This commit is contained in:
elijah-thomas774
2025-11-28 18:06:48 -05:00
parent 6e760ee558
commit 0f40431da7
5 changed files with 93 additions and 94 deletions
+39 -39
View File
@@ -2688,32 +2688,32 @@ enum StoryFlags_e {
/** [(not implemented yet -- 6D05)]
* Story Flag #533 (0x0215) - JP from 805ACE33 0x01 to 805ACE33 0x20 / US from 805A9BB3 0x01 to 805A9BB3 0x20
*/
STORYFLAG_533,
STORYFLAG_BOSSRUSH_CURRENT_MIN,
/** [(not implemented yet -- 7205)]
* Story Flag #534 (0x0216) - JP from 805ACE3D 0x01 to 805ACE3D 0x20 / US from 805A9BBD 0x01 to 805A9BBD 0x20
*/
STORYFLAG_534,
STORYFLAG_BOSSRUSH_CURRENT_SEC,
/** [(not implemented yet -- 7266)]
* Story Flag #535 (0x0217) - JP from 805ACE3D 0x40 to 805ACE3C 0x10 / US from 805A9BBD 0x40 to 805A9BBC 0x10
*/
STORYFLAG_535,
STORYFLAG_BOSSRUSH_CURRENT_MS,
/** [(not implemented yet -- 6D65)]
* Story Flag #536 (0x0218) - JP from 805ACE33 0x40 to 805ACE32 0x08 / US from 805A9BB3 0x40 to 805A9BB2 0x08
*/
STORYFLAG_536,
STORYFLAG_GHIRAHIM1_TIME_MIN,
/** [(not implemented yet -- 7145)]
* Story Flag #537 (0x0219) - JP from 805ACE3B 0x10 to 805ACE3A 0x02 / US from 805A9BBB 0x10 to 805A9BBA 0x02
*/
STORYFLAG_537,
STORYFLAG_GHIRAHIM1_TIME_SEC,
/** [(not implemented yet -- 7006)]
* Story Flag #538 (0x021A) - JP from 805ACE39 0x01 to 805ACE39 0x40 / US from 805A9BB9 0x01 to 805A9BB9 0x40
*/
STORYFLAG_538,
STORYFLAG_GHIRAHIM1_TIME_MS,
/** [(not implemented yet -- 71A5)]
* Story Flag #539 (0x021B) - JP from 805ACE3A 0x04 to 805ACE3A 0x80 / US from 805A9BBA 0x04 to 805A9BBA 0x80
@@ -2988,167 +2988,167 @@ enum StoryFlags_e {
/** [(not implemented yet -- 6875)]
* Story Flag #593 (0x0251) - JP from 805ACE29 0x80 to 805ACE28 0x10 / US from 805A9BA9 0x80 to 805A9BA8 0x10
*/
STORYFLAG_593,
STORYFLAG_SCALDERA_TIME_MIN,
/** [(not implemented yet -- 6705)]
* Story Flag #594 (0x0252) - JP from 805ACE27 0x01 to 805ACE27 0x20 / US from 805A9BA7 0x01 to 805A9BA7 0x20
*/
STORYFLAG_594,
STORYFLAG_SCALDERA_TIME_SEC,
/** [(not implemented yet -- 6766)]
* Story Flag #595 (0x0253) - JP from 805ACE27 0x40 to 805ACE26 0x10 / US from 805A9BA7 0x40 to 805A9BA6 0x10
*/
STORYFLAG_595,
STORYFLAG_SCALDERA_TIME_MS,
/** [(not implemented yet -- 6605)]
* Story Flag #596 (0x0254) - JP from 805ACE25 0x01 to 805ACE25 0x20 / US from 805A9BA5 0x01 to 805A9BA5 0x20
*/
STORYFLAG_596,
STORYFLAG_MOLDERACH_TIME_MIN,
/** [(not implemented yet -- 6665)]
* Story Flag #597 (0x0255) - JP from 805ACE25 0x40 to 805ACE24 0x08 / US from 805A9BA5 0x40 to 805A9BA4 0x08
*/
STORYFLAG_597,
STORYFLAG_MOLDERACH_TIME_SEC,
/** [(not implemented yet -- 6506)]
* Story Flag #598 (0x0256) - JP from 805ACE23 0x01 to 805ACE23 0x40 / US from 805A9BA3 0x01 to 805A9BA3 0x40
*/
STORYFLAG_598,
STORYFLAG_MOLDERACH_TIME_MS,
/** [(not implemented yet -- 6575)]
* Story Flag #599 (0x0257) - JP from 805ACE23 0x80 to 805ACE22 0x10 / US from 805A9BA3 0x80 to 805A9BA2 0x10
*/
STORYFLAG_599,
STORYFLAG_IMP1_TIME_MIN,
/** [(not implemented yet -- 6405)]
* Story Flag #600 (0x0258) - JP from 805ACE21 0x01 to 805ACE21 0x20 / US from 805A9BA1 0x01 to 805A9BA1 0x20
*/
STORYFLAG_600,
STORYFLAG_IMP1_TIME_SEC,
/** [(not implemented yet -- 6466)]
* Story Flag #601 (0x0259) - JP from 805ACE21 0x40 to 805ACE20 0x10 / US from 805A9BA1 0x40 to 805A9BA0 0x10
*/
STORYFLAG_601,
STORYFLAG_IMP1_TIME_MS,
/** [(not implemented yet -- 6305)]
* Story Flag #602 (0x025A) - JP from 805ACE1F 0x01 to 805ACE1F 0x20 / US from 805A9B9F 0x01 to 805A9B9F 0x20
*/
STORYFLAG_602,
STORYFLAG_KOLOKTOS_TIME_MIN,
/** [(not implemented yet -- 6365)]
* Story Flag #603 (0x025B) - JP from 805ACE1F 0x40 to 805ACE1E 0x08 / US from 805A9B9F 0x40 to 805A9B9E 0x08
*/
STORYFLAG_603,
STORYFLAG_KOLOKTOS_TIME_SEC,
/** [(not implemented yet -- 6206)]
* Story Flag #604 (0x025C) - JP from 805ACE1D 0x01 to 805ACE1D 0x40 / US from 805A9B9D 0x01 to 805A9B9D 0x40
*/
STORYFLAG_604,
STORYFLAG_KOLOKTOS_TIME_MS,
/** [(not implemented yet -- 6275)]
* Story Flag #605 (0x025D) - JP from 805ACE1D 0x80 to 805ACE1C 0x10 / US from 805A9B9D 0x80 to 805A9B9C 0x10
*/
STORYFLAG_605,
STORYFLAG_TENTALUS_TIME_MIN,
/** [(not implemented yet -- 6105)]
* Story Flag #606 (0x025E) - JP from 805ACE1B 0x01 to 805ACE1B 0x20 / US from 805A9B9B 0x01 to 805A9B9B 0x20
*/
STORYFLAG_606,
STORYFLAG_TENTALUS_TIME_SEC,
/** [(not implemented yet -- 6166)]
* Story Flag #607 (0x025F) - JP from 805ACE1B 0x40 to 805ACE1A 0x10 / US from 805A9B9B 0x40 to 805A9B9A 0x10
*/
STORYFLAG_607,
STORYFLAG_TENTALUS_TIME_MS,
/** [(not implemented yet -- 6005)]
* Story Flag #608 (0x0260) - JP from 805ACE19 0x01 to 805ACE19 0x20 / US from 805A9B99 0x01 to 805A9B99 0x20
*/
STORYFLAG_608,
STORYFLAG_GHIRAHIM2_TIME_MIN,
/** [(not implemented yet -- 6065)]
* Story Flag #609 (0x0261) - JP from 805ACE19 0x40 to 805ACE18 0x08 / US from 805A9B99 0x40 to 805A9B98 0x08
*/
STORYFLAG_609,
STORYFLAG_GHIRAHIM2_TIME_SEC,
/** [(not implemented yet -- 5F06)]
* Story Flag #610 (0x0262) - JP from 805ACE17 0x01 to 805ACE17 0x40 / US from 805A9B97 0x01 to 805A9B97 0x40
*/
STORYFLAG_610,
STORYFLAG_GHIRAHIM2_TIME_MS,
/** [(not implemented yet -- 5F75)]
* Story Flag #611 (0x0263) - JP from 805ACE17 0x80 to 805ACE16 0x10 / US from 805A9B97 0x80 to 805A9B96 0x10
*/
STORYFLAG_611,
STORYFLAG_IMP2_TIME_MIN,
/** [(not implemented yet -- 5E05)]
* Story Flag #612 (0x0264) - JP from 805ACE15 0x01 to 805ACE15 0x20 / US from 805A9B95 0x01 to 805A9B95 0x20
*/
STORYFLAG_612,
STORYFLAG_IMP2_TIME_SEC,
/** [(not implemented yet -- 5E66)]
* Story Flag #613 (0x0265) - JP from 805ACE15 0x40 to 805ACE14 0x10 / US from 805A9B95 0x40 to 805A9B94 0x10
*/
STORYFLAG_613,
STORYFLAG_IMP2_TIME_MS,
/** [(not implemented yet -- 5D05)]
* Story Flag #614 (0x0266) - JP from 805ACE13 0x01 to 805ACE13 0x20 / US from 805A9B93 0x01 to 805A9B93 0x20
*/
STORYFLAG_614,
STORYFLAG_IMP3_TIME_MIN,
/** [(not implemented yet -- 5D65)]
* Story Flag #615 (0x0267) - JP from 805ACE13 0x40 to 805ACE12 0x08 / US from 805A9B93 0x40 to 805A9B92 0x08
*/
STORYFLAG_615,
STORYFLAG_IMP3_TIME_SEC,
/** [(not implemented yet -- 5C06)]
* Story Flag #616 (0x0268) - JP from 805ACE11 0x01 to 805ACE11 0x40 / US from 805A9B91 0x01 to 805A9B91 0x40
*/
STORYFLAG_616,
STORYFLAG_IMP3_TIME_MS,
/** [(not implemented yet -- 5C75)]
* Story Flag #617 (0x0269) - JP from 805ACE11 0x80 to 805ACE10 0x10 / US from 805A9B91 0x80 to 805A9B90 0x10
*/
STORYFLAG_617,
STORYFLAG_HORDE_TIME_MIN,
/** [(not implemented yet -- 5B05)]
* Story Flag #618 (0x026A) - JP from 805ACE0F 0x01 to 805ACE0F 0x20 / US from 805A9B8F 0x01 to 805A9B8F 0x20
*/
STORYFLAG_618,
STORYFLAG_HORDE_TIME_SEC,
/** [(not implemented yet -- 5B66)]
* Story Flag #619 (0x026B) - JP from 805ACE0F 0x40 to 805ACE0E 0x10 / US from 805A9B8F 0x40 to 805A9B8E 0x10
*/
STORYFLAG_619,
STORYFLAG_HORDE_TIME_MS,
/** [(not implemented yet -- 5A05)]
* Story Flag #620 (0x026C) - JP from 805ACE0D 0x01 to 805ACE0D 0x20 / US from 805A9B8D 0x01 to 805A9B8D 0x20
*/
STORYFLAG_620,
STORYFLAG_GHIRAHIM3_TIME_MIN,
/** [(not implemented yet -- 5A65)]
* Story Flag #621 (0x026D) - JP from 805ACE0D 0x40 to 805ACE0C 0x08 / US from 805A9B8D 0x40 to 805A9B8C 0x08
*/
STORYFLAG_621,
STORYFLAG_GHIRAHIM3_TIME_SEC,
/** [(not implemented yet -- 5906)]
* Story Flag #622 (0x026E) - JP from 805ACE0B 0x01 to 805ACE0B 0x40 / US from 805A9B8B 0x01 to 805A9B8B 0x40
*/
STORYFLAG_622,
STORYFLAG_GHIRAHIM3_TIME_MS,
/** [(not implemented yet -- 5975)]
* Story Flag #623 (0x026F) - JP from 805ACE0B 0x80 to 805ACE0A 0x10 / US from 805A9B8B 0x80 to 805A9B8A 0x10
*/
STORYFLAG_623,
STORYFLAG_DEMISE_TIME_MIN,
/** [(not implemented yet -- 5805)]
* Story Flag #624 (0x0270) - JP from 805ACE09 0x01 to 805ACE09 0x20 / US from 805A9B89 0x01 to 805A9B89 0x20
*/
STORYFLAG_624,
STORYFLAG_DEMISE_TIME_SEC,
/** [(not implemented yet -- 5866)]
* Story Flag #625 (0x0271) - JP from 805ACE09 0x40 to 805ACE08 0x10 / US from 805A9B89 0x40 to 805A9B88 0x10
*/
STORYFLAG_625,
STORYFLAG_DEMISE_TIME_MS,
/** [(not implemented yet -- 550D)]
* Story Flag #626 (0x0272) - JP from 805ACE03 0x01 to 805ACE02 0x20 / US from 805A9B83 0x01 to 805A9B82 0x20
+4 -4
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@@ -1,7 +1,6 @@
#ifndef D_T_STREAM_H
#define D_T_STREAM_H
#include "d/a/d_a_base.h"
#include "d/t/d_tg.h"
#include "f/f_list_mg.h"
#include "f/f_list_nd.h"
@@ -16,6 +15,7 @@ public:
virtual int doDelete() override;
virtual int actorExecute() override;
// The following lists are defined in the dol
static fLiMgBa_c sStreamList;
static fLiMgBa_c sSandStreamList;
@@ -23,9 +23,9 @@ public:
private:
/* 0x0FC */ u8 mSceneflag; ///< Sceneflag to indicate when to flow
/* 0x0FD */ u8 mAreaIdx; ///<
/* 0x0FE */ u8 mSpeed; ///<
/* 0x0FF */ u8 mOrder; ///<
/* 0x0FD */ u8 mAreaIdx;
/* 0x0FE */ u8 mSpeed;
/* 0x0FF */ u8 mOrder;
/* 0x100 */ u8 mIsSand;
/* 0x101 */ u8 field_0x101;
/* 0x104 */ mMtx_c mArea;
-1
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@@ -1,7 +1,6 @@
#ifndef D_T_SWORD_BATTLE_GAME_H
#define D_T_SWORD_BATTLE_GAME_H
#include "d/flag/storyflag_manager.h"
#include "d/t/d_tg.h"
#include "s/s_State.hpp"
#include "toBeSorted/actor_event.h"
+6 -6
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@@ -26,13 +26,13 @@ private:
void doSpawnTumbleweed();
void getWind(mVec3_c &);
STATE_MGR_DECLARE(dTgTumbleWeed_c);
/* 0x0FC */ STATE_MGR_DECLARE(dTgTumbleWeed_c);
u16 mSpawnTimer;
u16 padding;
u16 mWindTimer;
dAcRef_c<dAcOTumbleWeed_c> mSpawnedTumbleWeed;
u16 someField;
/* 0x138 */ u16 mSpawnTimer;
/* 0x13A */ u16 field_0x13A;
/* 0x13C */ u16 mWindTimer;
/* 0x140 */ dAcRef_c<dAcOTumbleWeed_c> mSpawnedTumbleWeed;
/* 0x14C */ u16 field_0x14C;
};
#endif
+44 -44
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@@ -13,7 +13,7 @@
#include "toBeSorted/minigame_mgr.h"
const char *sGameEvents[] = {"StartSwordBattleGame", "EndSwordBattleGame", "EndSwordBattleGame2"};
const char *endEventNames[] = {
const char *sEndEventNames[] = {
"dAcBvd_c_DeadDEMO", "MG_end", "AsuraDeadB", "BKR_end", "BBossEvac", "BBoss2Evac", "BBoss3Evac", "BLS_end",
};
@@ -42,10 +42,10 @@ int dTgSwordBattleGame_c::actorExecute() {
if (EventManager::isInEvent()) {
static const char *l_currentEvent = EventManager::getCurrentEventName();
if (strequals(l_currentEvent, endEventNames[0]) || strequals(l_currentEvent, endEventNames[1]) ||
strequals(l_currentEvent, endEventNames[2]) || strequals(l_currentEvent, endEventNames[3]) ||
strequals(l_currentEvent, endEventNames[4]) || strequals(l_currentEvent, endEventNames[5]) ||
strequals(l_currentEvent, endEventNames[6]) || strequals(l_currentEvent, endEventNames[7])) {
if (strequals(l_currentEvent, sEndEventNames[0]) || strequals(l_currentEvent, sEndEventNames[1]) ||
strequals(l_currentEvent, sEndEventNames[2]) || strequals(l_currentEvent, sEndEventNames[3]) ||
strequals(l_currentEvent, sEndEventNames[4]) || strequals(l_currentEvent, sEndEventNames[5]) ||
strequals(l_currentEvent, sEndEventNames[6]) || strequals(l_currentEvent, sEndEventNames[7])) {
field_0x1AB = true;
}
}
@@ -244,9 +244,9 @@ void dTgSwordBattleGame_c::setInBossRushFlag() {
void dTgSwordBattleGame_c::saveCurrentTime(s32 time) const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
pMgr->setFlagOrCounterToValue(STORYFLAG_533, (time / 1000) / 60);
pMgr->setFlagOrCounterToValue(STORYFLAG_534, (time / 1000) % 60);
pMgr->setFlagOrCounterToValue(STORYFLAG_535, (time % 1000) / 10);
pMgr->setFlagOrCounterToValue(STORYFLAG_BOSSRUSH_CURRENT_MIN, (time / 1000) / 60);
pMgr->setFlagOrCounterToValue(STORYFLAG_BOSSRUSH_CURRENT_SEC, (time / 1000) % 60);
pMgr->setFlagOrCounterToValue(STORYFLAG_BOSSRUSH_CURRENT_MS, (time % 1000) / 10);
}
s32 dTgSwordBattleGame_c::getBossHighscore() const {
@@ -274,97 +274,97 @@ s32 dTgSwordBattleGame_c::getBossHighscore() const {
s32 dTgSwordBattleGame_c::getGhirahim1Highscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_536);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_537);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_538);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM1_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM1_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM1_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getScalderaHighscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_593);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_594);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_595);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_SCALDERA_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_SCALDERA_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_SCALDERA_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getMolderachHighscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_596);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_597);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_598);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_MOLDERACH_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_MOLDERACH_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_MOLDERACH_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getKoloktosHighscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_602);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_603);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_604);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_KOLOKTOS_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_KOLOKTOS_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_KOLOKTOS_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getTentalusHighscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_605);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_606);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_607);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_TENTALUS_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_TENTALUS_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_TENTALUS_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getGhirahim2Highscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_608);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_609);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_610);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM2_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM2_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM2_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getImprisoned1Highscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_599);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_600);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_601);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_IMP1_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_IMP1_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_IMP1_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getImprisoned2Highscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_611);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_612);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_613);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_IMP2_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_IMP2_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_IMP2_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getImprisoned3Highscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_614);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_615);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_616);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_IMP3_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_IMP3_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_IMP3_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getHordeHighscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_617);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_618);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_619);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_HORDE_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_HORDE_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_HORDE_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getGhirahim3Highscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_620);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_621);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_622);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM3_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM3_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_GHIRAHIM3_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}
s32 dTgSwordBattleGame_c::getDemiseHighscore() const {
StoryflagManager *pMgr = StoryflagManager::sInstance;
u16 min = pMgr->getCounterOrFlag(STORYFLAG_623);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_624);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_625);
u16 min = pMgr->getCounterOrFlag(STORYFLAG_DEMISE_TIME_MIN);
u16 sec = pMgr->getCounterOrFlag(STORYFLAG_DEMISE_TIME_SEC);
u16 msec = pMgr->getCounterOrFlag(STORYFLAG_DEMISE_TIME_MS);
return TIME_CONVERT(min, sec, msec);
}