mirror of
https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-26 02:11:36 -04:00
154 lines
6.3 KiB
C++
154 lines
6.3 KiB
C++
#pragma once
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#include <cstdint>
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#include <set>
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#include <utility>
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#include <vector>
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#include <string>
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#include "ps1_exe_parser.h"
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namespace PSXRecomp {
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struct Function {
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uint32_t start_addr;
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uint32_t end_addr;
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uint32_t size;
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bool has_prologue;
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bool has_epilogue;
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int32_t stack_frame_size; // Size of stack frame (if has prologue)
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std::string name; // Optional name (for now, just "func_<addr>")
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bool is_data_section = false; // True if this "function" is actually a data section
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// Overlapping-alias entry: nonzero means start_addr is an INTERIOR address of
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// the host function beginning at alias_walk_lo. The CFG covers the host's
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// full range [alias_walk_lo, end_addr) and the emitted C function enters via
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// a goto to start_addr's block. The host function is emitted unchanged —
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// aliases never cap or truncate it (the mid-function-seed hazard class).
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uint32_t alias_walk_lo = 0;
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// All alias entries sharing this host (including start_addr). Injected as
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// block leaders so every sibling alias gets an identical CFG, letting the
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// emitter generate ONE shared body per host with an entry switch instead
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// of duplicating the host's blocks per alias.
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std::vector<uint32_t> alias_group_entries;
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// Exact-entry composites retain the source producer that owns this code.
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// Zero means an ordinary single-image function.
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uint32_t producer_lo = 0;
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uint32_t producer_hi = 0;
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};
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struct AbsorbedEntry {
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uint32_t addr;
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uint32_t host_start;
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uint32_t host_end;
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uint32_t source_addr;
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bool resolved_indirect;
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};
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struct FunctionAnalysisResult {
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std::vector<Function> functions;
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int total_instructions;
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int jr_ra_count;
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int prologue_count;
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int call_discovered_count = 0; // Functions found via JAL call-target following
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int strong_prologue_count = 0; // Functions found from prologues with saved $ra
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int bios_thunk_count = 0; // Packed A0/B0/C0 BIOS dispatch thunks
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int state_continuation_count = 0; // Split entries after calls to SaveState-style helpers
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int pointer_table_entry_count = 0; // Function entries found from executable pointer tables
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// Statically proven direct/constant-register transfer targets that the
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// FINAL exact-entry partition reaches inside another function. These are
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// safe overlapping aliases: the source edge and host reachability were
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// both observed by the analyzer (not inferred from a raw byte envelope).
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std::vector<AbsorbedEntry> absorbed_entries;
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// Instruction PCs reached by the FINAL exact-entry partition. Consumers
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// use this to reject hostless `interior` seeds that merely fall inside a
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// function's coarse [start,end) envelope or an unreachable data hole.
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std::set<uint32_t> exact_reachable_pcs;
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};
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// A canonical, bounds-checked MIPS jump table recovered from a jr $rN site.
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// `table_base` and each pair's first value are the runtime addresses stored by
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// the guest; the pair's second value is the corresponding address in the
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// active executable image (normally identical, except for BIOS shell remaps).
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struct ExactJumpTable {
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uint32_t table_base = 0;
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uint32_t table_count = 0;
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std::vector<std::pair<uint32_t, uint32_t>> targets;
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};
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using ExactAddressMapper = uint32_t (*)(uint32_t, const PS1Executable&);
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// Recognize only the canonical bounded-switch dependency chain:
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// sltiu/beq guard -> sll index,2 -> addu table address -> lw target -> jr.
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// The table constant may use either same-register or cross-register
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// `lui source; addiu base,source,lo`. `producer_lo/producer_hi` bound both
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// table storage and case code for composite images; zero/zero means the full
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// executable. Every dependency, table word, and target must pass the hard
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// safety checks; otherwise the whole table is rejected.
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bool resolve_exact_bounded_jump_table(
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const PS1Executable& exe,
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uint32_t entry,
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uint32_t hard_cap,
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uint32_t jr_pc,
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uint32_t jr_rs,
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ExactJumpTable& table,
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ExactAddressMapper runtime_to_image = nullptr,
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uint32_t producer_lo = 0,
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uint32_t producer_hi = 0);
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class FunctionAnalyzer {
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public:
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explicit FunctionAnalyzer(const PS1Executable& exe);
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// Scan entire executable for function boundaries
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FunctionAnalysisResult analyze();
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// Analyze only explicit entry points and callable direct-JAL targets
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// reachable from them. Used by runtime-loaded overlays and opt-in main-EXE
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// reachable discovery. Unresolved jalr/indirect targets do not mint
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// functions; evidence-backed entries must be supplied explicitly.
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FunctionAnalysisResult analyze_exact_entries(
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const std::vector<uint32_t>& entries,
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const std::vector<std::pair<uint32_t, uint32_t>>& producer_ranges = {},
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const std::set<uint32_t>& cross_call_allow = {});
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// Add a forced entry point address that is treated as a function start
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// even if it has no standard ADDIU $sp prologue. The function will be
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// included in the analysis result with has_prologue = false.
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void add_forced_entry(uint32_t addr);
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// Check if instruction is jr $ra (return)
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static bool is_jr_ra(uint32_t instr);
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// Check if instruction is function prologue (addiu $sp, $sp, -N)
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static bool is_prologue(uint32_t instr, int32_t& stack_size);
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// Check if instruction is epilogue (addiu $sp, $sp, +N)
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static bool is_epilogue(uint32_t instr, int32_t& stack_size);
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// Check if instruction is a branch or jump (has a delay slot)
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static bool is_branch_or_jump(uint32_t instr);
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// Check if a raw word decodes as a plausible R3000 instruction. Used to
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// validate scanned data pointers before promoting/aliasing them.
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static bool is_valid_mips_word(uint32_t instr);
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private:
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const PS1Executable& exe_;
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// Forced entry points (from add_forced_entry())
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std::vector<uint32_t> forced_entry_points_;
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// Find function start by scanning backward from jr $ra
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uint32_t find_function_start(uint32_t return_addr);
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// Detect PSY-Q style BIOS dispatch thunks:
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// addiu/ori rN, $zero, {0xA0,0xB0,0xC0}
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// jr rN
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// addiu/ori $t1, $zero, function_index
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bool is_bios_dispatch_thunk(uint32_t addr, uint32_t& jr_addr_out) const;
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// Detect if a region is likely a data section masquerading as code
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bool is_likely_data_section(uint32_t start_addr, uint32_t end_addr) const;
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};
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} // namespace PSXRecomp
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