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https://github.com/RetroPortingToolKit/psxrecomp
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31 lines
1.3 KiB
Markdown
31 lines
1.3 KiB
Markdown
# v0.3.2-alpha
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- Replaces OpenGL temporal frame blending's shared second context and
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presentation thread with a deadline-driven path on the renderer's original
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thread and context. All OpenGL swaps now have one owner, no application mutex
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spans pacing or driver work, and the stock path is unchanged when disabled.
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- Documents the feature as temporal blending rather than motion-vector frame
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generation and adds cadence plus context-ownership regression tests.
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---
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# PSXRecomp OpenBIOS integration
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OpenBIOS is now a first-class, redistributable runtime backend.
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Highlights:
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- Packages the PSXRecomp v4 BIOS runtime as `PSXRecomp.exe`.
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- Bundles PCSX-Redux OpenBIOS and its MIT notice.
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- Uses OpenBIOS when the player has not explicitly selected another BIOS.
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- Keeps a verified, user-provided `SCPH1001.BIN` as an optional runtime choice.
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- Lets launcher users clear a retail selection and return to OpenBIOS.
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- Prevents savestates created under one BIOS from loading under the other.
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- Adds Xbox-style controller support through SDL/XInput.
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- Adds configurable controller mapping via `input.ini`.
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- Includes the load-delay ownership fix validated in Tomba!, plus OpenBIOS
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smoke coverage in Ape Escape, Tomba! 2, and Mega Man X6.
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This package does not include a retail PS1 BIOS, game disc image, generated game
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code, save data, or copyrighted Sony/game assets.
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