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psxrecomp/runtime/include/mod_runtime.h

135 lines
7.0 KiB
C++

#pragma once
#include <stdint.h>
#ifdef __cplusplus
#include <filesystem>
#include <string>
#include <vector>
#include "mod_packages.h"
struct PsxLobbyMatchCaps;
#if defined(RECOMP_LAUNCHER)
#include "recomp_launcher.h"
#endif
namespace PSXRecompV4 {
bool mod_runtime_initialize(const std::filesystem::path& root,
const std::string& game_id,
uint32_t game_entry_pc,
const std::filesystem::path& exe_path = {},
std::string* error = nullptr);
bool mod_runtime_commit(const std::filesystem::path& disc_path = {},
std::string* error = nullptr,
bool save_selection = true);
/* Prepare a preboot launcher selection; the audited runtime retains a ticket. */
bool mod_runtime_prepare_for_launcher(const std::filesystem::path& disc_path,
std::string* error = nullptr);
/* Audited preboot only: load and verify a plan using existing receipts.
* A miss never invokes a media converter or computes a disc digest. */
bool mod_runtime_try_prepare_cached(const std::filesystem::path& disc_path);
/* Prepare enabled media without installing a guest plan or saving choices. */
bool mod_runtime_prepare_resources(const std::filesystem::path& disc_path,
std::string* error = nullptr);
/* Apply a host-published online/LAN plan without rewriting persisted offline
* choices. An explicit empty host plan means vanilla; direct launches without
* a published plan retain local choices and require transport consensus. */
bool mod_runtime_commit_for_netplay(const std::filesystem::path& disc_path = {},
std::string* error = nullptr);
/* Direct/LAN: retain the locally selected verified plan. The transport must
* compare session_plan_fp() on every peer before executing the guest. */
bool mod_runtime_commit_for_direct_netplay(const std::filesystem::path& disc_path,
std::string* error = nullptr);
bool mod_runtime_clear_for_netplay(std::string* error = nullptr);
/* Install only the executable's trusted simulation profile (if registered).
* Original-disc reads remain available; offline selections are never saved. */
bool mod_runtime_commit_netplay(const std::filesystem::path& disc_path = {},
std::string* error = nullptr);
bool mod_runtime_netplay_settings_fingerprint(const PsxLobbyMatchCaps& caps,
std::string& fingerprint,
std::string* error = nullptr);
/* [netplay] content_negotiation from game.toml. Off (default): clear package
* simulation mods; an executable-owned profile takes precedence when present. */
void mod_runtime_set_netplay_content_negotiation(bool enabled);
bool mod_runtime_netplay_content_negotiation();
/* Restore the pre-session selection before returning to the launcher. */
void mod_runtime_end_netplay();
void mod_runtime_set_session_plan_fp(const std::string& fp);
const std::string& mod_runtime_session_plan_fp();
std::string mod_runtime_plan_fingerprint_portable();
/* Netplay: clear the plan, then keep only the player's own features whose
* every contribution is a [[plugin]] with netplay = "local_view" (no writes,
* overlays or derived discs). They activate as usual, but their hooks run
* only inside psx_mod_render_local_view and their vblank/savestate callbacks
* not at all, so the shared simulation stays stock. Never saves state.toml. */
bool mod_runtime_commit_netplay_view(const std::filesystem::path& disc_path,
std::string* error = nullptr);
/* 1 while the session plan is such an own-view plan. */
bool mod_runtime_netplay_view_active();
/* 1 while that plan holds a [[plugin]] netplay = "input" (a pad transform
* applied to this player's own pad at netplay staging). */
bool mod_runtime_netplay_input_active();
/* "package/feature" keys of `plan` that qualify as own-view features. */
std::vector<std::string> mod_runtime_netplay_view_features(const ModResolution& plan);
const std::string& mod_runtime_fingerprint();
/* Host diagnostics may copy the persisted offline selection from this root. */
const std::filesystem::path& mod_runtime_root();
const std::filesystem::path& mod_runtime_effective_disc_path();
/* Read an effective-disc file as whole sectors (true end-of-file tail bytes
* included). max_bytes = 0 allows a full CD. Emulation-thread only. */
bool mod_runtime_read_disc_file_sectors(const std::string& path, uint32_t max_bytes,
std::vector<uint8_t>& padded, uint32_t& lba,
uint32_t& size, std::string* error = nullptr);
#if defined(RECOMP_LAUNCHER)
const ::RecompLauncherCModProvider* mod_runtime_launcher_provider();
/* [runtime] hide_hidden_mod_features: the launcher never presents a hidden
* feature (recomp-ui RecompLauncherCModProvider::hide_hidden_features). */
void mod_runtime_set_hide_hidden_features(bool hide);
#endif
} // namespace PSXRecompV4
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* Called before a guest dispatch. Applies the complete main-EXE plan
* transactionally on the first dispatch to the configured entry point. */
void mod_runtime_on_dispatch(uint32_t target);
/* A full-machine savestate restores guest RAM after the initial entry-point
* application. Reapply the already-validated main-EXE plan so the current
* enabled mod selection remains authoritative after the restore. */
void mod_runtime_on_savestate_loaded(void);
/* Invokes activation callbacks for the committed plan. Call after the final
* launcher commit and before renderer/window initialization. */
void mod_runtime_activate_plugins(void);
void mod_runtime_on_vblank(void);
/* Host-only context for a nested render transaction. Restore the interrupted
* callback's depth/owner after longjmp; never serialize this into guest saves. */
typedef struct ModFunctionEntryContext {
uint32_t depth;
const void *plugin;
} ModFunctionEntryContext;
void mod_runtime_function_entry_context_save(ModFunctionEntryContext *out);
void mod_runtime_function_entry_context_restore(const ModFunctionEntryContext *in);
void mod_runtime_patch_disc_sector(uint32_t lba, int raw_sector,
uint8_t* bytes, uint32_t size);
void mod_runtime_enable_disc_patches(void);
int mod_runtime_read_disc_extent(uint32_t lba, int raw_sector,
uint8_t* bytes, uint32_t size);
uint32_t mod_runtime_disc_extent_start(void);
uint32_t mod_runtime_disc_sector_count(uint32_t base_count);
int mod_runtime_cdda_track_count(void); /* zero when no playlist is active */
uint32_t mod_runtime_cdda_track_start(int track); /* zero = lead-out */
/* 0 unavailable, 1 copied external PCM, 2 mapped to mounted-disc LBA. */
int mod_runtime_read_cdda_sector(uint32_t lba, uint8_t* bytes, uint32_t size,
uint32_t* source_lba);
#ifdef __cplusplus
}
#endif