Merge branch 'main' into pr/7

This commit is contained in:
elijah-thomas774
2024-05-02 12:42:55 -04:00
17 changed files with 664 additions and 114 deletions
+14 -3
View File
@@ -108,6 +108,9 @@ toBeSorted/sceneflag_manager.cpp:
toBeSorted/misc_flag_managers.cpp:
.text start:0x800BE7B0 end:0x800BEE00
.data start:0x80510CDC end:0x80510D04
.sbss start:0x805753F0 end:0x805753FC
.bss start:0x805A7AD8 end:0x805A9AD8
toBeSorted/flag_space.cpp:
.text start:0x800BEE00 end:0x800BEF90
@@ -119,9 +122,17 @@ toBeSorted/unk_flag_stuff.cpp:
toBeSorted/bitwise_flag_helper.cpp:
.text start:0x800BF200 end:0x800BF264
toBeSorted/skipflag_manager.cpp:
.text start:0x800BFBA0 end:0x800BFE00
.sbss start:0x80575408 end:0x8057540C
.bss start:0x805A9C68 end:0x805A9C88
c/c_list.cpp:
.text start:0x802E08C0 end:0x802E0A10
c/c_tree.cpp:
.text start:0x802E0E70 end:0x802E1140
f/f_base.cpp:
.text start:0x802E12F0 end:0x802E2680
.ctors start:0x804DB8C0 end:0x804DB8C4
@@ -146,7 +157,7 @@ m/m_heap.cpp:
.rodata start:0x804F0570 end:0x804F0580
.data start:0x80542990 end:0x80542AA8
.sdata start:0x80573FF8 end:0x80574000
.sbss start:0x80575C38 end:0x80575C50
.sbss start:0x80575C38 end:0x80575C4C
.bss start:0x805CB078 end:0x805CB088
m/m_mtx.cpp:
@@ -237,12 +248,12 @@ egg/core/eggDisplay.cpp:
egg/core/eggColorFader.cpp:
.text start:0x80497930 end:0x80497E3C
.data start:0x8056EAE8 end:0x8056EB20
.data start:0x8056EAE8 end:0x8056EB10
.sdata2 start:0x8057F308 end:0x8057F310
egg/core/eggAsyncDisplay.cpp:
.text start:0x80497E40 end:0x80498688
.data start:0x8056EB60 end:0x8056EB80
.data start:0x8056EB10 end:0x8056EB80
.sbss start:0x80576790 end:0x80576798
.sdata2 start:0x8057F310 end:0x8057F324
+42 -42
View File
@@ -2230,7 +2230,7 @@ fn_80054E20 = .text:0x80054E20; // type:function size:0x88
fn_80054EB0 = .text:0x80054EB0; // type:function size:0x4
fn_80054EC0 = .text:0x80054EC0; // type:function size:0xC
fn_80054ED0 = .text:0x80054ED0; // type:function size:0xC
fn_80054EE0 = .text:0x80054EE0; // type:function size:0x8
__dl__FPv = .text:0x80054EE0; // type:function size:0x8
fn_80054EF0 = .text:0x80054EF0; // type:function size:0x8
fn_80054F00 = .text:0x80054F00; // type:function size:0x30
fn_80054F30 = .text:0x80054F30; // type:function size:0x4
@@ -2935,7 +2935,7 @@ fn_80067D40 = .text:0x80067D40; // type:function size:0x70
fn_80067DB0 = .text:0x80067DB0; // type:function size:0x14
fn_80067DD0 = .text:0x80067DD0; // type:function size:0x8
fn_80067DE0 = .text:0x80067DE0; // type:function size:0xD4
fn_80067EC0 = .text:0x80067EC0; // type:function size:0x8
getStatus__Q23EGG10ColorFaderCFv = .text:0x80067EC0; // type:function size:0x8
fn_80067ED0 = .text:0x80067ED0; // type:function size:0x24
fn_80067F00 = .text:0x80067F00; // type:function size:0x50
fn_80067F50 = .text:0x80067F50; // type:function size:0x4
@@ -4106,7 +4106,7 @@ doCommit__15TBoxFlagManagerFv = .text:0x800BE810; // type:function size:0x58
checkUncommittedFlag__15TBoxFlagManagerFUs = .text:0x800BE870; // type:function size:0x68
__ct__15TBoxFlagManagerFv = .text:0x800BE8E0; // type:function size:0x40
init__15TBoxFlagManagerFv = .text:0x800BE920; // type:function size:0x4
copyFromSave__15TBoxFlagManagerFUs = .text:0x800BE930; // type:function size:0x5C
copyFromSave__15TBoxFlagManagerFs = .text:0x800BE930; // type:function size:0x5C
checkFlag__15TBoxFlagManagerFUsUs = .text:0x800BE990; // type:function size:0x94
getFlagCount__15TBoxFlagManagerCFv = .text:0x800BEA30; // type:function size:0x8
setFlag__15TBoxFlagManagerFUs = .text:0x800BEA40; // type:function size:0x80
@@ -4180,17 +4180,17 @@ fn_800BF9F0 = .text:0x800BF9F0; // type:function size:0x6C
fn_800BFA60 = .text:0x800BFA60; // type:function size:0x60
fn_800BFAC0 = .text:0x800BFAC0; // type:function size:0x50
fn_800BFB10 = .text:0x800BFB10; // type:function size:0x8C
fn_800BFBA0 = .text:0x800BFBA0; // type:function size:0x44
fn_800BFBF0 = .text:0x800BFBF0; // type:function size:0xC
fn_800BFC00 = .text:0x800BFC00; // type:function size:0x2C
fn_800BFC30 = .text:0x800BFC30; // type:function size:0xC
fn_800BFC40 = .text:0x800BFC40; // type:function size:0x4
fn_800BFC50 = .text:0x800BFC50; // type:function size:0xD0
fn_800BFD20 = .text:0x800BFD20; // type:function size:0x68
fn_800BFD90 = .text:0x800BFD90; // type:function size:0x70
copyFromSave__15SkipflagManagerFv = .text:0x800BFBA0; // type:function size:0x44
setCommitFlag__15SkipflagManagerFUs = .text:0x800BFBF0; // type:function size:0xC
__ct__15SkipflagManagerFv = .text:0x800BFC00; // type:function size:0x2C
unsetCommitFlag__15SkipflagManagerFv = .text:0x800BFC30; // type:function size:0xC
thunk_copyFromSave__15SkipflagManagerFv = .text:0x800BFC40; // type:function size:0x4
setFlag__15SkipflagManagerFUs = .text:0x800BFC50; // type:function size:0xD0
checkFlag__15SkipflagManagerFUs = .text:0x800BFD20; // type:function size:0x68
commitFlags__15SkipflagManagerFv = .text:0x800BFD90; // type:function size:0x70
fn_800BFE00 = .text:0x800BFE00; // type:function size:0x294
fn_800C00A0 = .text:0x800C00A0; // type:function size:0x40
fn_800C00E0 = .text:0x800C00E0; // type:function size:0x40
__dt__15TBoxFlagManagerFv = .text:0x800C00A0; // type:function size:0x40
__dt__18EnemyDefeatManagerFv = .text:0x800C00E0; // type:function size:0x40
fn_800C0120 = .text:0x800C0120; // type:function size:0x58
fn_800C0180 = .text:0x800C0180; // type:function size:0x58
fn_800C01E0 = .text:0x800C01E0; // type:function size:0x8
@@ -7642,7 +7642,7 @@ fn_80131A90 = .text:0x80131A90; // type:function size:0x4
fn_80131AA0 = .text:0x80131AA0; // type:function size:0x4
fn_80131AB0 = .text:0x80131AB0; // type:function size:0x98
fn_80131B50 = .text:0x80131B50; // type:function size:0x18
fn_80131B70 = .text:0x80131B70; // type:function size:0x40
__dt__Q23EGG10ColorFaderFv = .text:0x80131B70; // type:function size:0x40
fn_80131BB0 = .text:0x80131BB0; // type:function size:0x58
fn_80131C10 = .text:0x80131C10; // type:function size:0x10
fn_80131C20 = .text:0x80131C20; // type:function size:0x10
@@ -17295,7 +17295,7 @@ fn_802E0DC0 = .text:0x802E0DC0; // type:function size:0x48
fn_802E0E10 = .text:0x802E0E10; // type:function size:0xC
fn_802E0E20 = .text:0x802E0E20; // type:function size:0x44
__ct__9cTreeNd_cFv = .text:0x802E0E70; // type:function size:0x30
fn_802E0EA0 = .text:0x802E0EA0; // type:function size:0x18
forcedClear__9cTreeNd_cFv = .text:0x802E0EA0; // type:function size:0x18
addTreeNode__9cTreeMg_cFP9cTreeNd_cP9cTreeNd_c = .text:0x802E0EC0; // type:function size:0x94
removeTreeNode__9cTreeMg_cFP9cTreeNd_c = .text:0x802E0F60; // type:function size:0x98
insertTreeNode__9cTreeMg_cFP9cTreeNd_cP9cTreeNd_c = .text:0x802E1000; // type:function size:0xBC
@@ -17813,17 +17813,17 @@ fn_802F08E0 = .text:0x802F08E0; // type:function size:0x370
fn_802F0C50 = .text:0x802F0C50; // type:function size:0x160
fn_802F0DB0 = .text:0x802F0DB0; // type:function size:0x8
fn_802F0DC0 = .text:0x802F0DC0; // type:function size:0x13C
fn_802F0F00 = .text:0x802F0F00; // type:function size:0x34
copyAttribute__5mHeapFUi = .text:0x802F0F00; // type:function size:0x34
setCurrentHeap__5mHeapFPQ23EGG4Heap = .text:0x802F0F40; // type:function size:0x4
createExpHeap__5mHeapFUlPQ23EGG4HeapPCcUlUl = .text:0x802F0F50; // type:function size:0x10C
adjustExpHeap__5mHeapFPQ23EGG7ExpHeap = .text:0x802F1060; // type:function size:0x68
expHeapCost__5mHeapFUlUl = .text:0x802F10D0; // type:function size:0x18
expHeapCost__5mHeapFUli = .text:0x802F10D0; // type:function size:0x18
createFrmHeap__5mHeapFUlPQ23EGG4HeapPCcUlUl = .text:0x802F10F0; // type:function size:0x10C
destroyFrmHeap__5mHeapFPQ23EGG7FrmHeap = .text:0x802F1200; // type:function size:0x1C
adjustFrmHeap__5mHeapFPQ23EGG7FrmHeap = .text:0x802F1220; // type:function size:0x68
frmHeapCost__5mHeapFUlUl = .text:0x802F1290; // type:function size:0x18
fn_802F12B0 = .text:0x802F12B0; // type:function size:0x38
fn_802F12F0 = .text:0x802F12F0; // type:function size:0x58
frmHeapCost__5mHeapFUli = .text:0x802F1290; // type:function size:0x18
setTempHeap__5mHeapFPPQ23EGG4HeapPQ23EGG4Heap = .text:0x802F12B0; // type:function size:0x38
restoreTempHeap__5mHeapFPPQ23EGG4Heapi = .text:0x802F12F0; // type:function size:0x58
createHeap__5mHeapFUlPQ23EGG4HeapPCc = .text:0x802F1350; // type:function size:0x74
saveCurrentHeap__5mHeapFv = .text:0x802F13D0; // type:function size:0xC
restoreCurrentHeap__5mHeapFv = .text:0x802F13E0; // type:function size:0x2C
@@ -17835,7 +17835,7 @@ createArchiveHeap__5mHeapFUlPQ23EGG4Heap = .text:0x802F1560; // type:function si
createCommandHeap__5mHeapFUlPQ23EGG4Heap = .text:0x802F1590; // type:function size:0x2C
createDylinkHeap__5mHeapFUlPQ23EGG4Heap = .text:0x802F15C0; // type:function size:0x2C
createAssertHeap__5mHeapFPQ23EGG4Heap = .text:0x802F15F0; // type:function size:0x50
fn_802F1640 = .text:0x802F1640; // type:function size:0x20
makeHeapOnCurrentGameHeap__5mHeapFUlPciUi = .text:0x802F1640; // type:function size:0x20
fn_802F1660 = .text:0x802F1660; // type:function size:0x44
fn_802F16B0 = .text:0x802F16B0; // type:function size:0xBC
fn_802F1770 = .text:0x802F1770; // type:function size:0x4C
@@ -26249,7 +26249,7 @@ resizeForMBlock__Q23EGG10AssertHeapFPvUl = .text:0x80496760; // type:function si
getTotalFreeSize__Q23EGG10AssertHeapFv = .text:0x80496770; // type:function size:0x8
getAllocatableSize__Q23EGG10AssertHeapFl = .text:0x80496780; // type:function size:0x8
adjust__Q23EGG10AssertHeapFv = .text:0x80496790; // type:function size:0x78
getAssertHeapSize__Q23EGG10AssertHeapCFv = .text:0x80496810; // type:function size:0x8
getSize__Q23EGG10AssertHeapFv = .text:0x80496810; // type:function size:0x8
getHeapKind__Q23EGG10AssertHeapCFv = .text:0x80496820; // type:function size:0x8
__ct__Q23EGG8DisposerFv = .text:0x80496830; // type:function size:0x54
__dt__Q23EGG8DisposerFv = .text:0x80496890; // type:function size:0x74
@@ -27393,7 +27393,7 @@ fn_804C6950 = .text:0x804C6950; // type:function size:0x80
__ptmf_test = .text:0x804C69D0; // type:function size:0x30
fn_804C6A00 = .text:0x804C6A00; // type:function size:0x3C
__ptmf_scall = .text:0x804C6A3C; // type:function size:0x28
fn_804C6A64 = .text:0x804C6A64; // type:function size:0x5C
__cvt_fp2unsigned = .text:0x804C6A64; // type:function size:0x5C
fn_804C6AC0 = .text:0x804C6AC0; // type:function size:0x4C
_savefpr_14 = .text:0x804C6AC0; // type:label scope:global
_savefpr_15 = .text:0x804C6AC4; // type:label scope:global
@@ -30058,7 +30058,7 @@ lbl_80502E70 = .data:0x80502E70; // type:object size:0x3D8
lbl_80503248 = .data:0x80503248; // type:object size:0x30
lbl_80503278 = .data:0x80503278; // type:object size:0x9C
lbl_80503314 = .data:0x80503314; // type:object size:0x6C
__vt__7dBase_c = .data:0x80503380; // type:object size:0x50
__vt__7dBase_c = .data:0x80503380; // type:object size:0x4C
lbl_805033D0 = .data:0x805033D0; // type:object size:0x10
lbl_805033E0 = .data:0x805033E0; // type:object size:0x10
lbl_805033F0 = .data:0x805033F0; // type:object size:0x10
@@ -31012,8 +31012,8 @@ lbl_80510C14 = .data:0x80510C14; // type:object size:0x14
lbl_80510C28 = .data:0x80510C28; // type:object size:0x3C
lbl_80510C64 = .data:0x80510C64; // type:object size:0x3C
lbl_80510CA0 = .data:0x80510CA0; // type:object size:0x3C
lbl_80510CDC = .data:0x80510CDC; // type:object size:0x14
lbl_80510CF0 = .data:0x80510CF0; // type:object size:0x14
__vt__18EnemyDefeatManager = .data:0x80510CDC; // type:object size:0x14
__vt__15TBoxFlagManager = .data:0x80510CF0; // type:object size:0x14
__vt__9FlagSpace = .data:0x80510D04; // type:object size:0xC
lbl_80510D10 = .data:0x80510D10; // type:object size:0x38 data:4byte
lbl_80510D48 = .data:0x80510D48; // type:object size:0x18
@@ -35726,12 +35726,12 @@ lbl_80542928 = .data:0x80542928; // type:object size:0x14
lbl_8054293C = .data:0x8054293C; // type:object size:0x14
lbl_80542950 = .data:0x80542950; // type:object size:0x18
lbl_80542968 = .data:0x80542968; // type:object size:0x28
lbl_80542990 = .data:0x80542990; // type:object size:0x2C
lbl_805429BC = .data:0x805429BC; // type:object size:0x2C
lbl_805429E8 = .data:0x805429E8; // type:object size:0x38
lbl_80542990 = .data:0x80542990; // type:object size:0x29
lbl_805429BC = .data:0x805429BC; // type:object size:0x29
lbl_805429E8 = .data:0x805429E8; // type:object size:0x31
lbl_80542A20 = .data:0x80542A20; // type:object size:0x30
lbl_80542A50 = .data:0x80542A50; // type:object size:0x30
lbl_80542A80 = .data:0x80542A80; // type:object size:0x28
lbl_80542A50 = .data:0x80542A50; // type:object size:0x2E
lbl_80542A80 = .data:0x80542A80; // type:object size:0x22
lbl_80542AA8 = .data:0x80542AA8; // type:object size:0x20
lbl_80542AC8 = .data:0x80542AC8; // type:object size:0x8
lbl_80542AD0 = .data:0x80542AD0; // type:object size:0x10
@@ -37102,7 +37102,7 @@ lbl_8056EA30 = .data:0x8056EA30; // type:object size:0x10
lbl_8056EA40 = .data:0x8056EA40; // type:object size:0x18
lbl_8056EA58 = .data:0x8056EA58; // type:object size:0x70
__vt__Q23EGG7Display = .data:0x8056EAC8; // type:object size:0x20
lbl_8056EAE8 = .data:0x8056EAE8; // type:object size:0x38
__vt__Q23EGG10ColorFader = .data:0x8056EAE8; // type:object size:0x24
lbl_8056EB20 = .data:0x8056EB20; // type:object size:0x40
__vt__Q23EGG12AsyncDisplay = .data:0x8056EB60; // type:object size:0x20
lbl_8056EB80 = .data:0x8056EB80; // type:object size:0x10
@@ -39021,7 +39021,7 @@ lbl_80573FE4 = .sdata:0x80573FE4; // type:object size:0x4 data:string
lbl_80573FE8 = .sdata:0x80573FE8; // type:object size:0x4 data:string
lbl_80573FEC = .sdata:0x80573FEC; // type:object size:0x8
lbl_80573FF4 = .sdata:0x80573FF4; // type:object size:0x4 data:string
g_DefaultGameHeapId__5mHeap = .sdata:0x80573FF8; // type:object size:0x8 data:byte
g_DefaultGameHeapId__5mHeap = .sdata:0x80573FF8; // type:object size:0x1 data:byte
lbl_80574000 = .sdata:0x80574000; // type:object size:0x8 data:4byte
lbl_80574008 = .sdata:0x80574008; // type:object size:0x8
lbl_80574010 = .sdata:0x80574010; // type:object size:0x8
@@ -39843,13 +39843,13 @@ lbl_805753D0 = .sbss:0x805753D0; // type:object size:0x8 data:4byte
lbl_805753D8 = .sbss:0x805753D8; // type:object size:0x8 data:4byte
sInstance__16SceneflagManager = .sbss:0x805753E0; // type:object size:0x4 data:4byte
sTempFlags__16SceneflagManager = .sbss:0x805753E8; // type:object size:0x8
lbl_805753F0 = .sbss:0x805753F0; // type:object size:0x4 data:4byte
lbl_805753F4 = .sbss:0x805753F4; // type:object size:0x4
lbl_805753F8 = .sbss:0x805753F8; // type:object size:0x4 data:4byte
sInstance__15TBoxFlagManager = .sbss:0x805753F0; // type:object size:0x4 data:4byte
sTBoxFlags__15TBoxFlagManager = .sbss:0x805753F4; // type:object size:0x4
sInstance__18EnemyDefeatManager = .sbss:0x805753F8; // type:object size:0x4 data:4byte
lbl_805753FC = .sbss:0x805753FC; // type:object size:0x4 data:4byte
lbl_80575400 = .sbss:0x80575400; // type:object size:0x4 data:4byte
lbl_80575404 = .sbss:0x80575404; // type:object size:0x4 data:4byte
lbl_80575408 = .sbss:0x80575408; // type:object size:0x8 data:4byte
sInstance__15SkipflagManager = .sbss:0x80575408; // type:object size:0x4 data:4byte
lbl_80575410 = .sbss:0x80575410; // type:object size:0x8 data:4byte
lbl_80575418 = .sbss:0x80575418; // type:object size:0x8
lbl_80575420 = .sbss:0x80575420; // type:object size:0x8 data:byte
@@ -40263,7 +40263,7 @@ s_SavedCurrentHeap__5mHeap = .sbss:0x80575C38; // type:object size:0x4 data:4byt
g_archiveHeap__5mHeap = .sbss:0x80575C3C; // type:object size:0x4 data:4byte
g_commandHeap__5mHeap = .sbss:0x80575C40; // type:object size:0x4 data:4byte
g_dylinkHeap__5mHeap = .sbss:0x80575C44; // type:object size:0x4 data:4byte
g_assertHeap__5mHeap = .sbss:0x80575C48; // type:object size:0x8 data:4byte
g_assertHeap__5mHeap = .sbss:0x80575C48; // type:object size:0x4 data:4byte
lbl_80575C50 = .sbss:0x80575C50; // type:object size:0x4 data:4byte
lbl_80575C54 = .sbss:0x80575C54; // type:object size:0x4 data:4byte
lbl_80575C58 = .sbss:0x80575C58; // type:object size:0x4 data:4byte
@@ -40875,7 +40875,7 @@ lbl_80576720 = .sbss:0x80576720; // type:object size:0x8 data:byte
lbl_80576728 = .sbss:0x80576728; // type:object size:0x8 data:byte
lbl_80576730 = .sbss:0x80576730; // type:object size:0x8 data:byte
lbl_80576738 = .sbss:0x80576738; // type:object size:0x8 data:4byte
lbl_80576740 = .sbss:0x80576740; // type:object size:0x4 data:4byte
sCurrentHeap__Q23EGG4Heap = .sbss:0x80576740; // type:object size:0x4 data:4byte
lbl_80576744 = .sbss:0x80576744; // type:object size:0x4 data:4byte
lbl_80576748 = .sbss:0x80576748; // type:object size:0x4 data:4byte
lbl_8057674C = .sbss:0x8057674C; // type:object size:0x4 data:4byte
@@ -47623,7 +47623,7 @@ lbl_8057F3A0 = .sdata2:0x8057F3A0; // type:object size:0x4 data:float
lbl_8057F3A4 = .sdata2:0x8057F3A4; // type:object size:0x4 data:float
lbl_8057F3A8 = .sdata2:0x8057F3A8; // type:object size:0x4 data:float
lbl_8057F3AC = .sdata2:0x8057F3AC; // type:object size:0x4 data:float
lbl_8057F3B0 = .sdata2:0x8057F3B0; // type:object size:0x8 data:float
lbl_8057F3B0 = .sdata2:0x8057F3B0; // type:object size:0x4 data:float
lbl_8057F3B8 = .sdata2:0x8057F3B8; // type:object size:0x4 data:float
lbl_8057F3BC = .sdata2:0x8057F3BC; // type:object size:0x4 data:float
lbl_8057F3C0 = .sdata2:0x8057F3C0; // type:object size:0x4 data:float
@@ -48233,11 +48233,11 @@ lbl_805A78B8 = .bss:0x805A78B8; // type:object size:0xC
lbl_805A78C4 = .bss:0x805A78C4; // type:object size:0xC data:4byte
lbl_805A78D0 = .bss:0x805A78D0; // type:object size:0x10
lbl_805A78E0 = .bss:0x805A78E0; // type:object size:0x1F8
lbl_805A7AD8 = .bss:0x805A7AD8; // type:object size:0x2000
sEnemyDefeatFlags__18EnemyDefeatManager = .bss:0x805A7AD8; // type:object size:0x2000
lbl_805A9AD8 = .bss:0x805A9AD8; // type:object size:0x100
lbl_805A9BD8 = .bss:0x805A9BD8; // type:object size:0x80
lbl_805A9C58 = .bss:0x805A9C58; // type:object size:0x10
lbl_805A9C68 = .bss:0x805A9C68; // type:object size:0x20
sSkipFlags__15SkipflagManager = .bss:0x805A9C68; // type:object size:0x20
lbl_805A9C88 = .bss:0x805A9C88; // type:object size:0x10 data:4byte
lbl_805A9C98 = .bss:0x805A9C98; // type:object size:0x208
lbl_805A9EA0 = .bss:0x805A9EA0; // type:object size:0x40 data:4byte
+4 -2
View File
@@ -274,7 +274,9 @@ config.libs = [
Object(Matching, "toBeSorted/sceneflag_manager.cpp"),
Object(NonMatching, "toBeSorted/flag_space.cpp"),
Object(NonMatching, "toBeSorted/misc_flag_managers.cpp"),
Object(Matching, "toBeSorted/skipflag_manager.cpp"),
Object(Matching, "c/c_list.cpp"),
Object(Matching, "c/c_tree.cpp"),
Object(Matching, "d/d_base.cpp"),
Object(NonMatching, "d/d_heap.cpp"),
Object(NonMatching, "d/d_stage.cpp"),
@@ -287,7 +289,7 @@ config.libs = [
Object(NonMatching, "f/f_base.cpp"),
Object(NonMatching, "f/f_list.cpp"),
Object(NonMatching, "f/f_manager.cpp"),
Object(NonMatching, "m/m_heap.cpp"),
Object(Matching, "m/m_heap.cpp"),
Object(NonMatching, "m/m_mtx.cpp"),
# framework (f_name)
# d stuff (d_name)
@@ -335,7 +337,7 @@ config.libs = [
Object(NonMatching, "egg/core/eggUnk.cpp"),
Object(NonMatching, "egg/core/eggSystem.cpp"),
Object(Matching, "egg/core/eggDisplay.cpp"),
Object(NonMatching, "egg/core/eggColorFader.cpp"),
Object(Matching, "egg/core/eggColorFader.cpp"),
Object(Matching, "egg/core/eggAsyncDisplay.cpp"),
Object(NonMatching, "egg/core/eggVideo.cpp"),
Object(NonMatching, "egg/core/eggXfb.cpp"),
+4 -4
View File
@@ -31,7 +31,7 @@ public:
/* 802e2be0 */ cListMg_c() : mpFirst(nullptr), mpLast(nullptr) {}
// /* 802e2880 */ ~cListMg_c();
bool insertAfter(cListNd_c *node, cListNd_c *prevNode);
void insertAfter(cListNd_c *node, cListNd_c *prevNode);
/**
* @brief Removes a node from the list.
@@ -39,7 +39,7 @@ public:
* @param node The node to remove.
* @return If the operation was successful.
*/
bool remove(cListNd_c *node);
void remove(cListNd_c *node);
/**
* @brief Adds a node to the end of the list.
@@ -47,7 +47,7 @@ public:
* @param node The node to append.
* @return If the operation was successful.
*/
bool append(cListNd_c *node);
void append(cListNd_c *node);
/**
* @brief Adds a node to the beginning of the list.
@@ -55,7 +55,7 @@ public:
* @param node The node to prepend.
* @return If the operation was successful.
*/
bool prepend(cListNd_c *node);
void prepend(cListNd_c *node);
cListNd_c *getFirst() const {
return mpFirst;
+3 -3
View File
@@ -21,9 +21,9 @@ public:
public:
/* 804963a0 */ AssertHeap(MEMiHeapHead *heapHead);
/* 80496460 */ static AssertHeap *create(void *block, u32 size, u16 attr);
/* 80496530 */ static AssertHeap *create(u32 size, Heap *heap);
/* 80496810 */ static u32 getSize(); // returns 0x7C
/* 80496460 */ static AssertHeap *create(void *block, size_t size, u16 attr);
/* 80496530 */ static AssertHeap *create(size_t size, Heap *heap);
/* 80496810 */ static size_t getSize(); // returns 0x7C
};
} // namespace EGG
+5 -3
View File
@@ -12,12 +12,12 @@ class ColorFader : public Fader {
public:
// vtable at 0x00 | 8056eae8
/* vt 0x08 | 80497a10 */ virtual void setStatus(EStatus);
/* vt 0x0C | 00000000 */ virtual EStatus getStatus() const;
/* vt 0x0C | 80067ec0 */ virtual EStatus getStatus() const { return mStatus; };
/* vt 0x10 | 80497a50 */ virtual bool fadeIn();
/* vt 0x14 | 80497a80 */ virtual bool fadeOut();
/* vt 0x18 | 80497ab0 */ virtual bool calc();
/* vt 0x1C | 80497ba0 */ virtual bool draw();
/* vt 0x1C | 80131b70 */ virtual ~ColorFader();
/* vt 0x1C | 80497ba0 */ virtual void draw();
/* vt 0x1C | 80131b70 */ virtual ~ColorFader() {}
public:
/* 0x04 */ EStatus mStatus;
@@ -35,6 +35,8 @@ public:
/* 80497930 */ ColorFader(f32 startX, f32 startY, f32 lengthX, f32 lengthY, nw4r::ut::Color color, EStatus status);
/* 804979e0 */ void setFrame(u16 frame);
/* 804979f0 */ void setColor(nw4r::ut::Color);
float getWidth() const { return mEndX - mStartX; }
float getHeight() const { return mEndY - mStartY; }
};
} // namespace EGG
+1 -1
View File
@@ -21,7 +21,7 @@ public:
public:
/* 80495ab0 */ ExpHeap(MEMiHeapHead *heapHead);
/* 80495b70 */ static ExpHeap *create(void *block, u32 size, u16 attr);
/* 80495b70 */ static ExpHeap *create(void *block, size_t size, u16 attr);
/* 80495c30 */ static ExpHeap *create(size_t size, Heap *heap, u16 attr);
/* 80495d00 */ void setGroupID(u16 groupId);
/* 80495f80 */ u32 getSizeForMBlock(const void *block);
+1 -1
View File
@@ -21,7 +21,7 @@ public:
/* vt 0x10 | 00000000 */ virtual bool fadeIn() = 0;
/* vt 0x14 | 00000000 */ virtual bool fadeOut() = 0;
/* vt 0x18 | 00000000 */ virtual bool calc() = 0;
/* vt 0x1C | 00000000 */ virtual bool draw() = 0;
/* vt 0x1C | 00000000 */ virtual void draw() = 0;
};
} // namespace EGG
+1 -1
View File
@@ -21,7 +21,7 @@ public:
public:
/* 80495fa0 */ FrmHeap(MEMiHeapHead *heapHead);
/* 80496060 */ static FrmHeap *create(void *block, u32 size, u16 attr);
/* 80496060 */ static FrmHeap *create(void *block, size_t size, u16 attr);
/* 804962a0 */ void free(u32 flags);
/* 80496370 */ void recordState(u32 id); // non official for now
/* 80496380 */ void freeState(u32 id); // non official for now
+14 -14
View File
@@ -1,8 +1,8 @@
#ifndef M_HEAP_H
#define M_HEAP_H
#include "egg/core/eggExpHeap.h"
#include "egg/core/eggFrmHeap.h"
#include "egg/core/eggHeap.h"
// #include "egg/core/eggExpHeap.h"
// #include "egg/core/eggAssertHeap.h"
@@ -15,29 +15,29 @@ class AssertHeap;
} // namespace EGG
// TODO: Doc symbols and func locations
namespace mHeap {
/* 802f0f00 */ u8 copyAttribute(u32);
/* 802f0f00 */ u16 copyAttribute(u32);
/* 802f0f40 */ EGG::Heap *setCurrentHeap(EGG::Heap *);
/* 802f0f50 */ EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parentHeap, char *name, s32 align, u32 unk);
/* 802f1060 */ void adjustExpHeap(EGG::Heap *heap);
/* 802f10d0 */ s32 expHeapCost(size_t start, size_t size);
/* 802f10f0 */ EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parentHeap, char *name, s32 align, u32 unk);
/* 802f1060 */ size_t adjustExpHeap(EGG::Heap *heap);
/* 802f10d0 */ size_t expHeapCost(size_t start, s32 size);
/* 802f10f0 */ EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parentHeap, char *name, size_t align, size_t attrs);
/* 802f1200 */ void destroyFrmHeap(EGG::FrmHeap *heap);
/* 802f1220 */ size_t adjustFrmHeap(EGG::FrmHeap *heap);
/* 802f1290 */ s32 frmHeapCost(size_t start, size_t size);
/* 802f12b0 */ void setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap);
/* 802f12f0 */ void restoreTempHeap(EGG::Heap **prevHeap);
/* 802f1350 */ void createHeap(size_t size, EGG::Heap *, char *name);
/* 802f1290 */ size_t frmHeapCost(size_t start, s32 size);
/* 802f12b0 */ EGG::Heap **setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap);
/* 802f12f0 */ EGG::Heap **restoreTempHeap(EGG::Heap **prevHeap, s32 size);
/* 802f1350 */ EGG::ExpHeap *createHeap(size_t size, EGG::Heap *, char *name);
/* 802f13d0 */ void saveCurrentHeap();
/* 802f13e0 */ void restoreCurrentHeap();
/* 802f1410 */ EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align,
u32 unk);
/* 802f1450 */ int getGameHeapNum();
/* 802f1460 */ EGG::Heap *createGameHeap(s32 heapNum, size_t size, EGG::Heap *parentHeap);
/* 802f1460 */ EGG::ExpHeap *createGameHeap(s32 heapNum, size_t size, EGG::Heap *parentHeap);
/* 802f1510 */ EGG::Heap *createGameHeap1(s32 size, EGG::Heap *parentHeap);
/* 802f1560 */ void createArchiveHeap(size_t size, EGG::Heap *parentHeap);
/* 802f1590 */ void createCommandHeap(size_t size, EGG::Heap *parentHeap);
/* 802f15c0 */ void createDylinkHeap(size_t size, EGG::Heap *parentHeap);
/* 802f15f0 */ void createAssertHeap(EGG::Heap *parentHeap);
/* 802f1560 */ EGG::ExpHeap *createArchiveHeap(size_t size, EGG::Heap *parentHeap);
/* 802f1590 */ EGG::ExpHeap *createCommandHeap(size_t size, EGG::Heap *parentHeap);
/* 802f15c0 */ EGG::ExpHeap *createDylinkHeap(size_t size, EGG::Heap *parentHeap);
/* 802f15f0 */ EGG::AssertHeap *createAssertHeap(EGG::Heap *parentHeap);
/* 802f1640 */ EGG::Heap *makeHeapOnCurrentGameHeap(size_t size, char *name, s32 align, u32 unk);
extern EGG::ExpHeap *g_gameHeaps[4];
extern EGG::ExpHeap *s_SavedCurrentHeap;
+8 -5
View File
@@ -1,7 +1,7 @@
#include <c/c_list.h>
bool cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) {
/* 0x802E08C0 */
void cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) {
if (prevNode == nullptr) {
return this->prepend(node);
}
@@ -18,7 +18,8 @@ bool cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) {
}
}
bool cListMg_c::remove(cListNd_c *node) {
/* 0x802E0900 */
void cListMg_c::remove(cListNd_c *node) {
if (node == nullptr) {
return;
}
@@ -46,7 +47,8 @@ bool cListMg_c::remove(cListNd_c *node) {
}
}
bool cListMg_c::append(cListNd_c *node) {
/* 0x802E09B0 */
void cListMg_c::append(cListNd_c *node) {
if (node == nullptr) {
return;
}
@@ -59,7 +61,8 @@ bool cListMg_c::append(cListNd_c *node) {
this->mpLast = node;
}
bool cListMg_c::prepend(cListNd_c *node) {
/* 0x802E09E0 */
void cListMg_c::prepend(cListNd_c *node) {
if (node == nullptr) {
return;
}
+121
View File
@@ -0,0 +1,121 @@
#include <c/c_tree.h>
/* 0x802E0E70 */
cTreeNd_c::cTreeNd_c() {
this->forcedClear();
}
/* 0x802E0EA0 */
void cTreeNd_c::forcedClear() {
this->mpParent = nullptr;
this->mpChild = nullptr;
this->mpPrev = nullptr;
this->mpNext = nullptr;
}
/* 0x802E0EC0 */
bool cTreeMg_c::addTreeNode(cTreeNd_c *node, cTreeNd_c *parent) {
if (node != nullptr) {
if (parent != nullptr) {
node->mpParent = parent;
if (parent->mpChild == nullptr) {
parent->mpChild = node;
} else {
cTreeNd_c *cursor;
for (cursor = parent->mpChild; cursor->mpNext != nullptr; cursor = cursor->mpNext) {}
cursor->mpNext = node;
node->mpPrev = cursor;
}
} else {
cTreeNd_c *cursor = this->mpRootNode;
if (cursor != nullptr) {
for (; cursor->mpNext != nullptr; cursor = cursor->mpNext) {}
cursor->mpNext = node;
node->mpPrev = cursor;
} else {
this->mpRootNode = node;
}
}
} else {
return false;
}
return true;
}
/* 0x802E0F60*/
bool cTreeMg_c::removeTreeNode(cTreeNd_c *node) {
if (node != nullptr) {
if (node->mpChild != nullptr) {
return false;
}
if (node->mpPrev != nullptr) {
node->mpPrev->mpNext = node->mpNext;
} else if (node->mpParent != nullptr) {
node->mpParent->mpChild = node->mpNext;
} else if (node == this->mpRootNode) {
this->mpRootNode = node->mpNext;
}
if (node->mpNext != nullptr) {
node->mpNext->mpPrev = node->mpPrev;
}
node->mpPrev = nullptr;
node->mpNext = nullptr;
node->mpParent = nullptr;
} else {
return false;
}
return true;
}
/* 0x802E1000 */
bool cTreeMg_c::insertTreeNode(cTreeNd_c *node, cTreeNd_c *parent) {
cTreeNd_c *cursor;
for (cursor = parent; cursor != nullptr; cursor = cursor->mpParent) {
if (cursor == node) {
return false;
}
}
if (node != nullptr) {
cTreeNd_c *child = node->mpChild;
node->mpChild = nullptr;
if (!this->removeTreeNode(node)) {
node->mpChild = child;
return false;
} else {
node->mpChild = child;
return this->addTreeNode(node, parent);
}
}
return false;
}
/* 0x802E10C0 */
cTreeNd_c *cTreeNd_c::getTreeNext() const {
cTreeNd_c *child = this->mpChild;
if (child != nullptr) {
return child;
} else {
return this->getTreeNextNotChild();
}
}
/* 0x802E1100 */
cTreeNd_c *cTreeNd_c::getTreeNextNotChild() const {
if (this->mpNext != nullptr) {
return this->mpNext;
}
cTreeNd_c *parent;
for (parent = this->mpParent; parent != nullptr; parent = parent->mpParent) {
if (parent->mpNext != nullptr) {
return parent->mpNext;
}
}
return nullptr;
}
+143
View File
@@ -0,0 +1,143 @@
#include <egg/core/eggColorFader.h>
#include <rvl/GX/GXHardware.h>
#include <rvl/GX/GXTexture.h>
/* 80497930 */
EGG::ColorFader::ColorFader(float startX, float startY, float lengthX, float lengthY, nw4r::ut::Color color,
Fader::EStatus initialStatus)
: mStartX(startX), mStartY(startY), mEndX(startX + lengthX), mEndY(startY + lengthY), mFrame(0x14), mFadeTimer(0) {
setColor(color);
setStatus(initialStatus);
mFlags.setBit(1);
}
void EGG::ColorFader::setFrame(u16 frames) {
mFrame = frames;
}
void EGG::ColorFader::setColor(nw4r::ut::Color color) {
mColor.r = color.r;
mColor.g = color.g;
mColor.b = color.b;
// Don't set alpha
}
void EGG::ColorFader::setStatus(Fader::EStatus status) {
if (status == STATUS_PREPARE_IN) {
mStatus = STATUS_PREPARE_IN;
mColor.a = 255;
} else if (status == STATUS_PREPARE_OUT) {
mStatus = STATUS_PREPARE_OUT;
mColor.a = 0;
}
}
bool EGG::ColorFader::fadeIn() {
bool doFadeIn = mStatus == STATUS_PREPARE_IN;
if (doFadeIn) {
mStatus = STATUS_FADE_IN;
mFadeTimer = 0;
}
return doFadeIn;
}
bool EGG::ColorFader::fadeOut() {
bool doFadeOut = mStatus == STATUS_PREPARE_OUT;
if (doFadeOut) {
mStatus = STATUS_FADE_OUT;
mFadeTimer = 0;
}
return doFadeOut;
}
bool EGG::ColorFader::calc() {
bool result = false;
if (mStatus == STATUS_PREPARE_OUT) {
mColor.a = 0;
} else if (mStatus == STATUS_PREPARE_IN) {
mColor.a = 255;
} else if (mStatus == STATUS_FADE_IN) {
u16 endFrame = mFrame;
u16 currFrame = mFadeTimer++;
if (currFrame > endFrame) {
mStatus = STATUS_PREPARE_OUT;
result = mFlags.onBit(0);
currFrame = mFrame;
}
mColor.a = 255 - (currFrame * 255 / mFrame);
} else if (mStatus == STATUS_FADE_OUT) {
u16 endFrame = mFrame;
u16 currFrame = mFadeTimer++;
if (currFrame > endFrame) {
if (currFrame > endFrame + 1) {
mStatus = STATUS_PREPARE_IN;
result = mFlags.onBit(1);
}
endFrame = mFrame;
currFrame = endFrame;
}
mColor.a = currFrame * 255 / endFrame;
}
return result;
}
void EGG::ColorFader::draw() {
if (mColor.a == 0) {
return;
}
Mtx44 projMtx;
C_MTXOrtho(projMtx, mStartY, mEndY, mStartX, mEndX, 0.0f, 1.0f);
GXSetProjection(projMtx, GX_ORTHOGRAPHIC);
GXSetViewport(mStartX, mStartY, getWidth(), getHeight(), 0.0f, 1.0f);
GXSetScissor(mStartX, mStartY, getWidth(), getHeight());
Mtx posMtx;
PSMTXIdentity(posMtx);
GXLoadPosMtxImm(posMtx, 0);
GXSetCurrentMtx(0);
GXClearVtxDesc();
GXInvalidateVtxCache();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
GXSetNumChans(1);
GXSetChanMatColor(GX_COLOR0A0, mColor);
GXSetChanCtrl(GX_COLOR0A0, 0, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_NONE);
GXSetNumTexGens(0);
GXSetNumIndStages(0);
__GXSetIndirectMask(0);
GXSetNumTevStages(1);
GXSetTevOp(GX_TEVSTAGE0, 4);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR0A0);
if (mColor.a == 255) {
GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET);
} else {
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_SET);
}
GXSetColorUpdate(1);
GXSetAlphaUpdate(1);
GXSetZMode(0, GX_NEVER, 0);
GXSetCullMode(GX_CULL_BACK);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition3f32(mStartX, mStartY, 0.0f);
GXPosition3f32(mEndX, mStartY, 0.0f);
GXPosition3f32(mEndX, mEndY, 0.0f);
GXPosition3f32(mStartX, mEndY, 0.0f);
// GXEnd();
}
+177 -20
View File
@@ -1,16 +1,13 @@
#include <egg/core/eggAssertHeap.h>
#include <egg/core/eggExpHeap.h>
#include <egg/core/eggFrmHeap.h>
#include <m/m_heap.h>
namespace mHeap {
u8 g_DefaultGameHeapId = 1;
static const char *s_GameHeapNames[4] = {
0,
"ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
"ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
0,
};
#define MIN_ALIGN 0x20
EGG::ExpHeap *g_gameHeaps[4];
EGG::ExpHeap *s_SavedCurrentHeap;
@@ -19,23 +16,166 @@ EGG::ExpHeap *g_commandHeap;
EGG::ExpHeap *g_dylinkHeap;
EGG::AssertHeap *g_assertHeap;
u32 getHeapAttribute(u32) {}
u16 copyAttribute(u32 arg) {
u16 result = 0;
if ((arg & 1) != 0) {
result = 1;
}
if ((arg & 2) != 0) {
result |= 2;
}
if ((arg & 4) != 0) {
result |= 4;
}
return result;
}
EGG::Heap *setCurrentHeap(EGG::Heap *heap) {
return heap->becomeCurrentHeap();
}
EGG::ExpHeap *createExpHeap(size_t, EGG::Heap *parent, const char *name, unsigned long, unsigned long) {}
void adjustExpHeap(EGG::ExpHeap *) {}
size_t expHeapCost(unsigned long, unsigned long) {}
EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align,
unsigned long attrs) {
if (parent == nullptr) {
parent = EGG::Heap::sCurrentHeap;
}
EGG::FrmHeap *createFrmHeap(unsigned long, EGG::Heap *, const char *, unsigned long, unsigned long) {}
void destroyFrmHeap(EGG::FrmHeap *) {}
size_t adjustFrmHeap(EGG::FrmHeap *) {}
size_t frmHeapCost(unsigned long, unsigned long) {}
if (align < MIN_ALIGN) {
align = MIN_ALIGN;
}
EGG::ExpHeap *createHeap(unsigned long, EGG::Heap *, const char *) {}
void saveCurrentHeap() {}
void restoreCurrentHeap() {}
if (size != 0xFFFFFFFF) {
size = expHeapCost(size, align);
} else {
size = parent->getAllocatableSize(align);
}
void *mem = parent->alloc(size, align);
EGG::ExpHeap *heap = nullptr;
if (mem != nullptr) {
heap = EGG::ExpHeap::create(mem, size, copyAttribute(attrs));
if (heap == nullptr) {
parent->free(mem);
} else if (name != nullptr) {
heap->mName = name;
}
}
return heap;
}
size_t adjustExpHeap(EGG::ExpHeap *heap) {
int ret = 0;
if (heap != nullptr) {
size_t ad = heap->adjust();
size_t cost = mHeap::expHeapCost(0, 4);
if (ad >= cost) {
ret = ad - cost;
}
}
return ret;
}
size_t expHeapCost(size_t size, s32 align) {
int a = align - 1;
long b = (0x84 + a);
return size + (~(a) & b);
}
EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align, size_t attrs) {
if (parent == nullptr) {
parent = EGG::Heap::sCurrentHeap;
}
if (align < MIN_ALIGN) {
align = MIN_ALIGN;
}
if (size != 0xFFFFFFFF) {
size = frmHeapCost(size, align);
} else {
size = parent->getAllocatableSize(align);
}
void *mem = parent->alloc(size, align);
EGG::FrmHeap *heap = nullptr;
if (mem != nullptr) {
heap = EGG::FrmHeap::create(mem, size, copyAttribute(attrs));
if (heap == nullptr) {
parent->free(mem);
} else if (name != nullptr) {
heap->mName = name;
}
}
return heap;
}
void destroyFrmHeap(EGG::FrmHeap *heap) {
if (heap != nullptr) {
heap->destroy();
}
}
size_t adjustFrmHeap(EGG::FrmHeap *heap) {
int ret = 0;
if (heap != nullptr) {
size_t ad = heap->adjust();
size_t cost = mHeap::frmHeapCost(0, 4);
if (ad >= cost) {
ret = ad - cost;
}
}
return ret;
}
size_t frmHeapCost(size_t size, s32 align) {
int a = align - 1;
long b = (0x7C + a);
return size + (~(a) & b);
}
EGG::Heap **setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap) {
*prevHeap = tempNewHeap->becomeCurrentHeap();
return prevHeap;
}
EGG::Heap **restoreTempHeap(EGG::Heap **prevHeap, s32 size) {
if (prevHeap != nullptr) {
(*prevHeap)->becomeCurrentHeap();
if (size > 0) {
delete prevHeap;
}
}
return prevHeap;
}
EGG::ExpHeap *createHeap(size_t size, EGG::Heap *block, const char *name) {
EGG::ExpHeap *heap = EGG::ExpHeap::create(size, block, 4);
if (heap != nullptr) {
heap->setGroupID(0);
if (name != nullptr) {
heap->mName = name;
}
} else {
block->dump();
}
return heap;
}
void saveCurrentHeap() {
s_SavedCurrentHeap = (EGG::ExpHeap *)EGG::Heap::sCurrentHeap;
}
void restoreCurrentHeap() {
s_SavedCurrentHeap->becomeCurrentHeap();
s_SavedCurrentHeap = nullptr;
}
EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align, u32 unk) {
EGG::FrmHeap *heap = createFrmHeap(size, parentHeap, name, align, unk);
if (heap != nullptr) {
EGG::Heap *heap2 = setCurrentHeap(heap);
s_SavedCurrentHeap = (EGG::ExpHeap *)heap2;
}
return heap;
}
int getDefaultGameHeapId() {
return g_DefaultGameHeapId;
@@ -45,6 +185,13 @@ inline bool isValidHeapId(u32 id) {
return id >= 1 && id <= 2;
}
const char *const s_GameHeapNames[4] = {
0,
"ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
"ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
0,
};
EGG::ExpHeap *createGameHeap(int heapId, size_t size, EGG::Heap *parent) {
if (!isValidHeapId(heapId)) {
return nullptr;
@@ -60,16 +207,26 @@ EGG::ExpHeap *createGameHeap1(size_t size, EGG::Heap *parent) {
return createGameHeap(getDefaultGameHeapId(), size, parent);
}
EGG::ExpHeap *createArchiveHeap(size_t size, EGG::Heap *parent) {
g_archiveHeap = createHeap(size, parent, "");
g_archiveHeap = createHeap(size, parent, "汎用ファイル読み込み用ヒープ(mHeap::archiveHeap)");
return g_archiveHeap;
}
EGG::ExpHeap *createCommandHeap(size_t size, EGG::Heap *parent) {
g_commandHeap = createHeap(size, parent, "DVD読み込みコマンド用ヒープ(mHeap::commandHeap)");
return g_commandHeap;
}
EGG::ExpHeap *createDylinkHeap(size_t size, EGG::Heap *parent) {
g_dylinkHeap = createHeap(size, parent, "ダイナミックリンク用ヒープ(mHeap::dylinkHeap)");
return g_dylinkHeap;
}
EGG::ExpHeap *createAssertHeap(EGG::Heap *parent) {
EGG::AssertHeap *createAssertHeap(EGG::Heap *parent) {
const char *name = "アサートヒープ(mHeap::assertHeap)";
g_assertHeap = EGG::AssertHeap::create(EGG::AssertHeap::getSize(), parent);
g_assertHeap->mName = "アサートヒープ(mHeap::assertHeap)";
g_assertHeap->mName = name;
return g_assertHeap;
}
EGG::Heap *makeHeapOnCurrentGameHeap(size_t size, char *name, s32 align, u32 flags) {
return makeFrmHeapAndUpdate(size, g_gameHeaps[0], name, align, flags);
}
} // namespace mHeap
+43 -14
View File
@@ -4,7 +4,6 @@
#include <toBeSorted/file_manager.h>
#include <toBeSorted/flag_space.h>
class CommittableFlagManager {
public:
bool mNeedsCommit;
@@ -22,6 +21,7 @@ public:
}
};
/* 0x800BE7B0 */
bool CommittableFlagManager::commitIfNecessary() {
if (mNeedsCommit) {
doCommit();
@@ -33,22 +33,21 @@ bool CommittableFlagManager::commitIfNecessary() {
}
class TBoxFlagManager : public CommittableFlagManager {
// class TBoxFlagManager {
// bool mNeedsCommit;
// u32 pad;
public:
FlagSpace mFlagSpace;
u16 mSceneIndex;
BitwiseFlagHelper mFlagHelper;
static u16 *sFlags;
static u16 sTBoxFlags[2];
static TBoxFlagManager *sInstance;
public:
virtual void doCommit() override;
bool checkUncommittedFlag(u16 flag);
TBoxFlagManager();
virtual ~TBoxFlagManager() {}
void init();
void copyFromSave(u16 sceneIndex);
void copyFromSave(s16 sceneIndex);
bool checkFlag(u16 sceneIndex, u16 flag);
virtual u16 getFlagCount() const;
void setFlag(u16 flag);
@@ -58,39 +57,50 @@ public:
}
};
TBoxFlagManager *TBoxFlagManager::sInstance = nullptr;
u16 TBoxFlagManager::sTBoxFlags[2] = {};
/* 0x800BE810 */
void TBoxFlagManager::doCommit() {
if (mSceneIndex != 0xFFFF) {
FileManager::getInstance()->setTBoxFlags(mFlagSpace.getFlagPtrUnchecked(), mSceneIndex * 2, 2);
}
}
/* 0x800BE870 */
bool TBoxFlagManager::checkUncommittedFlag(u16 flag) {
return mFlagHelper.checkFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrUnchecked(), mFlagSpace.mCount);
}
TBoxFlagManager::TBoxFlagManager() : CommittableFlagManager(false), mFlagSpace(sFlags, 2) {
/* 0x800BE8E0 */
TBoxFlagManager::TBoxFlagManager() : CommittableFlagManager(false), mFlagSpace(sTBoxFlags, ARRAY_LENGTH(sTBoxFlags)) {
mSceneIndex = 0xFFFF;
}
/* 0x800BE920 */
void TBoxFlagManager::init() {}
void TBoxFlagManager::copyFromSave(u16 sceneIndex) {
// mr should be a clrlwi
mSceneIndex = sceneIndex;
/* 0x800BE930 */
void TBoxFlagManager::copyFromSave(s16 sceneIndex) {
u16 idx = sceneIndex;
mSceneIndex = idx;
u16 *flags = FileManager::getInstance()->getTBoxFlagsConst();
mFlagSpace.copyFromSaveFile2(flags + (sceneIndex * 2), 0, 2);
mFlagSpace.copyFromSaveFile2(flags + (idx * 2), 0, 2);
}
/* 0x800BE990 */
bool TBoxFlagManager::checkFlag(u16 sceneIndex, u16 flag) {
s32 actualFlag = (flag + sceneIndex * 0x20);
return mFlagHelper.checkFlag(actualFlag / 16, flag % 16, FileManager::getInstance()->getTBoxFlagsConst(),
getFlagCount());
}
/* 0x800BEA30 */
u16 TBoxFlagManager::getFlagCount() const {
return 0x200;
}
/* 0x800BEA40 */
void TBoxFlagManager::setFlag(u16 flag) {
if (checkUncommittedFlag2(flag) != 1) {
mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount);
@@ -98,13 +108,17 @@ void TBoxFlagManager::setFlag(u16 flag) {
}
}
// NOTE: Not actually Enemy Defeat.
// This is a little more than that, it keeps track of live objects based on their id as a whole
class EnemyDefeatManager : public CommittableFlagManager {
public:
FlagSpace mFlagSpace;
BitwiseFlagHelper mFlagHelper;
u16 mSceneIndex;
static u16 *sFlags;
static u16 sEnemyDefeatFlags[4096];
static EnemyDefeatManager *sInstance;
void clearSavedFlags();
bool checkUncommittedFlag(u16 flag);
@@ -123,12 +137,17 @@ public:
void setFlag(u16 flag);
};
EnemyDefeatManager *EnemyDefeatManager::sInstance = nullptr;
u16 EnemyDefeatManager::sEnemyDefeatFlags[4096] = {};
/* 0x800BEAC0 */
void EnemyDefeatManager::clearSavedFlags() {
u16 empty[0x1000];
memset(empty, 0, 0x2000);
FileManager::getInstance()->setEnemyDefeatFlags(empty, 0, 0x1000);
}
/* 0x800BEB00 */
bool EnemyDefeatManager::checkUncommittedFlag(u16 flag) {
if (checkIsValidFlag(flag)) {
return mFlagHelper.checkFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrUnchecked(), mFlagSpace.mCount);
@@ -137,13 +156,17 @@ bool EnemyDefeatManager::checkUncommittedFlag(u16 flag) {
}
}
EnemyDefeatManager::EnemyDefeatManager() : CommittableFlagManager(false), mFlagSpace(sFlags, 12 /* later */) {}
/* 0x800BEB80 */
EnemyDefeatManager::EnemyDefeatManager()
: CommittableFlagManager(false), mFlagSpace(sEnemyDefeatFlags, ARRAY_LENGTH(sEnemyDefeatFlags)) {}
/* 0x800BEBC0 */
void EnemyDefeatManager::init() {
mSceneIndex = 0;
clearAll();
}
/* 0x800BEBD0 */
void EnemyDefeatManager::copyFromSave(u16 sceneIndex) {
mSceneIndex = sceneIndex;
u16 count = mFlagSpace.mCount;
@@ -151,6 +174,7 @@ void EnemyDefeatManager::copyFromSave(u16 sceneIndex) {
mFlagSpace.copyFromSaveFile(flags, 0, count);
}
/* 0x800BEC30 */
void EnemyDefeatManager::updateFlagIndex(u16 sceneIndex) {
if (mSceneIndex == sceneIndex) {
return;
@@ -159,15 +183,18 @@ void EnemyDefeatManager::updateFlagIndex(u16 sceneIndex) {
clearAll();
}
/* 0x800BEC50 */
void EnemyDefeatManager::clearAll() {
clearSavedFlags();
mFlagSpace.unsetAll();
}
/* 0x800BEC90 */
bool EnemyDefeatManager::checkIsValidFlag(u16 flag) {
return flag < 0xFFFF;
}
/* 0x800BECB0 */
bool EnemyDefeatManager::checkFlag(u16 flag) {
if (!checkIsValidFlag(flag)) {
return false;
@@ -177,10 +204,12 @@ bool EnemyDefeatManager::checkFlag(u16 flag) {
}
}
/* 0x800BED50 */
u16 EnemyDefeatManager::getFlagCount() const {
return 0x1000;
}
/* 0x800BED60 */
void EnemyDefeatManager::setFlag(u16 flag) {
if (checkUncommittedFlag2(flag) != 1 && checkIsValidFlag(flag)) {
mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount);
+1 -1
View File
@@ -17,7 +17,7 @@ public:
static u16 sTempFlags[4];
static u16 sSceneFlags[8];
static u16 sZoneFlags[0xFC];
// public:
static SceneflagManager *sInstance;
void doNothing();
void setShouldCommit(u16 flag);
+82
View File
@@ -0,0 +1,82 @@
#include <libc.h>
#include "toBeSorted/bitwise_flag_helper.h"
#include "toBeSorted/file_manager.h"
#include "toBeSorted/flag_space.h"
class SkipflagManager {
public:
bool mShouldCommit;
BitwiseFlagHelper mFlagHelper;
FlagSpace mFlagSpace;
static u16 sSkipFlags[16];
static SkipflagManager *sInstance;
void copyFromSave();
void setCommitFlag(u16 flag);
SkipflagManager();
void unsetCommitFlag();
void thunk_copyFromSave();
void setFlag(u16 flag);
bool checkFlag(u16 flag);
bool commitFlags();
};
// 0x80575408
SkipflagManager *SkipflagManager::sInstance = nullptr;
// 0x805A9C68
u16 SkipflagManager::sSkipFlags[16] = {};
// 800bfba0
void SkipflagManager::copyFromSave() {
u16* savedSkipflags = FileManager::sInstance->getSkipFlags();
mFlagSpace.copyFromSaveFile(savedSkipflags, 0, 0x10);
}
// 800bfbf0
void SkipflagManager::setCommitFlag(u16 flag) {
mShouldCommit = true;
}
// 800bfc00
SkipflagManager::SkipflagManager() : mFlagSpace(sSkipFlags, ARRAY_LENGTH(sSkipFlags)), mShouldCommit(false) {
}
// 800bfc30
void SkipflagManager::unsetCommitFlag() {
mShouldCommit = false;
}
// 800bfc40
void SkipflagManager::thunk_copyFromSave() {
SkipflagManager::copyFromSave();
}
// 800bfc50
void SkipflagManager::setFlag(u16 flag) {
mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount);
u16 savedSkipflags[0x10];
checkedMemcpy(savedSkipflags, 0x20, FileManager::sInstance->getSkipFlags(), 0x20);
mFlagHelper.setFlag(flag / 16, flag % 16, savedSkipflags, 0x10);
FileManager::sInstance->setSkipFlagsChecked(savedSkipflags, 0, 0x10);
setCommitFlag(flag);
}
// 800bfd20
bool SkipflagManager::checkFlag(u16 flag) {
u16* savedSkipflags = FileManager::sInstance->getSkipFlags();
return mFlagHelper.checkFlag(flag / 16, flag % 16, savedSkipflags, 0x10);
}
// 800bfd90
bool SkipflagManager::commitFlags() {
if (mShouldCommit) {
FileManager *instance = FileManager::sInstance;
instance->setSkipFlagsChecked(mFlagSpace.getFlagPtrUnchecked(), 0, 0x10);
mShouldCommit = false;
return true;
}
return false;
}