mirror of
https://github.com/zeldaret/ph
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0672d06a7f3b639666bbda545ab49452e0539278
Decompile MapManager::MapData_vfunc_60 (50%) Decompile MapManager::func_ov00_02083e70 (21%) Decompile MapManager::MapData_vfunc_68 (50%) Decompile MapManager::func_ov00_02083f44 (20%) Decompile MapManager::MapData_vfunc_6c Decompile MapManager::MapData_vfunc_70 Decompile MapManager::func_ov00_02083fb0 (24%) Decompile MapManager::func_ov00_02084024 Decompile MapManager::MapData_vfunc_54 (50%) Decompile MapManager::MapData_vfunc_78 (50%) Decompile MapManager::func_ov00_02084100 Decompile MapManager::GetMapData_Unk_48 Decompile MapManager::GetMapData_Unk_4c Decompile MapManager::func_ov00_0208412c Decompile MapManager::func_ov00_0208413c Decompile MapManager::MapData_vfunc_58 (50%) Decompile MapManager::func_ov00_02084164 (1% lol) Decompile MapManager::GetMapData_Unk_0a Decompile MapManager::GetMapData_Unk_0b Decompile MapManager::MapData_vfunc_a4 (50%) Decompile MapManager::func_ov00_0208433c (38%) Decompile MapManager::func_ov00_0208439c (90%) Decompile MapManager::func_ov00_020843ec (7%) Decompile MapManager::GetMapData_Unk_38 Decompile MapManager::func_ov00_020846a4 (61%) Decompile MapManager::func_ov00_02084700 (82%) Decompile MapManager::func_ov00_020847e0 Decompile MapManager::func_ov00_020847f0 (11%) Decompile MapManager::func_ov00_02084838 (15%) Decompile MapManager::func_ov00_020848b8 (22%) Decompile MapManager::func_ov00_02084924 Decompile MapManager::func_ov00_02084934 (18%) Decompile MapManager::GetMapData_Unk_06 Decompile MapManager::GetMapData_Unk_07
The Legend of Zelda: Phantom Hourglass
Work in progress! This project aims to recreate source code for The Legend of Zelda: Phantom Hourglass by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.
Note
The project targets the European and American versions, and other versions might be supported later.
How to install
See INSTALL.md for instructions on how to install the project.
Contribution
A work in progress, but CONTRIBUTING.md has guidelines for how to contribute to the project.
Documentation
See /docs for documentation about the game.
Languages
C++
90.6%
C
5.2%
Python
4.2%