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m3d (#13)
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
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@@ -1,13 +1,10 @@
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#include <m/m_fader.h>
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// nw4r::g3d::G3DState::Invalidate
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extern "C" void fn_8044E3B0(u32 flags);
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// m3d::resetMaterial according to NSMBW
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extern "C" void fn_802E46D0();
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#include <m/m3d/m3d.h>
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#include <nw4r/g3d/g3d_state.h>
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void mFader_c::draw() {
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fn_8044E3B0(0x7ff);
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fn_802E46D0();
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nw4r::g3d::G3DState::Invalidate(0x7ff);
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m3d::resetMaterial();
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mpFader->draw();
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}
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