* Dowsing.

* d_t_dowsing

* d_t_holy_water OK
This commit is contained in:
robojumper
2024-09-12 22:23:11 +02:00
committed by GitHub
parent 9aa30ee499
commit e2c4bb7be7
40 changed files with 1041 additions and 160 deletions
@@ -11,3 +11,5 @@ REL/executor.c:
REL/d/t/d_t_dowsing.cpp:
.text start:0x00000070 end:0x00000580
.rodata start:0x00000000 end:0x00000004
.data start:0x00000000 end:0x000000B0
+11 -11
View File
@@ -1,17 +1,17 @@
_prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
fn_299_70 = .text:0x00000070; // type:function size:0x30
fn_299_A0 = .text:0x000000A0; // type:function size:0x60
fn_299_100 = .text:0x00000100; // type:function size:0xBC
fn_299_1C0 = .text:0x000001C0; // type:function size:0x8
fn_299_1D0 = .text:0x000001D0; // type:function size:0xF4
fn_299_2D0 = .text:0x000002D0; // type:function size:0x8
fn_299_2E0 = .text:0x000002E0; // type:function size:0x228
fn_299_510 = .text:0x00000510; // type:function size:0x70
dTgDowsing_c_classInit__Fv = .text:0x00000070; // type:function size:0x30
__ct__12dTgDowsing_cFv = .text:0x000000A0; // type:function size:0x60
create__12dTgDowsing_cFv = .text:0x00000100; // type:function size:0xBC
doDelete__12dTgDowsing_cFv = .text:0x000001C0; // type:function size:0x8
actorExecute__12dTgDowsing_cFv = .text:0x000001D0; // type:function size:0xF4
draw__12dTgDowsing_cFv = .text:0x000002D0; // type:function size:0x8
checkDowsing__12dTgDowsing_cCFv = .text:0x000002E0; // type:function size:0x228
__dt__12dTgDowsing_cFv = .text:0x00000510; // type:function size:0x70
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_299_rodata_0 = .rodata:0x00000000; // type:object size:0x4 data:float
lbl_299_data_0 = .data:0x00000000; // type:object size:0x10
lbl_299_rodata_0 = .rodata:0x00000000; // type:object size:0x4 scope:local data:float
g_profile_T_DOWSING = .data:0x00000000; // type:object size:0x10
jumptable_299_data_10 = .data:0x00000010; // type:object size:0x2C scope:local
lbl_299_data_3C = .data:0x0000003C; // type:object size:0x74
__vt__12dTgDowsing_c = .data:0x0000003C; // type:object size:0x74
@@ -11,3 +11,6 @@ REL/executor.c:
REL/d/t/d_t_genki_dws_tgt.cpp:
.text start:0x00000070 end:0x000003C0
.rodata start:0x00000000 end:0x0000000C
.data start:0x00000000 end:0x00000084
.bss start:0x00000008 end:0x00000018
@@ -1,16 +1,16 @@
_prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
fn_632_70 = .text:0x00000070; // type:function size:0x70
fn_632_E0 = .text:0x000000E0; // type:function size:0x168
fn_632_250 = .text:0x00000250; // type:function size:0x24
fn_632_280 = .text:0x00000280; // type:function size:0xB4
fn_632_340 = .text:0x00000340; // type:function size:0xC
fn_632_350 = .text:0x00000350; // type:function size:0x70
dTgGenkiDwsTgt_c_classInit__Fv = .text:0x00000070; // type:function size:0x70
create__16dTgGenkiDwsTgt_cFv = .text:0x000000E0; // type:function size:0x168
doDelete__16dTgGenkiDwsTgt_cFv = .text:0x00000250; // type:function size:0x24
actorExecute__16dTgGenkiDwsTgt_cFv = .text:0x00000280; // type:function size:0xB4
getSceneFlagFromParams__16dTgGenkiDwsTgt_cFv = .text:0x00000340; // type:function size:0xC
__dt__16dTgGenkiDwsTgt_cFv = .text:0x00000350; // type:function size:0x70
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_632_rodata_0 = .rodata:0x00000000; // type:object size:0xC data:float
lbl_632_data_0 = .data:0x00000000; // type:object size:0x10
lbl_632_data_10 = .data:0x00000010; // type:object size:0x74
lbl_632_bss_8 = .bss:0x00000008; // type:object size:0x1 data:byte
lbl_632_bss_C = .bss:0x0000000C; // type:object size:0xC data:float
lbl_632_rodata_0 = .rodata:0x00000000; // type:object size:0xC scope:local data:float
g_profile_TAG_GENKI_DOWSING_TARGET = .data:0x00000000; // type:object size:0x10
__vt__16dTgGenkiDwsTgt_c = .data:0x00000010; // type:object size:0x74
@GUARD@create__16dTgGenkiDwsTgt_cFv@offset = .bss:0x00000008; // type:object size:0x1 scope:local data:byte
@LOCAL@create__16dTgGenkiDwsTgt_cFv@offset = .bss:0x0000000C; // type:object size:0xC scope:local data:float
@@ -11,3 +11,5 @@ REL/executor.c:
REL/d/t/d_t_holy_water.cpp:
.text start:0x00000070 end:0x00000360
.rodata start:0x00000000 end:0x0000000C
.data start:0x00000000 end:0x00000084
+13 -13
View File
@@ -1,18 +1,18 @@
_prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
fn_445_70 = .text:0x00000070; // type:function size:0x70
fn_445_E0 = .text:0x000000E0; // type:function size:0x3C
fn_445_120 = .text:0x00000120; // type:function size:0x8
fn_445_130 = .text:0x00000130; // type:function size:0x70
fn_445_1A0 = .text:0x000001A0; // type:function size:0x8
fn_445_1B0 = .text:0x000001B0; // type:function size:0x12C
fn_445_2E0 = .text:0x000002E0; // type:function size:0x4
fn_445_2F0 = .text:0x000002F0; // type:function size:0x70
dTgHolyWater_c_classInit__Fv = .text:0x00000070; // type:function size:0x70
create__14dTgHolyWater_cFv = .text:0x000000E0; // type:function size:0x3C
doDelete__14dTgHolyWater_cFv = .text:0x00000120; // type:function size:0x8
actorExecute__14dTgHolyWater_cFv = .text:0x00000130; // type:function size:0x70
draw__14dTgHolyWater_cFv = .text:0x000001A0; // type:function size:0x8
isLinkNearby__14dTgHolyWater_cFv = .text:0x000001B0; // type:function size:0x12C
dowsingActive__14dTgHolyWater_cFv = .text:0x000002E0; // type:function size:0x4
__dt__14dTgHolyWater_cFv = .text:0x000002F0; // type:function size:0x70
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_445_rodata_0 = .rodata:0x00000000; // type:object size:0x4 data:float
lbl_445_rodata_4 = .rodata:0x00000004; // type:object size:0x4 data:float
lbl_445_rodata_8 = .rodata:0x00000008; // type:object size:0x4 data:float
lbl_445_data_0 = .data:0x00000000; // type:object size:0x10
lbl_445_data_10 = .data:0x00000010; // type:object size:0x74
lbl_445_rodata_0 = .rodata:0x00000000; // type:object size:0x4 scope:local data:float
lbl_445_rodata_4 = .rodata:0x00000004; // type:object size:0x4 scope:local data:float
lbl_445_rodata_8 = .rodata:0x00000008; // type:object size:0x4 scope:local data:float
g_profile_TAG_HOLY_WATER = .data:0x00000000; // type:object size:0x10
__vt__14dTgHolyWater_c = .data:0x00000010; // type:object size:0x74
@@ -2,10 +2,10 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
dTgLightShaftEff_c_classInit__Fv = .text:0x00000070; // type:function size:0x4C
create__5dTg_cFv = .text:0x000000C0; // type:function size:0x8
doDelete__5dTg_cFv = .text:0x000000D0; // type:function size:0x8
actorExecute__5dTg_cFv = .text:0x000000E0; // type:function size:0x8
draw__5dTg_cFv = .text:0x000000F0; // type:function size:0x8
create__18dTgLightShaftEff_cFv = .text:0x000000C0; // type:function size:0x8
doDelete__18dTgLightShaftEff_cFv = .text:0x000000D0; // type:function size:0x8
actorExecute__18dTgLightShaftEff_cFv = .text:0x000000E0; // type:function size:0x8
draw__18dTgLightShaftEff_cFv = .text:0x000000F0; // type:function size:0x8
__dt__18dTgLightShaftEff_cFv = .text:0x00000100; // type:function size:0x5C
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
@@ -3,9 +3,9 @@ _epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
dTgMapInst_c_classInit__Fv = .text:0x00000070; // type:function size:0x4C
create__12dTgMapInst_cFv = .text:0x000000C0; // type:function size:0x10
doDelete__5dTg_cFv = .text:0x000000D0; // type:function size:0x8
actorExecute__5dTg_cFv = .text:0x000000E0; // type:function size:0x8
draw__5dTg_cFv = .text:0x000000F0; // type:function size:0x8
doDelete__12dTgMapInst_cFv = .text:0x000000D0; // type:function size:0x8
actorExecute__12dTgMapInst_cFv = .text:0x000000E0; // type:function size:0x8
draw__12dTgMapInst_cFv = .text:0x000000F0; // type:function size:0x8
__dt__12dTgMapInst_cFv = .text:0x00000100; // type:function size:0x5C
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
+4 -4
View File
@@ -2,10 +2,10 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
dTgTackle_c_classInit__Fv = .text:0x00000070; // type:function size:0x4C
create__5dTg_cFv = .text:0x000000C0; // type:function size:0x8
doDelete__5dTg_cFv = .text:0x000000D0; // type:function size:0x8
actorExecute__5dTg_cFv = .text:0x000000E0; // type:function size:0x8
draw__5dTg_cFv = .text:0x000000F0; // type:function size:0x8
create__11dTgTackle_cFv = .text:0x000000C0; // type:function size:0x8
doDelete__11dTgTackle_cFv = .text:0x000000D0; // type:function size:0x8
actorExecute__11dTgTackle_cFv = .text:0x000000E0; // type:function size:0x8
draw__11dTgTackle_cFv = .text:0x000000F0; // type:function size:0x8
__dt__11dTgTackle_cFv = .text:0x00000100; // type:function size:0x5C
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
+11
View File
@@ -27,6 +27,9 @@ toBeSorted/file_manager.cpp:
toBeSorted/save_manager.cpp:
.text start:0x80011730 end:0x80015310
toBeSorted/sound_info.cpp:
.text start:0x8002C250 end:0x8002C308
d/a/d_a_base.cpp:
.text start:0x8002C3A0 end:0x8002DE40
.data start:0x80501538 end:0x805015B8
@@ -143,6 +146,14 @@ toBeSorted/arc_managers/layout_arc_manager.cpp:
.sdata start:0x80571D68 end:0x80571D70
.sbss start:0x80575288 end:0x80575290
toBeSorted/dowsing_target.cpp:
.text start:0x80097570 end:0x80098574
.ctors start:0x804DB6BC end:0x804DB6C0
.rodata start:0x804E3698 end:0x804E36B8
.data start:0x8050F550 end:0x8050F560
.sdata2 start:0x80579640 end:0x80579670
.bss start:0x805A2FB0 end:0x805A3010
toBeSorted/sceneflag_manager.cpp:
.text start:0x800BD8C0 end:0x800BE7A8
.sbss start:0x805753E0 end:0x805753F0
+43 -43
View File
@@ -3411,36 +3411,36 @@ fn_80097450 = .text:0x80097450; // type:function size:0x6C
fn_800974C0 = .text:0x800974C0; // type:function size:0x18
fn_800974E0 = .text:0x800974E0; // type:function size:0x28
fn_80097510 = .text:0x80097510; // type:function size:0x58
fn_80097570 = .text:0x80097570; // type:function size:0x60
fn_800975D0 = .text:0x800975D0; // type:function size:0x68
fn_80097640 = .text:0x80097640; // type:function size:0x4
fn_80097650 = .text:0x80097650; // type:function size:0x4
fn_80097660 = .text:0x80097660; // type:function size:0x4C
fn_800976B0 = .text:0x800976B0; // type:function size:0x94
fn_80097750 = .text:0x80097750; // type:function size:0x44
fn_800977A0 = .text:0x800977A0; // type:function size:0x70
fn_80097810 = .text:0x80097810; // type:function size:0x70
fn_80097880 = .text:0x80097880; // type:function size:0x70
fn_800978F0 = .text:0x800978F0; // type:function size:0x178
fn_80097A70 = .text:0x80097A70; // type:function size:0x70
fn_80097AE0 = .text:0x80097AE0; // type:function size:0x70
fn_80097B50 = .text:0x80097B50; // type:function size:0x70
fn_80097BC0 = .text:0x80097BC0; // type:function size:0x44
fn_80097C10 = .text:0x80097C10; // type:function size:0x44
fn_80097C60 = .text:0x80097C60; // type:function size:0x44
fn_80097CB0 = .text:0x80097CB0; // type:function size:0x44
fn_80097D00 = .text:0x80097D00; // type:function size:0x44
fn_80097D50 = .text:0x80097D50; // type:function size:0x44
fn_80097DA0 = .text:0x80097DA0; // type:function size:0x154
fn_80097F00 = .text:0x80097F00; // type:function size:0x32C
fn_80098230 = .text:0x80098230; // type:function size:0x4
fn_80098240 = .text:0x80098240; // type:function size:0x4
fn_80098250 = .text:0x80098250; // type:function size:0xBC
fn_80098310 = .text:0x80098310; // type:function size:0xCC
fn_800983E0 = .text:0x800983E0; // type:function size:0xA8
fn_80098490 = .text:0x80098490; // type:function size:0xA8
fn_80098540 = .text:0x80098540; // type:function size:0x20
fn_80098560 = .text:0x80098560; // type:function size:0x14
__dt__13DowsingTargetFv = .text:0x80097570; // type:function size:0x60
initialize__13DowsingTargetFQ213DowsingTarget11DowsingSlotUsPC7mVec3_cf = .text:0x800975D0; // type:function size:0x68
doRegister__13DowsingTargetFv = .text:0x80097640; // type:function size:0x4
doUnregister__13DowsingTargetFv = .text:0x80097650; // type:function size:0x4
reinitialize__13DowsingTargetFQ213DowsingTarget11DowsingSlot = .text:0x80097660; // type:function size:0x4C
getPosition__13DowsingTargetFR7mVec3_c = .text:0x800976B0; // type:function size:0x94
hasZeldaDowsing__13DowsingTargetFv = .text:0x80097750; // type:function size:0x44
hasKikwiDowsing__13DowsingTargetFv = .text:0x800977A0; // type:function size:0x70
hasKeyPieceDowsing__13DowsingTargetFv = .text:0x80097810; // type:function size:0x70
hasDesertNodeDowsing__13DowsingTargetFv = .text:0x80097880; // type:function size:0x70
hasAnyTrialDowsing__13DowsingTargetFv = .text:0x800978F0; // type:function size:0x178
hasSacredWaterDowsing__13DowsingTargetFv = .text:0x80097A70; // type:function size:0x70
hasSandshipDowsing__13DowsingTargetFv = .text:0x80097AE0; // type:function size:0x70
hasTadtoneDowsing__13DowsingTargetFv = .text:0x80097B50; // type:function size:0x70
hasPropellerDowsing__13DowsingTargetFv = .text:0x80097BC0; // type:function size:0x44
hasWaterBasinDowsing__13DowsingTargetFv = .text:0x80097C10; // type:function size:0x44
hasCrystalBallDowsing__13DowsingTargetFv = .text:0x80097C60; // type:function size:0x44
hasPumpkinDowsing__13DowsingTargetFv = .text:0x80097CB0; // type:function size:0x44
hasNewPlantSpeciesDowsing__13DowsingTargetFv = .text:0x80097D00; // type:function size:0x44
hasPartyWheelDowsing__13DowsingTargetFv = .text:0x80097D50; // type:function size:0x44
hasDowsingInSlot__13DowsingTargetFi = .text:0x80097DA0; // type:function size:0x154
getDowsingInfo__13DowsingTargetFRC7mVec3_cRC7mVec3_cPfPfPfi = .text:0x80097F00; // type:function size:0x32C
init__13DowsingTargetFv = .text:0x80098230; // type:function size:0x4
execute__13DowsingTargetFv = .text:0x80098240; // type:function size:0x4
insertDowsingTarget__FP13DowsingTarget = .text:0x80098250; // type:function size:0xBC
removeDowsingTarget__FP13DowsingTarget = .text:0x80098310; // type:function size:0xCC
getTopDowsingIcon__13DowsingTargetFv = .text:0x800983E0; // type:function size:0xA8
getLeftDowsingIcon__13DowsingTargetFv = .text:0x80098490; // type:function size:0xA8
__sinit_\dowsing_target_cpp = .text:0x80098540; // type:function size:0x20 scope:local
__ct__24TList<13DowsingTarget,0>Fv = .text:0x80098560; // type:function size:0x14
fn_80098580 = .text:0x80098580; // type:function size:0x40
fn_800985C0 = .text:0x800985C0; // type:function size:0x2C
fn_800985F0 = .text:0x800985F0; // type:function size:0xC
@@ -4152,7 +4152,7 @@ fn_800BF530 = .text:0x800BF530; // type:function size:0x78
fn_800BF5B0 = .text:0x800BF5B0; // type:function size:0x8
fn_800BF5C0 = .text:0x800BF5C0; // type:function size:0x8
fn_800BF5D0 = .text:0x800BF5D0; // type:function size:0x4
fn_800BF5E0 = .text:0x800BF5E0; // type:function size:0x4
getFlag__20ItemStoryManagerBaseCFUs = .text:0x800BF5E0; // type:function size:0x4
fn_800BF5F0 = .text:0x800BF5F0; // type:function size:0x4
fn_800BF600 = .text:0x800BF600; // type:function size:0x4
fn_800BF610 = .text:0x800BF610; // type:function size:0x18
@@ -17286,7 +17286,7 @@ prepend__9cListMg_cFP9cListNd_c = .text:0x802E09E0; // type:function size:0x30
fn_802E0A10 = .text:0x802E0A10; // type:function size:0x40
fn_802E0A50 = .text:0x802E0A50; // type:function size:0x5C
fn_802E0AB0 = .text:0x802E0AB0; // type:function size:0x34
fn_802E0AF0 = .text:0x802E0AF0; // type:function size:0x1BC
atan2s__2cMFff = .text:0x802E0AF0; // type:function size:0x1BC
fn_802E0CB0 = .text:0x802E0CB0; // type:function size:0x48
fn_802E0D00 = .text:0x802E0D00; // type:function size:0x8
rnd__2cMFv = .text:0x802E0D10; // type:function size:0x8
@@ -17869,7 +17869,7 @@ fn_802F2780 = .text:0x802F2780; // type:function size:0x198
fn_802F2920 = .text:0x802F2920; // type:function size:0x48
fn_802F2970 = .text:0x802F2970; // type:function size:0x110
fn_802F2A80 = .text:0x802F2A80; // type:function size:0xF0
fn_802F2B70 = .text:0x802F2B70; // type:function size:0x78
normalize__7mVec3_cFv = .text:0x802F2B70; // type:function size:0x78
fn_802F2BF0 = .text:0x802F2BF0; // type:function size:0x84
fn_802F2C80 = .text:0x802F2C80; // type:function size:0xA8
fn_802F2D30 = .text:0x802F2D30; // type:function size:0xAC
@@ -28208,7 +28208,7 @@ lbl_804E34CC = .rodata:0x804E34CC; // type:object size:0x3C data:4byte
lbl_804E3508 = .rodata:0x804E3508; // type:object size:0x58 data:4byte
lbl_804E3560 = .rodata:0x804E3560; // type:object size:0x20 data:4byte
lbl_804E3580 = .rodata:0x804E3580; // type:object size:0x118 data:4byte
lbl_804E3698 = .rodata:0x804E3698; // type:object size:0x20
DOWSING_TARGET_STORY_FLAGS = .rodata:0x804E3698; // type:object size:0x20
lbl_804E36B8 = .rodata:0x804E36B8; // type:object size:0x10 data:4byte
lbl_804E36C8 = .rodata:0x804E36C8; // type:object size:0x24 data:4byte
lbl_804E36EC = .rodata:0x804E36EC; // type:object size:0xC data:4byte
@@ -30871,7 +30871,7 @@ lbl_8050F4F8 = .data:0x8050F4F8; // type:object size:0x30
lbl_8050F528 = .data:0x8050F528; // type:object size:0xC
lbl_8050F534 = .data:0x8050F534; // type:object size:0xC
lbl_8050F540 = .data:0x8050F540; // type:object size:0x10 data:4byte
lbl_8050F550 = .data:0x8050F550; // type:object size:0x10
__vt__13DowsingTarget = .data:0x8050F550; // type:object size:0x10
lbl_8050F560 = .data:0x8050F560; // type:object size:0xC data:string
lbl_8050F56C = .data:0x8050F56C; // type:object size:0x12C
lbl_8050F698 = .data:0x8050F698; // type:object size:0x20
@@ -39907,8 +39907,8 @@ sTempFlags__16SceneflagManager = .sbss:0x805753E8; // type:object size:0x8
sInstance__15TBoxFlagManager = .sbss:0x805753F0; // type:object size:0x4 data:4byte
sTBoxFlags__15TBoxFlagManager = .sbss:0x805753F4; // type:object size:0x4
sInstance__18EnemyDefeatManager = .sbss:0x805753F8; // type:object size:0x4 data:4byte
lbl_805753FC = .sbss:0x805753FC; // type:object size:0x4 data:4byte
lbl_80575400 = .sbss:0x80575400; // type:object size:0x4 data:4byte
sInstance__16StoryFlagManager = .sbss:0x805753FC; // type:object size:0x4 data:4byte
sInstance__15ItemFlagManager = .sbss:0x80575400; // type:object size:0x4 data:4byte
lbl_80575404 = .sbss:0x80575404; // type:object size:0x4 data:4byte
sInstance__15SkipflagManager = .sbss:0x80575408; // type:object size:0x4 data:4byte
lbl_80575410 = .sbss:0x80575410; // type:object size:0x8 data:4byte
@@ -48266,7 +48266,7 @@ lbl_805A2F18 = .bss:0x805A2F18; // type:object size:0x40
lbl_805A2F58 = .bss:0x805A2F58; // type:object size:0x10
lbl_805A2F68 = .bss:0x805A2F68; // type:object size:0x30
lbl_805A2F98 = .bss:0x805A2F98; // type:object size:0x18
lbl_805A2FB0 = .bss:0x805A2FB0; // type:object size:0x60
DOWSING_LISTS = .bss:0x805A2FB0; // type:object size:0x60
lbl_805A3010 = .bss:0x805A3010; // type:object size:0x18
lbl_805A3028 = .bss:0x805A3028; // type:object size:0xF78 data:byte
lbl_805A3FA0 = .bss:0x805A3FA0; // type:object size:0x4C8
@@ -48789,7 +48789,7 @@ lbl_805B3760 = .bss:0x805B3760; // type:object size:0x80
lbl_805B37E0 = .bss:0x805B37E0; // type:object size:0xC
lbl_805B37EC = .bss:0x805B37EC; // type:object size:0x40 data:4byte
lbl_805B382C = .bss:0x805B382C; // type:object size:0x34 data:4byte
lbl_805B3860 = .bss:0x805B3860; // type:object size:0x2C data:4byte
currentSpawnInfo__6ScGame = .bss:0x805B3860; // type:object size:0x2C data:4byte
lbl_805B388C = .bss:0x805B388C; // type:object size:0x2C data:byte
lbl_805B38B8 = .bss:0x805B38B8; // type:object size:0x50
lbl_805B3908 = .bss:0x805B3908; // type:object size:0x40 data:4byte
@@ -49135,10 +49135,10 @@ lbl_805CB0C8 = .bss:0x805CB0C8; // type:object size:0xC
g_PadAdditionalData__4mPad = .bss:0x805CB0D8; // type:object size:0x60 data:float
s_WPADInfo__4mPad = .bss:0x805CB138; // type:object size:0x60
s_WPADInfoTmp__4mPad = .bss:0x805CB198; // type:object size:0x60
lbl_805CB1F8 = .bss:0x805CB1F8; // type:object size:0xC data:float
lbl_805CB204 = .bss:0x805CB204; // type:object size:0xC data:float
lbl_805CB210 = .bss:0x805CB210; // type:object size:0xC data:float
lbl_805CB21C = .bss:0x805CB21C; // type:object size:0xC data:float
Zero__7mVec3_c = .bss:0x805CB1F8; // type:object size:0xC data:float
Ex__7mVec3_c = .bss:0x805CB204; // type:object size:0xC data:float
Ey__7mVec3_c = .bss:0x805CB210; // type:object size:0xC data:float
Ez__7mVec3_c = .bss:0x805CB21C; // type:object size:0xC data:float
lbl_805CB228 = .bss:0x805CB228; // type:object size:0x8 data:4byte
lbl_805CB230 = .bss:0x805CB230; // type:object size:0xC8
lbl_805CB2F8 = .bss:0x805CB2F8; // type:object size:0xC0
+5 -3
View File
@@ -319,11 +319,13 @@ config.libs = [
Object(Matching, "d/d_rawarchive.cpp"),
Object(NonMatching, "d/d_stage.cpp"),
Object(NonMatching, "d/d_sys.cpp"),
Object(NonMatching, "toBeSorted/sound_info.cpp"),
Object(NonMatching, "d/a/d_a_base.cpp"),
Object(NonMatching, "d/a/obj/d_a_obj_base.cpp"),
Object(Matching, "toBeSorted/arc_managers/current_stage_arc_manager.cpp"),
Object(Matching, "toBeSorted/arc_managers/oarc_manager.cpp"),
Object(Matching, "toBeSorted/arc_managers/layout_arc_manager.cpp"),
Object(NonMatching, "toBeSorted/dowsing_target.cpp"),
Object(Matching, "toBeSorted/save_file.cpp"),
Object(Matching, "toBeSorted/counters/counter.cpp"),
Object(Matching, "toBeSorted/counters/rupee_counter.cpp"),
@@ -1092,7 +1094,7 @@ config.libs = [
Rel(NonMatching, "d_t_col_bomb_shield", "REL/d/t/d_t_col_bomb_shield.cpp"),
Rel(NonMatching, "d_t_D3_scene_change", "REL/d/t/d_t_D3_scene_change.cpp"),
Rel(NonMatching, "d_t_defeat_boss", "REL/d/t/d_t_defeat_boss.cpp"),
Rel(NonMatching, "d_t_dowsing", "REL/d/t/d_t_dowsing.cpp"),
Rel(Matching, "d_t_dowsing", "REL/d/t/d_t_dowsing.cpp"),
Rel(NonMatching, "d_t_drum", "REL/d/t/d_t_drum.cpp"),
Rel(NonMatching, "d_t_dungeon_start", "REL/d/t/d_t_dungeon_start.cpp"),
Rel(NonMatching, "d_t_effect_gen", "REL/d/t/d_t_effect_gen.cpp"),
@@ -1100,12 +1102,12 @@ config.libs = [
Rel(NonMatching, "d_t_fence_synchronizer", "REL/d/t/d_t_fence_synchronizer.cpp"),
Rel(NonMatching, "d_t_gate_to_ground", "REL/d/t/d_t_gate_to_ground.cpp"),
Rel(NonMatching, "d_t_gekotag", "REL/d/t/d_t_gekotag.cpp"),
Rel(NonMatching, "d_t_genki_dws_tgt", "REL/d/t/d_t_genki_dws_tgt.cpp"),
Rel(Matching, "d_t_genki_dws_tgt", "REL/d/t/d_t_genki_dws_tgt.cpp"),
Rel(NonMatching, "d_t_group_summon", "REL/d/t/d_t_group_summon.cpp"),
Rel(NonMatching, "d_t_group_test", "REL/d/t/d_t_group_test.cpp"),
Rel(NonMatching, "d_t_harp", "REL/d/t/d_t_harp.cpp"),
Rel(NonMatching, "d_t_heat_resist", "REL/d/t/d_t_heat_resist.cpp"),
Rel(NonMatching, "d_t_holy_water", "REL/d/t/d_t_holy_water.cpp"),
Rel(Matching, "d_t_holy_water", "REL/d/t/d_t_holy_water.cpp"),
Rel(NonMatching, "d_t_insect", "REL/d/t/d_t_insect.cpp"),
Rel(NonMatching, "d_t_ks", "REL/d/t/d_t_ks.cpp"),
Rel(NonMatching, "d_t_kytag", "REL/d/t/d_t_kytag.cpp"),
+1 -15
View File
@@ -10,6 +10,7 @@
#include "m/m_angle.h"
#include "m/m_vec.h"
#include "toBeSorted/room_manager.h"
#include "toBeSorted/tlist.h"
class dAcBase_c;
@@ -60,21 +61,6 @@ public:
}
};
template <typename T, int offset>
struct TList {
T *GetOffset() {
return (T *)((u8 *)this - offset);
}
TList() {
sound_info_next = GetOffset();
sound_info_tail = GetOffset();
count = 0;
}
T *sound_info_tail;
T *sound_info_next;
s32 count;
};
// Ghidra: ActorBase
// size: 0xFC
// non-official name
+3 -3
View File
@@ -7,9 +7,9 @@
class dPlayer: public dAcObjBase_c {
public:
/* 0x330 */ u8 unk_0x330[0x350 - 0x330];
/* 0x350 */ u32 someFlags;
/* 0x350 */ u32 someFlags_0x350;
u8 UNK_0x354[0x35C - 0x354];
/* 0x35C */ u32 mForceOrPreventActionFlags;
static dPlayer *LINK;
};
+66
View File
@@ -0,0 +1,66 @@
#ifndef D_T_DOWSING_H
#define D_T_DOWSING_H
#include <d/tg/d_tg.h>
#include <toBeSorted/dowsing_target.h>
class dTgDowsing_c : public dTg_c {
public:
dTgDowsing_c();
virtual ~dTgDowsing_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
bool checkDowsing() const;
private:
enum DowsingOption {
TRIAL_0,
TRIAL_1,
TRIAL_2,
TRIAL_3,
PROPELLER,
WATER_BASIN,
CRYSTAL_BALL,
PUMPKIN,
NEW_PLANT_SPECIES,
PARTY_WHEEL,
ZELDA,
DOWSING_MAX
};
DowsingTarget mDowsingTarget; // 0x0FC
DowsingOption mDowsingOption; // 0x11C
u16 mUntriggerStoryFlag; // 0x120
u16 mTriggerStoryFlag; // 0x122
bool mTargetActive; // 0x124
u16 getTriggerSceneFlag() {
return params & 0xFF;
}
u16 getUntriggerSceneFlag() {
return params >> 0x8 & 0xFF;
}
DowsingOption getDowsingOption() {
return (DowsingOption)(params >> 0x10 & 0xF);
}
u32 getDowsingOptionNum() {
return mDowsingOption;
}
u16 getUntriggerStoryFlag() {
return params >> 0x14 & 0x7FF;
}
u16 getTriggerStoryFlag() {
return rotation.z.mVal & 0x7FF;
}
};
#endif
+23
View File
@@ -0,0 +1,23 @@
#ifndef D_T_GENKI_DWS_TGT_H
#define D_T_GENKI_DWS_TGT_H
#include <d/tg/d_tg.h>
#include <toBeSorted/dowsing_target.h>
class dTgGenkiDwsTgt_c : public dTg_c {
public:
dTgGenkiDwsTgt_c() : mDowsingTarget(this, DowsingTarget::SLOT_NONE) {}
virtual ~dTgGenkiDwsTgt_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
private:
u16 getSceneFlagFromParams();
DowsingTarget mDowsingTarget; // 0xFC
};
#endif
+24
View File
@@ -0,0 +1,24 @@
#ifndef D_T_HOLY_WATER_H
#define D_T_HOLY_WATER_H
#include <d/tg/d_tg.h>
#include <toBeSorted/dowsing_target.h>
class dTgHolyWater_c : public dTg_c {
public:
dTgHolyWater_c() : mDowsingTarget(this, DowsingTarget::SLOT_NONE) {}
virtual ~dTgHolyWater_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
bool isLinkNearby();
bool dowsingActive();
private:
DowsingTarget mDowsingTarget; // 0x0FC
};
#endif
+5
View File
@@ -7,6 +7,11 @@ class dTgLightShaftEff_c : public dTg_c {
public:
dTgLightShaftEff_c() {}
virtual ~dTgLightShaftEff_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
};
#endif
+3
View File
@@ -9,6 +9,9 @@ public:
virtual ~dTgMapInst_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
u8 field_0xfc;
};
+5
View File
@@ -7,6 +7,11 @@ class dTgTackle_c : public dTg_c {
public:
dTgTackle_c() {}
virtual ~dTgTackle_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
};
#endif
-12
View File
@@ -6,18 +6,6 @@
class dTg_c : public dAcBase_c {
public:
virtual ~dTg_c() {}
virtual int draw() override {
return 1;
}
virtual int actorExecute() override {
return 1;
}
virtual int doDelete() override {
return 1;
}
virtual int create() override {
return 1;
}
};
#endif
+13 -1
View File
@@ -122,7 +122,7 @@ public:
/// @brief Scalar product operator.
mVec3_c operator*(f32 f) const {
return mVec3_c(f * x, f * y, f * z);
return mVec3_c(x * f, y * f, z * f);
}
/// @brief Scalar division operator.
@@ -140,6 +140,18 @@ public:
bool operator!=(const mVec3_c &v) const {
return x != v.x || y != v.y || z != v.z;
}
void normalize();
bool normalizeRS();
inline f32 mag() const {
return PSVECMag(*this);
}
static mVec3_c Zero;
static mVec3_c Ex;
static mVec3_c Ey;
static mVec3_c Ez;
};
#endif
+71
View File
@@ -0,0 +1,71 @@
#ifndef DOWSING_TARGET_H
#define DOWSING_TARGET_H
#include <d/a/d_a_base.h>
#include <f/f_list_nd.h>
#include <m/m_vec.h>
class DowsingTarget {
public:
TListNode mLink; // 0x00
private:
dAcBase_c *mpActor; // 0x08
u8 mDowsingSlot; // 0x0C
u16 field_0x0E; // 0x0E
mVec3_c mOffset; // 0x10
public:
enum DowsingSlot {
SLOT_STORY_EVENT = 0,
SLOT_RUPEE = 1,
SLOT_QUEST = 2,
SLOT_CRYSTAL = 3,
SLOT_HEART = 4,
SLOT_GODDESS_CUBE = 5,
SLOT_LOOK = 6,
SLOT_TREASURE = 7,
SLOT_NONE = 8,
};
DowsingTarget(dAcBase_c *ac, u8 dowsingSlot) : mpActor(ac), mDowsingSlot(dowsingSlot) {}
// vt offset 0x1C
virtual ~DowsingTarget(); // 0x08
virtual void getPosition(mVec3_c &); // 0x0C
bool doRegister();
bool doUnregister();
void initialize(DowsingSlot type, u16 unk, const mVec3_c *offset, f32 f);
void reinitialize(DowsingSlot type);
inline DowsingSlot getSlot() {
return (DowsingSlot)mDowsingSlot;
}
static bool hasZeldaDowsing();
static bool hasKikwiDowsing();
static bool hasKeyPieceDowsing();
static bool hasDesertNodeDowsing();
static bool hasAnyTrialDowsing();
static bool hasSacredWaterDowsing();
static bool hasSandshipDowsing();
static bool hasTadtoneDowsing();
static bool hasPropellerDowsing();
static bool hasWaterBasinDowsing();
static bool hasCrystalBallDowsing();
static bool hasPumpkinDowsing();
static bool hasNewPlantSpeciesDowsing();
static bool hasPartyWheelDowsing();
static bool hasDowsingInSlot(int slot);
static DowsingTarget *getDowsingInfo(const mVec3_c &playerPosition, const mVec3_c &dowsingDirection, f32 *, f32 *,
f32 *intensity, int slot);
static void init();
static void execute();
static u8 getTopDowsingIcon();
static u8 getLeftDowsingIcon();
};
#endif
@@ -0,0 +1,46 @@
#ifndef ITEM_STORY_FLAG_MANAGER_H
#define ITEM_STORY_FLAG_MANAGER_H
#include <toBeSorted/flag_space.h>
#include <toBeSorted/unk_flag_stuff.h>
// TODO These classes have an interesting relation and there are like 5 vtables, so
// the stuff in this header should not be relied upon for actually implementing these,
// but we need the interface
class ItemStoryManagerBase {
public:
ItemStoryManagerBase();
/** 0x08 */ virtual ~ItemStoryManagerBase();
/** 0x0C */ virtual void setFlagszptr();
/** 0x10 */ virtual void onDirty();
/** 0x14 */ virtual void copyFlagsFromSave() = 0;
/** 0x18 */ virtual void setupUnkFlagsStuff() = 0;
/** 0x1C */ virtual bool doCommit() = 0;
/** 0x20 */ virtual void setFlag(u16 flag);
/** 0x24 */ virtual void unsetFlag(u16 flag);
/** 0x28 */ virtual void setFlagOrCounterToValue(u16 flag, u16 value);
/** 0x2C */ virtual u16 getCounterOrFlag(u16 flag) const;
/** 0x30 */ virtual u16 getUncommittedValue(u16 flag);
/** 0x34 */ virtual void unk3();
/** 0x38 */ virtual u16 *getSaveFlagSpace() = 0;
u16 getFlag(u16 flag) const;
};
class StoryFlagManager : public ItemStoryManagerBase {
FlagSpace storyFlags;
public:
static StoryFlagManager *sInstance;
};
class ItemFlagManager : public ItemStoryManagerBase {
FlagSpace itemFlags;
public:
static ItemFlagManager *sInstance;
};
#endif
+3 -3
View File
@@ -21,7 +21,7 @@ class dRoomCollision {
char todo[352];
};
class dRoom : dBase_c {
class dRoom : public dBase_c {
public:
mAllocator_c allocator;
nw4r::g3d::ResFile *roomRes;
@@ -94,8 +94,8 @@ public:
/* 80575760 */ static RoomManager *m_Instance;
public:
dRoom *GetRoomByIndex(int roomid);
/* 801b42b0 */ static dBase_c *getRoom(int roomid);
/* 801b3970 */ dRoom *GetRoomByIndex(int roomid);
/* 801b42b0 */ static dRoom *getRoom(int roomid);
/* 801b42d0 */ static void bindStageResToFile(nw4r::g3d::ResFile *);
/* 801b4320 */ static void bindSkyCmnToResFile(nw4r::g3d::ResFile *);
/* 801b4380 */ static bool getMA0AnmTexSrt(nw4r::g3d::ResAnmTexSrt *, char *);
+5
View File
@@ -58,6 +58,11 @@ public:
void unsetSceneflagGlobal(u16 sceneIdx, u16 flag);
void unsetTempOrSceneflag(u16 flag);
s32 doCommit();
bool checkBoolFlag(u16 roomid, u16 flag) {
return checkFlag(roomid, flag);
}
};
#endif
+4
View File
@@ -13,6 +13,10 @@ struct SpawnInfo {
/* 0x26 */ s8 trial;
/* 0x27 */ s8 transitionType;
/* 0x28 */ s32 unk;
bool isNight() {
return night == 1;
}
};
class ScGame {
+130
View File
@@ -0,0 +1,130 @@
#ifndef T_LIST_H
#define T_LIST_H
// A templated list, similar to nw4r::ut::LinkList.
// Notable differences are:
// * No dtor
// * Entirely in headers
// * Swapped node and count members
// Used in DowsingTarget, maybe also in dAcBase_c.soundStuff
// It's not immediately clear whether this stores pointers to nodes
// or pointers to objects. DowsingTarget's node offset is 0, so there's
// no observable difference, but the SoundSource stuff makes it
// look like it stores object pointers
class TListNode {
public:
TListNode() : mpPrev(nullptr), mpNext(nullptr) {}
void *GetNext() const {
return mpNext;
}
void *GetPrev() const {
return mpPrev;
}
void *mpPrev;
void *mpNext;
};
template <typename T, int offset>
class TList {
public:
class Iterator {
public:
Iterator() : mNode(NULL) {}
Iterator(TListNode *node) : mNode(node) {}
Iterator &operator++() {
mNode = GetNodeFromPointer(mNode->GetNext());
return *this;
}
Iterator &operator--() {
mNode = mNode->GetPrev();
return *this;
}
T *operator->() const {
return GetPointerFromNode(mNode);
}
T &operator*() {
return *this->operator->();
}
friend bool operator==(Iterator lhs, Iterator rhs) {
return lhs.mNode == rhs.mNode;
}
friend bool operator!=(Iterator lhs, Iterator rhs) {
return !(lhs.mNode == rhs.mNode);
}
private:
TListNode *mNode; // at 0x0
};
TList() {
this->mNode.mpNext = GetPointerFromNode(&mNode);
this->mNode.mpPrev = GetPointerFromNode(&mNode);
mCount = 0;
}
Iterator GetBeginIter() {
return GetNodeFromPointer(&mNode) != mNode.GetNext() ? Iterator(GetNodeFromPointer(mNode.GetNext())) :
Iterator(&mNode);
}
Iterator GetEndIter() {
return Iterator(&mNode);
}
static TListNode *GetNodeFromPointer(void *p) {
return reinterpret_cast<TListNode *>(reinterpret_cast<char *>(p) + offset);
}
static T *GetPointerFromNode(TListNode *node) {
return reinterpret_cast<T *>(reinterpret_cast<char *>(node) - offset);
}
void insert(T *value) {
TListNode *node = GetNodeFromPointer(value);
if (GetPointerFromNode(&mNode) == this->mNode.mpNext) {
node->mpNext = GetPointerFromNode(&mNode);
node->mpPrev = GetPointerFromNode(&mNode);
this->mNode.mpNext = value;
this->mNode.mpPrev = value;
mCount++;
} else {
node->mpPrev = this->mNode.mpPrev;
node->mpNext = GetPointerFromNode(&mNode);
GetNodeFromPointer(this->mNode.mpPrev)->mpNext = value;
this->mNode.mpPrev = value;
mCount++;
}
}
void remove(T *value) {
TListNode *node = GetNodeFromPointer(value);
T *next = reinterpret_cast<T *>(node->mpNext);
if (GetPointerFromNode(&mNode) == node->mpPrev) {
this->mNode.mpNext = next;
} else {
GetNodeFromPointer(node->mpPrev)->mpNext = next;
}
if (GetPointerFromNode(&mNode) == node->mpNext) {
this->mNode.mpPrev = node->mpPrev;
} else {
GetNodeFromPointer(node->mpNext)->mpPrev = node->mpPrev;
}
node->mpPrev = nullptr;
node->mpNext = nullptr;
mCount--;
}
TListNode mNode;
s32 mCount;
};
#endif
+1 -1
View File
@@ -56,7 +56,7 @@ extern u16 PARTICLE_RESOURCE_ID_MAPPING[];
void dAcTWoodArea_c::initializeState_Wait() {}
void dAcTWoodArea_c::executeState_Wait() {
if (dPlayer::LINK != nullptr && (dPlayer::LINK->someFlags & 0x2000)) {
if (dPlayer::LINK != nullptr && (dPlayer::LINK->someFlags_0x350 & 0x2000)) {
// This is a bit messed up
mVec3_c dist = position - dPlayer::LINK->position;
f32 attachRadius = getAttachRadius();
+81
View File
@@ -0,0 +1,81 @@
#include <d/tg/d_t_dowsing.h>
#include <toBeSorted/item_story_flag_manager.h>
#include <toBeSorted/room_manager.h>
#include <toBeSorted/sceneflag_manager.h>
SPECIAL_ACTOR_PROFILE(T_DOWSING, dTgDowsing_c, fProfile::T_DOWSING, 0x0293, 0, 0);
dTgDowsing_c::dTgDowsing_c() : mDowsingTarget(this, DowsingTarget::SLOT_NONE) {}
int dTgDowsing_c::create() {
mDowsingOption = getDowsingOption();
if (mDowsingOption > 11) {
mDowsingOption = DOWSING_MAX;
}
mUntriggerStoryFlag = getUntriggerStoryFlag();
mTriggerStoryFlag = getTriggerStoryFlag();
rotation.z = 0;
bool doThing = getDowsingOptionNum() <= DOWSING_MAX && (1 << getDowsingOptionNum() & 0xC3F) != 0;
mDowsingTarget.initialize(!doThing ? DowsingTarget::SLOT_QUEST : DowsingTarget::SLOT_STORY_EVENT, 0, nullptr, 0);
mTargetActive = false;
return SUCCEEDED;
}
int dTgDowsing_c::doDelete() {
return 1;
}
int dTgDowsing_c::actorExecute() {
if (getTriggerSceneFlag() < 0xFF && SceneflagManager::sInstance->checkBoolFlag(roomid, getTriggerSceneFlag()) ||
getUntriggerSceneFlag() < 0xFF &&
!SceneflagManager::sInstance->checkBoolFlag(roomid, getUntriggerSceneFlag()) ||
!checkDowsing()) {
mDowsingTarget.doUnregister();
mTargetActive = false;
} else if (!mTargetActive && checkDowsing()) {
mDowsingTarget.doRegister();
mTargetActive = true;
}
return 1;
}
int dTgDowsing_c::draw() {
return 1;
}
bool dTgDowsing_c::checkDowsing() const {
if (!((mUntriggerStoryFlag == 0 || mUntriggerStoryFlag >= 0x7FF ||
!StoryFlagManager::sInstance->getCounterOrFlag(mUntriggerStoryFlag)) &&
(mTriggerStoryFlag == 0 || mTriggerStoryFlag >= 0x7FF ||
StoryFlagManager::sInstance->getCounterOrFlag(mTriggerStoryFlag)))) {
return false;
}
switch (mDowsingOption) {
case TRIAL_0:
return ItemFlagManager::sInstance->getFlag(187) && !StoryFlagManager::sInstance->getCounterOrFlag(93);
case TRIAL_1:
return ItemFlagManager::sInstance->getFlag(188) && !StoryFlagManager::sInstance->getCounterOrFlag(97);
case TRIAL_2:
return ItemFlagManager::sInstance->getFlag(189) && !StoryFlagManager::sInstance->getCounterOrFlag(98);
case TRIAL_3:
return ItemFlagManager::sInstance->getFlag(193) && !StoryFlagManager::sInstance->getCounterOrFlag(99);
case PROPELLER:
return DowsingTarget::hasPropellerDowsing();
case WATER_BASIN:
return DowsingTarget::hasWaterBasinDowsing();
case CRYSTAL_BALL:
return DowsingTarget::hasCrystalBallDowsing();
case PUMPKIN:
return DowsingTarget::hasPumpkinDowsing();
case NEW_PLANT_SPECIES:
return DowsingTarget::hasNewPlantSpeciesDowsing();
case PARTY_WHEEL:
return DowsingTarget::hasPartyWheelDowsing();
case ZELDA:
return DowsingTarget::hasZeldaDowsing();
default:
return true;
}
}
+69
View File
@@ -0,0 +1,69 @@
#include <d/tg/d_t_genki_dws_tgt.h>
#include <toBeSorted/room_manager.h>
#include <toBeSorted/sceneflag_manager.h>
#include <toBeSorted/item_story_flag_manager.h>
#include <toBeSorted/scgame.h>
SPECIAL_ACTOR_PROFILE(TAG_GENKI_DOWSING_TARGET, dTgGenkiDwsTgt_c, fProfile::TAG_GENKI_DOWSING_TARGET, 0x02A5, 0, 0);
int dTgGenkiDwsTgt_c::create() {
u16 batQuestActivated = StoryFlagManager::sInstance->getCounterOrFlag(304);
if (batQuestActivated == 0 || !ScGame::sInstance->currentSpawnInfo.isNight()) {
return FAILED;
}
u16 flag = getSceneFlagFromParams();
if (flag < 0xFF) {
bool flagSet = SceneflagManager::sInstance->checkFlag(roomid, flag);
if (flagSet) {
return FAILED;
}
} else {
return FAILED;
}
int roomId_tmp = roomid;
if (addActorToRoom(-1)) {
roomid = roomId_tmp;
changeLoadedEntitiesWithSet();
} else {
return FAILED;
}
scale.x = 1.0f;
scale.y = 1.0f;
scale.z = 1.0f;
static mVec3_c offset(0.0f, 25.0f, 0.0f);
mDowsingTarget.initialize(DowsingTarget::SLOT_CRYSTAL, 0, &offset, 1.0f);
return SUCCEEDED;
}
int dTgGenkiDwsTgt_c::doDelete() {
changeLoadedEntitiesNoSet();
return 1;
}
int dTgGenkiDwsTgt_c::actorExecute() {
bool flag = SceneflagManager::sInstance->checkFlag(roomid, getSceneFlagFromParams());
if (flag) {
deleteRequest();
} else {
RoomManager *mgr = RoomManager::m_Instance;
if (mgr != nullptr) {
dRoom *room = RoomManager::m_Instance->GetRoomByIndex(roomid);
if (room != nullptr) {
if (room->flags & 8) {
mDowsingTarget.doRegister();
} else {
mDowsingTarget.doUnregister();
}
}
}
}
return 1;
}
u16 dTgGenkiDwsTgt_c::getSceneFlagFromParams() {
return params & 0xFF;
}
+41
View File
@@ -0,0 +1,41 @@
#include <d/d_player.h>
#include <d/tg/d_t_holy_water.h>
SPECIAL_ACTOR_PROFILE(TAG_HOLY_WATER, dTgHolyWater_c, fProfile::TAG_HOLY_WATER, 0x0224, 0, 4);
int dTgHolyWater_c::create() {
mDowsingTarget.initialize(DowsingTarget::SLOT_STORY_EVENT, 0, nullptr, 0.0f);
return SUCCEEDED;
}
int dTgHolyWater_c::doDelete() {
return 1;
}
int dTgHolyWater_c::actorExecute() {
if (dowsingActive()) {
mDowsingTarget.doRegister();
} else {
mDowsingTarget.doUnregister();
}
if (isLinkNearby()) {
dPlayer::LINK->mForceOrPreventActionFlags |= 0x10000000;
}
return 1;
}
int dTgHolyWater_c::draw() {
return 1;
}
bool dTgHolyWater_c::isLinkNearby() {
mVec3_c diff = dPlayer::LINK->position - (position + mVec3_c::Ey * scale.y * 0.5f);
diff.x /= scale.x;
diff.y /= scale.y;
diff.z /= scale.z;
return diff.x <= 0.5f && diff.x >= -0.5f && diff.y <= 0.5f && diff.y >= -0.5f && diff.z <= 0.5f && diff.z >= -0.5f;
}
bool dTgHolyWater_c::dowsingActive() {
return DowsingTarget::hasSacredWaterDowsing();
}
+15 -1
View File
@@ -2,4 +2,18 @@
SPECIAL_ACTOR_PROFILE(TAG_LIGHT_SHAFT_EFF, dTgLightShaftEff_c, fProfile::TAG_LIGHT_SHAFT_EFF, 0x025E, 0, 0);
// clang-format on
int dTgLightShaftEff_c::create() {
return SUCCEEDED;
}
int dTgLightShaftEff_c::doDelete() {
return 1;
}
int dTgLightShaftEff_c::actorExecute() {
return 1;
}
int dTgLightShaftEff_c::draw() {
return 1;
}
+12
View File
@@ -4,5 +4,17 @@ SPECIAL_ACTOR_PROFILE(TAG_MAP_INST, dTgMapInst_c, fProfile::TAG_MAP_INST, 0x021d
int dTgMapInst_c::create() {
field_0xfc = params & 0xff;
return SUCCEEDED;
}
int dTgMapInst_c::doDelete() {
return 1;
}
int dTgMapInst_c::actorExecute() {
return 1;
}
int dTgMapInst_c::draw() {
return 1;
}
+16
View File
@@ -1,3 +1,19 @@
#include <d/tg/d_t_tackle.h>
SPECIAL_ACTOR_PROFILE(TACKLE_TAG, dTgTackle_c, fProfile::TACKLE_TAG, 0x0241, 0, 0);
int dTgTackle_c::create() {
return SUCCEEDED;
}
int dTgTackle_c::doDelete() {
return 1;
}
int dTgTackle_c::actorExecute() {
return 1;
}
int dTgTackle_c::draw() {
return 1;
}
+1 -2
View File
@@ -109,9 +109,8 @@ int dAcBase_c::initAllocatorWork1Heap(int size, char *name, int align) {
return initAllocator(size, name, dHeap::work1Heap.heap, align);
}
extern "C" int fn_802EE510(mAllocator_c *, int size, EGG::Heap *heap, char *name, int align, int unk);
int dAcBase_c::initAllocator(int size, char *name, EGG::Heap *heap, int align) {
if (fn_802EE510(&heap_allocator, size, heap, name, 0x20, 0) == 0) {
if (!heap_allocator.createNewTempFrmHeap(size, heap, name, 0x20, 0)) {
return 0;
}
sound_source = FUN_8002c690();
+4 -25
View File
@@ -1,26 +1,5 @@
#include <toBeSorted/counters/counter.h>
// TODO use the item flag manager once it exists
class ItemFlagManager {
public:
ItemFlagManager() {}
/** 0x08 */ virtual ~ItemFlagManager();
/** 0x0C */ virtual void setFlagszptr();
/** 0x10 */ virtual void onDirty();
/** 0x14 */ virtual void copyFlagsFromSave() = 0;
/** 0x18 */ virtual void setupUnkFlagsStuff() = 0;
/** 0x1C */ virtual bool doCommit() = 0;
/** 0x20 */ virtual void setFlag(u16 flag);
/** 0x24 */ virtual void unsetFlag(u16 flag);
/** 0x28 */ virtual void setFlagOrCounterToValue(u16 flag, u16 value);
/** 0x2C */ virtual u16 getCounterOrFlag(u16 flag);
/** 0x30 */ virtual u16 getUncommittedValue(u16 flag);
/** 0x34 */ virtual void unk3();
/** 0x38 */ virtual u16 *getSaveFlagSpace() = 0;
};
// TODO set up item flag manager
extern "C" ItemFlagManager *lbl_80575400;
#include <toBeSorted/item_story_flag_manager.h>
/* 8016cc40 */ s32 Counter::checkedAdd(s32 num) {
@@ -43,13 +22,13 @@ extern "C" ItemFlagManager *lbl_80575400;
}
/* 8016cd30 */ u16 Counter::getCommittedValue() {
return lbl_80575400->getCounterOrFlag(counterId | 0x4000);
return ItemFlagManager::sInstance->getCounterOrFlag(counterId | 0x4000);
}
/* 8016cd50 */ u16 Counter::getUncommittedValue() {
return lbl_80575400->getUncommittedValue(counterId | 0x4000);
return ItemFlagManager::sInstance->getUncommittedValue(counterId | 0x4000);
}
/* 8016cd70 */ void Counter::setValue(u16 num) {
lbl_80575400->setFlagOrCounterToValue(counterId | 0x4000, num);
ItemFlagManager::sInstance->setFlagOrCounterToValue(counterId | 0x4000, num);
}
+2 -5
View File
@@ -1,4 +1,5 @@
#include <toBeSorted/counters/counter.h>
#include <toBeSorted/item_story_flag_manager.h>
static u16 getBaseCapacity();
static u16 getExtraWalletCapacity();
@@ -17,10 +18,6 @@ struct WalletStruct {
u16 capacity;
};
// TODO set up item flag manager
extern "C" void *lbl_80575400;
extern "C" u16 fn_800BF5E0(void *data, u16 flag);
/* 8016DE10 */ static u16 getBaseCapacity() {
int i = 0;
/* 804E91B0 */ WalletStruct wallet_definitions[4] = {
@@ -31,7 +28,7 @@ extern "C" u16 fn_800BF5E0(void *data, u16 flag);
};
const WalletStruct *wallet = &wallet_definitions[3];
for (; i < 4; i++, wallet--) {
if (fn_800BF5E0(lbl_80575400, wallet->flag)) {
if (ItemFlagManager::sInstance->getFlag(wallet->flag)) {
return wallet->capacity;
}
}
+272
View File
@@ -0,0 +1,272 @@
#include <c/c_math.h>
#include <m/m_mtx.h>
#include <nw4r/ut/ut_LinkList.h>
#include <toBeSorted/dowsing_target.h>
#include <toBeSorted/item_story_flag_manager.h>
#include <toBeSorted/tlist.h>
typedef TList<DowsingTarget, 0> DowsingList;
DowsingList DOWSING_LISTS[8];
static const int DOWSING_TARGET_STORY_FLAGS[8] = {
100,
105,
100,
104,
108,
110,
109,
102,
};
DowsingTarget::~DowsingTarget() {
doUnregister();
}
void DowsingTarget::initialize(DowsingSlot type, u16 unk, const mVec3_c *offset, f32 unk2) {
reinitialize(type);
field_0x0E = unk;
if (offset != nullptr) {
mOffset = *offset;
}
}
static bool insertDowsingTarget(DowsingTarget *target);
static bool removeDowsingTarget(DowsingTarget *target);
bool DowsingTarget::doRegister() {
return insertDowsingTarget(this);
}
bool DowsingTarget::doUnregister() {
return removeDowsingTarget(this);
}
void DowsingTarget::reinitialize(DowsingSlot type) {
bool res = doUnregister();
mDowsingSlot = type;
if (res) {
doRegister();
}
}
void DowsingTarget::getPosition(mVec3_c &position) {
mMtx_c mtx;
mMtx_c mtx2;
PSMTXTrans(mtx.m, mpActor->position.x, mpActor->position.y, mpActor->position.z);
mtx.YrotM(mpActor->rotation.y);
PSMTXScale(mtx2.m, mpActor->scale.x, mpActor->scale.y, mpActor->scale.z);
PSMTXConcat(mtx.m, mtx2.m, mtx.m);
PSMTXMultVec(mtx.m, mOffset, position);
}
bool DowsingTarget::hasZeldaDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(100);
}
bool DowsingTarget::hasKikwiDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(56) && !StoryFlagManager::sInstance->getCounterOrFlag(57);
}
bool DowsingTarget::hasKeyPieceDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(106) && !StoryFlagManager::sInstance->getCounterOrFlag(120);
}
bool DowsingTarget::hasDesertNodeDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(107) && !StoryFlagManager::sInstance->getCounterOrFlag(8);
}
bool DowsingTarget::hasAnyTrialDowsing() {
// TODO more complicated code
return ItemFlagManager::sInstance->getFlag(187) && !StoryFlagManager::sInstance->getCounterOrFlag(93) ||
ItemFlagManager::sInstance->getFlag(188) && !StoryFlagManager::sInstance->getCounterOrFlag(97) ||
ItemFlagManager::sInstance->getFlag(189) && !StoryFlagManager::sInstance->getCounterOrFlag(98) ||
ItemFlagManager::sInstance->getFlag(193) && !StoryFlagManager::sInstance->getCounterOrFlag(99);
}
bool DowsingTarget::hasSacredWaterDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(64) && !StoryFlagManager::sInstance->getCounterOrFlag(65);
}
bool DowsingTarget::hasSandshipDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(271) && !StoryFlagManager::sInstance->getCounterOrFlag(14);
}
bool DowsingTarget::hasTadtoneDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(81) && !StoryFlagManager::sInstance->getCounterOrFlag(18);
}
bool DowsingTarget::hasPropellerDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(668);
}
bool DowsingTarget::hasWaterBasinDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(669);
}
bool DowsingTarget::hasCrystalBallDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(670);
}
bool DowsingTarget::hasPumpkinDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(680);
}
bool DowsingTarget::hasNewPlantSpeciesDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(681);
}
bool DowsingTarget::hasPartyWheelDowsing() {
return StoryFlagManager::sInstance->getCounterOrFlag(682);
}
bool DowsingTarget::hasDowsingInSlot(int slot) {
if (slot >= 8) {
return false;
}
if (slot == 6) {
return true;
}
if (slot == 0) {
return hasZeldaDowsing() || hasAnyTrialDowsing() || hasSacredWaterDowsing() || hasSandshipDowsing() ||
hasTadtoneDowsing() || hasPropellerDowsing() || hasWaterBasinDowsing();
} else if (slot == 2) {
return hasCrystalBallDowsing() || hasPumpkinDowsing() || hasNewPlantSpeciesDowsing() || hasKikwiDowsing() ||
hasKeyPieceDowsing() || hasDesertNodeDowsing() || hasPartyWheelDowsing();
} else if (StoryFlagManager::sInstance->getCounterOrFlag(DOWSING_TARGET_STORY_FLAGS[slot])) {
// TODO small instruction shuffle
return true;
}
return false;
}
#define MYCLAMP(low, high, x) ((x) < (low) ? (low) : ((x) > (high) ? (high) : (x)))
DowsingTarget *DowsingTarget::getDowsingInfo(const mVec3_c &playerPosition, const mVec3_c &dowsingDirection, f32 *p3,
f32 *p4, f32 *intensity, int slot) {
if (slot >= 8) {
return nullptr;
}
mVec3_c dwsDir = dowsingDirection;
dwsDir.normalize();
DowsingList *list = &DOWSING_LISTS[slot];
DowsingTarget *best = nullptr;
for (DowsingList::Iterator node = list->GetBeginIter(); node != list->GetEndIter(); ++node) {
mVec3_c targetPos;
node->getPosition(targetPos);
mVec3_c targetDir = mVec3_c(targetPos - playerPosition);
f32 proximity = nw4r::ut::Max(10000.0f - targetDir.mag(), 0.0f);
targetDir.normalize();
f32 dot = dwsDir.dot(targetDir);
dot = MYCLAMP(-1.0f, 1.0f, dot);
f32 a = 1.0f - dot * dot <= 0.0f ? 0.0f : nw4r::math::FrSqrt(1.0f - dot * dot) * (1.0f - dot * dot);
f32 f9 = (5461 - labs(cM::atan2s(a, dot))) * (1.0f / 5461.0f);
if (!(f9 < 0.0f)) {
f32 val;
f32 f10 = MYCLAMP(0.0f, 0.9f, proximity * 0.0001f) * 1.1111112f;
if (f9 > 0.85f) {
f9 = 0.85f;
}
f9 = f9 * 1.1764705f;
f9 *= f9;
if (f9 > 1.0f) {
f9 = 1.0f;
}
val = f9 * f10;
if (val > *intensity) {
*intensity = val;
*p3 = f10;
*p4 = f9;
best = &*node;
}
}
}
return best;
}
void DowsingTarget::init() {}
void DowsingTarget::execute() {}
// Not sure what this is
inline static TListNode *getNode(u8 slot, DowsingTarget *t) {
if (t->mLink.mpNext == nullptr || t->mLink.mpPrev == nullptr) {
return &DOWSING_LISTS[slot].mNode;
} else {
return &t->mLink;
}
}
static bool insertDowsingTarget(DowsingTarget *target) {
u8 slot = target->getSlot();
if (slot == DowsingTarget::SLOT_NONE) {
return false;
}
if (getNode(slot, target) != &DOWSING_LISTS[slot].mNode) {
return false;
}
DOWSING_LISTS[slot].insert(target);
return true;
}
static bool removeDowsingTarget(DowsingTarget *target) {
u8 slot = target->getSlot();
if (slot == DowsingTarget::SLOT_NONE) {
return false;
}
if (getNode(slot, target) != &DOWSING_LISTS[slot].mNode) {
DOWSING_LISTS[slot].remove(target);
return true;
}
return false;
}
u8 DowsingTarget::getTopDowsingIcon() {
if (hasZeldaDowsing()) {
return 19;
} else if (hasAnyTrialDowsing()) {
return 20;
} else if (hasSacredWaterDowsing()) {
return 5;
} else if (hasSandshipDowsing()) {
return 18;
} else if (hasTadtoneDowsing()) {
return 17;
} else if (hasPropellerDowsing()) {
return 10;
} else if (hasWaterBasinDowsing()) {
return 14;
}
return 19;
}
u8 DowsingTarget::getLeftDowsingIcon() {
if (hasCrystalBallDowsing()) {
return 15;
} else if (hasPumpkinDowsing()) {
return 12;
} else if (hasNewPlantSpeciesDowsing()) {
return 21;
} else if (hasPartyWheelDowsing()) {
return 13;
} else if (hasKikwiDowsing()) {
return 8;
} else if (hasKeyPieceDowsing()) {
return 11;
} else if (hasDesertNodeDowsing()) {
return 7;
}
return 15;
}
+13
View File
@@ -0,0 +1,13 @@
#include <d/a/d_a_base.h>
extern "C" SoundSource *soundForActorInitRelated_803889c0(int, fBase_c *, char *, u8);
extern "C" bool fn_8002C250(SoundInfo *p1, int someNum, char *name, mVec3_c *position) {
p1->sound_source = soundForActorInitRelated_803889c0(someNum, p1->actor, name, 0);
if (!p1->sound_source) {
return false;
}
p1->actor->sound_list.insert(p1);
p1->obj_pos = position;
return true;
}