Merge pull request #252 from TheRealBiggs/patch-1

Fix game startup crash when compiled with MSVC
This commit is contained in:
Matt Stanley
2026-08-28 20:25:14 -07:00
committed by GitHub
+2 -2
View File
@@ -10661,8 +10661,8 @@ namespace {
int main(int argc, char** argv) {
/* Force line-buffered output so messages appear even if killed. */
std::setvbuf(stdout, nullptr, _IOLBF, 0);
std::setvbuf(stderr, nullptr, _IOLBF, 0);
std::setvbuf(stdout, nullptr, _IOLBF, BUFSIZ);
std::setvbuf(stderr, nullptr, _IOLBF, BUFSIZ);
std::fprintf(stderr, "psxrecomp: main() entered\n");
std::fflush(stderr);
#if defined(RECOMP_LAUNCHER)