mirror of
https://github.com/zeldaret/ph
synced 2026-05-23 15:01:37 -04:00
add other sections + usa delink
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@@ -7,6 +7,9 @@
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src/59_Hammer/Player/EquipHammer.cpp:
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.text start:0x02198d00 end:0x0219933c
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.data start:0x0219b140 end:0x0219b180
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src/59_Hammer/Actor/Navi/ActorNaviBase.cpp:
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.text start:0x0219933c end:0x0219b110
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.rodata start:0x0219b110 end:0x0219b124
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.ctor start:0x0219b124 end:0x0219b128
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@@ -4,3 +4,11 @@
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.data start:0x0219b0a0 end:0x0219b120 kind:data align:32
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.bss start:0x0219b120 end:0x0219b120 kind:bss align:32
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src/59_Hammer/Player/EquipHammer.cpp:
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.text start:0x02198c60 end:0x0219929c
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.data start:0x0219b0a0 end:0x0219b0e0
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src/59_Hammer/Actor/Navi/ActorNaviBase.cpp:
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.text start:0x0219929c end:0x0219b070
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.rodata start:0x0219b070 end:0x0219b084
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.ctor start:0x0219b084 end:0x0219b088
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@@ -8,6 +8,8 @@
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#include "Player/PlayerControl.hpp"
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#include "Player/PlayerLink.hpp"
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char *gShipParts[8] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"};
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extern "C" void ApproachAngle_thunk(s16 *src, s16 dst, u32 param3);
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struct EquipHammer_UnkStruct {
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