mirror of
https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-26 02:11:36 -04:00
271 lines
9.0 KiB
C++
271 lines
9.0 KiB
C++
#include <cstdint>
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#include <filesystem>
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#include <fstream>
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#include <functional>
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#include <stdexcept>
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#include <string>
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#include <vector>
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#include "code_generator.h"
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#include "config_loader.h"
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#include "control_flow.h"
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#include "fmt/format.h"
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#include "recompiler_patch.h"
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namespace fs = std::filesystem;
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using PSXRecompV4::RecompilerPatch;
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namespace {
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int failures = 0;
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void check(bool condition, const std::string& name) {
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if (condition) {
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fmt::print("PASS {}\n", name);
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} else {
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fmt::print(stderr, "FAIL {}\n", name);
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++failures;
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}
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}
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template <typename Fn>
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void check_throws(Fn&& fn, const std::string& needle,
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const std::string& name) {
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try {
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fn();
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check(false, name + " (did not throw)");
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} catch (const std::exception& e) {
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check(std::string(e.what()).find(needle) != std::string::npos,
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name + " (" + e.what() + ")");
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}
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}
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void append_word(std::vector<uint8_t>& bytes, uint32_t word) {
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bytes.push_back(static_cast<uint8_t>(word));
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bytes.push_back(static_cast<uint8_t>(word >> 8));
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bytes.push_back(static_cast<uint8_t>(word >> 16));
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bytes.push_back(static_cast<uint8_t>(word >> 24));
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}
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std::string generate_first_instruction(uint32_t first_word,
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std::vector<RecompilerPatch> patches,
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bool overlay_mode) {
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constexpr uint32_t base = 0x80010000u;
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PSXRecomp::PS1Executable exe{};
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exe.header.load_address = base;
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exe.header.initial_pc = base;
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exe.header.file_size = 20;
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append_word(exe.code_data, first_word);
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append_word(exe.code_data, 0x00000000u); // branch/nonbranch delay-slot nop
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append_word(exe.code_data, 0x24030001u); // addiu v1, zero, 1
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append_word(exe.code_data, 0x03E00008u); // jr ra
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append_word(exe.code_data, 0x00000000u); // return delay-slot nop
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PSXRecompV4::apply_recompiler_patches_to_executable(
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exe, patches, overlay_mode);
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PSXRecomp::Function function{};
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function.start_addr = base;
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function.end_addr = base + 20;
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function.size = 20;
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function.name = "patch_test";
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PSXRecomp::ControlFlowAnalyzer analyzer(exe);
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const auto cfg = analyzer.analyze_function(function);
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PSXRecomp::CodeGenConfig config;
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config.overlay_mode = overlay_mode;
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PSXRecomp::CodeGenerator generator(exe, config);
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return generator.generate_function(function, cfg).full_code;
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}
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std::string base_config() {
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return R"toml([game]
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name = "Patch Test"
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id = "TEST-00000"
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exe = "TEST.EXE"
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load_address = "0x80010000"
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entry_pc = "0x80010000"
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text_size = "0x1000"
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stack_base = "0x801FFFF0"
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[recompiler]
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seeds = "seeds.txt"
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out_dir = "generated"
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)toml";
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}
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fs::path write_config(const fs::path& root, const std::string& suffix,
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const std::string& patch_tables) {
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const fs::path path = root / ("game-" + suffix + ".toml");
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std::ofstream file(path, std::ios::binary);
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file << base_config() << patch_tables;
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file.close();
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return path;
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}
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void parser_tests(const fs::path& root) {
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const auto valid = write_config(root, "valid", R"toml(
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[[recompiler.patch]]
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id = "gameplay-rate"
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address = "0x80012340"
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expected = "0x24020002"
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replacement = "0x24020001"
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note = "Test-only fixture"
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)toml");
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const auto config = PSXRecompV4::load_game_config(valid);
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check(config.recompiler_patches.size() == 1,
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"parser accepts one guarded patch");
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check(config.recompiler_patches[0].id == "gameplay-rate" &&
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config.recompiler_patches[0].address == 0x80012340u &&
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config.recompiler_patches[0].expected == 0x24020002u &&
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config.recompiler_patches[0].replacement == 0x24020001u,
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"parser preserves patch fields");
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const auto duplicate_address = write_config(root, "duplicate-address", R"toml(
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[[recompiler.patch]]
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id = "first"
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address = "0x80012340"
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expected = "0x24020002"
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replacement = "0x24020001"
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[[recompiler.patch]]
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id = "alias"
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address = "0xA0012340"
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expected = "0x24020002"
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replacement = "0x24020001"
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)toml");
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check_throws(
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[&] { (void)PSXRecompV4::load_game_config(duplicate_address); },
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"physical address", "parser rejects duplicate aliased addresses");
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const auto duplicate_id = write_config(root, "duplicate-id", R"toml(
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[[recompiler.patch]]
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id = "same-id"
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address = "0x80012340"
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expected = "0x24020002"
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replacement = "0x24020001"
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[[recompiler.patch]]
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id = "same-id"
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address = "0x80012344"
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expected = "0x24030002"
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replacement = "0x24030001"
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)toml");
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check_throws([&] { (void)PSXRecompV4::load_game_config(duplicate_id); },
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"duplicate [[recompiler.patch]] id",
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"parser rejects duplicate IDs");
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const auto unaligned = write_config(root, "unaligned", R"toml(
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[[recompiler.patch]]
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id = "unaligned"
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address = "0x80012342"
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expected = "0x24020002"
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replacement = "0x24020001"
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)toml");
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check_throws([&] { (void)PSXRecompV4::load_game_config(unaligned); },
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"instruction-aligned", "parser rejects unaligned sites");
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}
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void capture_history_config_tests(const fs::path& root) {
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const auto valid = write_config(root, "capture-history", R"toml(
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[runtime]
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overlay_cache = true
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overlay_capture_history = true
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overlay_capture_persist_dir = ".aot_capture_history/TEST-00000"
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)toml");
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const auto cfg = PSXRecompV4::load_game_config(valid);
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check(cfg.runtime.overlay_capture_history,
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"parser enables durable overlay capture history");
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check(cfg.runtime.overlay_capture_persist_dir ==
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".aot_capture_history/TEST-00000",
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"parser preserves project-relative capture history directory");
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const auto escaping = write_config(root, "capture-history-escape", R"toml(
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[runtime]
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overlay_capture_persist_dir = "../outside"
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)toml");
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check_throws([&] { (void)PSXRecompV4::load_game_config(escaping); },
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"must stay inside the project",
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"parser rejects escaping capture history directory");
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const auto absolute = write_config(root, "capture-history-absolute", R"toml(
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[runtime]
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overlay_capture_persist_dir = "C:/outside"
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)toml");
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check_throws([&] { (void)PSXRecompV4::load_game_config(absolute); },
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"must be project-relative",
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"parser rejects absolute capture history directory");
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}
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void codegen_tests() {
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constexpr uint32_t original = 0x24020002u; // addiu v0, zero, 2
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constexpr uint32_t replacement = 0x24020001u; // addiu v0, zero, 1
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const RecompilerPatch physical_alias{
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"gameplay-rate", 0x00010000u, original, replacement, ""};
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const std::string applied =
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generate_first_instruction(original, {physical_alias}, false);
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check(applied.find("0x24020001") != std::string::npos &&
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applied.find("cpu->gpr[2] = 1;") != std::string::npos,
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"codegen applies exact patch through physical alias");
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check_throws(
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[&] { (void)generate_first_instruction(0x24020003u,
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{physical_alias}, false); },
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"wrong game revision or stale patch",
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"main codegen fails on stale opcode guard");
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const std::string overlay =
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generate_first_instruction(0x24020003u, {physical_alias}, true);
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check(overlay.find("0x24020003") != std::string::npos &&
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overlay.find("0x24020001") == std::string::npos,
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"overlay nonmatching variant remains unchanged");
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constexpr uint32_t beq_v0_zero = 0x10400002u;
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constexpr uint32_t bne_v0_zero = 0x14400002u;
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const RecompilerPatch branch_patch{
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"feature-branch", 0x80010000u, beq_v0_zero, bne_v0_zero, ""};
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const std::string branch =
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generate_first_instruction(beq_v0_zero, {branch_patch}, false);
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check(branch.find("cpu->gpr[2] != cpu->gpr[0]") != std::string::npos,
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"patch is applied before control-flow analysis");
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std::vector<RecompilerPatch> merged{physical_alias};
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PSXRecompV4::merge_recompiler_patches(merged, {physical_alias});
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check(merged.size() == 1,
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"config merge deduplicates an identical patch");
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const RecompilerPatch conflicting_id{
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"gameplay-rate", 0x00010004u, original, replacement, ""};
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check_throws(
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[&] {
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PSXRecompV4::merge_recompiler_patches(merged, {conflicting_id});
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},
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"conflicting recompiler patches",
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"config merge rejects cross-config ID conflicts");
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}
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} // namespace
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int main() {
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const fs::path root = fs::temp_directory_path() /
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fmt::format("psxrecomp-patch-test-{}", reinterpret_cast<uintptr_t>(&failures));
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fs::remove_all(root);
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fs::create_directories(root);
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try {
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parser_tests(root);
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capture_history_config_tests(root);
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codegen_tests();
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} catch (const std::exception& e) {
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fmt::print(stderr, "FAIL unexpected exception: {}\n", e.what());
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++failures;
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}
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std::error_code ec;
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fs::remove_all(root, ec);
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fmt::print("\nGuarded recompiler patches: {}\n",
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failures == 0 ? "all tests passed" : "failures detected");
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return failures == 0 ? 0 : 1;
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}
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