Commit Graph

86 Commits

Author SHA1 Message Date
Shokunin 91d780bc0a Let a title claim a direct host shortcut; add a debug host-pad layer
psx_mod_allow_direct_shortcut(PSX_MOD_SHORTCUT_*) lets a host shortcut
bound to one controller button act on that button alone. Without it a
one-button binding means Select + button, like the legacy encoding, so a
title can default to a one-button binding safely whether or not its mod is
enabled. While allowed (Rewind: while Rewind is enabled) the runtime claims
the host button: it never reaches P1's guest pad, and a claim made while it
is held lasts until release. Allowances clear at every mod session start.
Multi-button bindings behave as before.

game.toml [controller] direct_shortcut / direct_shortcut_button lets the
title default that shortcut to one button and tells the launcher to capture
it as one button (RECOMP_LAUNCHER_HAS_DIRECT_ASSIST_BIND). No title id is
checked anywhere.

Debug: set_input {"layer":"host", buttons, lx..ry, lt, rt} arms a
virtual P1 gamepad that feeds stage 1 of the offline input path (so sources,
title transforms and trigger values see it) and shortcut polling. A plain
set_input override still wins. Headless runs with the layer armed resolve
P1 through the same path and poll Rewind and the fast-forward latch; the
Rewind pause loop keeps the debug endpoint live and runs without a window.

Binding semantics and the claim latch are pure (psx_hotkey_pad.h) and
covered by psx_hotkey_pad_test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 20:25:17 -07:00
Shokunin 82bc90dff2 Give a title pad transform the host pad of a digital-presented player
A digital presentation folds the sticks onto the D-pad and centres them,
so a transform on a digital player (the default for many titles) never
saw the stick. The transform decides what the guest sees, so for a
digital stage-1 pad with no controller source its frame is now the host
pad: real sticks and buttons without the stick->D-pad fold, type still
DIGITAL (new PadExtHooks.host_pad, capture_pad_slot_view). The output is
pre-filled with the stock pad and a decline delivers it, so pass-through
stays the stock folded digital bytes (mod_pad_transform_run takes the
stock pad). Analog pads, sources and guarded frames are unchanged.

Tests: pad_external_input_test (digital player: frame has the real lx and
unfolded buttons, decline and pass-through deliver the stock digital
bytes, no host-pad query for analog / guarded / source ports),
mod_pad_transform_test (decline returns the stock pad, output pre-filled
from it).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 20:24:54 -07:00
Shokunin a4d1f31487 Add a title pad transform stage to external offline input
psx_mod_set_pad_transform(player, &PSXModPadTransform) registers stage 2b
of pad_external_input: after the physical pad and any controller source,
before the mouse policy. The transform sees the resolved pad plus the
port's host extras (gamepad present, LT/RT 0..255 from SDL, unthresholded)
and may rewrite buttons, sticks and the presented controller type, e.g. a
NeGcon whose I/II come from the triggers. Output is pre-filled as a
pass-through, validated (struct size, ranges, type within allowed_types)
and replaced by neutral when invalid; detaching or a mod/session reset
owes one neutral release frame. initial_type sets the boot/hotplug type.

The resolver stays pure: host extras arrive through a new capture hook and
the transform through another, both covered in pad_external_input_test.
Under the input guard the transform runs on zero triggers and its output
is neutralized. A NeGcon result resets the mouse policy rather than letting
it overwrite the I/II bytes. Offline only: netplay, resim, selfcheck replay
and plain debug overrides never reach it.

With no transform registered every pad is bit-identical to before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 19:36:34 -07:00
Matthew Stanley 6f9bdd94f2 Resolve controller source and mouse policy in one ordered external-input layer
Mouse policy now folds onto the resolved pad (source included) instead of a discarded capture; no-policy path does no mouse polling.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-05 13:49:35 -07:00
Beman b5566c7b25 Support optional held mouse input policies for local P1
(cherry picked from commit 00ee1f40b6)
2026-10-05 13:49:35 -07:00
Matthew Stanley 78da432f1e Merge origin/master into pr497
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-05 13:39:19 -07:00
Matthew Stanley 9c88657abc Merge remote-tracking branch 'origin/master' into landtmp/496
# Conflicts:
#	docs/TCP_COMMANDS.md
#	runtime/runtime.cmake
2026-10-05 13:24:20 -07:00
Matthew Stanley a6674e6629 Merge remote-tracking branch 'origin/master' into landtmp/495
# Conflicts:
#	runtime/CMakeLists.txt
#	runtime/src/main.cpp
2026-10-05 13:24:03 -07:00
Matthew Stanley c20a32fa2d Merge land/pr493 into land/pr496 2026-10-05 10:12:14 -07:00
Matthew Stanley 67e42e8833 mod controller source: call these offline controller sources, mod-trusted, not 'trusted'
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-05 10:12:08 -07:00
Matthew Stanley 3733764362 Merge origin/master into land/pr495 2026-10-05 10:11:51 -07:00
Matthew Stanley e1673a52f2 Merge land/pr492 into land/pr493 2026-10-05 10:11:34 -07:00
Matthew Stanley 3358f81e25 Let titles audit withheld plugin packages; SPU upload wraps like hardware
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-04 21:53:37 -07:00
Matthew Stanley 911426552a Add shared seamless-loading kit: resident disc packs and guest services
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-04 20:55:30 -07:00
Matthew Stanley fe42da2744 Merge release/native-rendering-20261003 into master
Keeps both lines: master's PGXP session, draw-distance clamps, masked rejects
and saturated-winding NCLIP; the release's render-pass kit additions, verified
media/disc extents, timeline/present rings, cull-scale sites. Overlay ABI v30.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-04 19:27:02 -07:00
Matthew Stanley 167babab9f Merge Tomba snapshot continuation fix into master
Keep upstream atomic v9 restore and handoff serialization. Add scoped snapshot deferral for host adapters, reset abandoned scopes at scheduler escapes, and rebind enabled mod hooks before restored execution. The backport parent preserves the tested Tomba v0.15 savestate/cache lineage. Focused host-snapshot, restored-handoff, and mod-runtime tests pass.
2026-10-04 17:59:57 -07:00
Matthew Stanley 6426b25f3d Preserve restored handoff and snapshot host-call continuations 2026-10-04 17:51:23 -07:00
Matthew Stanley f0b920dd65 Merge branch 'review/pr495-fix' into review/pr497-fix
# Conflicts:
#	runtime/CMakeLists.txt
#	runtime/include/mod_controller_source.h
#	runtime/include/mod_plugins.h
#	runtime/runtime.cmake
#	runtime/src/main.cpp
#	runtime/src/mod_controller_source.c
#	runtime/tests/test_mod_controller_source.c
2026-10-04 11:03:38 -07:00
Matthew Stanley b1899a2f51 Merge branch 'review/pr496-fix' into review/pr497-fix
# Conflicts:
#	runtime/src/debug_server.c
2026-10-04 11:03:22 -07:00
Matthew Stanley dd0ce3d365 gte: render-view projection override replaces guest projection explicitly; fix abort test count after merge
Override skips guest-formula PGXP shadows; composition with fov_scale tested and documented.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-04 11:03:01 -07:00
Matthew Stanley 8403bdf9a5 Merge branch 'review/pr493-fix' into review/pr496-fix
# Conflicts:
#	runtime/include/mod_plugins.h
#	runtime/src/main.cpp
#	runtime/src/render_pass.c
#	runtime/tests/test_gl_readback_region.c
#	runtime/tests/test_gte_register_access.cpp
#	runtime/tests/test_render_pass_sandbox.c
2026-10-04 10:57:48 -07:00
Matthew Stanley 2cc8dcb317 mod controller source: neutral release on reset, once-per-frame sample, policy-routed type
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-04 10:46:04 -07:00
Matthew Stanley ff9777318e mod_plugins.h: document that watchdog aborts longjmp past plugin frames
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-04 10:45:30 -07:00
Matthew Stanley 405ecded85 Merge origin/master into review/pr495-fix 2026-10-04 10:40:53 -07:00
Matthew Stanley cd9981cda8 Clip proven native-wide world faces across camera and screen planes 2026-10-03 23:51:14 -07:00
Matthew Stanley d2c8f03e76 Add guarded native draw replay, motion interpolation and stable world filtering 2026-10-03 23:46:25 -07:00
Matthew Stanley 64bd153bc7 Merge commit '128684b6a3526120aa26394f2bd553f991ee03e8' into pr/medievil-quality-upstream 2026-10-03 23:26:54 -07:00
Yves ec82c05216 openxr: add an experimental Win32/OpenGL backend
Adapted from the original feature commits, retaining their author credit:
[22bdc9e9](https://github.com/FractalEngineer/psxrecomp/commit/22bdc9e90d14f7a04b79c83b77611c4eb980fef4)
[5a1264b7](https://github.com/FractalEngineer/psxrecomp/commit/5a1264b79b69b5d75f7b8507e305b1e13a911a50)
[ac6f84ba](https://github.com/FractalEngineer/psxrecomp/commit/ac6f84ba039b1d27bb1e93d3b6d05390dfa42ff9)
[734977c9](https://github.com/FractalEngineer/psxrecomp/commit/734977c93e80789e9210a262daa35a88f41c40d4)
[04714837](https://github.com/FractalEngineer/psxrecomp/commit/04714837245ebe68abbc462ac6822a3818eedf67)
[5bafeebf](https://github.com/FractalEngineer/psxrecomp/commit/5bafeebf3f0c2eaaa38212f960b9f6f88351cb74)

Source scope and current-master validation: docs/internal/upstream/experimental-openxr-win32-gl.md

Co-authored-by: Yves <calibratedbeats@gmail.com>
2026-10-04 05:56:08 +08:00
Yves 305b5485b9 render passes: add atomic stereo pairs and scoped camera views
Adapted from the original feature commits, retaining their author credit:
[0a955971](https://github.com/FractalEngineer/psxrecomp/commit/0a95597129cc2ee6d70397a8da9511831575eae4)
[0a4cf21f](https://github.com/FractalEngineer/psxrecomp/commit/0a4cf21fac88ef425ba0edd25871d7dd20ee0903)
[22bdc9e9](https://github.com/FractalEngineer/psxrecomp/commit/22bdc9e90d14f7a04b79c83b77611c4eb980fef4)
[734977c9](https://github.com/FractalEngineer/psxrecomp/commit/734977c93e80789e9210a262daa35a88f41c40d4)

Source scope and current-master validation: docs/internal/upstream/atomic-stereo-render-views.md

Co-authored-by: Yves <calibratedbeats@gmail.com>
2026-10-04 05:54:05 +08:00
Yves cbe828fcf5 input: add trusted offline controller sources for game plugins
Adapted from the original feature commits, retaining their author credit:
[5a1264b7](https://github.com/FractalEngineer/psxrecomp/commit/5a1264b79b69b5d75f7b8507e305b1e13a911a50)

Source scope and current-master validation: docs/internal/upstream/offline-plugin-controller-sources.md

Co-authored-by: Yves <calibratedbeats@gmail.com>
2026-10-04 05:54:05 +08:00
Yves b99a1f9130 input: add trusted offline controller sources for game plugins
Adapted from the original feature commits, retaining their author credit:
[5a1264b7](https://github.com/FractalEngineer/psxrecomp/commit/5a1264b79b69b5d75f7b8507e305b1e13a911a50)

Source scope and current-master validation: docs/internal/upstream/offline-plugin-controller-sources.md

Co-authored-by: Yves <calibratedbeats@gmail.com>
2026-10-04 05:54:03 +08:00
Matthew Stanley 900e18b306 Expose visible widescreen reveal separately from culling guards 2026-10-02 20:44:37 -07:00
Matthew Stanley 977c25dba3 Support explicitly owned adaptive screen masks and centred HUD packets 2026-10-02 20:42:00 -07:00
Matthew Stanley 9c1e716a61 Preserve PGXP mod selection through renderer initialization 2026-10-02 20:24:38 -07:00
Matthew Stanley 6674024285 Merge master into feat/medievil-native-wide-guards
Reconciled with #470 (PGXP): gpu.c precise vertices take PGXP only under geometry correction and count it, then native-wide edge recovery; the PGXP triangle stat stays PGXP-only. Stubs and tests from both kept; stamps recomputed.
2026-10-02 20:00:23 -07:00
Matthew Stanley 1ed0dfd22d Recover saturated winding at guarded native-wide rendering branches 2026-10-02 16:47:59 -07:00
Matthew Stanley 3787120488 Recover saturated horizontal projections in opt-in native-wide rendering 2026-10-02 16:00:02 -07:00
Matthew Stanley e3133d27d8 Merge feat/render-pass-kit (ROTATION, counters, offline build fix)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 10:33:50 -07:00
Matthew Stanley f9cafa7318 Mod runtime: named plugin counters (psx_mod_counter_add, mod_counters)
Same API as the V8:2 branch's b2104464, for every frame-rate plugin.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 10:32:23 -07:00
Matthew Stanley 8e655d97ab Merge feat/render-pass-kit (motion kit, frame driver)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 10:17:29 -07:00
Matthew Stanley 642cd48f7d Render passes: motion kit and per-frame driver for frame-rate plugins; porting guide
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 10:16:55 -07:00
Matthew Stanley 61bc68e533 Render passes: FLIP_SHOWN mode for games that flip each frame as soon as it is drawn 2026-10-02 10:12:18 -07:00
Matthew Stanley 5297bd7a00 Render passes: replay a span of a compiled guest function (psx_mod_run_guest_span)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 10:12:17 -07:00
Matthew Stanley a6c3728c22 Render passes: FLIP_SHOWN mode for games that flip each frame as soon as it is drawn 2026-10-02 09:11:43 -07:00
Matthew Stanley 1c86297e3b Render passes: replay a span of a compiled guest function (psx_mod_run_guest_span)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 08:56:48 -07:00
Matthew Stanley 81b449d7c9 Merge V8:2 framework branch (b9f9ba23) into master for render passes
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 08:36:58 -07:00
Shokunin dd5fdec6bb Add opt-in draw-distance clamps ([[draw_distance.clamp]])
Many PS1 renderers drop a primitive whose depth index falls past the end
of their ordering table. Raising that limit can write past the table, so
a title can now list such guards in game.toml with the register that
carries the index and the last safe value. While a trusted mod has called
psx_mod_set_draw_distance_clamp(1), generated main-EXE code clamps that
register before the guard runs, so far geometry is kept in the farthest
slot instead of popping in later.

- Off by default and reset at every session start, so netplay and every
  title that lists no sites run unchanged; with no sites the generated
  code and declarations are byte-identical.
- Main executable only: the full instruction word is the guard,
  generation fails on a mismatch or a load-delay hazard, captured
  overlay code keeps its own code (the sites are not part of the overlay
  config identity), and the dirty-RAM interpreter applies the clamp
  where the game's text image holds the listed word.
- Compatibility: code_generator.cpp is a codegen-hash input, so the
  codegen hash and the overlay-cache tag change for every title, sites
  or not. Savestates from earlier builds are refused, and overlay shards
  rebuild once on first visit. Generated code and behaviour are
  unchanged for a title without sites or with the switch off.
- Tests: draw_distance_codegen_test (config rules, emission, guards,
  declarations, overlay identity) and draw_distance_interp_test (store,
  switch, interpreted guards); the session-reset guard covers the switch.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 11:36:48 -07:00
Matthew Stanley b9f9ba230f Support guarded mod callbacks and verified disc extents for combined content 2026-09-30 22:51:23 -07:00
Matthew Stanley 7c7133fbb4 Integrate MMX6 adaptive renderer with current framework master
Preserve current segmented dispatch, active-plan mod hooks and software scale limits. Extend function filters through the active plan, retain the last-store pointer with overlay ABI 25, and keep default config fingerprints stable. Refresh BIOS emitter stamps after byte-identical regeneration and reconcile regression fixtures.
2026-09-30 20:23:16 -07:00
Matthew Stanley 071847abf8 Preserve mod completion context across nested native calls and vblank 2026-09-30 09:39:30 -07:00