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ph/include/Player/LinkDamage.hpp
T
2024-03-20 19:48:26 +01:00

29 lines
677 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Player/LinkStateHandler.hpp"
#include "Render/ModelRender.hpp"
class LinkDamage : public LinkStateHandler {
/* 00 (base) */
/* 0c */ void *mUnk_0c;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk8 mUnk_20[2];
/* 22 */ unk16 mUnk_22;
/* 24 */ unk8 mUnk_24[0xe];
/* 32 */ unk16 mUnk_32;
/* 34 */ unk32 mUnk_34[2];
/* 3c */ ModelRender mUnk_3c;
/* 98 */ void *mUnk_98;
/* 9c */ void *mUnk_9c;
/* a0 */ unk32 mUnk_a0[3];
/* ac */ unk32 mUnk_ac;
/* b0 */ unk8 mUnk_b0[4];
/* b4 */
};