Files
psxrecomp/runtime
Shokunin 8eccea1612 post effects: no per-frame GL queries; CRLF presets tested
- Uniform locations are looked up once per program (each lookup can be a
  driver round trip on a threaded GL; the executor runs per present,
  generated frames included).
- State save queries only capability flags and the viewport. The mask pass
  no longer clears (it draws 0 then 1), so the clear colour is never
  touched; the present's window target and texture unit 0 are left bound.
  The GL fixture checks exactly that contract.
- postfx_chain_test: a preset with CRLF line ends parses the same, and the
  import check writes its shader in binary mode (it failed on Windows).
- docs/POST_EFFECTS.md: `generated reuse`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:15:46 -07:00
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