Matthew Stanley
bceadc6124
Add DuckStation-compatible texture pack mod and gameplay dumping
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Load modern texpage/texupload PNG replacements independently of DuckStation source. Integrate pack folders and options with mods, preserve native VRAM, and validate GL rendering, format matching, dump safety, and upload invalidation.
2026-10-06 23:24:47 -07:00
Matthew Stanley
49fe052a3e
Add uncharged guest calls: run a guest function in zero guest time
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-06 09:53:08 -07:00
Matthew Stanley
d7fb33eb85
Add opt-in CD-DA playlists, media preparers, netplay render passes, hidden OpenGL headless and netplay_status
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-05 22:52:51 -07:00
Matthew Stanley
6f9bdd94f2
Resolve controller source and mouse policy in one ordered external-input layer
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Mouse policy now folds onto the resolved pad (source included) instead of a discarded capture; no-policy path does no mouse polling.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-05 13:49:35 -07:00
Beman
b5566c7b25
Support optional held mouse input policies for local P1
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(cherry picked from commit 00ee1f40b6 )
2026-10-05 13:49:35 -07:00
Matthew Stanley
78da432f1e
Merge origin/master into pr497
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-05 13:39:19 -07:00
Matthew Stanley
9c88657abc
Merge remote-tracking branch 'origin/master' into landtmp/496
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# Conflicts:
# docs/TCP_COMMANDS.md
# runtime/runtime.cmake
2026-10-05 13:24:20 -07:00
Matthew Stanley
a6674e6629
Merge remote-tracking branch 'origin/master' into landtmp/495
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# Conflicts:
# runtime/CMakeLists.txt
# runtime/src/main.cpp
2026-10-05 13:24:03 -07:00
Matthew Stanley
c20a32fa2d
Merge land/pr493 into land/pr496
2026-10-05 10:12:14 -07:00
Matthew Stanley
67e42e8833
mod controller source: call these offline controller sources, mod-trusted, not 'trusted'
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-05 10:12:08 -07:00
Matthew Stanley
3733764362
Merge origin/master into land/pr495
2026-10-05 10:11:51 -07:00
Matthew Stanley
e1673a52f2
Merge land/pr492 into land/pr493
2026-10-05 10:11:34 -07:00
Matthew Stanley
3358f81e25
Let titles audit withheld plugin packages; SPU upload wraps like hardware
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-04 21:53:37 -07:00
Matthew Stanley
911426552a
Add shared seamless-loading kit: resident disc packs and guest services
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-04 20:55:30 -07:00
Matthew Stanley
fe42da2744
Merge release/native-rendering-20261003 into master
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Keeps both lines: master's PGXP session, draw-distance clamps, masked rejects
and saturated-winding NCLIP; the release's render-pass kit additions, verified
media/disc extents, timeline/present rings, cull-scale sites. Overlay ABI v30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-04 19:27:02 -07:00
Matthew Stanley
167babab9f
Merge Tomba snapshot continuation fix into master
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Keep upstream atomic v9 restore and handoff serialization. Add scoped snapshot deferral for host adapters, reset abandoned scopes at scheduler escapes, and rebind enabled mod hooks before restored execution. The backport parent preserves the tested Tomba v0.15 savestate/cache lineage. Focused host-snapshot, restored-handoff, and mod-runtime tests pass.
2026-10-04 17:59:57 -07:00
Matthew Stanley
6426b25f3d
Preserve restored handoff and snapshot host-call continuations
2026-10-04 17:51:23 -07:00
Matthew Stanley
f0b920dd65
Merge branch 'review/pr495-fix' into review/pr497-fix
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# Conflicts:
# runtime/CMakeLists.txt
# runtime/include/mod_controller_source.h
# runtime/include/mod_plugins.h
# runtime/runtime.cmake
# runtime/src/main.cpp
# runtime/src/mod_controller_source.c
# runtime/tests/test_mod_controller_source.c
2026-10-04 11:03:38 -07:00
Matthew Stanley
b1899a2f51
Merge branch 'review/pr496-fix' into review/pr497-fix
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# Conflicts:
# runtime/src/debug_server.c
2026-10-04 11:03:22 -07:00
Matthew Stanley
dd0ce3d365
gte: render-view projection override replaces guest projection explicitly; fix abort test count after merge
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Override skips guest-formula PGXP shadows; composition with fov_scale tested and documented.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-04 11:03:01 -07:00
Matthew Stanley
8403bdf9a5
Merge branch 'review/pr493-fix' into review/pr496-fix
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# Conflicts:
# runtime/include/mod_plugins.h
# runtime/src/main.cpp
# runtime/src/render_pass.c
# runtime/tests/test_gl_readback_region.c
# runtime/tests/test_gte_register_access.cpp
# runtime/tests/test_render_pass_sandbox.c
2026-10-04 10:57:48 -07:00
Matthew Stanley
2cc8dcb317
mod controller source: neutral release on reset, once-per-frame sample, policy-routed type
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-04 10:46:04 -07:00
Matthew Stanley
ff9777318e
mod_plugins.h: document that watchdog aborts longjmp past plugin frames
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-04 10:45:30 -07:00
Matthew Stanley
405ecded85
Merge origin/master into review/pr495-fix
2026-10-04 10:40:53 -07:00
Matthew Stanley
cd9981cda8
Clip proven native-wide world faces across camera and screen planes
2026-10-03 23:51:14 -07:00
Matthew Stanley
d2c8f03e76
Add guarded native draw replay, motion interpolation and stable world filtering
2026-10-03 23:46:25 -07:00
Matthew Stanley
64bd153bc7
Merge commit '128684b6a3526120aa26394f2bd553f991ee03e8' into pr/medievil-quality-upstream
2026-10-03 23:26:54 -07:00
Yves
ec82c05216
openxr: add an experimental Win32/OpenGL backend
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Adapted from the original feature commits, retaining their author credit:
[22bdc9e9](https://github.com/FractalEngineer/psxrecomp/commit/22bdc9e90d14f7a04b79c83b77611c4eb980fef4 )
[5a1264b7](https://github.com/FractalEngineer/psxrecomp/commit/5a1264b79b69b5d75f7b8507e305b1e13a911a50 )
[ac6f84ba](https://github.com/FractalEngineer/psxrecomp/commit/ac6f84ba039b1d27bb1e93d3b6d05390dfa42ff9 )
[734977c9](https://github.com/FractalEngineer/psxrecomp/commit/734977c93e80789e9210a262daa35a88f41c40d4 )
[04714837](https://github.com/FractalEngineer/psxrecomp/commit/04714837245ebe68abbc462ac6822a3818eedf67 )
[5bafeebf](https://github.com/FractalEngineer/psxrecomp/commit/5bafeebf3f0c2eaaa38212f960b9f6f88351cb74 )
Source scope and current-master validation: docs/internal/upstream/experimental-openxr-win32-gl.md
Co-authored-by: Yves <calibratedbeats@gmail.com >
2026-10-04 05:56:08 +08:00
Yves
305b5485b9
render passes: add atomic stereo pairs and scoped camera views
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Adapted from the original feature commits, retaining their author credit:
[0a955971](https://github.com/FractalEngineer/psxrecomp/commit/0a95597129cc2ee6d70397a8da9511831575eae4 )
[0a4cf21f](https://github.com/FractalEngineer/psxrecomp/commit/0a4cf21fac88ef425ba0edd25871d7dd20ee0903 )
[22bdc9e9](https://github.com/FractalEngineer/psxrecomp/commit/22bdc9e90d14f7a04b79c83b77611c4eb980fef4 )
[734977c9](https://github.com/FractalEngineer/psxrecomp/commit/734977c93e80789e9210a262daa35a88f41c40d4 )
Source scope and current-master validation: docs/internal/upstream/atomic-stereo-render-views.md
Co-authored-by: Yves <calibratedbeats@gmail.com >
2026-10-04 05:54:05 +08:00
Yves
cbe828fcf5
input: add trusted offline controller sources for game plugins
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Adapted from the original feature commits, retaining their author credit:
[5a1264b7](https://github.com/FractalEngineer/psxrecomp/commit/5a1264b79b69b5d75f7b8507e305b1e13a911a50 )
Source scope and current-master validation: docs/internal/upstream/offline-plugin-controller-sources.md
Co-authored-by: Yves <calibratedbeats@gmail.com >
2026-10-04 05:54:05 +08:00
Yves
b99a1f9130
input: add trusted offline controller sources for game plugins
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Adapted from the original feature commits, retaining their author credit:
[5a1264b7](https://github.com/FractalEngineer/psxrecomp/commit/5a1264b79b69b5d75f7b8507e305b1e13a911a50 )
Source scope and current-master validation: docs/internal/upstream/offline-plugin-controller-sources.md
Co-authored-by: Yves <calibratedbeats@gmail.com >
2026-10-04 05:54:03 +08:00
Matthew Stanley
900e18b306
Expose visible widescreen reveal separately from culling guards
2026-10-02 20:44:37 -07:00
Matthew Stanley
977c25dba3
Support explicitly owned adaptive screen masks and centred HUD packets
2026-10-02 20:42:00 -07:00
Matthew Stanley
9c1e716a61
Preserve PGXP mod selection through renderer initialization
2026-10-02 20:24:38 -07:00
Matthew Stanley
6674024285
Merge master into feat/medievil-native-wide-guards
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Reconciled with #470 (PGXP): gpu.c precise vertices take PGXP only under geometry correction and count it, then native-wide edge recovery; the PGXP triangle stat stays PGXP-only. Stubs and tests from both kept; stamps recomputed.
2026-10-02 20:00:23 -07:00
Matthew Stanley
1ed0dfd22d
Recover saturated winding at guarded native-wide rendering branches
2026-10-02 16:47:59 -07:00
Matthew Stanley
3787120488
Recover saturated horizontal projections in opt-in native-wide rendering
2026-10-02 16:00:02 -07:00
Matthew Stanley
e3133d27d8
Merge feat/render-pass-kit (ROTATION, counters, offline build fix)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 10:33:50 -07:00
Matthew Stanley
f9cafa7318
Mod runtime: named plugin counters (psx_mod_counter_add, mod_counters)
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Same API as the V8:2 branch's b2104464 , for every frame-rate plugin.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 10:32:23 -07:00
Matthew Stanley
8e655d97ab
Merge feat/render-pass-kit (motion kit, frame driver)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 10:17:29 -07:00
Matthew Stanley
642cd48f7d
Render passes: motion kit and per-frame driver for frame-rate plugins; porting guide
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 10:16:55 -07:00
Matthew Stanley
61bc68e533
Render passes: FLIP_SHOWN mode for games that flip each frame as soon as it is drawn
2026-10-02 10:12:18 -07:00
Matthew Stanley
5297bd7a00
Render passes: replay a span of a compiled guest function (psx_mod_run_guest_span)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 10:12:17 -07:00
Matthew Stanley
a6c3728c22
Render passes: FLIP_SHOWN mode for games that flip each frame as soon as it is drawn
2026-10-02 09:11:43 -07:00
Matthew Stanley
1c86297e3b
Render passes: replay a span of a compiled guest function (psx_mod_run_guest_span)
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 08:56:48 -07:00
Matthew Stanley
81b449d7c9
Merge V8:2 framework branch ( b9f9ba23) into master for render passes
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com >
2026-10-02 08:36:58 -07:00
Shokunin
dd5fdec6bb
Add opt-in draw-distance clamps ([[draw_distance.clamp]])
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Many PS1 renderers drop a primitive whose depth index falls past the end
of their ordering table. Raising that limit can write past the table, so
a title can now list such guards in game.toml with the register that
carries the index and the last safe value. While a trusted mod has called
psx_mod_set_draw_distance_clamp(1), generated main-EXE code clamps that
register before the guard runs, so far geometry is kept in the farthest
slot instead of popping in later.
- Off by default and reset at every session start, so netplay and every
title that lists no sites run unchanged; with no sites the generated
code and declarations are byte-identical.
- Main executable only: the full instruction word is the guard,
generation fails on a mismatch or a load-delay hazard, captured
overlay code keeps its own code (the sites are not part of the overlay
config identity), and the dirty-RAM interpreter applies the clamp
where the game's text image holds the listed word.
- Compatibility: code_generator.cpp is a codegen-hash input, so the
codegen hash and the overlay-cache tag change for every title, sites
or not. Savestates from earlier builds are refused, and overlay shards
rebuild once on first visit. Generated code and behaviour are
unchanged for a title without sites or with the switch off.
- Tests: draw_distance_codegen_test (config rules, emission, guards,
declarations, overlay identity) and draw_distance_interp_test (store,
switch, interpreted guards); the session-reset guard covers the switch.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 11:36:48 -07:00
Matthew Stanley
b9f9ba230f
Support guarded mod callbacks and verified disc extents for combined content
2026-09-30 22:51:23 -07:00
Matthew Stanley
7c7133fbb4
Integrate MMX6 adaptive renderer with current framework master
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Preserve current segmented dispatch, active-plan mod hooks and software scale limits. Extend function filters through the active plan, retain the last-store pointer with overlay ABI 25, and keep default config fingerprints stable. Refresh BIOS emitter stamps after byte-identical regeneration and reconcile regression fixtures.
2026-09-30 20:23:16 -07:00
Matthew Stanley
071847abf8
Preserve mod completion context across nested native calls and vblank
2026-09-30 09:39:30 -07:00