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13 lines
460 B
C++
13 lines
460 B
C++
#include "Game/GameModeBattle.hpp"
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GameModeBattle *GameModeBattle::Create(unk32 param1) {}
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GameModeBattle::GameModeBattle(unk32 param1) :
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GameModePlay(param1) {}
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GameModeBattle::~GameModeBattle() {}
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void GameModeBattle::vfunc_24() {}
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unk32 GameModeBattle::vfunc_08(unk32 param1) {}
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void GameModeBattle::vfunc_0c(u16 *param1) {}
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void GameModeBattle::vfunc_10(u16 *param1) {}
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void GameModeBattle::vfunc_14(u16 *param1) {}
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void GameModeBattle::vfunc_18() {}
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