Review comments

This commit is contained in:
robojumper
2025-03-09 18:56:32 +01:00
parent 08d659a21c
commit 1be580fb78
5 changed files with 67 additions and 81 deletions
+1 -9
View File
@@ -94,7 +94,7 @@ public:
/* 0xF4 */ char someStr[4];
/* 0xF8 */ char field_0xf8[0xfc - 0xf8];
protected:
public:
/* 80501544 */ // vtable
/* 0x08 | 8002c880 */ virtual int create();
/* 0x10 | 8002c8f0 */ virtual void postCreate(MAIN_STATE_e state);
@@ -173,14 +173,6 @@ public:
return actor_properties & property;
}
void callunkVirtFunc_0x60() {
unkVirtFunc_0x60();
}
void callrestorePosRotFromCopy() {
restorePosRotFromCopy();
}
public:
// funcs found in TU
/* 8002c650 */ static void setTempCreateParams(
+1 -39
View File
@@ -18,6 +18,7 @@
#include "nw4r/math/math_geometry.h"
#include "s/s_State.hpp"
#include "sized_string.h"
#include "toBeSorted/raii_ptr.h"
#include "toBeSorted/unk_with_water.h"
struct DrawPriorityConfig {
@@ -26,45 +27,6 @@ struct DrawPriorityConfig {
u8 pDrawOpa2;
};
// This could be std::unique_ptr, but we don't have it yet
template <typename T>
class RaiiPtr {
public:
T *mPtr;
RaiiPtr() : mPtr(nullptr) {}
~RaiiPtr() {
if (mPtr != nullptr) {
delete mPtr;
mPtr = nullptr;
}
}
void operator=(T *ptr) {
mPtr = ptr;
}
operator bool() const {
return mPtr != nullptr;
}
const T *operator->() const {
return mPtr;
}
T *operator->() {
return mPtr;
}
const T &operator*() const {
return *this->operator->();
}
T &operator*() {
return *this->operator->();
}
};
class dRoom_c : public dBase_c {
class mdl_c : public m3d::smdl_c {
public:
+2 -15
View File
@@ -9,7 +9,7 @@
#include "m/m3d/m_smdl.h"
#include "m/m_allocator.h"
#include "toBeSorted/effects_struct.h"
#include "toBeSorted/raii_ptr.h"
static const u32 OFF = 'off ';
static const u32 NONE = 'none';
@@ -18,25 +18,12 @@ static const u32 NEXT = 'next';
static const u32 ON = 'on ';
static const u32 AWAY = 'away';
class UniquePtrLike {
public:
m3d::anmChr_c *mPtr;
UniquePtrLike() : mPtr(nullptr) {}
~UniquePtrLike() {
if (mPtr != nullptr) {
delete mPtr;
mPtr = nullptr;
}
}
};
class InteractionMdl {
public:
m3d::smdl_c mMdl;
m3d::anmMatClr_c mAnmClr;
m3d::anmTexPat_c mAnmTex;
UniquePtrLike mAnmChr;
RaiiPtr<m3d::anmChr_c> mAnmChr;
u8 field_0x78;
u8 field_0x79;
+45
View File
@@ -0,0 +1,45 @@
#ifndef RAII_PTR_H
#define RAII_PTR_H
#include "common.h"
// This could be std::unique_ptr, but we don't have it yet
template <typename T>
class RaiiPtr {
public:
T *mPtr;
RaiiPtr() : mPtr(nullptr) {}
~RaiiPtr() {
if (mPtr != nullptr) {
delete mPtr;
mPtr = nullptr;
}
}
void operator=(T *ptr) {
mPtr = ptr;
}
operator bool() const {
return mPtr != nullptr;
}
const T *operator->() const {
return mPtr;
}
T *operator->() {
return mPtr;
}
const T &operator*() const {
return *this->operator->();
}
T &operator*() {
return *this->operator->();
}
};
#endif
+18 -18
View File
@@ -50,13 +50,13 @@ extern "C" void parseRoomBzs(int roomid, void *bzs);
int dRoom_c::create() {
roomid = params & 0x3F;
mCanHavePastState = dStageMgr_c::GetInstance()->getSTIFunk1() == 0 &&
// SSH machine room (less sure about D303...)
!(dScGame_c::isCurrentStage("D301") && roomid == 12) &&
!(dScGame_c::isCurrentStage("D303") && roomid == 12) &&
// LMF first two rooms, Gust Bellows room
!(dScGame_c::isCurrentStage("D300") && (roomid == 0 || roomid == 1 || roomid == 4)) &&
// LMF crawlspace, spike maze
!(dScGame_c::isCurrentStage("D300_1") && (roomid == 7 || roomid == 9));
// SSH machine room (less sure about D303...)
!(dScGame_c::isCurrentStage("D301") && roomid == 12) &&
!(dScGame_c::isCurrentStage("D303") && roomid == 12) &&
// LMF first two rooms, Gust Bellows room
!(dScGame_c::isCurrentStage("D300") && (roomid == 0 || roomid == 1 || roomid == 4)) &&
// LMF crawlspace, spike maze
!(dScGame_c::isCurrentStage("D300_1") && (roomid == 7 || roomid == 9));
if (!mAllocator.createNewTempFrmHeap(
-1, CurrentStageArcManager::sInstance->getHeap(roomid), "dRoom_c::m_allocator", 0x20, 0
)) {
@@ -69,7 +69,7 @@ int dRoom_c::create() {
dStage_c::bindStageResToFile(&mRoomRes);
dStage_c::bindSkyCmnToResFile(&mRoomRes);
for (s32 i = 0; i < 8; i++) {
for (s32 i = 0; i < ARRAY_LENGTH(mModels); i++) {
model_c *mdl = &mModels[i];
if (i != 2 || roomid != 1 || dScGame_c::currentSpawnInfo.layer != 14 || !dScGame_c::isCurrentStage("F406")) {
if (!mdl->create(mRoomRes, mAllocator, i, &mWaterThing)) {
@@ -133,7 +133,7 @@ int dRoom_c::execute() {
if (mCanHavePastState) {
val = dTimeAreaMgr_c::sInstance->checkPositionIsInPastState(roomid, mVec3_c::Zero, nullptr, 1000000.0f);
mSkipDrawing = !mHasAnmTexPat && (!dTimeAreaMgr_c::sInstance->isInLanayruMiningFacility() || val > 0.0f) &&
dTimeAreaMgr_c::sInstance->isField0x78();
dTimeAreaMgr_c::sInstance->isField0x78();
} else {
mSkipDrawing = false;
}
@@ -144,7 +144,7 @@ int dRoom_c::execute() {
}
executeBg();
for (s32 i = 0; i < 8; i++) {
for (s32 i = 0; i < ARRAY_LENGTH(mModels); i++) {
mModels[i].execute(i, mCanHavePastState, val);
}
@@ -155,7 +155,7 @@ int dRoom_c::draw() {
if ((mFlags & 2) != 0 || mSkipDrawing) {
return SUCCEEDED;
}
for (s32 i = 0; i < 8; i++) {
for (s32 i = 0; i < ARRAY_LENGTH(mModels); i++) {
mModels[i].draw(roomid);
}
return SUCCEEDED;
@@ -165,7 +165,7 @@ void deactivateUpdatesCb(dAcBase_c *ac) {
if (!ac->checkActorProperty(0x400)) {
return;
}
ac->callunkVirtFunc_0x60();
ac->unkVirtFunc_0x60();
}
void dRoom_c::deactivateUpdates() {
@@ -180,7 +180,7 @@ void activateUpdatesCb(dAcBase_c *ac) {
if (!ac->checkActorProperty(0x400)) {
return;
}
ac->callrestorePosRotFromCopy();
ac->restorePosRotFromCopy();
}
void dRoom_c::activateUpdates() {
@@ -220,7 +220,7 @@ static const BgData sRoomBg[] = {
};
bool dRoom_c::setupBg() {
for (int i = 0; i < 2; i++) {
for (int i = 0; i < ARRAY_LENGTH(mBg); i++) {
dBgWKCol *bg = &mBg[i];
void *kcl = CurrentStageArcManager::sInstance->getDataFromRoomArc(roomid, sRoomBg[i].kcl);
if (kcl != nullptr) {
@@ -245,7 +245,7 @@ bool dRoom_c::setupBg() {
}
void dRoom_c::executeBg() {
for (int i = 0; i < 2; i++) {
for (int i = 0; i < ARRAY_LENGTH(mBg); i++) {
if (!mBg[i].ChkNotReady()) {
dBgS::GetInstance()->Regist(&mBg[i], (dAcObjBase_c *)nullptr);
}
@@ -281,7 +281,7 @@ void dRoom_c::drawOnMapIfVisible(mMtx_c *mtx, int param) {
}
void dRoom_c::getBounds(mVec3_c *min, mVec3_c *max) const {
for (int i = 0; i < 8; i++) {
for (int i = 0; i < ARRAY_LENGTH(mModels); i++) {
mVec3_c tMin, tMax;
mModels[i].getBounds(&tMin, &tMax);
if (i == 0) {
@@ -301,13 +301,13 @@ void dRoom_c::formatObj(int obj, SizedString<8> &str) {
void dRoom_c::updateObjNodeInEachRoom(int obj, bool visible) {
SizedString<8> objName;
formatObj(obj, objName);
for (int i = 0; i < 8; i++) {
for (int i = 0; i < ARRAY_LENGTH(mModels); i++) {
mModels[i].updateObjNode(objName, visible);
}
}
void dRoom_c::destroyModels() {
for (int i = 0; i < 8; i++) {
for (int i = 0; i < ARRAY_LENGTH(mModels); i++) {
mModels[i].destroy();
}
}