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Merge pull request #241 from swekka/d_a_obj_clearness_wall
d_a_obj_clearness_wall OK
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@@ -1,3 +1,115 @@
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#include "d/a/obj/d_a_obj_clearness_wall.h"
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#include "d/a/obj/d_a_obj_base.h"
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#include "d/col/bg/d_bg_s.h"
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#include "d/flag/sceneflag_manager.h"
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#include "f/f_base.h"
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#include "toBeSorted/arc_managers/oarc_manager.h"
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SPECIAL_ACTOR_PROFILE(OBJ_CLEARNESS_WALL, dAcOclearnessWall_c, fProfile::OBJ_CLEARNESS_WALL, 0x15B, 0, 0);
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bool dAcOclearnessWall_c::createHeap() {
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const char *arcName = getArcName();
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const char *modelName = getModelName();
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void *dzb = OarcManager::GetInstance()->getDzbFromArc(arcName, modelName);
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void *plc = OarcManager::GetInstance()->getPlcFromArc(arcName, modelName);
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TRY_CREATE(!mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale));
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return SUCCEEDED;
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}
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int dAcOclearnessWall_c::create() {
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mSceneflag = params;
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mVariant = getFromParams(8, 0xF);
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field_0x542 = getFromParams(0xC, 0xF);
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if (field_0x542 == 0xF) {
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field_0x542 = 0;
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}
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updateMatrix();
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CREATE_ALLOCATOR(dAcOclearnessWall_c);
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dBgS::GetInstance()->Regist(&mBgW, this);
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mBgW.Lock();
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if (field_0x542 == 2) {
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dBgS::GetInstance()->Release(&mBgW);
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}
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if (mVariant == 4) {
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mBgW.field_0x22 = 4;
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}
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return SUCCEEDED;
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}
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int dAcOclearnessWall_c::doDelete() {
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return SUCCEEDED;
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}
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int dAcOclearnessWall_c::actorExecute() {
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switch (field_0x542) {
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case 0: {
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bool flag = SceneflagManager::sInstance->checkFlag(roomid, mSceneflag);
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if (flag) {
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deleteRequest();
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}
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break;
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}
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case 1: {
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bool flag = SceneflagManager::sInstance->checkFlag(roomid, mSceneflag);
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if (flag && field_0x543) {
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dBgS::GetInstance()->Release(&mBgW);
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field_0x543 = false;
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} else {
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bool flag = SceneflagManager::sInstance->checkFlag(roomid, mSceneflag);
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if (!flag && !field_0x543) {
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dBgS::GetInstance()->Regist(&mBgW, this);
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field_0x543 = true;
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}
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}
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break;
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}
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case 2: {
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bool flag = SceneflagManager::sInstance->checkFlag(roomid, mSceneflag);
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if (flag && field_0x543) {
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dBgS::GetInstance()->Regist(&mBgW, this);
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field_0x543 = false;
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} else {
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bool flag = SceneflagManager::sInstance->checkFlag(roomid, mSceneflag);
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if (!flag && !field_0x543) {
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dBgS::GetInstance()->Release(&mBgW);
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field_0x543 = true;
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}
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}
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break;
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}
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default: {
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bool flag = SceneflagManager::sInstance->checkFlag(roomid, mSceneflag);
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if (flag) {
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deleteRequest();
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}
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}
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}
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return SUCCEEDED;
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}
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int dAcOclearnessWall_c::draw() {
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return SUCCEEDED;
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}
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const char *dAcOclearnessWall_c::getArcName() {
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switch (mVariant) {
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case 0: return "InvisibleWall";
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case 1: return "InvisibleWallB";
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case 2: return "InvisibleWallC";
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case 3: return "InvisibleWallD";
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case 4: return "InvisibleWallE";
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default: return nullptr;
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}
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}
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const char *dAcOclearnessWall_c::getModelName() {
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switch (mVariant) {
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case 0: return "InvisibleWall";
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case 1: return "InvisibleWall_yahane";
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case 2: return "InvisibleWall_AirNaraku";
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case 3: return "InvisibleWall_Camera";
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case 4: return "InvisibleWall_tekitome";
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default: return nullptr;
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}
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}
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