Files
psxrecomp/runtime
Matthew Stanley 2bdaff3244 fix(gl): floor/ceil the wide-mirror centre-only test for sub-pixel vertices
The native-wide centre-only fast path read batch x extents with a truncating
(int) cast. With geometry_correction those are fractional, and truncation
rounds a negative x TOWARD the centre — so a batch just touching the left
margin could be misclassified as fully inside the 4:3 frame and have its
wide-mirror draw skipped, leaving a one-pixel sliver unmirrored. Take floor
for the low edge and ceil for the high edge instead; whole-valued positions
(the faithful path, and every prim with the feature off) are unaffected.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-05 14:04:56 -07:00
..
2026-07-29 03:18:10 -04:00
2026-07-29 03:18:10 -04:00