mirror of
https://github.com/zeldaret/ph
synced 2026-05-24 15:20:55 -04:00
b375db94e8ba9c9bb76a6c39cc7e4b7e9622199c
Decompile MapManager::func_ov00_020849c0 Decompile MapManager::func_ov00_020849dc Decompile MapManager::func_ov00_020849f8 (59%) Decompile MapManager::func_ov00_02084a50 Decompile MapManager::func_ov00_02084ac4 (52%) Decompile MapManager::SetNumKeys Decompile MapManager::GetNumKeys Decompile MapManager::SetBlueWarpOpen Decompile MapManager::GetBlueWarpOpen Decompile MapManager::func_ov00_02084be0 (96%) Decompile MapManager::SetMapDataFlag1 Decompile MapManager::GetMapDataFlag1 Decompile MapManager::func_ov00_02084c7c Decompile MapManager::func_ov00_02084c94 (50%) Decompile MapManager::func_ov00_02084cb0 Decompile MapManager::func_ov00_02084cc8 (50%) Decompile MapManager::func_ov00_02084ce4 Decompile MapManager::func_ov00_02084cfc (50%) Decompile MapManager::GetMapData_Unk_09 Decompile MapManager::func_ov00_0208583c (3%) Decompile and comment out rest of functions
The Legend of Zelda: Phantom Hourglass
Work in progress! This project aims to recreate source code for The Legend of Zelda: Phantom Hourglass by decompiling its code by hand. The repository does not contain assets or assembly code. To build the ROM, you must own an existing copy of the game to extract assets from.
Note
The project targets the European and American versions, and other versions might be supported later.
How to install
See INSTALL.md for instructions on how to install the project.
Contribution
A work in progress, but CONTRIBUTING.md has guidelines for how to contribute to the project.
Documentation
See /docs for documentation about the game.
Languages
C++
90.6%
C
5.2%
Python
4.2%