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mirror of https://github.com/zeldaret/ph synced 2026-05-23 15:01:37 -04:00
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0893ad86f2204eb5c45146f3798437154c39ac66
ph/include
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mike8699 0893ad86f2 Decompile ActorSwitchObject vfunc_08 and vfunc_0c
2025-05-31 19:36:20 -04:00
..
Actor
Decompile ActorSwitchObject vfunc_08 and vfunc_0c
2025-05-31 19:36:20 -04:00
Cutscene
Move ov004 documentation from Ghidra
2025-01-25 14:35:02 +01:00
Debug
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
2025-05-22 22:05:31 +02:00
DTCM
Decomp PlayerControl 98%
2025-05-24 12:23:03 +02:00
Item
Decomp ActorRefill 94%
2025-05-27 22:00:27 +02:00
lib
Document math functions
2025-01-18 15:50:03 +01:00
Map
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
2025-05-22 22:05:31 +02:00
Physics
Move ov000 documentation from Ghidra
2025-01-19 11:58:47 +01:00
Player
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
2025-05-22 22:05:31 +02:00
Render
Move ov000 documentation from Ghidra
2025-01-20 20:09:15 +01:00
Save
Decomp a bunch of AdventureFlags::Get_Flags*
2025-04-28 22:30:31 -04:00
Sound
Add .clang-format
2024-10-12 16:16:32 +02:00
System
ActorRefill OK
2025-05-29 08:51:28 +02:00
Unknown
Match LinkStateMove in overlay 5
2025-05-22 21:39:25 +02:00
global.h
Move ov000 documentation from Ghidra
2025-01-19 11:58:47 +01:00
types.h
Move ov000 documentation from Ghidra
2025-01-19 11:58:47 +01:00
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