* Initial M3d Pass
* `m_bmdl` and `m_bline` left

---------

Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
This commit is contained in:
robojumper
2024-09-12 22:36:34 +02:00
committed by GitHub
parent e2c4bb7be7
commit 1180e1f486
150 changed files with 5890 additions and 818 deletions
+2 -2
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@@ -2,7 +2,7 @@
#define NW4R_SND_SOUND_3D_ACTOR_H
#include "snd_BasicSound.h"
#include "snd_SoundActor.h"
#include "math_types.h"
#include "nw4r/math/math_types.h"
namespace nw4r
{
@@ -37,4 +37,4 @@ namespace nw4r
}
}
#endif
#endif
+1 -1
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@@ -1,7 +1,7 @@
#ifndef NW4R_SND_SOUND_3D_LISTENER_H
#define NW4R_SND_SOUND_3D_LISTENER_H
#include "common.h"
#include "math_types.h"
#include "nw4r/math/math_types.h"
namespace nw4r {
namespace snd {
+2 -2
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@@ -4,7 +4,7 @@
#include "snd_SoundArchive.h"
#include "snd_SoundActor.h"
#include "snd_InstancePool.h"
#include "math_types.h"
#include "nw4r/math/math_types.h"
namespace nw4r
{
@@ -50,4 +50,4 @@ namespace nw4r
}
}
#endif
#endif