_MultiplyVec(&this->mUnk_334, &this->mUnk_384, &this->mUnk_334);
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||||
Vec3p_RotateY(uVar3, &this->mUnk_334);
|
||||
Vec3p_Add(&this->mUnk_334, &VStack_24, &this->mUnk_334);
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||||
VStack_60.z = this->mUnk_334.z;
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||||
VStack_60.x = this->mUnk_334.x;
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||||
lVar2 = 0x333 * this->mUnk_344;
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||||
uVar4 = lVar2;
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||||
VStack_60.y = this->mUnk_334.y + 0x800;
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||||
uVar4 = ROUND_Q20(uVar4) |
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||||
((this->mUnk_344 >> 0x1F) * 0x333 + (lVar2 >> 0x20) + (~0x800 < uVar4)) * 0x100000;
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||||
func_ov005_02102c2c(&data_ov000_020e9370[0], 0, &VStack_60, uVar4, uVar4, 0, 0x10, 0, 0, 0);
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||||
}
|
||||
}
|
||||
|
||||
struct UnkStruct {
|
||||
/* 00 */ u16 mUnk_00;
|
||||
/* 02 */ unk16 mUnk_02;
|
||||
/* 04 */ unk16 mUnk_04;
|
||||
/* 06 */ unk16 mUnk_06;
|
||||
/* 08 */ unk16 mUnk_08;
|
||||
/* 09 */ unk8 mUnk_09;
|
||||
/* 0a */ unk8 mUnk_0a;
|
||||
/* 0b */ unk8 mUnk_0b;
|
||||
/* 0c */ unk8 mUnk_0c;
|
||||
/* 0d */ unk8 mUnk_0d;
|
||||
/* 0e */ unk8 mUnk_0e;
|
||||
/* 0f */ unk8 mUnk_0f;
|
||||
/* 10 */ unk8 mUnk_10;
|
||||
/* 11 */ unk8 mUnk_11;
|
||||
/* 12 */ unk8 mUnk_12;
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||||
/* 13 */ unk8 mUnk_13;
|
||||
/* 14 */ Vec3p mUnk_14;
|
||||
/* 14 */ unk8 mUnk_20[4];
|
||||
/* 24 */
|
||||
};
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|
||||
// non-matching
|
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ARM void ActorNavi::func_ov059_0219aba8(u32 param1) {
|
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bool bVar1;
|
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LinkStateItem *uVar1;
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ItemManager *pIVar3;
|
||||
int uVar4;
|
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int iVar5;
|
||||
int uVar6;
|
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bool bVar7;
|
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Vec3p local_134;
|
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Vec3p local_128;
|
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Vec3p local_11c;
|
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Vec3p local_110;
|
||||
Vec3p local_104;
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||||
Vec3p local_e4;
|
||||
|
||||
UnkStruct auStack_e0;
|
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u16 local_bc;
|
||||
unk16 local_ba;
|
||||
unk16 local_b8;
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unk16 local_b6;
|
||||
unk16 local_b4;
|
||||
unk32 local_92;
|
||||
unk32 local_91;
|
||||
unk32 local_90;
|
||||
unk32 local_8f;
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||||
unk32 local_88;
|
||||
unk32 local_87;
|
||||
unk32 local_86;
|
||||
unk32 local_85;
|
||||
unk32 local_84;
|
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unk32 local_83;
|
||||
UnkStruct auStack_80;
|
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u16 local_5c;
|
||||
unk16 local_5a;
|
||||
unk16 local_58;
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unk16 local_56;
|
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unk16 local_54;
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unk32 local_32;
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unk32 local_31;
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unk32 local_30;
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unk32 local_2f;
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unk32 local_28;
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unk32 local_27;
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unk32 local_26;
|
||||
unk32 local_25;
|
||||
unk32 local_24;
|
||||
unk32 local_23;
|
||||
ItemManager *puVar1;
|
||||
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switch (param1) {
|
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case 3:
|
||||
uVar1 = GetLinkStateItem();
|
||||
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if (uVar1->mUnk_25[2] != 0 && uVar1->mUnk_25[3] != 0) {
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break;
|
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}
|
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|
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local_11c.x = data_027e0fd4->mUnk_020.pos.x;
|
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local_11c.z = data_027e0fd4->mUnk_020.pos.z;
|
||||
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iVar5 = gPlayerPos.y + FLOAT_TO_Q20(0.5);
|
||||
uVar4 = this->mPos.x;
|
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uVar6 = this->mPos.z;
|
||||
|
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auStack_80.mUnk_00 = -1;
|
||||
auStack_80.mUnk_02 = 0;
|
||||
auStack_80.mUnk_04 = 0;
|
||||
auStack_80.mUnk_06 = 0;
|
||||
auStack_80.mUnk_08 = 0;
|
||||
auStack_80.mUnk_09 = 0;
|
||||
auStack_80.mUnk_0a = 0;
|
||||
auStack_80.mUnk_0b = 0;
|
||||
auStack_80.mUnk_0c = 0;
|
||||
auStack_80.mUnk_0d = 0;
|
||||
auStack_80.mUnk_0e = 0;
|
||||
auStack_80.mUnk_0f = 0;
|
||||
auStack_80.mUnk_10 = 0;
|
||||
auStack_80.mUnk_11 = 0;
|
||||
auStack_80.mUnk_12 = 0;
|
||||
local_11c.y = iVar5;
|
||||
|
||||
local_110.x = uVar4;
|
||||
local_110.y = iVar5;
|
||||
// local_110.z = uVar6;
|
||||
|
||||
local_e4.x = local_11c.x;
|
||||
local_e4.y = iVar5;
|
||||
local_e4.z = local_11c.z;
|
||||
|
||||
local_5a = local_5c;
|
||||
local_58 = local_5c;
|
||||
local_56 = local_5c;
|
||||
|
||||
if (gMapManager->func_01ffbf5c(&auStack_80, &local_110, &local_11c, this->mUnk_08c.size) ? false : true) {
|
||||
this->mPos = local_e4;
|
||||
this->mPrevPos = local_e4;
|
||||
this->mUnk_158 = local_e4;
|
||||
} else {
|
||||
this->mUnk_158.x = uVar4;
|
||||
this->mUnk_158.y = iVar5;
|
||||
this->mUnk_158.z = uVar6;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
uVar1 = GetLinkStateItem();
|
||||
|
||||
if (uVar1->mUnk_25[2] != 0 && uVar1->mUnk_25[3] != 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
auStack_e0.mUnk_14.x = data_027e0fd4->mUnk_020.pos.x;
|
||||
auStack_e0.mUnk_14.y = gPlayerPos.y + FLOAT_TO_Q20(0.5);
|
||||
auStack_e0.mUnk_14.z = data_027e0fd4->mUnk_020.pos.z;
|
||||
|
||||
bVar1 = gPlayerControl->UpdateAimWorld(&local_104);
|
||||
bVar7 = false;
|
||||
local_104.y = auStack_e0.mUnk_14.y;
|
||||
auStack_80.mUnk_00 = -1;
|
||||
auStack_80.mUnk_02 = 0;
|
||||
auStack_80.mUnk_04 = 0;
|
||||
auStack_80.mUnk_06 = 0;
|
||||
auStack_80.mUnk_08 = 0;
|
||||
auStack_80.mUnk_09 = 0;
|
||||
auStack_80.mUnk_0a = 0;
|
||||
auStack_80.mUnk_0b = 0;
|
||||
auStack_80.mUnk_0c = 0;
|
||||
auStack_80.mUnk_0d = 0;
|
||||
auStack_80.mUnk_0e = 0;
|
||||
auStack_80.mUnk_0f = 0;
|
||||
auStack_80.mUnk_10 = 0;
|
||||
auStack_80.mUnk_11 = 0;
|
||||
auStack_80.mUnk_12 = 0;
|
||||
local_ba = local_bc;
|
||||
local_b8 = local_bc;
|
||||
local_b6 = local_bc;
|
||||
|
||||
if (bVar1) {
|
||||
local_128 = auStack_e0.mUnk_14;
|
||||
|
||||
// local_134.x = local_104.x;
|
||||
// local_134.y = auStack_e0.mUnk_14.y;
|
||||
// local_134.z = local_104.z;
|
||||
|
||||
if (!gMapManager->func_01ffbf5c(&auStack_e0, &local_134, &local_128, this->mUnk_08c.size)) {
|
||||
bVar7 = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bVar7) {
|
||||
this->mPos = auStack_e0.mUnk_14;
|
||||
this->mPrevPos = auStack_e0.mUnk_14;
|
||||
this->mUnk_158 = auStack_e0.mUnk_14;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
this->func_ov000_020b853c();
|
||||
break;
|
||||
}
|
||||
|
||||
pIVar3 = gItemManager;
|
||||
switch (param1) {
|
||||
case 3:
|
||||
pIVar3->func_ov00_020ad538(data_ov000_020dc7d0);
|
||||
pIVar3->func_ov000_020c0c44(&this->mUnk_2f0);
|
||||
pIVar3->func_ov000_020c0e5c(&this->mUnk_2f0, 0);
|
||||
break;
|
||||
case 4:
|
||||
this->mUnk_348 = 0;
|
||||
pIVar3->func_ov00_020ad538(data_ov000_020dc7e4);
|
||||
pIVar3->func_ov000_020c0c44(&this->mUnk_2f0);
|
||||
pIVar3->func_ov000_020c0e5c(&this->mUnk_2f0, 1);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ARM bool ActorNavi::func_ov059_0219af14() {
|
||||
int iVar1;
|
||||
|
||||
if (this->mUnk_3c0[2] != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
iVar1 = this->mUnk_130;
|
||||
|
||||
switch (this->mUnk_130) {
|
||||
case 3:
|
||||
if (this->mUnk_348 > 0) {
|
||||
this->mVel.x = 0;
|
||||
this->mVel.y = 0;
|
||||
this->mVel.z = 0;
|
||||
this->mUnk_348--;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (this->mHammer->IsReleased()) {
|
||||
this->mVel.y = this->mUnk_158.y - this->mPos.y;
|
||||
return true;
|
||||
} else {
|
||||
this->func_ov000_020b8c50(0x3000);
|
||||
this->mVel.y = this->mUnk_158.y - this->mPos.y;
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ARM bool ActorNavi::func_ov059_0219afc4() {
|
||||
this->mUnk_3c0[2] = 0;
|
||||
this->func_ov059_0219933c(0);
|
||||
|
||||
switch (this->mUnk_130) {
|
||||
case 3:
|
||||
this->mUnk_158.y = gPlayerPos.y + 0x1666;
|
||||
return true;
|
||||
case 4:
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ARM void ActorNavi::func_ov059_0219b020() {
|
||||
|
||||
if (gItemManager->GetEquippedFairy() != FairyId_Courage) {
|
||||
ItemManager* itemMgr = gItemManager;
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "Player/PlayerLink.hpp"
|
||||
|
||||
extern "C" void ApproachAngle_thunk(s16 *src, s16 dst, u32 param3);
|
||||
extern "C" void func_ov000_020b853c(ActorNavi *);
|
||||
|
||||
struct EquipHammer_UnkStruct {
|
||||
/* 00 */ unk8 mUnk_00[0x20];
|
||||
@@ -243,5 +242,5 @@ ARM EquipHammer *GetEquipHammer() {
|
||||
}
|
||||
|
||||
ARM void LinkStateItem::StopUsingHammer() {
|
||||
func_ov000_020b853c(gItemManager->GetFairy(FairyId_Courage));
|
||||
gItemManager->GetFairy(FairyId_Courage)->func_ov000_020b853c();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Map/MapManager.hpp"
|
||||
|
||||
bool MapManager::func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Vec4p *param4) {}
|
||||
bool MapManager::func_01ffbf5c(s32 param1, Vec3p *param2, Vec3p *param3, s32 length) {}
|
||||
bool MapManager::func_01ffbf5c(struct UnkStruct* param1, Vec3p *param2, Vec3p *param3, s32 length) {}
|
||||
bool MapManager::func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {}
|
||||
bool MapManager::func_01ffd1e0(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {}
|
||||
|
||||
Reference in New Issue
Block a user