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m3d (#13)
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
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@@ -23,8 +23,8 @@ public:
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virtual bool isNull() const = 0; ///< Returns whether this is a null state.
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virtual bool isEqual(const sStateIDIf_c &other) const = 0; ///< Returns whether both states have the same number.
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virtual bool operator==(const sStateIDIf_c &other) const = 0; ///< Overloaded equality operator, using ::isEqual.
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virtual bool operator!=(const sStateIDIf_c &other) const = 0; ///< Overloaded inequality operator, using ::isEqual.
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virtual BOOL operator==(const sStateIDIf_c &other) const = 0; ///< Overloaded equality operator, using ::isEqual.
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virtual BOOL operator!=(const sStateIDIf_c &other) const = 0; ///< Overloaded inequality operator, using ::isEqual.
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virtual bool isSameName(const char *name) const = 0; ///< Returns whether this state ID is called @p name.
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virtual const char *name() const = 0; ///< Returns the name of this state ID.
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