mirror of
https://github.com/zeldaret/ph
synced 2026-10-24 02:04:29 -04:00
Decompile GameModePlay (#169)
* Decompile GameModePlay * Fix GameMode D2 symbol name in USA
This commit is contained in:
@@ -152,7 +152,9 @@ src/00_Core/Save/AdventureFlags.cpp:
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.bss start:0x020eaac4 end:0x020eaac8
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src/00_Core/Game/GameModePlay.cpp:
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complete
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.text start:0x02079d28 end:0x02079ddc
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.data start:0x020e2018 end:0x020e2044
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src/00_Core/Render/ModelRender.cpp:
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.text start:0x020a956c end:0x020a99e0
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@@ -426,21 +426,21 @@ from:0x02079d16 kind:thumb_call to:0x02079bdc module:overlay(0)
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from:0x02079d20 kind:load to:0x020691a0 module:main
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from:0x02079d3c kind:thumb_call_arm to:0x0201823c module:main
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from:0x02079d44 kind:load to:0x0205762c add:0x8 module:main
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from:0x02079d48 kind:load to:0x020e2020 module:overlay(0)
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from:0x02079d48 kind:load to:0x020e2018 module:overlay(0) add:0x8
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from:0x02079d4c kind:load to:0x027e0d40 module:dtcm
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from:0x02079d50 kind:load to:0x027e0934 module:dtcm
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from:0x02079d5c kind:thumb_call_arm to:0x0201825c module:main
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from:0x02079d68 kind:thumb_call to:0x0202c0b8 module:main
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from:0x02079d70 kind:load to:0x020e2020 module:overlay(0)
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from:0x02079d70 kind:load to:0x020e2018 module:overlay(0) add:0x8
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from:0x02079d74 kind:load to:0x027e0d40 module:dtcm
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from:0x02079d80 kind:thumb_call_arm to:0x0201825c module:main
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from:0x02079d8c kind:thumb_call to:0x0202c0b8 module:main
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from:0x02079d92 kind:thumb_call_arm to:0x0202ea0c module:main
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from:0x02079d9c kind:load to:0x020e2020 module:overlay(0)
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from:0x02079d9c kind:load to:0x020e2018 module:overlay(0) add:0x8
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from:0x02079da0 kind:load to:0x027e0d40 module:dtcm
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from:0x02079dac kind:thumb_call_arm to:0x0201825c module:main
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from:0x02079db8 kind:thumb_call to:0x0202c0b8 module:main
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from:0x02079dc0 kind:load to:0x020e2020 module:overlay(0)
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from:0x02079dc0 kind:load to:0x020e2018 module:overlay(0) add:0x8
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from:0x02079dc4 kind:load to:0x027e0d40 module:dtcm
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from:0x02079dd0 kind:load to:0x02036074 module:main
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from:0x02079dd4 kind:load to:0x027e0c54 module:dtcm
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@@ -4046,7 +4046,7 @@ data_ov000_020e1fe4 kind:data(any) addr:0x020e1fe4
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data_ov000_020e1fe8 kind:data(any) addr:0x020e1fe8
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data_ov000_020e1ff8 kind:data(any) addr:0x020e1ff8
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data_ov000_020e2008 kind:data(any) addr:0x020e2008
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data_ov000_020e2020 kind:data(any) addr:0x020e2020
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_ZTV12GameModePlay kind:data(any) addr:0x020e2018
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data_ov000_020e2044 kind:data(any) addr:0x020e2044
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data_ov000_020e2058 kind:data(any) addr:0x020e2058
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data_ov000_020e2070 kind:data(any) addr:0x020e2070
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@@ -152,7 +152,9 @@ src/00_Core/Save/AdventureFlags.cpp:
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.bss start:0x020eaa64 end:0x020eaa68
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src/00_Core/Game/GameModePlay.cpp:
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complete
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.text start:0x02079cc8 end:0x02079d7c
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.data start:0x020e1fb8 end:0x020e1fe4
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src/00_Core/Render/ModelRender.cpp:
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.text start:0x020a950c end:0x020a9980
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@@ -426,21 +426,21 @@ from:0x02079cb6 kind:thumb_call to:0x02079b7c module:overlay(0)
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from:0x02079cc0 kind:load to:0x02069140 module:main
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from:0x02079cdc kind:thumb_call_arm to:0x0201823c module:main
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from:0x02079ce4 kind:load to:0x020575cc add:0x8 module:main
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from:0x02079ce8 kind:load to:0x020e1fc0 module:overlay(0)
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from:0x02079ce8 kind:load to:0x020e1fb8 module:overlay(0) add:0x8
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from:0x02079cec kind:load to:0x027e0d40 module:dtcm
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from:0x02079cf0 kind:load to:0x027e0934 module:dtcm
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from:0x02079cfc kind:thumb_call_arm to:0x0201825c module:main
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from:0x02079d08 kind:thumb_call to:0x0202c0a0 module:main
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from:0x02079d10 kind:load to:0x020e1fc0 module:overlay(0)
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from:0x02079d10 kind:load to:0x020e1fb8 module:overlay(0) add:0x8
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from:0x02079d14 kind:load to:0x027e0d40 module:dtcm
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from:0x02079d20 kind:thumb_call_arm to:0x0201825c module:main
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from:0x02079d2c kind:thumb_call to:0x0202c0a0 module:main
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from:0x02079d32 kind:thumb_call_arm to:0x0202ea08 module:main
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from:0x02079d3c kind:load to:0x020e1fc0 module:overlay(0)
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from:0x02079d3c kind:load to:0x020e1fb8 module:overlay(0) add:0x8
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from:0x02079d40 kind:load to:0x027e0d40 module:dtcm
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from:0x02079d4c kind:thumb_call_arm to:0x0201825c module:main
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from:0x02079d58 kind:thumb_call to:0x0202c0a0 module:main
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from:0x02079d60 kind:load to:0x020e1fc0 module:overlay(0)
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from:0x02079d60 kind:load to:0x020e1fb8 module:overlay(0) add:0x8
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from:0x02079d64 kind:load to:0x027e0d40 module:dtcm
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from:0x02079d70 kind:load to:0x02036030 module:main
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from:0x02079d74 kind:load to:0x027e0c54 module:dtcm
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@@ -4046,7 +4046,7 @@ data_ov000_020e1fe4 kind:data(any) addr:0x020e1f84
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data_ov000_020e1fe8 kind:data(any) addr:0x020e1f88
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data_ov000_020e1ff8 kind:data(any) addr:0x020e1f98
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data_ov000_020e2008 kind:data(any) addr:0x020e1fa8
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data_ov000_020e2020 kind:data(any) addr:0x020e1fc0
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_ZTV12GameModePlay kind:data(any) addr:0x020e1fb8
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data_ov000_020e2044 kind:data(any) addr:0x020e1fe4
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data_ov000_020e2058 kind:data(any) addr:0x020e1ff8
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data_ov000_020e2070 kind:data(any) addr:0x020e2010
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@@ -1353,7 +1353,7 @@ func_0202bf58 kind:function(arm,size=0x68) addr:0x0202bf40
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func_0202bfc0 kind:function(arm,size=0xe8) addr:0x0202bfa8
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_ZN8GameModeD1Ev kind:function(thumb,size=0x2) addr:0x0202c090
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_ZN8GameModeD0Ev kind:function(thumb,size=0xc) addr:0x0202c094
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_ZN8GameMode13func_0202c0b8Ev kind:function(thumb,size=0x2) addr:0x0202c0a0
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_ZN8GameModeD2Ev kind:function(thumb,size=0x2) addr:0x0202c0a0
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_ZN8GameMode8vfunc_0cEPt kind:function(thumb,size=0x2) addr:0x0202c0a4
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_ZN8GameMode8vfunc_10EPt kind:function(thumb,size=0x2) addr:0x0202c0a8
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_ZN8GameMode8vfunc_14Eb kind:function(thumb,size=0x2) addr:0x0202c0ac
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@@ -1,7 +1,25 @@
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#include "Game/GameModePlay.hpp"
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GameModePlay::GameModePlay(unk32 param1) :
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GameMode(param1) {}
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GameModePlay::~GameModePlay() {}
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void GameModePlay::vfunc_1c() {}
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void GameModePlay::vfunc_20() {}
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extern "C" void func_0201823c(void *param1);
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extern "C" void *func_0201825c();
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extern "C" void func_02036074(void *param1);
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extern unk32 data_027e0934[];
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extern unk32 data_027e0c54[];
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extern GameModePlay *data_027e0d40;
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THUMB GameModePlay::GameModePlay(unk32 param1) :
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GameMode(param1) {
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data_027e0d40 = this;
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func_0201823c(data_027e0934);
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}
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THUMB GameModePlay::~GameModePlay() {
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func_0201825c();
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data_027e0d40 = NULL;
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}
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THUMB void GameModePlay::vfunc_1c() {
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func_02036074(data_027e0c54);
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}
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THUMB void GameModePlay::vfunc_20() {}
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