mirror of
https://github.com/zeldaret/ph
synced 2026-05-25 23:35:11 -04:00
Match LinkStateMove in overlay 5
This commit is contained in:
@@ -1893,7 +1893,7 @@ _ZN13LinkStateBase22UpdateSwordShieldInUseEv kind:function(arm,size=0x18) addr:0
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_ZN13LinkStateBase18func_ov00_020a81b8Eii kind:function(arm,size=0x24) addr:0x20a81b8
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_ZN13LinkStateBase16GetLinkItemStateEv kind:function(arm,size=0x10) addr:0x20a81dc
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||||
_ZN13LinkStateBase6LookAtEP5Vec3p kind:function(arm,size=0x10) addr:0x20a81ec
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||||
_ZN13LinkStateBase18func_ov00_020a81fcEv kind:function(arm,size=0x10) addr:0x20a81fc
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_ZN13LinkStateBase18func_ov00_020a81fcEP5Vec3pi kind:function(arm,size=0x10) addr:0x20a81fc
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_ZN13LinkStateBase9AddHealthEs kind:function(arm,size=0x18) addr:0x20a820c
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_ZN13LinkStateBase18func_ov00_020a8224Ei kind:function(arm,size=0x14) addr:0x20a8224
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_ZN13LinkStateBase6TurnToEsii kind:function(arm,size=0x44) addr:0x20a8238
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@@ -1915,7 +1915,7 @@ _ZN13LinkStateBase18func_ov00_020a8638Ei kind:function(arm,size=0x30) addr:0x20a
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_ZN13LinkStateBase26Clear_PlayerLinkBase_Unk48Et kind:function(arm,size=0x18) addr:0x20a8668
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_ZN13LinkStateBase18func_ov00_020a8680Eisb kind:function(arm,size=0x5c) addr:0x20a8680
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||||
_ZN13LinkStateBase33PlayerLinkBase_func_ov00_020bccc8Ev kind:function(arm,size=0x10) addr:0x20a86dc
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_ZN13LinkStateBase23PlayerLinkBase_vfunc_58Ev kind:function(arm,size=0x18) addr:0x20a86ec
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_ZN13LinkStateBase23PlayerLinkBase_vfunc_58EiP8ActorRef kind:function(arm,size=0x18) addr:0x20a86ec
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_ZN13LinkStateBase18func_ov00_020a8704EPs kind:function(arm,size=0x70) addr:0x20a8704
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_ZN13LinkStateBase18func_ov00_020a8774EP5Vec3pi kind:function(arm,size=0xd0) addr:0x20a8774
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_ZN13LinkStateBase18func_ov00_020a8844EP5Vec3pbb kind:function(arm,size=0x110) addr:0x20a8844
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@@ -1923,7 +1923,7 @@ _ZN13LinkStateBase18func_ov00_020a8954EbPi kind:function(arm,size=0x40) addr:0x2
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_ZN13LinkStateBase18func_ov00_020a8994Ev kind:function(arm,size=0x28) addr:0x20a8994
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_ZN13LinkStateBase18func_ov00_020a89bcEii kind:function(arm,size=0x4c) addr:0x20a89bc
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_ZN13LinkStateBase18func_ov00_020a8a08Ei kind:function(arm,size=0x44) addr:0x20a8a08
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_ZN13LinkStateBase18func_ov00_020a8a4cEii kind:function(arm,size=0x44) addr:0x20a8a4c
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||||
_ZN13LinkStateBase18func_ov00_020a8a4cEPKvi kind:function(arm,size=0x44) addr:0x20a8a4c
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_ZN13LinkStateBase18func_ov00_020a8a90Ei kind:function(arm,size=0x20) addr:0x20a8a90
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_ZN13LinkStateBase18func_ov00_020a8ab0Ei kind:function(arm,size=0x20) addr:0x20a8ab0
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_ZN13LinkStateBase18func_ov00_020a8ad0Ei kind:function(arm,size=0x34) addr:0x20a8ad0
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@@ -4723,7 +4723,7 @@ data_ov000_020e5674 kind:data(any) addr:0x20e5674
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data_ov000_020e5684 kind:data(any) addr:0x20e5684
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data_ov000_020e5694 kind:data(any) addr:0x20e5694
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_ZTV13LinkStateBase kind:data(any) addr:0x20e56ac
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data_ov000_020e56f0 kind:data(any) addr:0x20e56f0
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_ZN13LinkStateMove19data_ov000_020e56f0E kind:data(any) addr:0x20e56f0
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data_ov000_020e56f4$964 kind:data(any) addr:0x20e56f4 local
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_ZTV13LinkStateMove kind:data(any) addr:0x20e56f8
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@922 kind:data(any) addr:0x20e5744 local
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@@ -5,3 +5,8 @@
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.data start:0x02112480 end:0x02112c20 kind:data align:32
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.bss start:0x02112c20 end:0x02112c20 kind:bss align:32
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src/05/Player/LinkStateMove.cpp:
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complete
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.text start:0x021113d0 end:0x02111bc0
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.rodata start:0x021123ac end:0x021123bc
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.data start:0x02112be4 end:0x02112c20
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@@ -2426,7 +2426,7 @@ from:0x02111a64 kind:load to:0x027e0618 module:dtcm
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from:0x02111a68 kind:load to:0x027e0fb8 module:dtcm
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from:0x02111a6c kind:load to:0x02112be4 module:overlay(5)
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from:0x02111a70 kind:load to:0x020e56f0 module:overlay(0)
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from:0x02111a78 kind:load to:0x02112c04 module:overlay(5)
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from:0x02111a78 kind:load to:0x02112bfc add:8 module:overlay(5)
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from:0x02111a7c kind:load to:0x027e0fe4 module:dtcm
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from:0x02111a88 kind:load to:0x027e0ffc module:dtcm
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from:0x02111a90 kind:load to:0x021123ac module:overlay(5)
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@@ -308,7 +308,7 @@ _ZN13LinkStateBase19func_ov005_021113c4Eb kind:function(arm,size=0xc) addr:0x211
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_ZN13LinkStateMove19func_ov005_021113d0Ev kind:function(arm,size=0xc) addr:0x21113d0
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_ZN13LinkStateMove8vfunc_1cEv kind:function(arm,size=0x6bc) addr:0x21113dc
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_ZN13LinkStateMove8vfunc_3cEv kind:function(arm,size=0x60) addr:0x2111a98
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func_ov005_02111af8 kind:function(arm,size=0xc8) addr:0x2111af8
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_ZN14UnkFilterActor6FilterEP5Actor kind:function(arm,size=0xc8) addr:0x2111af8
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_ZN7MapBase8vfunc_1cEb kind:function(arm,size=0x40) addr:0x2111bc0
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_ZN7MapBase8vfunc_20Ei kind:function(arm,size=0x6c) addr:0x2111c00
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_ZN7MapBase8vfunc_24Ev kind:function(arm,size=0x4) addr:0x2111c6c
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@@ -329,7 +329,8 @@ data_ov005_02112308 kind:data(any) addr:0x2112308
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data_ov005_02112324 kind:data(any) addr:0x2112324
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data_ov005_02112360 kind:data(any) addr:0x2112360
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data_ov005_021123a0 kind:data(any) addr:0x21123a0
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data_ov005_021123ac kind:data(any) addr:0x21123ac
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data_ov005_021123ac kind:data(any) addr:0x21123ac local
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data_ov005_021123b8 kind:data(any) addr:0x21123b8 local
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__sinit_ov005_021123bc kind:function(arm,size=0x24) addr:0x21123bc
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__sinit_ov005_021123e0 kind:function(arm,size=0x1c) addr:0x21123e0
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__sinit_ov005_021123fc kind:function(arm,size=0x24) addr:0x21123fc
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@@ -452,5 +453,8 @@ data_ov005_02112ba4 kind:data(any) addr:0x2112ba4
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data_ov005_02112bb4 kind:data(any) addr:0x2112bb4
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data_ov005_02112bc4 kind:data(any) addr:0x2112bc4
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data_ov005_02112bd4 kind:data(any) addr:0x2112bd4
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data_ov005_02112be4 kind:data(any) addr:0x2112be4
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data_ov005_02112c04 kind:data(any) addr:0x2112c04
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data_ov005_02112be4 kind:data(any) addr:0x2112be4 local
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data_ov005_02112be8 kind:data(any) addr:0x2112be8 local
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data_ov005_02112bec kind:data(any) addr:0x2112bec local
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data_ov005_02112bf0 kind:data(any) addr:0x2112bf0 local
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_ZTV14UnkFilterActor kind:data(any) addr:0x2112bfc
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@@ -1331,7 +1331,7 @@ func_0202b2e8 kind:function(arm,size=0x10) addr:0x202b2e8
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func_0202b2f8 kind:function(arm,size=0x10) addr:0x202b2f8
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Vec3p_Lerp kind:function(arm,size=0xb4) addr:0x202b308
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func_0202b3bc kind:function(arm,size=0x5c) addr:0x202b3bc
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func_0202b418 kind:function(arm,size=0xcc) addr:0x202b418
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Lerp kind:function(arm,size=0xcc) addr:0x202b418
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func_0202b4e4 kind:function(arm,size=0x188) addr:0x202b4e4
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func_0202b66c kind:function(arm,size=0xc8) addr:0x202b66c
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func_0202b734 kind:function(arm,size=0xb0) addr:0x202b734
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@@ -1893,7 +1893,7 @@ _ZN13LinkStateBase22UpdateSwordShieldInUseEv kind:function(arm,size=0x18) addr:0
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_ZN13LinkStateBase18func_ov00_020a81b8Eii kind:function(arm,size=0x24) addr:0x20a8158
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_ZN13LinkStateBase16GetLinkItemStateEv kind:function(arm,size=0x10) addr:0x20a817c
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_ZN13LinkStateBase6LookAtEP5Vec3p kind:function(arm,size=0x10) addr:0x20a818c
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_ZN13LinkStateBase18func_ov00_020a81fcEv kind:function(arm,size=0x10) addr:0x20a819c
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_ZN13LinkStateBase18func_ov00_020a81fcEP5Vec3pi kind:function(arm,size=0x10) addr:0x20a819c
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_ZN13LinkStateBase9AddHealthEs kind:function(arm,size=0x18) addr:0x20a81ac
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_ZN13LinkStateBase18func_ov00_020a8224Ei kind:function(arm,size=0x14) addr:0x20a81c4
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_ZN13LinkStateBase6TurnToEsii kind:function(arm,size=0x44) addr:0x20a81d8
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@@ -1915,7 +1915,7 @@ _ZN13LinkStateBase18func_ov00_020a8638Ei kind:function(arm,size=0x30) addr:0x20a
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_ZN13LinkStateBase26Clear_PlayerLinkBase_Unk48Et kind:function(arm,size=0x18) addr:0x20a8608
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_ZN13LinkStateBase18func_ov00_020a8680Eisb kind:function(arm,size=0x5c) addr:0x20a8620
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_ZN13LinkStateBase33PlayerLinkBase_func_ov00_020bccc8Ev kind:function(arm,size=0x10) addr:0x20a867c
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_ZN13LinkStateBase23PlayerLinkBase_vfunc_58Ev kind:function(arm,size=0x18) addr:0x20a868c
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_ZN13LinkStateBase23PlayerLinkBase_vfunc_58EiP8ActorRef kind:function(arm,size=0x18) addr:0x20a868c
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||||
_ZN13LinkStateBase18func_ov00_020a8704EPs kind:function(arm,size=0x70) addr:0x20a86a4
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||||
_ZN13LinkStateBase18func_ov00_020a8774EP5Vec3pi kind:function(arm,size=0xd0) addr:0x20a8714
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||||
_ZN13LinkStateBase18func_ov00_020a8844EP5Vec3pbb kind:function(arm,size=0x110) addr:0x20a87e4
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||||
@@ -1923,7 +1923,7 @@ _ZN13LinkStateBase18func_ov00_020a8954EbPi kind:function(arm,size=0x40) addr:0x2
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||||
_ZN13LinkStateBase18func_ov00_020a8994Ev kind:function(arm,size=0x28) addr:0x20a8934
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||||
_ZN13LinkStateBase18func_ov00_020a89bcEii kind:function(arm,size=0x4c) addr:0x20a895c
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||||
_ZN13LinkStateBase18func_ov00_020a8a08Ei kind:function(arm,size=0x44) addr:0x20a89a8
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||||
_ZN13LinkStateBase18func_ov00_020a8a4cEii kind:function(arm,size=0x44) addr:0x20a89ec
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||||
_ZN13LinkStateBase18func_ov00_020a8a4cEPKvi kind:function(arm,size=0x44) addr:0x20a89ec
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||||
_ZN13LinkStateBase18func_ov00_020a8a90Ei kind:function(arm,size=0x20) addr:0x20a8a30
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||||
_ZN13LinkStateBase18func_ov00_020a8ab0Ei kind:function(arm,size=0x20) addr:0x20a8a50
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||||
_ZN13LinkStateBase18func_ov00_020a8ad0Ei kind:function(arm,size=0x34) addr:0x20a8a70
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@@ -4723,7 +4723,7 @@ data_ov000_020e5674 kind:data(any) addr:0x20e5614
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data_ov000_020e5684 kind:data(any) addr:0x20e5624
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data_ov000_020e5694 kind:data(any) addr:0x20e5634
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_ZTV13LinkStateBase kind:data(any) addr:0x20e564c
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data_ov000_020e56f0 kind:data(any) addr:0x20e5690
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_ZN13LinkStateMove19data_ov000_020e56f0E kind:data(any) addr:0x20e5690
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data_ov000_020e56f4$964 kind:data(any) addr:0x20e5694 local
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_ZTV13LinkStateMove kind:data(any) addr:0x20e5698
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@922 kind:data(any) addr:0x20e56e4 local
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@@ -5,3 +5,9 @@
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.data start:0x02112400 end:0x02112ba0 kind:data align:32
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.bss start:0x02112ba0 end:0x02112ba0 kind:bss align:32
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src/05/Player/LinkStateMove.cpp:
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complete
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.text start:0x02111350 end:0x02111b40
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.rodata start:0x0211232c end:0x0211233c
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.data start:0x02112b64 end:0x02112ba0
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@@ -2426,7 +2426,7 @@ from:0x021119e4 kind:load to:0x027e0618 module:dtcm
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from:0x021119e8 kind:load to:0x027e0fb8 module:dtcm
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from:0x021119ec kind:load to:0x02112b64 module:overlay(5)
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from:0x021119f0 kind:load to:0x020e5690 module:overlay(0)
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from:0x021119f8 kind:load to:0x02112b84 module:overlay(5)
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from:0x021119f8 kind:load to:0x02112b7c add:8 module:overlay(5)
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from:0x021119fc kind:load to:0x027e0fe4 module:dtcm
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from:0x02111a08 kind:load to:0x027e0ffc module:dtcm
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from:0x02111a10 kind:load to:0x0211232c module:overlay(5)
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@@ -308,7 +308,7 @@ _ZN13LinkStateBase19func_ov005_021113c4Eb kind:function(arm,size=0xc) addr:0x211
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_ZN13LinkStateMove19func_ov005_021113d0Ev kind:function(arm,size=0xc) addr:0x2111350
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_ZN13LinkStateMove8vfunc_1cEv kind:function(arm,size=0x6bc) addr:0x211135c
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_ZN13LinkStateMove8vfunc_3cEv kind:function(arm,size=0x60) addr:0x2111a18
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func_ov005_02111af8 kind:function(arm,size=0xc8) addr:0x2111a78
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_ZN14UnkFilterActor6FilterEP5Actor kind:function(arm,size=0xc8) addr:0x2111a78
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_ZN7MapBase8vfunc_1cEb kind:function(arm,size=0x40) addr:0x2111b40
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_ZN7MapBase8vfunc_20Ei kind:function(arm,size=0x6c) addr:0x2111b80
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||||
_ZN7MapBase8vfunc_24Ev kind:function(arm,size=0x4) addr:0x2111bec
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@@ -329,7 +329,8 @@ data_ov005_02112308 kind:data(any) addr:0x2112288
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data_ov005_02112324 kind:data(any) addr:0x21122a4
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data_ov005_02112360 kind:data(any) addr:0x21122e0
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data_ov005_021123a0 kind:data(any) addr:0x2112320
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data_ov005_021123ac kind:data(any) addr:0x211232c
|
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data_ov005_021123ac kind:data(any) addr:0x211232c local
|
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data_ov005_021123b8 kind:data(any) addr:0x2112338 local
|
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__sinit_ov005_021123bc kind:function(arm,size=0x24) addr:0x211233c
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__sinit_ov005_021123e0 kind:function(arm,size=0x1c) addr:0x2112360
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__sinit_ov005_021123fc kind:function(arm,size=0x24) addr:0x211237c
|
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@@ -452,5 +453,8 @@ data_ov005_02112ba4 kind:data(any) addr:0x2112b24
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data_ov005_02112bb4 kind:data(any) addr:0x2112b34
|
||||
data_ov005_02112bc4 kind:data(any) addr:0x2112b44
|
||||
data_ov005_02112bd4 kind:data(any) addr:0x2112b54
|
||||
data_ov005_02112be4 kind:data(any) addr:0x2112b64
|
||||
data_ov005_02112c04 kind:data(any) addr:0x2112b84
|
||||
data_ov005_02112be4 kind:data(any) addr:0x2112b64 local
|
||||
data_ov005_02112be8 kind:data(any) addr:0x2112b68 local
|
||||
data_ov005_02112bec kind:data(any) addr:0x2112b6c local
|
||||
data_ov005_02112bf0 kind:data(any) addr:0x2112b70 local
|
||||
_ZTV14UnkFilterActor kind:data(any) addr:0x2112b7c
|
||||
|
||||
@@ -1331,7 +1331,7 @@ func_0202b2e8 kind:function(arm,size=0x10) addr:0x202b2d0
|
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func_0202b2f8 kind:function(arm,size=0x10) addr:0x202b2e0
|
||||
Vec3p_Lerp kind:function(arm,size=0xb4) addr:0x202b2f0
|
||||
func_0202b3bc kind:function(arm,size=0x5c) addr:0x202b3a4
|
||||
func_0202b418 kind:function(arm,size=0xcc) addr:0x202b400
|
||||
Lerp kind:function(arm,size=0xcc) addr:0x202b400
|
||||
func_0202b4e4 kind:function(arm,size=0x188) addr:0x202b4cc
|
||||
func_0202b66c kind:function(arm,size=0xc8) addr:0x202b654
|
||||
func_0202b734 kind:function(arm,size=0xb0) addr:0x202b71c
|
||||
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||||
@@ -14,13 +14,13 @@
|
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||||
typedef unk32 LinkStateId;
|
||||
enum LinkStateId_ {
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||||
LinkStateId_Move = 0,
|
||||
LinkStateId_Item = 1,
|
||||
LinkStateId_Grab = 2,
|
||||
LinkStateId_Unk3 = 3,
|
||||
LinkStateId_Unk4 = 4,
|
||||
LinkStateId_Damage = 5,
|
||||
LinkStateId_ItemGet = 6,
|
||||
LinkStateId_Move = 0,
|
||||
LinkStateId_Item = 1,
|
||||
LinkStateId_Interact = 2,
|
||||
LinkStateId_Follow = 3,
|
||||
LinkStateId_Roll = 4,
|
||||
LinkStateId_Damage = 5,
|
||||
LinkStateId_Cutscene = 6,
|
||||
LinkStateId_COUNT
|
||||
};
|
||||
|
||||
@@ -60,7 +60,7 @@ public:
|
||||
void func_ov00_020a81b8(unk32 param1, unk32 param2);
|
||||
LinkStateItem *GetLinkItemState();
|
||||
void LookAt(Vec3p *target);
|
||||
void func_ov00_020a81fc();
|
||||
void func_ov00_020a81fc(Vec3p *param1, unk32 param2);
|
||||
void AddHealth(s16 amount);
|
||||
void func_ov00_020a8224(unk32 param1);
|
||||
void TurnTo(s16 angle, unk32 param2, unk32 speed);
|
||||
@@ -82,7 +82,7 @@ public:
|
||||
void Clear_PlayerLinkBase_Unk48(u16 flags);
|
||||
void func_ov00_020a8680(unk32 param1, unk16 param2, bool param3);
|
||||
void PlayerLinkBase_func_ov00_020bccc8();
|
||||
bool PlayerLinkBase_vfunc_58();
|
||||
bool PlayerLinkBase_vfunc_58(unk32 param1, ActorRef *param2);
|
||||
bool func_ov00_020a8704(s16 *pAngle);
|
||||
bool func_ov00_020a8774(Vec3p *param1, s32 angle);
|
||||
void func_ov00_020a8844(Vec3p *param1, bool param2, bool param3);
|
||||
@@ -90,7 +90,7 @@ public:
|
||||
void func_ov00_020a8994();
|
||||
void func_ov00_020a89bc(unk32 param1, unk32 param2);
|
||||
void func_ov00_020a8a08(unk32 param1);
|
||||
void func_ov00_020a8a4c(unk32 param1, unk32 param2);
|
||||
void func_ov00_020a8a4c(const void *param1, unk32 param2);
|
||||
void func_ov00_020a8a90(unk32 param1);
|
||||
void func_ov00_020a8ab0(unk32 param1);
|
||||
void func_ov00_020a8ad0(unk32 param1);
|
||||
@@ -152,6 +152,6 @@ public:
|
||||
void func_ov005_021113c4(bool param1);
|
||||
};
|
||||
|
||||
LinkStateBase *GetLinkState(s32 index);
|
||||
LinkStateBase *GetLinkState(LinkStateId index);
|
||||
|
||||
extern LinkStateBase **gLinkStates;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "Render/ModelRender.hpp"
|
||||
|
||||
class LinkStateDamage : public LinkStateBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 0c */ void *mUnk_0c;
|
||||
/* 10 */ unk32 mUnk_10;
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
|
||||
class LinkStateMove : public LinkStateBase {
|
||||
public:
|
||||
static unk32 data_ov000_020e56f0;
|
||||
|
||||
/* 00 (base) */
|
||||
/* 0c */ s32 mUnk_0c;
|
||||
/* 10 */ unk16 mUnk_10;
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
/* 34 */
|
||||
|
||||
UnkStruct_02037750(unk32 param1, unk32 param2);
|
||||
LinkStateInteract *GetLinkStateInteract();
|
||||
static LinkStateInteract *GetLinkStateInteract();
|
||||
void func_020385d0(s32 param1, unk32 *param2);
|
||||
};
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ void LinkStateBase::UpdateSwordShieldInUse() {}
|
||||
void LinkStateBase::func_ov00_020a81b8(unk32 param1, unk32 param2) {}
|
||||
LinkStateItem *LinkStateBase::GetLinkItemState() {}
|
||||
void LinkStateBase::LookAt(Vec3p *target) {}
|
||||
void LinkStateBase::func_ov00_020a81fc() {}
|
||||
void LinkStateBase::func_ov00_020a81fc(Vec3p *param1, unk32 param2) {}
|
||||
void LinkStateBase::AddHealth(s16 amount) {}
|
||||
void LinkStateBase::func_ov00_020a8224(unk32 param1) {}
|
||||
void LinkStateBase::TurnTo(s16 angle, unk32 param2, unk32 speed) {}
|
||||
@@ -38,7 +38,7 @@ bool LinkStateBase::func_ov00_020a8638(unk32 param1) {}
|
||||
void LinkStateBase::Clear_PlayerLinkBase_Unk48(u16 flags) {}
|
||||
void LinkStateBase::func_ov00_020a8680(unk32 param1, unk16 param2, bool param3) {}
|
||||
void LinkStateBase::PlayerLinkBase_func_ov00_020bccc8() {}
|
||||
bool LinkStateBase::PlayerLinkBase_vfunc_58() {}
|
||||
bool LinkStateBase::PlayerLinkBase_vfunc_58(unk32 param1, ActorRef *param2) {}
|
||||
bool LinkStateBase::func_ov00_020a8704(s16 *pAngle) {}
|
||||
bool LinkStateBase::func_ov00_020a8774(Vec3p *param1, s32 angle) {}
|
||||
void LinkStateBase::func_ov00_020a8844(Vec3p *param1, bool param2, bool param3) {}
|
||||
@@ -46,7 +46,7 @@ void LinkStateBase::func_ov00_020a8954(bool param1, unk32 *param2) {}
|
||||
void LinkStateBase::func_ov00_020a8994() {}
|
||||
void LinkStateBase::func_ov00_020a89bc(unk32 param1, unk32 param2) {}
|
||||
void LinkStateBase::func_ov00_020a8a08(unk32 param1) {}
|
||||
void LinkStateBase::func_ov00_020a8a4c(unk32 param1, unk32 param2) {}
|
||||
void LinkStateBase::func_ov00_020a8a4c(const void *param1, unk32 param2) {}
|
||||
void LinkStateBase::func_ov00_020a8a90(unk32 param1) {}
|
||||
void LinkStateBase::func_ov00_020a8ab0(unk32 param1) {}
|
||||
void LinkStateBase::func_ov00_020a8ad0(unk32 param1) {}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Player/LinkStateMove.hpp"
|
||||
|
||||
unk32 data_ov000_020e56f0 = 0x800;
|
||||
unk32 LinkStateMove::data_ov000_020e56f0 = 0x800;
|
||||
|
||||
THUMB void LinkStateMove::vfunc_00() {}
|
||||
|
||||
|
||||
@@ -1,5 +1,246 @@
|
||||
#include "Player/LinkStateMove.hpp"
|
||||
#include "DTCM/UnkStruct_027e0d38.hpp"
|
||||
#include "Player/LinkStateDamage.hpp"
|
||||
#include "Player/LinkStateFollow.hpp"
|
||||
#include "Player/LinkStateInteract.hpp"
|
||||
#include "Player/LinkStateItem.hpp"
|
||||
#include "Player/LinkStateRoll.hpp"
|
||||
#include "Player/PlayerControl.hpp"
|
||||
#include "Save/AdventureFlags.hpp"
|
||||
#include "Unknown/UnkStruct_02037750.hpp"
|
||||
|
||||
void LinkStateMove::func_ov005_021113d0() {}
|
||||
void LinkStateMove::vfunc_1c() {}
|
||||
bool LinkStateMove::vfunc_3c() {}
|
||||
class UnkFilterActor : public FilterActorBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 04 */ Actor *mActor;
|
||||
/* 08 */ q20 mUnk_08;
|
||||
/* 0c */ Vec3p mPos;
|
||||
/* 18 */ s16 mAngle;
|
||||
/* 1a */
|
||||
|
||||
/* 0 */ virtual bool Filter(Actor *actor) override;
|
||||
/* 4 */
|
||||
};
|
||||
|
||||
struct UnkStruct_ov005_021123ac {
|
||||
/* 00 */ unk32 mUnk_00;
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */
|
||||
};
|
||||
|
||||
ARM void LinkStateMove::func_ov005_021113d0() {
|
||||
mUnk_12 = 10;
|
||||
}
|
||||
|
||||
static q4 data_ov005_02112be4 = FLOAT_TO_Q20(16 / 15.0);
|
||||
static q20 data_ov005_02112be8 = FLOAT_TO_Q20(1 / 64.0);
|
||||
static q20 data_ov005_02112bec = FLOAT_TO_Q20(1 / 3.0);
|
||||
static const Vec3p data_ov005_021123ac = {
|
||||
FLOAT_TO_Q20(0.0122),
|
||||
FLOAT_TO_Q20(1.0),
|
||||
FLOAT_TO_Q20(0.0),
|
||||
};
|
||||
static Vec3p data_ov005_02112bf0 = {
|
||||
FLOAT_TO_Q20(0.3),
|
||||
FLOAT_TO_Q20(0.25),
|
||||
FLOAT_TO_Q20(0.01),
|
||||
};
|
||||
static const volatile q20 data_ov005_021123b8 = FLOAT_TO_Q20(15.0);
|
||||
|
||||
extern LinkStateFollow *GetLinkStateFollow();
|
||||
extern unk32 data_027e0618;
|
||||
extern "C" bool Lerp(s32 *pValue, s32 dest, s32 factor, unk32 param4, u32 step);
|
||||
extern unk32 data_027e0ffc;
|
||||
extern "C" void func_ov000_020ceacc(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4);
|
||||
ARM void LinkStateMove::vfunc_1c() {
|
||||
Actor *grabActor = this->GetGrabActor();
|
||||
Vec3p sp4C;
|
||||
s32 temp_r7 = GetLinkStateFollow()->func_ov00_020a9180(&sp4C);
|
||||
s32 temp_r0 = UnkStruct_02037750::GetLinkStateInteract()->func_ov00_020ab770(&sp4C);
|
||||
bool var_r9;
|
||||
if ((temp_r0 == 0) && (temp_r7 == 0)) {
|
||||
var_r9 = false;
|
||||
} else {
|
||||
var_r9 = true;
|
||||
}
|
||||
LinkStateDamage *damage = (LinkStateDamage *) GetLinkState(LinkStateId_Damage);
|
||||
if (damage->vfunc_20(var_r9) != 0) {
|
||||
this->ChangeLinkState(LinkStateId_Damage);
|
||||
return;
|
||||
}
|
||||
if ((gAdventureFlags->func_ov00_02097738() == 0) && (data_027e0d38->mUnk_14 != 1)) {
|
||||
LinkStateInteract *interact = (LinkStateInteract *) GetLinkState(LinkStateId_Interact);
|
||||
if (interact->vfunc_20(var_r9) != 0) {
|
||||
this->ChangeLinkState(LinkStateId_Interact);
|
||||
return;
|
||||
}
|
||||
LinkStateFollow *follow = (LinkStateFollow *) GetLinkState(LinkStateId_Follow);
|
||||
if (follow->vfunc_20(var_r9) != 0) {
|
||||
this->ChangeLinkState(LinkStateId_Follow);
|
||||
return;
|
||||
}
|
||||
LinkStateRoll *roll = (LinkStateRoll *) GetLinkState(LinkStateId_Roll);
|
||||
if (roll->vfunc_20(var_r9) != 0) {
|
||||
this->ChangeLinkState(LinkStateId_Roll);
|
||||
return;
|
||||
}
|
||||
LinkStateItem *item = (LinkStateItem *) GetLinkState(LinkStateId_Item);
|
||||
if (item->vfunc_20(var_r9) != 0) {
|
||||
this->ChangeLinkState(LinkStateId_Item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if ((temp_r0 == 2) || (temp_r7 == 8)) {
|
||||
this->UpdateSwordShieldInUse();
|
||||
} else {
|
||||
if ((temp_r0 == 3) || (temp_r0 == 4) || (temp_r0 == 5) || (temp_r7 == 3) || (temp_r7 == 4) || (temp_r7 == 5) ||
|
||||
(temp_r7 == 9) || ((temp_r7 - 0xD) <= 1U))
|
||||
{
|
||||
this->EquipItem_vfunc_28();
|
||||
}
|
||||
}
|
||||
if (data_027e0618 != 6) {
|
||||
s32 temp_r7_2 = gPlayerControl->func_ov00_020b0418();
|
||||
if ((this->func_ov00_020a8f2c() == 0) && (temp_r7_2 > 0)) {
|
||||
mUnk_0c = temp_r7_2;
|
||||
}
|
||||
if (mUnk_0c > 0) {
|
||||
|
||||
q4 temp_r8 = data_ov005_02112be4;
|
||||
s16 temp_r1 = *this->GetPlayerAngle() + this->Get_PlayerControlData_Unk32();
|
||||
this->TurnTo(temp_r1, temp_r1, temp_r8);
|
||||
s32 temp_r1_2 = mUnk_0c;
|
||||
if (temp_r7_2 > temp_r1_2) {
|
||||
temp_r1_2 = temp_r7_2 - temp_r1_2;
|
||||
Lerp(&mUnk_0c, temp_r7_2 + temp_r1_2, data_ov005_02112bec, MUL_Q20(data_ov005_02112be8, data_ov005_02112bec),
|
||||
0x7FFFFFFF);
|
||||
if (mUnk_0c > FLOAT_TO_Q20(1.0)) {
|
||||
mUnk_0c = FLOAT_TO_Q20(1.0);
|
||||
}
|
||||
} else {
|
||||
Lerp(&mUnk_0c, temp_r7_2, data_ov000_020e56f0, MUL_Q20(data_ov005_02112be8, data_ov000_020e56f0), 0x7FFFFFFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
s32 var_r4;
|
||||
if (mUnk_16 != 1) {
|
||||
if (var_r9 != 0) {
|
||||
Vec3p sp40 = {0, 0, 0};
|
||||
sp40.x = sp4C.x - this->GetPlayerPos()->x;
|
||||
sp40.z = sp4C.z - this->GetPlayerPos()->z;
|
||||
if (Vec3p_Length(&sp40) > FLOAT_TO_Q20(0.2)) {
|
||||
var_r4 = this->func_ov005_0210f808(FLOAT_TO_Q20(1.0), &sp4C, grabActor != NULL);
|
||||
} else {
|
||||
gPlayerControl->StopFollowing();
|
||||
}
|
||||
} else {
|
||||
s32 temp_r1_3 = gPlayerControl->func_ov00_020b034c();
|
||||
var_r4 = this->func_ov005_0210f808(temp_r1_3, NULL, grabActor != NULL);
|
||||
if (gAdventureFlags->func_ov00_02097750() == 0) {
|
||||
UnkFilterActor filter;
|
||||
filter.mActor = NULL;
|
||||
filter.mUnk_08 = FLOAT_TO_Q20(4.0);
|
||||
Vec3p pos = *this->GetPlayerPos();
|
||||
filter.mPos = pos;
|
||||
filter.mAngle = *this->GetPlayerAngle();
|
||||
if (gActorManager->FilterActors(&filter, NULL) > 0) {
|
||||
q20 temp_r1_4 = FLOAT_TO_Q20(4.0) - filter.mUnk_08;
|
||||
Vec3p spC = filter.mActor->mPos;
|
||||
spC.y += filter.mActor->mYOffset;
|
||||
q20 var_r2 = MUL_Q20(temp_r1_4, FLOAT_TO_Q20(0.25)) + FLOAT_TO_Q20(0.1);
|
||||
if (var_r2 >= FLOAT_TO_Q20(1.0)) {
|
||||
var_r2 = FLOAT_TO_Q20(1.0);
|
||||
}
|
||||
this->func_ov00_020a81fc(&spC, var_r2);
|
||||
this->func_ov005_021113d0();
|
||||
}
|
||||
}
|
||||
if (mUnk_12 > 0) {
|
||||
this->func_ov005_021107fc();
|
||||
mUnk_12 -= 1;
|
||||
} else if ((this->Get_PlayerLinkBase_Unk5e() != 0) && (var_r4 == 0)) {
|
||||
this->func_ov00_020a8294(0, FLOAT_TO_Q20(0.2));
|
||||
this->func_ov00_020a827c(0, FLOAT_TO_Q20(0.2));
|
||||
}
|
||||
if ((grabActor != NULL) && (grabActor->mType == ActorTypeId_Cucco)) {
|
||||
if (this->func_ov00_020a8b80() != 0) {
|
||||
mUnk_10 = 0x19;
|
||||
} else if (mUnk_10 > 0) {
|
||||
*(unk16 *) ((u32) this->func_ov00_020a8d40() + 0xa8) = 0x4CD;
|
||||
if (mUnk_10 == 0x19) {
|
||||
func_ov000_020ceacc(&data_027e0ffc, 0x23D, this->GetPlayerPos(), 0);
|
||||
}
|
||||
mUnk_10 -= 1;
|
||||
} else {
|
||||
LinkStateInteract *interact = UnkStruct_02037750::GetLinkStateInteract();
|
||||
interact->SetGrabActorVelocity(this->GetPlayerVel());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this->GetGrabActor() == NULL) {
|
||||
if (var_r4 <= data_ov005_02112bf0.x) {
|
||||
this->func_ov005_021112ec();
|
||||
}
|
||||
if (mUnk_15) {
|
||||
if (!mUnk_16) {
|
||||
this->func_ov00_020a8a4c(&data_ov005_021123ac, 0);
|
||||
this->func_ov00_020a8ad0(0);
|
||||
mUnk_16 = true;
|
||||
} else if (mUnk_0c > 0) {
|
||||
q20 temp_r4 = data_ov005_021123b8;
|
||||
if (this->func_ov00_020a8d6c() >= temp_r4) {
|
||||
this->func_ov00_020a8ad0(this->func_ov00_020a8d6c() - (temp_r4 - FLOAT_TO_Q20(7.0)));
|
||||
}
|
||||
} else {
|
||||
mUnk_15 = false;
|
||||
mUnk_16 = false;
|
||||
}
|
||||
}
|
||||
ActorRef sp4;
|
||||
this->PlayerLinkBase_vfunc_58(0, &sp4);
|
||||
return;
|
||||
}
|
||||
this->PlayerLinkBase_vfunc_58(1, this->GetGrabActorRef());
|
||||
}
|
||||
|
||||
ARM bool LinkStateMove::vfunc_3c() {
|
||||
if ((gPlayerControl->GetFollowActor() == NULL) && (gPlayerControl->mFollowActor == NULL) &&
|
||||
(this->Get_PlayerControlData_Unk120() != 2) && (this->Get_PlayerControlData_Unk120() != 3))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
ARM bool UnkFilterActor::Filter(Actor *actor) {
|
||||
if (!actor->mVisible) {
|
||||
return false;
|
||||
}
|
||||
|
||||
s32 temp_r0 = actor->mUnk_12c;
|
||||
if ((temp_r0 != 2) && (temp_r0 != 5)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Vec3p sp0;
|
||||
Vec3p_Sub(&actor->mPos, &mPos, &sp0);
|
||||
s16 angle2 = mAngle;
|
||||
s16 angle1 = (s16) Atan2(sp0.x, sp0.z);
|
||||
s32 var_r6 = (s16) (angle1 - angle2) >> 3;
|
||||
if (var_r6 < 0) {
|
||||
var_r6 = -var_r6;
|
||||
}
|
||||
|
||||
q20 length = Vec3p_Length(&sp0);
|
||||
s32 temp_r2 = length + MUL_Q20(var_r6, FLOAT_TO_Q20(4.0));
|
||||
if (temp_r2 < mUnk_08) {
|
||||
mActor = actor;
|
||||
mUnk_08 = temp_r2;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "Player/LinkStateBase.hpp"
|
||||
|
||||
LinkStateBase *GetLinkState(s32 index) {
|
||||
LinkStateBase *GetLinkState(LinkStateId index) {
|
||||
return gLinkStates[index];
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user