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https://github.com/zeldaret/ss
synced 2026-06-17 23:20:59 -04:00
match d_a_obj_desert_debris
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@@ -7,7 +7,7 @@ create__18dAcOdesertDebris_cFv = .text:0x00000200; // type:function size:0xF0
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doDelete__18dAcOdesertDebris_cFv = .text:0x000002F0; // type:function size:0x38
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actorExecute__18dAcOdesertDebris_cFv = .text:0x00000330; // type:function size:0x40
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draw__18dAcOdesertDebris_cFv = .text:0x00000370; // type:function size:0x28
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checkStoryFlag__18dAcOdesertDebris_cFv = .text:0x000003A0; // type:function size:0x5C
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checkStoryFlag__18dAcOdesertDebris_cCFv = .text:0x000003A0; // type:function size:0x5C
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__dt__18dAcOdesertDebris_cFv = .text:0x00000400; // type:function size:0x74
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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@@ -17,9 +17,9 @@ public:
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virtual int actorExecute() override;
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virtual int draw() override;
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bool checkStoryFlag();
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private:
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bool checkStoryFlag() const;
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nw4r::g3d::ResFile mResFile;
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m3d::smdl_c mMdl;
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dBgW mBgW;
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@@ -59,6 +59,6 @@ int dAcOdesertDebris_c::draw() {
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return SUCCEEDED;
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}
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bool dAcOdesertDebris_c::checkStoryFlag() {
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bool dAcOdesertDebris_c::checkStoryFlag() const {
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return mStoryFlag < 0x7FF && StoryflagManager::sInstance->getCounterOrFlag(mStoryFlag);
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}
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