actorExecute missing

This commit is contained in:
Orstedra
2025-05-26 18:42:46 +02:00
parent 89f38598fa
commit 059c7f3ca8
@@ -1,7 +1,6 @@
#include "d/t/d_t_shutter_fence_forbiddance.h"
#include "common.h"
#include "d/a/d_a_base.h"
#include "f/f_base.h"
SPECIAL_ACTOR_PROFILE(
@@ -15,7 +14,11 @@ dTgShutterFenceForbiddance_c::dTgShutterFenceForbiddance_c() {
FIRST_PTR = this;
}
}
dTgShutterFenceForbiddance_c::~dTgShutterFenceForbiddance_c() {}
dTgShutterFenceForbiddance_c::~dTgShutterFenceForbiddance_c() {
if (this == FIRST_PTR) {
FIRST_PTR = nullptr;
}
}
int dTgShutterFenceForbiddance_c::create() {
if (this != FIRST_PTR) {
@@ -24,6 +27,7 @@ int dTgShutterFenceForbiddance_c::create() {
return SUCCEEDED;
}
// TODO after finding out more about d_a_obj_door_base
int dTgShutterFenceForbiddance_c::actorExecute() {
return SUCCEEDED;
}