intial progress

This commit is contained in:
elijah-thomas774
2025-05-26 22:12:25 -04:00
parent 01839e716f
commit 00a4d0a166
15 changed files with 421 additions and 60 deletions
+241 -26
View File
@@ -1,13 +1,25 @@
#include "d/a/obj/d_a_obj_boomerang.h"
#include "c/c_math.h"
#include "common.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/c/c_cc_d.h"
#include "d/d_rumble.h"
#include "f/f_base.h"
#include "f/f_profile_name.h"
#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_fanm.h"
#include "m/m_color.h"
#include "m/m_fader_base.h"
#include "m/m_mtx.h"
#include "nw4r/g3d/g3d_anmchr.h"
#include "nw4r/g3d/res/g3d_resanmchr.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "nw4r/g3d/res/g3d_resshp.h"
#include "s/s_State.hpp"
#include "toBeSorted/small_sound_mgr.h"
SPECIAL_ACTOR_PROFILE(BOOMERANG, dAcBoomerang_c, fProfile::BOOMERANG, 0x125, 0, 0x4);
@@ -17,36 +29,30 @@ STATE_DEFINE(dAcBoomerang_c, MoveCancelWait);
STATE_DEFINE(dAcBoomerang_c, ReturnWait);
STATE_DEFINE(dAcBoomerang_c, EventReturnWait);
const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::RB_MAX] = {
{ "RB_Set", 0.f},
{"RB_Default", 3.f},
{ "RB_Cut", 3.f},
{ "RB_Hold", 3.f},
{"RB_Hold_ed", 3.f},
{ "RB_Back", 3.f},
};
void areaCallback(dAcObjBase_c *param0, mVec3_c *param1, u32 param2) {
if (param2 != 0) {
return;
void dAcBoomerang_areaCallback(dAcObjBase_c *param0, mVec3_c *param1, u32 param2) {
if (param2 == 0) {
static_cast<dAcBoomerang_c *>(param0)->areaCallback(param1, param2);
}
return;
}
// This function is odd. only called by the areaCallback
void dAcBoomerang_c::areaCallback(mVec3_c *param1, u32 param2) {
setChrAnimation(dAcBoomerang_c::RB_CUT);
}
void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {
if (i_actorB != nullptr && GetLinkage().checkFlag(0x80)) {
if (dAcPy_c::getCurrentBeetleType() > 2) {
if (i_actorB == mGrabbedActor.get()) {
return;
}
if (!mStateMgr.isState(StateID_Move)) {
if (i_actorB != nullptr && i_actorB->GetLinkage().checkFlag(0x80)) {
// Check if beetle can grab things
if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) != FALSE) {
// If beetle is already holding the object or is stationary
if (i_actorB == mGrabbedActor.get() || !mStateMgr.isState(StateID_Move)) {
return;
}
// Try grabbing the object
if (tryGrabObject(i_actorB)) {
setChrAnimation(RB_HOLD);
mAnmChr[0].setRate(0.f);
mAnmChr[0].setFrameOnly(i_actorB->GetLinkage().field_0x24);
mAnmChr[BOOMERANG_ANIM_PINCERS].setRate(0.f);
mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->GetLinkage().field_0x24);
return;
}
}
@@ -56,8 +62,26 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
return;
}
if (i_objInfB->ChkTgBit23()) {
if (!i_objInfB->ChkTgBonk()) {
field_0x8D8 = position - i_actorB->position;
field_0x8D8.y = 0.f;
if (cM::isZero(field_0x8D8.normalize())) {
field_0x8D8.set(-angle.y.sin(), 0.f, -angle.y.cos());
}
field_0x8D8 *= velocity.absXZ();
field_0x8D8.y = -velocity.y;
field_0x8D8.normalize();
onField_0x8CC(FLAG_BOOMERANG_CANCEL);
mStateMgr.changeState(StateID_MoveCancelWait);
} else {
// Play the animation to move the pincers
setChrAnimation(RB_CUT);
// I think this plays the vibration and drops the object
bonk();
}
}
@@ -68,6 +92,183 @@ bool dAcBoomerang_atHitCallback(
return true;
}
void dAcBoomerang_c::hideModel(dAcBoomerang_c::ModelType_e type) {
// Implicity ModelType_e -> int conversion
nw4r::g3d::ResShp obj(mMdl.getResMdl().GetResShp(type));
obj.SetVisibility(false);
obj.DCStore(false);
}
bool dAcBoomerang_c::createHeap() {
mResFile = dAcPy_c::GetLink2()->getHeldResFile();
nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("EquipBeetle");
TRY_CREATE(mMdl.create(mdl, &heap_allocator, 0x120, 1));
// Decide the Pincers
if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) != FALSE) {
hideModel(MDL_MOUTH_BASIC);
} else {
hideModel(MDL_MOUTH_HOOK);
}
// Decide the Body
if ((s32)(dAcPy_c::getCurrentBeetleType() >= TOUGH_BEETLE) != FALSE) {
hideModel(MDL_BODY_BASIC);
} else {
hideModel(MDL_BODY_ADV);
}
// Decide the Wings
if ((s32)(dAcPy_c::getCurrentBeetleType() >= QUICK_BEETLE) != FALSE) {
hideModel(MDL_WINGS_BASIC);
} else {
hideModel(MDL_WINGS_ADV);
}
mLeftWingNodeID = mdl.GetResNode("wing_L").GetID();
mRightWingNodeID = mdl.GetResNode("wing_R").GetID();
if (mLeftWingNodeID > mRightWingNodeID) {
mWindNodeID = mRightWingNodeID;
} else {
mWindNodeID = mLeftWingNodeID;
}
TRY_CREATE(mAnmChrBlend.create(mdl, 2, &heap_allocator));
m3d::anmChr_c *pAnmChr = mAnmChr;
nw4r::g3d::AnmObjChr *pAnimChr;
nw4r::g3d::ResAnmChr resAnmChr = mResFile.GetResAnmChr("RB_Set");
for (s32 i = 0; i < 2; ++i, ++pAnmChr) {
TRY_CREATE(pAnmChr->create2(mdl, resAnmChr, &heap_allocator));
pAnmChr->setAnm(mMdl, resAnmChr, m3d::PLAY_MODE_0);
if (i == BOOMERANG_ANIM_WINGS) {
pAnimChr = static_cast<nw4r::g3d::AnmObjChr *>(pAnmChr->getAnimObj());
pAnimChr->Release();
pAnimChr->Bind(mdl, mLeftWingNodeID, nw4r::g3d::AnmObjChr::BIND_PARTIAL);
pAnimChr->Bind(mdl, mRightWingNodeID, nw4r::g3d::AnmObjChr::BIND_PARTIAL);
}
mAnmChrBlend.attach(i, pAnmChr, 1.f);
}
mMdl.setAnm(mAnmChrBlend);
TRY_CREATE(mProc.create2(&mMdl, mColor(0x00, 0x10, 0x14, 0xFF), 0x27, &heap_allocator));
if (mLytFader.init()) {
return true;
}
return false;
}
int dAcBoomerang_c::create() {
CREATE_ALLOCATOR(dAcBoomerang_c);
mAcch.Set(this, 1, &mAcchCir);
mAcch.SetGroundUpY(20.f);
mAcch.SetField_0xD4(30.f);
mAcch.ClrRoofNone();
mAcch.SetBeetle();
mAcch.OnWaterGrp();
mAcch.OnLineCheck();
mAcch.GetRoof().SetField_0x7C(1);
mAcch.Set_0x2000000();
mAcch.Set_0x40000000();
mAcch.SetLineDown();
mAcchCir.SetWall(0.f, dAcPy_c::GetLink2()->getBeetleRadius());
mCurrentAnimation = RB_MAX;
mStateMgr.changeState(StateID_Wait);
placeOnArm();
mStts.SetRank(3);
mSph0.Set(sSphSrc);
mSph0.SetStts(mStts);
mSph0.SetAtCallback(dAcBoomerang_atHitCallback);
mSph0.ClrTgSet();
mSph1.Set(sSphSrc);
mSph1.SetStts(mStts);
mSph1.SetAtCallback(dAcBoomerang_atHitCallback);
mSph1.SetR(dAcPy_c::GetLink2()->getBeetleRadius());
mSph1.ClrCoSet();
mSph1.SetAtType(AT_TYPE_0x40);
mSph1.SetCoGrp(0xE);
if ((s32)(dAcPy_c::getCurrentBeetleType() >= HOOK_BEETLE) == FALSE) {
mSph0.OnAt_0x4000();
mSph1.OnAt_0x4000();
}
sLinChk.SetPreRoofChk(false);
mAcch.CrrPos(*dBgS::GetInstance());
setRoomId();
mLytFader.setStatus(mFaderBase_c::FADED_IN);
mFader.setFader(&mLytFader);
return SUCCEEDED;
}
dAcBoomerang_c::~dAcBoomerang_c() {
deleteCheck();
}
void dAcBoomerang_c::deleteReady() {
deleteCheck();
if (getSoundSource()) {
getSoundSource()->vt_0x40(5);
}
if (dAcPy_c::GetLink2()) {
dAcPy_c::GetLink2()->onModelUpdateFlag(0x10000000);
}
}
void dAcBoomerang_c::retrieve() {
if (mFader.isStatus(mFaderBase_c::FADED_OUT)) {
mFader.setFrame(5);
mFader.fadeIn();
playSound(SE_BE_COME_BACK);
}
mFader.calc();
}
int dAcBoomerang_c::doDelete() {
return SUCCEEDED;
}
void dAcBoomerang_c::setRoomId() {
if (mAcch.GetGroundH() != 1e-9f) {
roomid = dBgS::GetInstance()->GetRoomId(mAcch.GetGnd());
} else if (roomid == -1) {
roomid = dAcPy_c::GetLink2()->roomid;
}
}
void dAcBoomerang_c::placeOnArm() {
dAcPy_c::GetLink2()->getBodyMtx(&mWorldMtx, dAcPy_c::PLAYER_MAIN_NODE_ARM_R2);
mMtx_c m;
m.transS(18.5f, 0.f, 14.5f);
mWorldMtx += m;
mWorldMtx.ZYXrotM(mAng::fromDeg(90.f), 0, mAng::fromDeg(90.f));
mMdl.setLocalMtx(mWorldMtx);
mWorldMtx.getTranslation(position);
mWorldMtx.getTranslation(mOldPosition);
}
const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::RB_MAX] = {
{ "RB_Set", 0.f},
{"RB_Default", 3.f},
{ "RB_Cut", 3.f},
{ "RB_Hold", 3.f},
{"RB_Hold_ed", 3.f},
{ "RB_Back", 3.f},
};
// ...
bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
@@ -77,19 +278,29 @@ bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
// ...
void dAcBoomerang_c::bonk() {
if (checkField_0x8CC(FLAG_BOOMERANG_RUMBLE_ACTIVE)) {
return;
}
onField_0x8CC(FLAG_BOOMERANG_RUMBLE_ACTIVE);
dRumble_c::start(dRumble_c::sRumblePreset1, 1);
}
void dAcBoomerang_c::setChrAnimation(dAcBoomerang_c::ChrAnimation_e requestedAnimation) {
// Do not set anim if there is no change, or the request is to cut from hold
if (requestedAnimation == mCurrentAnimation || (mCurrentAnimation == RB_HOLD && requestedAnimation == RB_CUT)) {
return;
}
mAnmChr[0].setAnm(mMdl, mResFile.GetResAnmChr(sChrAnims[requestedAnimation].mName), m3d::PLAY_MODE_4);
nw4r::g3d::AnmObjChr *pAnmObj = static_cast<nw4r::g3d::AnmObjChr *>(mAnmChr[0].getAnimObj());
mAnmChr[BOOMERANG_ANIM_PINCERS].setAnm(
mMdl, mResFile.GetResAnmChr(sChrAnims[requestedAnimation].mName), m3d::PLAY_MODE_4
);
nw4r::g3d::AnmObjChr *pAnmObj = static_cast<nw4r::g3d::AnmObjChr *>(mAnmChr[BOOMERANG_ANIM_PINCERS].getAnimObj());
pAnmObj->Release();
nw4r::g3d::ResMdl mdl = mMdl.getResMdl();
for (int i = 0; i < mWindNodeID; ++i) {
for (s32 i = 0; i < mWindNodeID; ++i) {
pAnmObj->Bind(mdl, i, nw4r::g3d::AnmObjChr::BIND_ONE);
}
@@ -102,3 +313,7 @@ void dAcBoomerang_c::setChrAnimation(dAcBoomerang_c::ChrAnimation_e requestedAni
mMdl.setAnm(mAnmChrBlend, sChrAnims[requestedAnimation].mRate);
}
// ...
bool dAcBoomerangProc_c::create(m3d::mdl_c *mdl, mColor clr, int prioOpa, mAllocator_c *alloc) {}
+12 -5
View File
@@ -14,9 +14,10 @@
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "nw4r/types_nw4r.h"
#include "rvl/MTX.h" // IWYU pragma: export
#include "s/s_Math.h"
#include "rvl/MTX.h" // IWYU pragma: export
static inline void MtxTransMinusXYZ(mMtx_c &mtx, f32 x, f32 y, f32 z) {
PSMTXTrans(mtx, -x, -y, -z);
}
@@ -1448,8 +1449,14 @@ void cCcD_ObjAt::AdjustHitPos(f32 x, f32 z) {
}
cCcD_ObjTg::cCcD_ObjTg()
: mShieldFrontRangeYAngle(nullptr), mField_0x4A(0), mField_0x4B(0), mField_0x4C(0), mField_0x50(0), mField_0x54(0),
mField_0x6C(0.f, 0.f, 0.f), mField_0x78(0) {}
: mShieldFrontRangeYAngle(nullptr),
mField_0x4A(0),
mField_0x4B(0),
mField_0x4C(0),
mField_0x50(0),
mField_0x54(0),
mField_0x6C(0.f, 0.f, 0.f),
mField_0x78(0) {}
cCcD_ObjTg::~cCcD_ObjTg() {}
@@ -1480,10 +1487,10 @@ cCcD_ObjCo::~cCcD_ObjCo() {}
void cCcD_ObjCo::Set(const cCcD_SrcGObjCo &src) {
mEffCounter = 0;
mSrc = src;
SetCoFlag(mSrc.mSPrm & 0x1e0);
SetGrp(mSrc.mSPrm & 0x1e0);
}
void cCcD_ObjCo::SetCoFlag(u32 flag) {
void cCcD_ObjCo::SetGrp(u32 flag) {
mSrc.mSPrm = mSrc.mSPrm & ~0x1E0 | flag;
mGrp = (mSrc.mSPrm & 0x1E0) >> 4;
}