Commit Graph

3264 Commits

Author SHA1 Message Date
Matthew Stanley 2c92ac3ff1 Restore native POSIX setup tools and platform release validation 2026-10-17 14:17:16 -07:00
Matthew Stanley 444264f2aa Restore retail-only setup packaging and audit diagnostic release ZIPs 2026-10-17 14:04:52 -07:00
Matthew Stanley 309b5cdd1d Recognize the standalone diagnostics test registrations 2026-10-17 13:18:56 -07:00
Matthew Stanley 4a7a8d54ac Keep diagnostic display independent and stage setup replay helper 2026-10-17 13:13:02 -07:00
Matthew Stanley 09221b8263 Share bounded playtest diagnostics and isolated verified replay 2026-10-17 13:04:46 -07:00
Matt Stanley bc0c521575 Merge pull request #683 from RetroPortingToolKit/chore/refresh-openbios-stamp-20261017
Refresh OpenBIOS stamp after byte-identical regeneration
2026-10-17 11:38:25 -07:00
Matthew Stanley 4a634cce32 Refresh OpenBIOS stamp after byte-identical regeneration 2026-10-17 11:38:27 -07:00
Matt Stanley 829ae05201 Merge pull request #682 from RetroPortingToolKit/feat/scoped-modern-controls
Support scoped modern controls and replay controller presence
2026-10-17 11:34:49 -07:00
Matt Stanley 1ff5b9aeca Merge pull request #681 from RetroPortingToolKit/fix/cd-read-pause-resume
Resume CD reads from the paused drive position
2026-10-17 11:34:37 -07:00
Matthew Stanley 6bc150c85c Restore device profiles when developer pad injections finish 2026-10-17 09:53:22 -07:00
Matthew Stanley cf9bf1f9fd Allow developer pad injections to exercise serial hotplug 2026-10-17 09:40:22 -07:00
Matthew Stanley fedb5319d2 Support scoped modern controls and replay controller presence
Keep temporary keyboard profiles separate from saved bindings. Add optional persistent mouse capture with ordered release/focus/reset handling, and let offline sources represent an unplugged port without falling back to physical input. Existing capture and source defaults remain intact. Beads: beads-9wg8 and beads-eio.19.18.
2026-10-17 09:19:31 -07:00
Matthew Stanley 8bee2b14f2 Resume CD reads at the paused drive position
Preserve new Setloc targets and explicit seeks. Serialize the pending-location flag in a validated CDF3 extension while retaining CDF2 and legacy state readers. Covers ReadN/ReadS pause, repeated resume, seeks and state restores. Beads: beads-cgvd.
2026-10-17 09:18:17 -07:00
Matt Stanley 7cddab8237 Merge pull request #674 from RetroPortingToolKit/feat/ingame-quality-presets
In-game menu: the Graphics preset row (same contract as the launchers)
2026-10-16 14:21:36 -07:00
Shokunin b279afdc4a In-game presets: draw-thread-safe callbacks and a coherent menu seed
P1: quality_launcher_apply is now a pure preset -> rows mapping
(psxq::rows_from_runtime plus startup constants); it never writes the live
globals. The in-game menu publishes only thread-safe callbacks: that
mapper, and a re-detect that returns this session's detection (a fresh
probe needs the GL context and mutates the run's state, so it stays in the
pre-game launcher). Summary/reason strings and the detection are fixed on
the main thread at menu setup; settings_get reads only the main-thread
snapshot.

P2: psxq::MenuSelection keeps what the player selected versus what is live.
A pick's next-launch rows and netplay-deferred rows stay selected for the
next seed until the live value matches; other rows follow live. The host
classification moves to psxq::classify_launcher/row_differs (same rules).

Tests: quality_presets_test test_ingame_menu_host_path runs the review's
fixture through the host get/pick/apply/save path (Ultra -> High, then
Antialiasing = NONE; a governed edit is still Custom from High; a netplay-
deferred row stays selected). menu_quality_callbacks_test guards the
draw-thread callbacks against runtime writes and stateful calls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:09:49 -07:00
Shokunin 004749ca8a quality_presets_test: the in-game menu's pick and governed edit
A hidden run keeps the saved preset without detecting; a menu pick of High
is saved and owns its keys; Smooth motion off while High is in force is a
governed live edit that saves Custom from High with its value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 15:44:05 -07:00
Shokunin aaeefc59f1 In-game menu: the Graphics preset row (same contract as the launchers)
mh_launcher_game_info publishes the presets (quality_fill_game_info),
mh_launcher_settings_get seeds the preset and the governed rows as in
force, and an applied menu change goes through quality_take_launcher, so
a pick or a governed edit is settled by the same save transaction
(settle_save) as the launchers. Shown rows apply live; preset-only keys
at the next launch.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 14:53:45 -07:00
Matt Stanley 379565a6ff Merge pull request #673 from RetroPortingToolKit/feat/texture-filter-catalog
Launcher handoff: hand every frontend the texture-filter catalog
2026-10-15 13:56:46 -07:00
Matt Stanley 317250fd49 Merge pull request #591 from RetroPortingToolKit/feat/quality-presets
Graphics presets with hardware detection (opt-in per title)
2026-10-15 13:56:41 -07:00
Matthew Stanley 50958497c4 Integrate merged experimental wheel support before preset validation 2026-10-15 13:49:46 -07:00
Matt Stanley 97fe0df95a Merge pull request #609 from RetroPortingToolKit/feat/jogcon-force-feedback
JogCon force feedback on host wheels (SDL haptics, opt-in)
2026-10-15 13:43:00 -07:00
Matthew Stanley 12fe72c811 Integrate current master and canonical BIOS stamp for PR591 validation 2026-10-15 13:40:29 -07:00
Matthew Stanley a6ee3aa062 Integrate current master and canonical BIOS stamp for PR609 validation 2026-10-15 13:40:27 -07:00
Shokunin 8be777f1f1 quality presets: a supported key set, host-side Custom classification
- [quality.*] accepts only the supported keys (quality_key_supported):
  twelve player-editable ones (masked, copied, classified, applied) and
  nine preset-only ones (no settings.toml form; applied on select). Any
  other key, e.g. vsync or renderer, is a load error.
- Picking a preset now also applies bloom, texture LOD, anisotropy, FMV
  chroma smoothing and dithering (quality_apply_video_globals).
- The frontends flag Custom on any tracked row; the host counts only rows
  of keys the title governs (psxq::launcher_custom_edit), so Antialiasing
  no longer turns Ultra into Custom when no preset sets it.
Tests cover the rejection, every player key's masking/copy, and the
classification cases.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 10:57:27 -07:00
Shokunin c9c49c64d7 Launcher handoff: the texture-filter catalog for every frontend
Hands the launcher game info (pre-game launcher, soft return, and the
in-game menu's launcher_game_info) the [video] texture_filtering
vocabulary {Nearest, Bilinear, xBR} = PSX_TEXTURE_FILTER_{0,1,3}, so
frontends keep xBR across startup and soft return instead of collapsing
it to Bilinear. Needs a recomp_launcher.h with
RECOMP_LAUNCHER_HAS_TEXTURE_FILTER_CATALOG (recomp-ui); without it this
is a no-op.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 10:56:41 -07:00
Matthew Stanley 6d3c5308a7 Integrate current master and canonical BIOS stamp for preset re-review 2026-10-15 08:34:17 -07:00
Matthew Stanley 9f88c128f4 Preserve the selected preset base when launcher edits become Custom 2026-10-15 08:33:23 -07:00
Shokunin dc53ebe7d9 quality presets: document the preset/key-ownership transaction
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 01:07:32 -07:00
Shokunin ab49f294e9 quality presets: one preset/key-ownership transaction for every settings save
The boot launcher, soft-return launcher and the in-game menu's live
settings now save settings.toml through psxq::settle_save:
- a one-run PSX_QUALITY override never persists: governed keys and the
  quality_* keys come from disk, so the previous preset or Custom values
  survive even when the boot seed was built empty;
- a governed live edit (psxq::live_edit) or launcher Custom becomes
  Custom from the current base, with the edited values, and survives
  restart instead of being masked away;
- a launcher pick records the preset; unrelated edits keep it.
Tests reproduce both review cases through a settings.toml round trip.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 01:05:25 -07:00
Matt Stanley 8d1c983b59 Merge pull request #668 from VuloB1/add-mega-man-legends
Add Mega Man Legends (community recomp) to the Games table
2026-10-15 00:57:49 -07:00
Matt Stanley b6835b6773 Merge pull request #667 from RetroPortingToolKit/work/prepared-resource-overlays
Support verified prepared resources as disc overlays
2026-10-15 00:51:10 -07:00
Matt Stanley d686cacd78 Merge pull request #597 from RetroPortingToolKit/perf/gcs-batch
timing: opt-in batching of the scaled CPU charge
2026-10-15 00:39:16 -07:00
Matthew Stanley d110d0a423 Integrate current master for reviewed PR597 and retain canonical BIOS stamp 2026-10-15 00:36:07 -07:00
Matt Stanley d550ddf2e9 Merge pull request #590 from RetroPortingToolKit/feat/idle-skip-store-counters
idle_skip: elide store-counter wait loops (PsyQ v_wait), opt-in
2026-10-15 00:34:00 -07:00
Matt Stanley bf7582bb3e Merge pull request #666 from FractalEngineer/feat/vr-hud-surfaces
Add isolated render capture and head-facing surfaces for VR HUDs
2026-10-15 00:33:52 -07:00
Matt Stanley 9521343200 Merge pull request #664 from RetroPortingToolKit/fix/menu-host-followups
Menu host follow-ups: restart bits for touched groups, local return, recomp-ui default provider
2026-10-15 00:33:44 -07:00
Matt Stanley 33643879f4 Merge pull request #593 from RetroPortingToolKit/feat/game-mode
Game Mode: Steam Deck / gamescope boots straight into the game, fullscreen
2026-10-15 00:33:37 -07:00
Vulito 6f3e24c712 Add Mega Man Legends (community recomp) to the Games table 2026-10-15 04:24:13 -03:00
Matthew Stanley 99a3a722a3 Respect diagnostic replay clock-only semantics in the timing fixture 2026-10-15 00:23:25 -07:00
Matthew Stanley ca2978acd1 Check scaled charge service observations during replay and conservative execution 2026-10-15 00:22:12 -07:00
Matthew Stanley fd6b89ccc7 Resolve verified resource slices as disc overlays 2026-10-15 00:18:30 -07:00
Matthew Stanley 08076d8703 Integrate current master for reviewed PR666 and retain canonical BIOS stamp 2026-10-15 00:00:15 -07:00
Matthew Stanley 981c54e8d6 Integrate current master for reviewed PR664 and retain canonical BIOS stamp 2026-10-15 00:00:12 -07:00
Matthew Stanley d946aec09a Integrate current master for reviewed PR597 and retain canonical BIOS stamp 2026-10-15 00:00:06 -07:00
Matthew Stanley 80674e4d9f Integrate current master for reviewed PR593 and retain canonical BIOS stamp 2026-10-14 23:59:50 -07:00
Matthew Stanley 2d2c1849f3 Integrate current master for reviewed PR591 and retain canonical BIOS stamp 2026-10-14 23:59:13 -07:00
Matthew Stanley e0800a28e0 Integrate current master for reviewed PR590 and retain canonical BIOS stamp 2026-10-14 23:58:57 -07:00
Matthew Stanley 224d6d1273 Validate isolated render capture restoration and buffer rejection 2026-10-14 23:54:01 -07:00
Matthew Stanley d30da497ea Exercise XR HUD compositing through the real GL submission fixture 2026-10-14 23:51:51 -07:00
Matthew Stanley dfd4555d09 Include fixed scaled-charge batching profile in netplay compatibility 2026-10-14 23:51:49 -07:00