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16 lines
666 B
C++
16 lines
666 B
C++
#include "Player/LinkStateInteract.hpp"
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#include "Player/LinkStateFollow.hpp"
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void LinkStateInteract::vfunc_1c() {}
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void LinkStateInteract::func_ov005_0210a690() {}
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bool LinkStateInteract::func_ov005_0210a714() {}
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void LinkStateInteract::func_ov005_0210a774() {}
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void LinkStateInteract::func_ov005_0210a7d4() {}
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LinkStateFollow *GetLinkStateFollow() {}
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unk32 func_ov005_0210ab08(unk32 param1) {}
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void LinkStateInteract::func_ov005_0210ab1c() {}
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void LinkStateInteract::func_ov005_0210ad88() {}
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void LinkStateInteract::func_ov005_0210b2a4() {}
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void LinkStateInteract::vfunc_2c(u16 *param1) {}
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void LinkStateInteract::func_ov005_0210b4f4(Vec3p *vec, Actor *actor) {}
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