fix externs/symbols/splits

This commit is contained in:
elijah-thomas774
2024-05-02 13:14:22 -04:00
parent 2f8f20d92e
commit 05259b75e3
4 changed files with 32 additions and 24 deletions
+26 -19
View File
@@ -1,10 +1,23 @@
#include <egg/core/eggAsyncDisplay.h>
#include <egg/math/eggMatrix.h>
#include <egg/core/eggXfbManager.h>
#include <rvl/GX/GXTexture.h>
#include <egg/math/eggMatrix.h>
#include <rvl/GX/GXHardware.h>
#include <rvl/GX/GXTexture.h>
static EGG::AsyncDisplay *lbl_80576790[2];
// TODO: Find the proper place for this symbol? - Ghidra has it literally unused
extern "C" static EGG::Display *spSelector;
namespace {
static GXTexObj clear_z_tobj;
// clang-format off
u8 clear_z_TX[64] ALIGN(32) = {
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
};
// clang-format on
} // namespace
// Hacks for float ordering
static f32 one() {
@@ -21,14 +34,14 @@ static f32 zero() {
namespace EGG {
AsyncDisplay::AsyncDisplay(u8 maxRetrace): Display(maxRetrace) {
AsyncDisplay::AsyncDisplay(u8 maxRetrace) : Display(maxRetrace) {
this->field_0x98 = 0;
this->field_0x9C = 1.0f;
this->field_0xA4 = 0;
this->field_0xA8 = 0;
this->field_0xAC = 0;
this->field_0xB8 = 0;
lbl_80576790[0] = this;
spSelector = this;
OSInitThreadQueue(&this->mThreadQueue);
OSInitMessageQueue(&this->mMesgQueue, this->mMesgBuf, 4);
}
@@ -52,8 +65,8 @@ inline void AsyncDisplay::waitForMsg(bool b) {
// This is really ugly but I couldn't find a different way
// to make the compiler use the registers
XfbManager *xfb;
while (!((xfb = BaseSystem::mConfigData->getXfbMgr(), 1 < xfb->mNumXfbs - this->field_0xAC) && (BaseSystem::mConfigData->getXfbMgr()->mToCopyXfb != nullptr || b))) {
while (!((xfb = BaseSystem::mConfigData->getXfbMgr(), 1 < xfb->mNumXfbs - this->field_0xAC) &&
(BaseSystem::mConfigData->getXfbMgr()->mToCopyXfb != nullptr || b))) {
OSReceiveMessage(&this->mMesgQueue, this->mMesgBuf, 1);
while (OSReceiveMessage(&this->mMesgQueue, this->mMesgBuf, 0)) {}
@@ -153,7 +166,8 @@ void AsyncDisplay::preVRetrace() {
void AsyncDisplay::clearEFB() {
Video *video = BaseSystem::mConfigData->getVideo();
GXRenderModeObj const *renderMode = video->pRenderMode;
this->clearEFB(renderMode->fbWidth, renderMode->efbHeight, 0, 0, renderMode->fbWidth, renderMode->efbHeight, this->mClearColor);
this->clearEFB(renderMode->fbWidth, renderMode->efbHeight, 0, 0, renderMode->fbWidth, renderMode->efbHeight,
this->mClearColor);
}
u32 AsyncDisplay::getTickPerFrame() {
@@ -164,22 +178,15 @@ u32 AsyncDisplay::getTickPerFrame() {
}
}
// TODO move
extern "C" {
extern GXTexObj lbl_80673B20, lbl_8056EB20;
extern Matrix34f lbl_80674C00;
}
void AsyncDisplay::clearEFB(u16 fbWidth, u16 fbHeight, u16 x, u16 y, u16 width, u16 height, nw4r::ut::Color color) {
GXInitTexObj(&lbl_80673B20, &lbl_8056EB20, 4, 4, GX_TF_Z24X8, GX_REPEAT, GX_REPEAT, 0);
GXInitTexObjLOD(&lbl_80673B20, GX_NEAR, GX_NEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
GXInitTexObj(&clear_z_tobj, &clear_z_TX, 4, 4, GX_TF_Z24X8, GX_REPEAT, GX_REPEAT, 0);
GXInitTexObjLOD(&clear_z_tobj, GX_NEAR, GX_NEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
Mtx44 mat;
C_MTXOrtho(mat, 0.0, fbHeight, 0.0, fbWidth, 0.0, 1.0f);
GXSetProjection(mat, GX_ORTHOGRAPHIC);
GXSetViewport(0.0, 0.0, fbWidth, fbHeight, 0.0, 1.0f);
GXSetScissor(0, 0, fbWidth, fbHeight);
lbl_80674C00.loadPosMtx(0);
Matrix34f::ident.loadPosMtx(0);
GXSetCurrentMtx(0);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
@@ -191,7 +198,7 @@ void AsyncDisplay::clearEFB(u16 fbWidth, u16 fbHeight, u16 x, u16 y, u16 width,
GXSetChanCtrl(GX_COLOR1A1, false, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_NONE);
GXSetNumTexGens(1);
GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, 0x3c, false, 0x7d);
GXLoadTexObj(&lbl_80673B20, GX_TEXMAP0);
GXLoadTexObj(&clear_z_tobj, GX_TEXMAP0);
GXSetNumTevStages(1);
GXSetTevColor(GX_TEVREG0, color);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);