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https://github.com/zeldaret/ss
synced 2026-08-02 08:31:51 -04:00
Member naming and typing
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@@ -27,16 +27,17 @@ public:
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private:
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/* 0x330 */ nw4r::g3d::ResFile mResFile;
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/* 0x334 */ m3d::smdl_c mMdl[2];
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/* 0x334 */ m3d::smdl_c mMdl[2]; ///< Indexed by `mCut` to differentiate between noncut/cut models
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/* 0x36C */ STATE_MGR_DECLARE(dAcOgrassCoil_c);
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/* 0x3A8 */ dCcD_Cyl mCollider;
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/* 0x4F8 */ mVec3_c mSpawnPos;
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/* 0x4F8 */ mVec3_c mSpawnPos; ///< Spawn Position used for when an item is dropped
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/* 0x504 */ mAng3_c mEffectRot;
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/* 0x50A */ mAng field_0x50A;
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/* 0x50C */ mAng field_0x50C;
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/* 0x50E */ s16 field_0x50E;
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/* 0x510 */ mAng field_0x510;
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/* 0x512 */ u8 pad_0x512;
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/* 0x50A */ s16 mTargetRotX; ///< Used as target for swaying when disturbed
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/* 0x50C */ s16 mTargetRotY; ///< Used as target for swaying when disturbed
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/* 0x50E */ s16 mSwayAmt; ///< Used to assist with the swaying when disturbed. Adjusts mTargetRotX
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/* 0x510 */ mAng mSpawnRotY; ///< A copy of the spawned rotation so mRotation.y is free to adjust.
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///< The final Y-rotation is represented by `mSpawnRotY - mRotation.y`
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/* 0x512 */ u8 _0x512;
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/* 0x513 */ bool mCut;
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static dCcD_SrcCyl sCylSrc;
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@@ -47,14 +47,14 @@ bool dAcOgrassCoil_c::createHeap() {
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}
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int dAcOgrassCoil_c::create() {
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field_0x510 = mRotation.y;
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mSpawnRotY = mRotation.y;
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mRotation.y = 0;
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CREATE_ALLOCATOR(dAcOgrassCoil_c);
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mStts.SetRank(8);
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mCollider.Set(sCylSrc);
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mCollider.SetStts(mStts);
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updateMatrix();
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mWorldMtx.YrotM(field_0x510 - mRotation.y);
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mWorldMtx.YrotM(mSpawnRotY - mRotation.y);
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mMdl[mCut].setLocalMtx(mWorldMtx);
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mStateMgr.changeState(StateID_Wait);
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mCullingDistance = 9000.0f;
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@@ -67,7 +67,7 @@ int dAcOgrassCoil_c::doDelete() {
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return SUCCEEDED;
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}
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const s16 dAcOgrassCoil_c::sEffectRotIncrement = 0xe39;
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const s16 dAcOgrassCoil_c::sEffectRotIncrement = 0xe39; // ~20 degrees
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int dAcOgrassCoil_c::actorExecute() {
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if (checkObjectProperty(OBJ_PROP_0x1)) {
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@@ -79,20 +79,18 @@ int dAcOgrassCoil_c::actorExecute() {
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AttentionManager::GetInstance()->addUnk3Target(*this, 1, 250.0f, -100.0f, 100.0f);
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}
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if (!mCut) {
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bool hit = false;
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bool hitBySlingshot = false;
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if (mCollider.ChkTgHit()) {
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if (mCollider.ChkTgAtHitType(AT_TYPE_SLINGSHOT)) {
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hit = true;
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hitBySlingshot = true;
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} else {
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mEffectRot.y = field_0x510;
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u16 effectIndex = PARTICLE_RESOURCE_ID_MAPPING_485_;
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s32 i = 0;
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mEffectRot.y = mSpawnRotY;
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for (s32 i = 0; i < 2; i++) {
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if (i == 1) {
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mEffectRot.y += mAng(sEffectRotIncrement);
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mEffectRot.y += mAng(0xe39);
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}
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dEmitterBase_c *emitter = dJEffManager_c::spawnEffect(
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effectIndex, mPosition, &mEffectRot, nullptr, nullptr, nullptr, 0, 0
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PARTICLE_RESOURCE_ID_MAPPING_485_, mPosition, &mEffectRot, nullptr, nullptr, nullptr, 0, 0
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);
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if (emitter != nullptr) {
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emitter->bindShpEmitter(dJEffManager_c::GrassCoil, true);
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@@ -100,7 +98,7 @@ int dAcOgrassCoil_c::actorExecute() {
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}
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mCollider.ClrTgSet();
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mCut = true;
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field_0x50E = mAng(-0xccd);
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mSwayAmt = -mAng::d2s(18.0011);
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startSound(SE_Gcoil_CUT);
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mCollider.SetR(25.0f);
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mCollider.SetH(70.0f);
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@@ -109,31 +107,31 @@ int dAcOgrassCoil_c::actorExecute() {
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itemDroppingAndGivingRelated(&mSpawnPos, 0);
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}
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}
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if (hit || !(field_0x50E || !mCollider.ChkCoHit() || !(dAcPy_c::GetLink()->mSpeed > 0.0f))) {
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if (hitBySlingshot || (mSwayAmt == 0 && mCollider.ChkCoHit() && dAcPy_c::GetLink()->mSpeed > 0.0f)) {
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if (!mCut) {
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field_0x50E = mAng(-0x93f);
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mSwayAmt = -mAng::d2s(13.0025);
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} else {
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field_0x50E = mAng(-0x16c);
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mSwayAmt = -mAng::d2s(2);
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}
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field_0x50C = mAng(cLib::targetAngleY(dAcPy_c::GetLink()->mPosition, mPosition) - 0x8000);
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mTargetRotY = cLib::targetAngleY(dAcPy_c::GetLink()->mPosition, mPosition) - 0x8000;
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}
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}
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if (field_0x50E != 0) {
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if (mSwayAmt != 0) {
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s32 _a = 0;
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field_0x50E += mAng(-field_0x50A.mVal * (0.35f + (0.01f * _a))).mVal;
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field_0x50E *= 0.85f + (0.01f * _a);
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field_0x50A += field_0x50E;
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mSwayAmt += s16(-mTargetRotX * (0.35f + (0.01f * _a)));
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mSwayAmt *= 0.85f + (0.01f * _a);
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mTargetRotX += mSwayAmt;
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}
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if (field_0x50A != mRotation.x) {
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sLib::addCalcAngle(mRotation.x.ref(), field_0x50A, 5, 0x4fa, 0xb6);
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if (mTargetRotX != mRotation.x) {
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sLib::addCalcAngle(mRotation.x.ref(), mTargetRotX, 5, mAng::d2s(7), mAng::d2s(1));
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}
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if (field_0x50C != mRotation.y) {
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sLib::addCalcAngle(mRotation.y.ref(), field_0x50C, 5, 0x4fa, 0xb6);
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if (mTargetRotY != mRotation.y) {
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sLib::addCalcAngle(mRotation.y.ref(), mTargetRotY, 5, mAng::d2s(7), mAng::d2s(1));
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}
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updateMatrix();
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mWorldMtx.YrotM(field_0x510 - mRotation.y);
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mWorldMtx.YrotM(mSpawnRotY - mRotation.y);
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mMdl[mCut].setLocalMtx(mWorldMtx);
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if (!mCut) {
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mCollider.SetC(mPosition);
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