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Delink character actor base classes and shop keeper actors (#152)
* Delink .text for ActorItemSeller, ActorBeedle, ActorTetra * Delink .text for ActorCharacterBase, ActorCharacter, ActorGenericCharacter * Define classes ActorCharacterBase, ActorCharacter, ActorGenericCharacter * Don't define `override` macro during intellisense/clangd * Define symbols for ActorCharacter, ActorCharacterBase, ActorGenericCharacter * Define classes and symbols for ActorItemSeller, ActorBeedle, ActorTetra * Fix duplicate symbol
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#include "Actor/Character/ActorCharacter.hpp"
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#include "Unknown/UnkStruct_ov000_020c0c08.hpp"
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void ActorCharacter::func_ov014_02144d94() {}
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void ActorCharacter::func_ov014_02144dec() {}
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void ActorCharacter::func_ov014_02144e14() {}
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void ActorCharacter::func_ov014_02144e28() {}
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void ActorCharacter::func_ov014_02144e3c() {}
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void ActorCharacter::func_ov014_02144e58() {}
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void ActorCharacter::func_ov014_02144e74() {}
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ActorCharacter_288::ActorCharacter_288() :
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UnkStruct_ov000_020c0c08(mUnk_24, NULL) {}
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ActorCharacter::ActorCharacter() {}
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ActorCharacter::~ActorCharacter() {}
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bool ActorCharacter::Init() {}
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void ActorCharacter::vfunc_20(bool param1) {}
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void ActorCharacter::func_ov014_02145178() {}
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void ActorCharacter::func_ov014_021451f0(unk32 *param1) {}
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void ActorCharacter::func_ov014_02145258() {}
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unk32 ActorCharacter::func_ov014_021452b0() {}
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unk32 ActorCharacter::func_ov014_02145318() {}
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void ActorCharacter::func_ov014_021453f4() {}
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void ActorCharacter::func_ov014_02145414() {}
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void ActorCharacter::func_ov014_0214548c() {}
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void ActorCharacter::func_ov014_02145508() {}
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static void func_ov014_02145520(ActorCharacter *actor) {}
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void ActorCharacter::func_ov014_0214552c() {}
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void ActorCharacter::vfunc_80() {}
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void ActorCharacter::vfunc_84() {}
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void ActorCharacter::vfunc_cc() {}
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void ActorCharacter::vfunc_c8() {}
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bool ActorCharacter::vfunc_78() {}
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void ActorCharacter::vfunc_74() {}
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void ActorCharacter::vfunc_7c() {}
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bool ActorCharacter::vfunc_90() {}
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void ActorCharacter::vfunc_94() {}
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bool ActorCharacter::vfunc_98() {}
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void ActorCharacter::vfunc_d0() {}
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bool ActorCharacter::vfunc_9c() {}
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void ActorCharacter::vfunc_ec(unk32 param1) {}
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void ActorCharacter::vfunc_f0(unk32 param1) {}
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void ActorCharacter::func_ov014_0214591c() {}
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bool ActorCharacter::IsHitboxTouched(bool param1) {}
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#include "Actor/Character/ActorCharacter.hpp"
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static void func_ov014_021447f8(ActorCharacterBase *actor) {}
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static void func_ov014_0214480c(ActorCharacterBase *actor) {}
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static void func_ov014_02144820(ActorCharacterBase *actor) {}
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static void func_ov014_02144834(ActorCharacterBase *actor) {}
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static void func_ov014_02144848(unk32 *param1, unk32 param2, ActorCharacterBase *actor) {}
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unk32 ActorCharacterBase::vfunc_d8() {}
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unk32 ActorCharacterBase::vfunc_dc() {}
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unk32 ActorCharacterBase::vfunc_e0() {}
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unk32 ActorCharacterBase::vfunc_e4() {}
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void ActorCharacterBase::vfunc_e8() {}
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ActorCharacterBase::ActorCharacterBase() :
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mUnk_158(0x1000000) {}
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ActorCharacterBase::~ActorCharacterBase() {}
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bool ActorCharacterBase::Init() {}
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void ActorCharacterBase::vfunc_14(u32 param1) {}
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bool ActorCharacterBase::vfunc_c0() {}
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void ActorCharacterBase::vfunc_18(u32 param1) {}
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unk32 ActorCharacterBase::vfunc_d4() {}
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void ActorCharacterBase::vfunc_b4() {}
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void ActorCharacterBase::vfunc_b8() {}
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void ActorCharacterBase::vfunc_80() {}
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void ActorCharacterBase::vfunc_84() {}
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void ActorCharacterBase::vfunc_cc() {}
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void ActorCharacterBase::vfunc_c8() {}
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void ActorCharacterBase::vfunc_d0() {}
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void ActorCharacterBase::vfunc_68() {}
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bool ActorCharacterBase::vfunc_bc() {}
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#include "Actor/Character/ActorCharacter.hpp"
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#define static
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ActorGenericCharacter::ActorGenericCharacter() {}
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bool ActorGenericCharacter::Init() {}
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void ActorGenericCharacter::vfunc_68() {}
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bool ActorGenericCharacter::vfunc_c0() {}
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void ActorGenericCharacter::vfunc_c4() {}
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void ActorGenericCharacter::func_ov014_02147940() {}
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void ActorGenericCharacter::func_ov014_02147950() {}
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void ActorGenericCharacter::vfunc_80() {}
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void ActorGenericCharacter::vfunc_84() {}
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void ActorGenericCharacter::func_ov014_02147ae8() {}
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bool ActorGenericCharacter::func_ov014_02147b18() {}
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void ActorGenericCharacter::func_ov014_02147ba0() {}
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bool ActorGenericCharacter::func_ov014_02147bb0() {}
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unk32 ActorGenericCharacter::func_ov014_02147bd8() {}
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void ActorGenericCharacter::func_ov014_02147c00() {}
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ActorGenericCharacter::~ActorGenericCharacter() {}
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void ActorGenericCharacter::vfunc_f8() {}
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void ActorGenericCharacter::func_ov014_02147c98() {}
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void ActorGenericCharacter::func_ov014_02147ce8(unk32 param1) {}
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void ActorGenericCharacter::func_ov014_02147d44(unk32 param1) {}
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static void func_ov014_02147df0(ActorGenericCharacter *actor) {}
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void ActorGenericCharacter::func_ov014_02147dfc() {}
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void ActorGenericCharacter::func_ov014_02147e1c() {}
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void ActorGenericCharacter::func_ov014_02147e64() {}
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void ActorGenericCharacter::func_ov014_02147ebc() {}
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static void func_ov014_02147ed8(ActorGenericCharacter *actor) {}
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void ActorGenericCharacter::func_ov014_02147ee4() {}
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void ActorGenericCharacter::func_ov014_02147fbc() {}
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void ActorGenericCharacter::func_ov014_02147fcc() {}
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void ActorGenericCharacter::func_ov014_021480dc() {}
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void ActorGenericCharacter::func_ov014_02148130() {}
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void ActorGenericCharacter::func_ov014_0214813c() {}
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void ActorGenericCharacter::func_ov014_02148168() {}
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void ActorGenericCharacter::func_ov014_02148198() {}
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void ActorGenericCharacter::func_ov014_021481cc() {}
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void ActorGenericCharacter::func_ov014_021481fc() {}
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static void func_ov014_02148228(ActorGenericCharacter *actor) {}
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