Apply suggestions from code review

Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
This commit is contained in:
Cole Barker
2026-02-23 21:10:36 -05:00
committed by GitHub
parent e722e6f9b3
commit 1f8ae19f78
3 changed files with 63 additions and 72 deletions
+9 -4
View File
@@ -13,14 +13,19 @@ public:
u16 getStoryflag();
u16 fn_494_380();
static void getDungeonFlagIndex(u32 &outFlagIdx);
bool fn_494_D0();
bool init();
bool checkDungeonFlag();
virtual int create() override;
virtual int actorExecute() override;
/* 0xFC */ u8 var8_1;//area?
/* 0xFD */ u8 var8_2;//scene flag? I assume this is only 2 byte
u16 getSceneflag();
s32 getSceneflagPolarity();
u32 getStoryflag();
s32 getStoryflagPolarity();
private:
/* 0xFC */ s8 mSceneflagPolarity;
/* 0xFD */ s8 mStoryflagPolarity;
};