fix(runtime): keep chat-report dependency inside enabled lobby path

This commit is contained in:
Matthew Stanley
2026-09-12 23:10:42 -07:00
parent fa655333fb
commit ce7f646f42
2 changed files with 15 additions and 2 deletions
+14 -1
View File
@@ -50,7 +50,20 @@ def main():
else:
assert "rnet_account_" not in p.stdout, "offline launcher retained account linkage"
assert "RNET_ACCOUNT_" not in p.stdout, "offline launcher retained account state dependency"
print("PASS: offline launcher needs no auth headers/symbols; enabled account path retained")
# Compile the REAL offline lobby TU too: its early chat-report include
# used to leak an independent optional dependency before the #else.
lobby = args.source.parent / "psx_lobby_client.c"
includes = args.source.parent.parent / "include"
if is_msvc:
cmd = [args.cxx, "/nologo", "/TC", "/c", "/I"+str(includes),
str(lobby), "/Fo"+str(root / "lobby.obj")]
else:
cmd = [args.cxx, "-x", "c", "-c", "-I", str(includes), str(lobby),
"-o", str(root / "lobby.obj")]
p = subprocess.run(cmd, capture_output=True, text=True, encoding="utf-8",
errors="replace", timeout=30)
assert p.returncode == 0, p.stderr
print("PASS: offline launcher/auth guards and real offline lobby compilation; enabled account path retained")
if __name__ == "__main__":
main()
+1 -1
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@@ -1,5 +1,4 @@
#include "psx_lobby_client.h"
#include "recomp_net/chat_report.h"
#include <ctype.h>
#include <errno.h>
@@ -173,6 +172,7 @@ void psx_lobby_clear_launch_pending(void) {}
#include "recomp_net/lan_beacon.h"
#include "recomp_net/rtt_probe.h"
#include "recomp_net/chat_filter.h"
#include "recomp_net/chat_report.h"
#include "recomp_net/auth.h" /* optional Discord session for `hello` */
#include "host_time.h"