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Match LinkStateMove in overlay 5
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@@ -1,6 +1,6 @@
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#include "Player/LinkStateMove.hpp"
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unk32 data_ov000_020e56f0 = 0x800;
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unk32 LinkStateMove::data_ov000_020e56f0 = 0x800;
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THUMB void LinkStateMove::vfunc_00() {}
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