mirror of
https://github.com/zeldaret/ss
synced 2026-05-29 16:44:44 -04:00
Merge pull request #274 from elijah-thomas774/d_t_barrel
d_t_barrel and d_t_barrel_pos
This commit is contained in:
@@ -99,92 +99,92 @@ isSameName__27sFStateID_c<12dAcOBarrel_c>CFPCc = .text:0x00006500; // type:funct
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
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lbl_293_rodata_0 = .rodata:0x00000000; // type:object size:0x38 data:float
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lbl_293_rodata_38 = .rodata:0x00000038; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_40 = .rodata:0x00000040; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_44 = .rodata:0x00000044; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_48 = .rodata:0x00000048; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_50 = .rodata:0x00000050; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_54 = .rodata:0x00000054; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_58 = .rodata:0x00000058; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_5C = .rodata:0x0000005C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_60 = .rodata:0x00000060; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_64 = .rodata:0x00000064; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_68 = .rodata:0x00000068; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_70 = .rodata:0x00000070; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_78 = .rodata:0x00000078; // type:object size:0x8 align:8 data:double
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lbl_293_rodata_80 = .rodata:0x00000080; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_84 = .rodata:0x00000084; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_88 = .rodata:0x00000088; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_90 = .rodata:0x00000090; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_94 = .rodata:0x00000094; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_98 = .rodata:0x00000098; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_B0 = .rodata:0x000000B0; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_B4 = .rodata:0x000000B4; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_BC = .rodata:0x000000BC; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_CC = .rodata:0x000000CC; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_D0 = .rodata:0x000000D0; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_D4 = .rodata:0x000000D4; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_DC = .rodata:0x000000DC; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_FC = .rodata:0x000000FC; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_100 = .rodata:0x00000100; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_104 = .rodata:0x00000104; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_108 = .rodata:0x00000108; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_110 = .rodata:0x00000110; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_114 = .rodata:0x00000114; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_118 = .rodata:0x00000118; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_11C = .rodata:0x0000011C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_120 = .rodata:0x00000120; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_124 = .rodata:0x00000124; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_128 = .rodata:0x00000128; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_130 = .rodata:0x00000130; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_134 = .rodata:0x00000134; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_138 = .rodata:0x00000138; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_13C = .rodata:0x0000013C; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_140 = .rodata:0x00000140; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_144 = .rodata:0x00000144; // type:object size:0x4 align:4 data:float
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lbl_293_rodata_148 = .rodata:0x00000148; // type:object size:0x30
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lbl_293_data_0 = .data:0x00000000; // type:object size:0x8 data:4byte
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lbl_293_rodata_0 = .rodata:0x00000000; // type:object size:0x38 scope:local data:float
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lbl_293_rodata_38 = .rodata:0x00000038; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_40 = .rodata:0x00000040; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_44 = .rodata:0x00000044; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_48 = .rodata:0x00000048; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_50 = .rodata:0x00000050; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_54 = .rodata:0x00000054; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_58 = .rodata:0x00000058; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_5C = .rodata:0x0000005C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_60 = .rodata:0x00000060; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_64 = .rodata:0x00000064; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_68 = .rodata:0x00000068; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_70 = .rodata:0x00000070; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_78 = .rodata:0x00000078; // type:object size:0x8 scope:local align:8 data:double
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lbl_293_rodata_80 = .rodata:0x00000080; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_84 = .rodata:0x00000084; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_88 = .rodata:0x00000088; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_90 = .rodata:0x00000090; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_94 = .rodata:0x00000094; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_98 = .rodata:0x00000098; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_B0 = .rodata:0x000000B0; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_B4 = .rodata:0x000000B4; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_BC = .rodata:0x000000BC; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_CC = .rodata:0x000000CC; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_D0 = .rodata:0x000000D0; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_D4 = .rodata:0x000000D4; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_DC = .rodata:0x000000DC; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_FC = .rodata:0x000000FC; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_100 = .rodata:0x00000100; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_104 = .rodata:0x00000104; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_108 = .rodata:0x00000108; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_110 = .rodata:0x00000110; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_114 = .rodata:0x00000114; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_118 = .rodata:0x00000118; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_11C = .rodata:0x0000011C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_120 = .rodata:0x00000120; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_124 = .rodata:0x00000124; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_128 = .rodata:0x00000128; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_130 = .rodata:0x00000130; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_134 = .rodata:0x00000134; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_138 = .rodata:0x00000138; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_13C = .rodata:0x0000013C; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_140 = .rodata:0x00000140; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_144 = .rodata:0x00000144; // type:object size:0x4 scope:local align:4 data:float
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lbl_293_rodata_148 = .rodata:0x00000148; // type:object size:0x30 scope:local
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lbl_293_data_0 = .data:0x00000000; // type:object size:0x8 scope:local data:4byte
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g_profile_OBJ_BARREL = .data:0x00000008; // type:object size:0x6C
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lbl_293_data_74 = .data:0x00000074; // type:object size:0x7 data:string
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lbl_293_data_7C = .data:0x0000007C; // type:object size:0xB data:string
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lbl_293_data_88 = .data:0x00000088; // type:object size:0x10
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lbl_293_data_98 = .data:0x00000098; // type:object size:0x2C
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||||
lbl_293_data_C4 = .data:0x000000C4; // type:object size:0xF data:string
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lbl_293_data_D4 = .data:0x000000D4; // type:object size:0x10
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||||
lbl_293_data_E4 = .data:0x000000E4; // type:object size:0x4 align:4 data:float
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||||
lbl_293_data_E8 = .data:0x000000E8; // type:object size:0x8 align:4 data:float
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lbl_293_data_F0 = .data:0x000000F0; // type:object size:0x80
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lbl_293_data_170 = .data:0x00000170; // type:object size:0x30
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lbl_293_data_1A0 = .data:0x000001A0; // type:object size:0x30
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lbl_293_data_1D0 = .data:0x000001D0; // type:object size:0x18
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lbl_293_data_1E8 = .data:0x000001E8; // type:object size:0x18
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||||
lbl_293_data_200 = .data:0x00000200; // type:object size:0xC
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||||
lbl_293_data_20C = .data:0x0000020C; // type:object size:0x2A8
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lbl_293_data_4B4 = .data:0x000004B4; // type:object size:0x34
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||||
lbl_293_data_74 = .data:0x00000074; // type:object size:0x7 scope:local data:string
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||||
lbl_293_data_7C = .data:0x0000007C; // type:object size:0xB scope:local data:string
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||||
lbl_293_data_88 = .data:0x00000088; // type:object size:0x10 scope:local
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||||
lbl_293_data_98 = .data:0x00000098; // type:object size:0x2C scope:local
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||||
lbl_293_data_C4 = .data:0x000000C4; // type:object size:0xF scope:local data:string
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||||
lbl_293_data_D4 = .data:0x000000D4; // type:object size:0x10 scope:local
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||||
lbl_293_data_E4 = .data:0x000000E4; // type:object size:0x4 scope:local align:4 data:float
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||||
lbl_293_data_E8 = .data:0x000000E8; // type:object size:0x8 scope:local align:4 data:float
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||||
lbl_293_data_F0 = .data:0x000000F0; // type:object size:0x80 scope:local
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||||
lbl_293_data_170 = .data:0x00000170; // type:object size:0x30 scope:local
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||||
lbl_293_data_1A0 = .data:0x000001A0; // type:object size:0x30 scope:local
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||||
lbl_293_data_1D0 = .data:0x000001D0; // type:object size:0x18 scope:local
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||||
lbl_293_data_1E8 = .data:0x000001E8; // type:object size:0x18 scope:local
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||||
lbl_293_data_200 = .data:0x00000200; // type:object size:0xC scope:local
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||||
lbl_293_data_20C = .data:0x0000020C; // type:object size:0x2A8 scope:local
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||||
lbl_293_data_4B4 = .data:0x000004B4; // type:object size:0x34 scope:local
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||||
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
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||||
@16558 = .bss:0x00000008; // type:object size:0xC scope:local data:4byte
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||||
StateID_Wait__12dAcOBarrel_c = .bss:0x00000018; // type:object size:0x30 data:4byte
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||||
@@ -206,7 +206,7 @@ StateID_Explode__12dAcOBarrel_c = .bss:0x000001D8; // type:object size:0x30 data
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||||
StateID_KrakenBorn__12dAcOBarrel_c = .bss:0x00000218; // type:object size:0x30 data:4byte
|
||||
@16594 = .bss:0x00000248; // type:object size:0xC scope:local data:4byte
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||||
StateID_Rebirth__12dAcOBarrel_c = .bss:0x00000258; // type:object size:0x30 data:4byte
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||||
lbl_293_bss_288 = .bss:0x00000288; // type:object size:0x8 data:byte
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||||
lbl_293_bss_290 = .bss:0x00000290; // type:object size:0x10 align:4 data:float
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||||
lbl_293_bss_2A0 = .bss:0x000002A0; // type:object size:0x1 data:byte
|
||||
lbl_293_bss_2A4 = .bss:0x000002A4; // type:object size:0xC align:4 data:float
|
||||
@GUARD@draw__12dAcOBarrel_cFv@shadow = .bss:0x00000288; // type:object size:0x1 scope:local data:byte
|
||||
@LOCAL@draw__12dAcOBarrel_cFv@shadow = .bss:0x00000290; // type:object size:0x10 scope:local align:4 data:float
|
||||
@GUARD@fn_293_5910__12dAcOBarrel_cFv@scale = .bss:0x000002A0; // type:object size:0x1 scope:local data:byte
|
||||
@LOCAL@fn_293_5910__12dAcOBarrel_cFv@scale = .bss:0x000002A4; // type:object size:0xC scope:local align:4 data:float
|
||||
|
||||
@@ -25,7 +25,7 @@ finalizeState_Wait__15dAcOstageSink_cFv = .text:0x00000AA0; // type:function siz
|
||||
initializeState_Move__15dAcOstageSink_cFv = .text:0x00000AB0; // type:function size:0x4
|
||||
executeState_Move__15dAcOstageSink_cFv = .text:0x00000AC0; // type:function size:0x23C
|
||||
finalizeState_Move__15dAcOstageSink_cFv = .text:0x00000D00; // type:function size:0x4
|
||||
fn_383_D10 = .text:0x00000D10; // type:function size:0xC
|
||||
GetInstance__15dAcOstageSink_cFv = .text:0x00000D10; // type:function size:0xC
|
||||
fn_383_D20 = .text:0x00000D20; // type:function size:0xA0
|
||||
fn_383_DC0 = .text:0x00000DC0; // type:function size:0x18
|
||||
__dt__15dAcOstageSink_cFv = .text:0x00000DE0; // type:function size:0x100
|
||||
|
||||
@@ -4,31 +4,31 @@ _unresolved = .text:0x00000060; // type:function size:0x4 scope:global
|
||||
__register_global_object = .text:0x00000070; // type:function size:0x1C scope:global
|
||||
__destroy_global_chain = .text:0x00000090; // type:function size:0x54 scope:global
|
||||
dTgBarrel_c_classInit__Fv = .text:0x000000F0; // type:function size:0x100
|
||||
__dt__11dTgBarrel_cFv = .text:0x000001F0; // type:function size:0x58
|
||||
__dt__5dTg_cFv = .text:0x000001F0; // type:function size:0x58
|
||||
__dt__24sFState_c<11dTgBarrel_c>Fv = .text:0x00000250; // type:function size:0x58
|
||||
__dt__27sFStateFct_c<11dTgBarrel_c>Fv = .text:0x000002B0; // type:function size:0x6C
|
||||
__dt__80sStateMgr_c<11dTgBarrel_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000320; // type:function size:0xA0
|
||||
__dt__50sFStateMgr_c<11dTgBarrel_c,20sStateMethodUsr_FI_c>Fv = .text:0x000003C0; // type:function size:0xA4
|
||||
fn_442_470 = .text:0x00000470; // type:function size:0x14
|
||||
fn_442_490 = .text:0x00000490; // type:function size:0x58
|
||||
fn_442_4F0 = .text:0x000004F0; // type:function size:0x14
|
||||
fn_442_510 = .text:0x00000510; // type:function size:0x58
|
||||
TgBarrel__init1 = .text:0x00000570; // type:function size:0xC0
|
||||
__ct__24dAcRef_c<12dAcOBarrel_c>Fv = .text:0x00000470; // type:function size:0x14
|
||||
__dt__24dAcRef_c<12dAcOBarrel_c>Fv = .text:0x00000490; // type:function size:0x58
|
||||
__ct__26dAcRef_c<14dTgBarrelPos_c>Fv = .text:0x000004F0; // type:function size:0x14
|
||||
__dt__26dAcRef_c<14dTgBarrelPos_c>Fv = .text:0x00000510; // type:function size:0x58
|
||||
actorCreate__11dTgBarrel_cFv = .text:0x00000570; // type:function size:0xC0
|
||||
changeState__80sStateMgr_c<11dTgBarrel_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x00000630; // type:function size:0x10
|
||||
TgBarrel__init2 = .text:0x00000640; // type:function size:0x9C
|
||||
fn_442_6E0 = .text:0x000006E0; // type:function size:0x8
|
||||
TgBarrel__update = .text:0x000006F0; // type:function size:0x30
|
||||
actorPostCreate__11dTgBarrel_cFv = .text:0x00000640; // type:function size:0x9C
|
||||
doDelete__11dTgBarrel_cFv = .text:0x000006E0; // type:function size:0x8
|
||||
actorExecute__11dTgBarrel_cFv = .text:0x000006F0; // type:function size:0x30
|
||||
executeState__80sStateMgr_c<11dTgBarrel_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000720; // type:function size:0x10
|
||||
fn_442_730 = .text:0x00000730; // type:function size:0x8
|
||||
draw__11dTgBarrel_cFv = .text:0x00000730; // type:function size:0x8
|
||||
initializeState_Wait__11dTgBarrel_cFv = .text:0x00000740; // type:function size:0x4
|
||||
executeState_Wait__11dTgBarrel_cFv = .text:0x00000750; // type:function size:0x2E0
|
||||
fn_442_A30 = .text:0x00000A30; // type:function size:0x1C
|
||||
calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00000A30; // type:function size:0x1C
|
||||
finalizeState_Wait__11dTgBarrel_cFv = .text:0x00000A50; // type:function size:0x4
|
||||
initializeState_Stop__11dTgBarrel_cFv = .text:0x00000A60; // type:function size:0x4
|
||||
executeState_Stop__11dTgBarrel_cFv = .text:0x00000A70; // type:function size:0x74
|
||||
finalizeState_Stop__11dTgBarrel_cFv = .text:0x00000AF0; // type:function size:0x4
|
||||
fn_442_B00 = .text:0x00000B00; // type:function size:0x21C
|
||||
fn_442_D20 = .text:0x00000D20; // type:function size:0x108
|
||||
checkPlayerPos__11dTgBarrel_cFRC7mVec3_c = .text:0x00000B00; // type:function size:0x21C
|
||||
__dt__11dTgBarrel_cFv = .text:0x00000D20; // type:function size:0x108
|
||||
getStateID__80sStateMgr_c<11dTgBarrel_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x00000E30; // type:function size:0x10
|
||||
build__27sFStateFct_c<11dTgBarrel_c>FRC12sStateIDIf_c = .text:0x00000E40; // type:function size:0x60
|
||||
dispose__27sFStateFct_c<11dTgBarrel_c>FRP10sStateIf_c = .text:0x00000EA0; // type:function size:0xC
|
||||
@@ -50,15 +50,16 @@ isSameName__26sFStateID_c<11dTgBarrel_c>CFPCc = .text:0x00001220; // type:functi
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global
|
||||
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global
|
||||
lbl_442_rodata_0 = .rodata:0x00000000; // type:object size:0x14 data:float
|
||||
lbl_442_rodata_0 = .rodata:0x00000000; // type:object size:0x14 scope:local data:float
|
||||
g_profile_TAG_BARREL = .data:0x00000000; // type:object size:0x10 data:4byte
|
||||
TgBarrel__vtable = .data:0x00000010; // type:object size:0x78
|
||||
lbl_442_data_88 = .data:0x00000088; // type:object size:0x30
|
||||
lbl_442_data_B8 = .data:0x000000B8; // type:object size:0x30
|
||||
lbl_442_data_E8 = .data:0x000000E8; // type:object size:0x18
|
||||
lbl_442_data_100 = .data:0x00000100; // type:object size:0x10C
|
||||
lbl_442_data_20C = .data:0x0000020C; // type:object size:0x34
|
||||
__vt__11dTgBarrel_c = .data:0x00000010; // type:object size:0x74
|
||||
lbl_442_data_88 = .data:0x00000088; // type:object size:0x30 scope:local
|
||||
lbl_442_data_B8 = .data:0x000000B8; // type:object size:0x30 scope:local
|
||||
lbl_442_data_E8 = .data:0x000000E8; // type:object size:0x18 scope:local
|
||||
lbl_442_data_100 = .data:0x00000100; // type:object size:0x10C scope:local
|
||||
lbl_442_data_20C = .data:0x0000020C; // type:object size:0x34 scope:local
|
||||
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
|
||||
lbl_442_bss_8 = .bss:0x00000008; // type:object size:0x10 data:4byte
|
||||
TgBarrel__StateID_Wait = .bss:0x00000018; // type:object size:0x40 data:4byte
|
||||
TgBarrel__StateID_Stop = .bss:0x00000058; // type:object size:0x30 data:4byte
|
||||
@23673 = .bss:0x00000008; // type:object size:0xC scope:local data:4byte
|
||||
StateID_Wait__11dTgBarrel_c = .bss:0x00000018; // type:object size:0x30 data:4byte
|
||||
@23677 = .bss:0x00000048; // type:object size:0xC scope:local data:4byte
|
||||
StateID_Stop__11dTgBarrel_c = .bss:0x00000058; // type:object size:0x30 data:4byte
|
||||
|
||||
@@ -2,12 +2,12 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
|
||||
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
|
||||
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
|
||||
dTgBarrelPos_c_classInit__Fv = .text:0x00000070; // type:function size:0x5C
|
||||
TgBarrelPos__init = .text:0x000000D0; // type:function size:0x7C
|
||||
fn_443_150 = .text:0x00000150; // type:function size:0x8
|
||||
fn_443_160 = .text:0x00000160; // type:function size:0xE0
|
||||
fn_443_240 = .text:0x00000240; // type:function size:0x8
|
||||
create__14dTgBarrelPos_cFv = .text:0x000000D0; // type:function size:0x7C
|
||||
doDelete__14dTgBarrelPos_cFv = .text:0x00000150; // type:function size:0x8
|
||||
actorExecute__14dTgBarrelPos_cFv = .text:0x00000160; // type:function size:0xE0
|
||||
draw__14dTgBarrelPos_cFv = .text:0x00000240; // type:function size:0x8
|
||||
__dt__14dTgBarrelPos_cFv = .text:0x00000250; // type:function size:0x74
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global
|
||||
g_profile_TAG_BARREL_POS = .data:0x00000000; // type:object size:0x10
|
||||
lbl_443_section4_10 = .data:0x00000010; // type:object size:0x74
|
||||
__vt__14dTgBarrelPos_c = .data:0x00000010; // type:object size:0x74
|
||||
|
||||
+1
-1
@@ -2878,7 +2878,7 @@ config.libs = [
|
||||
Rel(NonMatching, "d_t_at0", "REL/d/t/d_t_at0.cpp"),
|
||||
Rel(NonMatching, "d_t_auto_message", "REL/d/t/d_t_auto_message.cpp"),
|
||||
Rel(NonMatching, "d_t_barrel", "REL/d/t/d_t_barrel.cpp"),
|
||||
Rel(NonMatching, "d_t_barrel_pos", "REL/d/t/d_t_barrel_pos.cpp"),
|
||||
Rel(Matching, "d_t_barrel_pos", "REL/d/t/d_t_barrel_pos.cpp"),
|
||||
Rel(NonMatching, "d_t_bb_quake", "REL/d/t/d_t_bb_quake.cpp"),
|
||||
Rel(NonMatching, "d_t_bcal_tag", "REL/d/t/d_t_bcal_tag.cpp"),
|
||||
Rel(NonMatching, "d_t_bcz", "REL/d/t/d_t_bcz.cpp"),
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dAcOstageSink_c : public dAcObjBase_c {
|
||||
public:
|
||||
@@ -13,8 +12,12 @@ public:
|
||||
STATE_FUNC_DECLARE(dAcOstageSink_c, Wait);
|
||||
STATE_FUNC_DECLARE(dAcOstageSink_c, Move);
|
||||
|
||||
static dAcOstageSink_c *GetInstance();
|
||||
|
||||
private:
|
||||
/* 0x??? */ STATE_MGR_DECLARE(dAcOstageSink_c);
|
||||
|
||||
static dAcOstageSink_c *sInstance;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,20 +1,45 @@
|
||||
#ifndef D_T_BARREL_H
|
||||
#define D_T_BARREL_H
|
||||
|
||||
#include "common.h"
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "d/t/d_tg.h"
|
||||
#include "m/m_vec.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dTgBarrel_c : public dAcBase_c {
|
||||
class dTgBarrelPos_c;
|
||||
class dAcOBarrel_c;
|
||||
class dAcOstageSink_c;
|
||||
|
||||
class dTgBarrel_c : public dTg_c {
|
||||
public:
|
||||
dTgBarrel_c() : mStateMgr(*this, sStateID::null) {}
|
||||
virtual ~dTgBarrel_c() {}
|
||||
|
||||
virtual int doDelete() override;
|
||||
virtual int draw() override;
|
||||
virtual int actorCreate() override;
|
||||
virtual int actorPostCreate() override;
|
||||
virtual int actorExecute() override;
|
||||
|
||||
STATE_FUNC_DECLARE(dTgBarrel_c, Wait);
|
||||
STATE_FUNC_DECLARE(dTgBarrel_c, Stop);
|
||||
|
||||
bool checkPlayerPos(const mVec3_c &playerPos);
|
||||
|
||||
private:
|
||||
/* 0x??? */ STATE_MGR_DECLARE(dTgBarrel_c);
|
||||
/* 0x0FC */ STATE_MGR_DECLARE(dTgBarrel_c);
|
||||
/* 0x138 */ dAcRef_c<dAcOstageSink_c> mStageRef;
|
||||
/* 0x144 */ dAcRef_c<dTgBarrelPos_c> mTgBarrelPosArr[10];
|
||||
/* 0x1BC */ dAcRef_c<dAcOBarrel_c> mBarrelArr[10];
|
||||
/* 0x234 */ mVec3_c mSpawnPosition;
|
||||
/* 0x240 */ u8 mStopFlag; ///< Stop Sceneflag - Note there is no checking done to see if valid
|
||||
/* 0x241 */ u8 mSpawnInterval; ///< Barrel Spawn Interval in Seconds
|
||||
/* 0x242 */ u8 mSpawnTimer; ///< Barrel Spawn Timer
|
||||
/* 0x243 */ u8 mBarrelPosCount; ///< Represents the index of the highest dTgBarrelPos_c in mTgBarrelPosArr
|
||||
/* 0x244 */ u8 mBarrelPosIndex; ///< Rolling index to spawn dAcOBarrel_c from a dTgBarrelPos_c
|
||||
/* 0x245 */ u8 mLinkId; ///< Link Id used to find correct dTgBarrelPos_c
|
||||
/* 0x246 */ bool mSpawnActive; ///< Used to reset the spawn timer after the player has already entered the area
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,14 +1,33 @@
|
||||
#ifndef D_T_BARREL_POS_H
|
||||
#define D_T_BARREL_POS_H
|
||||
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "d/t/d_tg.h"
|
||||
#include "m/m_vec.h"
|
||||
|
||||
class dTgBarrelPos_c : public dAcBase_c {
|
||||
class dAcOstageSink_c;
|
||||
|
||||
class dTgBarrelPos_c : public dTg_c {
|
||||
public:
|
||||
dTgBarrelPos_c() {}
|
||||
virtual ~dTgBarrelPos_c() {}
|
||||
|
||||
virtual int create() override;
|
||||
virtual int doDelete() override;
|
||||
virtual int draw() override;
|
||||
virtual int actorExecute() override;
|
||||
|
||||
u8 getLinkIndex() const {
|
||||
return mLinkIndex;
|
||||
}
|
||||
u8 getLinkId() const {
|
||||
return mLinkId;
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x0FC */ dAcRef_c<dAcOstageSink_c> mStageRef;
|
||||
/* 0x108 */ mVec3_c mSpawnPosition;
|
||||
/* 0x114 */ u8 mLinkIndex; ///< Link Index used in dTgBarrel_c array
|
||||
/* 0x115 */ u8 mLinkId; ///< Link Id used to find correct dTgBarrel_c
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+153
-2
@@ -1,13 +1,164 @@
|
||||
#include "d/t/d_t_barrel.h"
|
||||
|
||||
#include "common.h"
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "d/a/d_a_player.h"
|
||||
#include "d/a/obj/d_a_obj_barrel.h"
|
||||
#include "d/a/obj/d_a_obj_base.h"
|
||||
#include "d/a/obj/d_a_obj_stage_sink.h"
|
||||
#include "d/flag/sceneflag_manager.h"
|
||||
#include "d/t/d_t_barrel_pos.h"
|
||||
#include "f/f_base.h"
|
||||
#include "f/f_manager.h"
|
||||
#include "f/f_profile_name.h"
|
||||
#include "m/m_angle.h"
|
||||
#include "m/m_mtx.h"
|
||||
#include "m/m_vec.h"
|
||||
#include "s/s_Math.h"
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(TAG_BARREL, dTgBarrel_c, fProfile::TAG_BARREL, 0x221, 0, 0);
|
||||
|
||||
STATE_DEFINE(dTgBarrel_c, Wait);
|
||||
STATE_DEFINE(dTgBarrel_c, Stop);
|
||||
|
||||
// Weak function ordering issue of the ctor and dtor of the objects
|
||||
// for the following in the member arrays
|
||||
// dAcRef_c<dTgBarrelPos_c>
|
||||
// dAcRef_c<dAcOBarrel_c>
|
||||
|
||||
int dTgBarrel_c::actorCreate() {
|
||||
mStopFlag = getFromParams(0, 0xFF);
|
||||
mLinkId = getFromParams(16, 0xF);
|
||||
mSpawnInterval = getFromParams(8, 0xFF);
|
||||
mSpawnTimer = 1;
|
||||
|
||||
mStageRef.link(dAcOstageSink_c::GetInstance());
|
||||
mSpawnPosition = mPosition;
|
||||
|
||||
for (int i = 0; i < (int)ARRAY_LENGTH(mBarrelArr); ++i) {
|
||||
mBarrelArr[i].unlink();
|
||||
}
|
||||
|
||||
mStateMgr.changeState(StateID_Wait);
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrel_c::actorPostCreate() {
|
||||
dTgBarrelPos_c *pTgBarrelPos = nullptr;
|
||||
do {
|
||||
pTgBarrelPos =
|
||||
static_cast<dTgBarrelPos_c *>(fManager_c::searchBaseByProfName(fProfile::TAG_BARREL_POS, pTgBarrelPos));
|
||||
|
||||
if (pTgBarrelPos != nullptr) {
|
||||
u8 index = pTgBarrelPos->getLinkIndex();
|
||||
if (mLinkId == pTgBarrelPos->getLinkId()) {
|
||||
mTgBarrelPosArr[index].link(pTgBarrelPos);
|
||||
if (index >= mBarrelPosCount) {
|
||||
mBarrelPosCount = index + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} while (pTgBarrelPos != nullptr);
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrel_c::doDelete() {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrel_c::actorExecute() {
|
||||
mStateMgr.executeState();
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrel_c::draw() {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
void dTgBarrel_c::initializeState_Wait() {}
|
||||
void dTgBarrel_c::executeState_Wait() {}
|
||||
void dTgBarrel_c::executeState_Wait() {
|
||||
if (SceneflagManager::sInstance->checkBoolFlag(mRoomID, mStopFlag)) {
|
||||
mStateMgr.changeState(StateID_Stop);
|
||||
return;
|
||||
}
|
||||
dAcOstageSink_c *pStage = mStageRef.get();
|
||||
|
||||
mVec3_c pos = pStage->mPosition;
|
||||
mAng3_c rot = pStage->mRotation;
|
||||
|
||||
mVec3_c stageDist = mSpawnPosition - pos;
|
||||
mMtx_c m;
|
||||
m.transS(pos);
|
||||
m.ZXYrotM(rot);
|
||||
m.multVecSR(stageDist, mPosition);
|
||||
|
||||
mPosition += pos;
|
||||
|
||||
if (checkPlayerPos(dAcPy_c::GetLink()->mPosition)) {
|
||||
if (0 == sLib::calcTimer(&mSpawnTimer)) {
|
||||
mSpawnActive = true;
|
||||
|
||||
u8 idx = 0xFF;
|
||||
for (int i = 0; i < (int)ARRAY_LENGTH(mBarrelArr); ++i) {
|
||||
if (!mBarrelArr[i].isLinked()) {
|
||||
idx = i;
|
||||
// I think they forgor a break here
|
||||
}
|
||||
}
|
||||
|
||||
if (idx != 0xFF) {
|
||||
dTgBarrelPos_c *pTgBarrelPos = mTgBarrelPosArr[mBarrelPosIndex].get();
|
||||
if (pTgBarrelPos != nullptr) {
|
||||
mVec3_c spawnPos = pTgBarrelPos->mPosition;
|
||||
mAng3_c spawnRot(0, 0x4000, 0);
|
||||
dAcObjBase_c *pObj = dAcObjBase_c::create(
|
||||
fProfile::OBJ_BARREL, mRoomID, 0xFF00FF2, &spawnPos, &spawnRot, nullptr, 0xFFFFFFFF
|
||||
);
|
||||
mBarrelArr[idx].link(static_cast<dAcOBarrel_c *>(pObj));
|
||||
}
|
||||
if (++mBarrelPosIndex >= mBarrelPosCount) {
|
||||
mBarrelPosIndex = 0;
|
||||
}
|
||||
}
|
||||
mSpawnTimer = mSpawnInterval * 30;
|
||||
}
|
||||
} else {
|
||||
if (mSpawnActive) {
|
||||
mSpawnTimer = mSpawnInterval * 30;
|
||||
}
|
||||
}
|
||||
}
|
||||
void dTgBarrel_c::finalizeState_Wait() {}
|
||||
|
||||
void dTgBarrel_c::initializeState_Stop() {}
|
||||
void dTgBarrel_c::executeState_Stop() {}
|
||||
void dTgBarrel_c::executeState_Stop() {
|
||||
if (!SceneflagManager::sInstance->checkBoolFlag(mRoomID, mStopFlag)) {
|
||||
mStateMgr.changeState(StateID_Wait);
|
||||
}
|
||||
}
|
||||
void dTgBarrel_c::finalizeState_Stop() {}
|
||||
|
||||
bool dTgBarrel_c::checkPlayerPos(const mVec3_c &playerPos) {
|
||||
f32 scale = 0.5f;
|
||||
|
||||
mVec3_c pos = playerPos - (mPosition + (mVec3_c::Ey * mScale.y * scale));
|
||||
mAng rot = mStageRef.get()->mRotation.z;
|
||||
|
||||
pos.x = pos.x / mScale.x;
|
||||
pos.y = pos.y / mScale.y;
|
||||
pos.z = pos.z / mScale.z;
|
||||
|
||||
f32 halfCos = rot.cos() * scale;
|
||||
if (rot.cos() != 0.f) {
|
||||
scale = mScale.x * ((pos.x * rot.sin()) / rot.cos()) / mScale.y;
|
||||
}
|
||||
|
||||
return (
|
||||
(pos.x <= halfCos && pos.x >= -halfCos) //
|
||||
&& pos.y <= scale + 0.5f + 1e-6f && pos.y >= scale + -0.5f - 1e-6f //
|
||||
&& pos.z <= 0.5f && pos.z >= -0.5f
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,3 +1,47 @@
|
||||
#include "d/t/d_t_barrel_pos.h"
|
||||
|
||||
#include "d/a/obj/d_a_obj_stage_sink.h"
|
||||
#include "d/t/d_t_barrel.h"
|
||||
#include "f/f_base.h"
|
||||
|
||||
SPECIAL_ACTOR_PROFILE(TAG_BARREL_POS, dTgBarrelPos_c, fProfile::TAG_BARREL_POS, 0x222, 0, 0);
|
||||
|
||||
int dTgBarrelPos_c::create() {
|
||||
mLinkIndex = getFromParams(0, 0xFF);
|
||||
if (mLinkIndex == 0xFF) {
|
||||
mLinkIndex = 0;
|
||||
}
|
||||
|
||||
mLinkId = getFromParams(8, 0xF);
|
||||
|
||||
mStageRef.link(dAcOstageSink_c::GetInstance());
|
||||
|
||||
mSpawnPosition = mPosition;
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrelPos_c::doDelete() {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrelPos_c::actorExecute() {
|
||||
dAcOstageSink_c *pStage = mStageRef.get();
|
||||
|
||||
mVec3_c pos = pStage->mPosition;
|
||||
mAng3_c rot = pStage->mRotation;
|
||||
|
||||
mVec3_c stageDist = mSpawnPosition - pos;
|
||||
mMtx_c m;
|
||||
m.transS(pos);
|
||||
m.ZXYrotM(rot);
|
||||
m.multVecSR(stageDist, mPosition);
|
||||
|
||||
mPosition += pos;
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dTgBarrelPos_c::draw() {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user