Files
ph/src/Main/Message/BMG.cpp
T
2025-02-05 00:46:13 +01:00

200 lines
5.5 KiB
C++

extern "C" {
#include <string.h>
}
#include "Message/BMG.hpp"
char* func_0202ab38(u32* lang);
u32* func_0202d550(int, u32*, char* path, int, int, int);
void func_0202d590(BMGHeader*);
extern u32 *data_027e0ce0[];
extern u32 data_027e05f4; // language
extern u32* data_ov002_0210016c;
static char* sBMGFileNames[BMG_FILE_INDEX_MAX] = {
"system", // BMG_FILE_INDEX_SYSTEM
"regular", // BMG_FILE_INDEX_REGULAR
"battle", // BMG_FILE_INDEX_BATTLE
"test", // BMG_FILE_INDEX_TEST
"default", // BMG_FILE_INDEX_DEFAULT
"sea", // BMG_FILE_INDEX_SEA
"kaitei", // BMG_FILE_INDEX_KAITEI
"main_isl", // BMG_FILE_INDEX_MAIN_ISL
"brave", // BMG_FILE_INDEX_BRAVE
"flame", // BMG_FILE_INDEX_FLAME
"wind", // BMG_FILE_INDEX_WIND
"frost", // BMG_FILE_INDEX_FROST
"power", // BMG_FILE_INDEX_POWER
"wisdom", // BMG_FILE_INDEX_WISDOM
"ghost", // BMG_FILE_INDEX_GHOST
"hidari", // BMG_FILE_INDEX_HIDARI
"sennin", // BMG_FILE_INDEX_SENNIN
"ship", // BMG_FILE_INDEX_SHIP
"collect", // BMG_FILE_INDEX_COLLECT
"mainselect", // BMG_FILE_INDEX_MAINSELECT
"field", // BMG_FILE_INDEX_FIELD
"wisdom_dngn", // BMG_FILE_INDEX_WISDOM_DNGN
"demo", // BMG_FILE_INDEX_DEMO
"battleCommon", // BMG_FILE_INDEX_BATTLECOMMON
"bossLast1", // BMG_FILE_INDEX_BOSSLAST1
"bossLast3", // BMG_FILE_INDEX_BOSSLAST3
"torii", // BMG_FILE_INDEX_TORII
"myou", // BMG_FILE_INDEX_MYOU
"kojima1", // BMG_FILE_INDEX_KOJIMA1
"kojima2", // BMG_FILE_INDEX_KOJIMA2
"kojima5", // BMG_FILE_INDEX_KOJIMA5
"kojima3", // BMG_FILE_INDEX_KOJIMA3
"staff", // BMG_FILE_INDEX_STAFF
"kaitei_F", // BMG_FILE_INDEX_KAITEI_F
};
THUMB void func_020371b4(BMGFileInfo* pFileInfo) {
pFileInfo->pHeader = NULL;
pFileInfo->pINF1 = NULL;
pFileInfo->pFLW1 = NULL;
pFileInfo->pFLI1 = NULL;
pFileInfo->pDAT1 = NULL;
pFileInfo->unk_14 = NULL;
pFileInfo->unk_18 = 0;
}
THUMB u16 func_020371c8(BMGFileInfo* pFileInfo, u32* pFile, s16 unk_18) {
SectionBase* pSection;
u16 groupId;
u32 i;
groupId = -1;
pFileInfo->unk_14 = (BMGHeader*)pFile;
pFileInfo->pHeader = (BMGHeader*)pFile;
pFileInfo->unk_18 = mUnk_18;
pSection = (SectionBase*)((u8*)pFile + sizeof(BMGHeader));
for (i = 0; i < pFileInfo->pHeader->numSections; i++) {
switch (pSection->tag) {
case BMG_TAG_MID1:
// unused
break;
case BMG_TAG_STR1:
// unused
break;
case BMG_TAG_INF1:
pFileInfo->pINF1 = (SectionINF1*)pSection;
groupId = pFileInfo->pINF1->groupId;
break;
case BMG_TAG_DAT1:
//! TODO: fake?
pFileInfo->pDAT1 = (SectionDAT1*)(pSection + 1);
break;
case BMG_TAG_FLW1:
pFileInfo->pFLW1 = (SectionFLW1*)pSection;
break;
case BMG_TAG_FLI1:
pFileInfo->pFLI1 = (SectionFLI1*)pSection;
break;
}
pSection = (SectionBase*)((u8*)pSection + pSection->size);
}
return groupId;
}
ARM EntryINF1* func_02037258(BMGFileInfo* pFileInfo, unk32 param_2) {
SectionINF1* pINF1 = pFileInfo->pINF1;
if (pINF1 == NULL) {
return NULL;
}
if (param_2 < pINF1->numEntries) {
return &pINF1->entries[pINF1->entrySize * param_2];
}
return NULL;
}
ARM u16 func_0203728c(BMGFileInfo* pFileInfo, unk32 param_2) {
SectionFLI1* pFLI1;
u16 i;
pFLI1 = pFileInfo->pFLI1;
if (pFLI1 == NULL) {
return -1;
}
for (i = 0; i < pFLI1->numEntries; i++) {
if (param_2 == pFLI1->entries[i * 2].msgFlowID) {
return pFLI1->entries[i].msgFlowNodeIndex;
}
}
return -1;
}
THUMB void BMGGroups::func_020372f0(BMGFileIndex eIndex, s16 unk_18) {
char bmgPath[64];
BMGFileInfo bmgFile;
u32* pFile;
u16 groupId;
// path to the bmg file for the current language (i.e.: "English/Message/battle.bmg")
strcpy(bmgPath, func_0202ab38(&data_027e05f4));
strcat(bmgPath, "/Message/");
strcat(bmgPath, sBMGFileNames[eIndex]);
strcat(bmgPath, ".bmg");
pFile = data_027e0ce0[1];
if (unk_18 != 1) {
if (unk_18 != 4) {
pFile = data_027e0ce0[0];
} else {
pFile = data_ov002_0210016c;
}
} else {
// pFile = data_027e0ce0[0];
}
// get file data
pFile = func_0202d550(0xC4, pFile, bmgPath, 0, 0x10, 0);
// initialize file info
bmgFile.groupId = 0;
func_020371b4(&bmgFile);
// assign sections and set the file info in the groups entries
groupId = func_020371c8(&bmgFile, pFile, unk_18);
this->entries[groupId] = bmgFile;
this->entries[groupId].groupId = groupId;
}
THUMB void BMGGroups::func_020373b4(s16 unk_18) {
s32 i;
for (i = 0; i < this->numEntries; i++) {
if (this->entries[i].unk_18 == unk_18) {
func_0202d590(this->entries[i].unk_14);
func_020371b4(&this->entries[i]);
}
}
}
ARM u32 BMGGroups::func_020373ec(unk32 param_2) {
u16 dVar1;
u16 uVar2;
s32 i;
dVar1 = -1;
for (i = 0; i < this->numEntries; i++) {
uVar2 = func_0203728c(&this->entries[i], param_2);
if (uVar2 != dVar1) {
return uVar2 | i << 0x10;
}
}
return -1;
}