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https://github.com/zeldaret/ss
synced 2026-05-25 07:23:00 -04:00
actorExecute missing
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@@ -1,7 +1,6 @@
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#include "d/t/d_t_shutter_fence_forbiddance.h"
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#include "common.h"
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#include "d/a/d_a_base.h"
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#include "f/f_base.h"
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SPECIAL_ACTOR_PROFILE(
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@@ -15,7 +14,11 @@ dTgShutterFenceForbiddance_c::dTgShutterFenceForbiddance_c() {
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FIRST_PTR = this;
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}
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}
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dTgShutterFenceForbiddance_c::~dTgShutterFenceForbiddance_c() {}
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dTgShutterFenceForbiddance_c::~dTgShutterFenceForbiddance_c() {
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if (this == FIRST_PTR) {
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FIRST_PTR = nullptr;
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}
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}
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int dTgShutterFenceForbiddance_c::create() {
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if (this != FIRST_PTR) {
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@@ -24,6 +27,7 @@ int dTgShutterFenceForbiddance_c::create() {
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return SUCCEEDED;
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}
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// TODO after finding out more about d_a_obj_door_base
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int dTgShutterFenceForbiddance_c::actorExecute() {
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return SUCCEEDED;
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}
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