The kernel's inline RestoreState (at BFC1094C inside the exception
handler func_00000C80) restored all registers and did `jr $ra`, but
the generated `return;` went back to psx_check_interrupts instead of
dispatching to the restored $ra (0xBFC421D8 — the VSync callback
loop). Then psx_check_interrupts overwrote all GPRs from the
pre-exception save, wiping RestoreState's changes. VSync counter
was permanently stuck at 0.
Fix has three parts:
1. runtime/src/interrupts.c: Add psx_restore_state_escape() which
longjmps with code 2 (vs code 1 for ReturnFromException).
psx_check_interrupts now loops: code 2 re-dispatches to cpu->pc
(still in exception context), code 1 exits, code 0 is normal.
2. recompiler full_function_emitter: Broaden longjmp-return detection
from first-instruction-only to scanning ALL instructions for the
exact encoding 0x8C9F0000 (lw $ra, 0($a0)). This catches both
standalone RestoreState (func_1FC0227C) and the kernel inline
copy (func_00000C80 at BFC10964).
3. Generated jr $ra terminators in matched functions now emit:
cpu->pc = cpu->gpr[31]; psx_restore_state_escape(); return;
Result: VSync counter increments steadily (~256/vblank), zero crashes,
shell renders Memory Card / CD Player screen with no ADEL faults.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three interrupt delivery bugs fixed that were blocking shell progression:
1. RFE after handler exit: The exception handler's normal exit path
(jmpbuf longjmp at 0xBFC10944) does not execute RFE. In our model
the handler returns to psx_check_interrupts, not to the WaitEvent
caller. Without RFE, IEc stays 0 forever after the first interrupt.
Fix: apply RFE in psx_check_interrupts if IEc is still 0 after the
handler returns.
2. GPR save/restore around handler dispatch: The handler's jmpbuf exit
restores callee-saved registers from the kernel jmpbuf (intended for
a non-local jump to WaitEvent's caller). In our model this corrupts
the interrupted code's registers. Fix: save all GPRs before handler
dispatch and restore them after, matching real hardware where the
interrupted code's registers are preserved via TCB save/restore.
3. VBlank tick gated on !in_exception: The handler runs thousands of
block leaders, each calling psx_check_interrupts. Without gating,
dispatch_count advances inside the handler, firing new VBlanks that
stack up and starve the main code. Fix: only increment dispatch_count
and fire VBlank/timer ticks when not in exception handling.
4. DMA IRQ edge-triggered: update_master_irq() was level-triggered,
re-asserting i_stat bit 3 on every call while master_flag=1. Combined
with no BIOS callback to acknowledge DMA IRQs, this caused an
interrupt storm. Fix: edge-detect master_flag 0->1 transition, and
suppress DMA completion IRQs entirely since transfers are synchronous.
Also adds GPU debug diagnostics: GP0 command counters (nop/fill/draw/
env/copy), draw area/offset in gpu_state, vram_peek debug command.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>