d_snd_sound OK

This commit is contained in:
robojumper
2025-06-01 21:10:48 +02:00
parent fa1d4c3f57
commit 1fa755181b
10 changed files with 399 additions and 72 deletions
+1
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@@ -2367,6 +2367,7 @@ d/snd/d_snd_3d_engine.cpp:
d/snd/d_snd_sound.cpp:
.text start:0x8035C3F0 end:0x8035DA88 align:16
.data start:0x80548730 end:0x80548758
.sdata2 start:0x8057D368 end:0x8057D380
d/snd/d_snd_player_mgr.cpp:
+35 -35
View File
@@ -208,7 +208,7 @@ fn_80008A00 = .text:0x80008A00; // type:function size:0x24
fn_80008A30 = .text:0x80008A30; // type:function size:0x1C0
fn_80008BF0 = .text:0x80008BF0; // type:function size:0xE4
fn_80008CE0 = .text:0x80008CE0; // type:function size:0x134
getSoundArchivePlayer = .text:0x80008E20; // type:function size:0xC
getPlayer__9dSndMgr_cFv = .text:0x80008E20; // type:function size:0xC
fn_80008E30 = .text:0x80008E30; // type:function size:0x58
fn_80008E90 = .text:0x80008E90; // type:function size:0x58
fn_80008EF0 = .text:0x80008EF0; // type:function size:0xA4
@@ -19882,42 +19882,42 @@ fn_8035C1C0 = .text:0x8035C1C0; // type:function size:0xDC
fn_8035C2A0 = .text:0x8035C2A0; // type:function size:0x110
__dt__14dSnd3DEngine_cFv = .text:0x8035C3B0; // type:function size:0x40
__ct__11dSndSound_cFv = .text:0x8035C3F0; // type:function size:0x2F8
__ct__32dSndControlSoundSeqTrackVolume_cFv = .text:0x8035C6F0; // type:function size:0x44
__ct__33dSndControlSoundStrmTrackVolume_cFv = .text:0x8035C740; // type:function size:0x44
__dt__32dSndControlSoundSeqTrackVolume_cFv = .text:0x8035C790; // type:function size:0x40
__dt__33dSndControlSoundStrmTrackVolume_cFv = .text:0x8035C7D0; // type:function size:0x40
__ct__32dSndControlSoundSeqTrackVolume_cFv = .text:0x8035C6F0; // type:function size:0x44 scope:weak
__ct__33dSndControlSoundStrmTrackVolume_cFv = .text:0x8035C740; // type:function size:0x44 scope:weak
__dt__32dSndControlSoundSeqTrackVolume_cFv = .text:0x8035C790; // type:function size:0x40 scope:weak
__dt__33dSndControlSoundStrmTrackVolume_cFv = .text:0x8035C7D0; // type:function size:0x40 scope:weak
__dt__11dSndSound_cFv = .text:0x8035C810; // type:function size:0xA0
fn_8035C8B0 = .text:0x8035C8B0; // type:function size:0x84
reset__11dSndSound_cFv = .text:0x8035C940; // type:function size:0xE8
fn_8035CA30 = .text:0x8035CA30; // type:function size:0xD8
fadeIn__11dSndSound_cFUli = .text:0x8035CB10; // type:function size:0x6C
fn_8035CB80 = .text:0x8035CB80; // type:function size:0xD4
fn_8035CC60 = .text:0x8035CC60; // type:function size:0xCC
cancel__11dSndSound_cFv = .text:0x8035C8B0; // type:function size:0x84
resetControls__11dSndSound_cFv = .text:0x8035C940; // type:function size:0xE8
executeCtrls__11dSndSound_cFv = .text:0x8035CA30; // type:function size:0xD8
fadeIn__11dSndSound_cFUll = .text:0x8035CB10; // type:function size:0x6C
stop__11dSndSound_cFl = .text:0x8035CB80; // type:function size:0xD4
pause__11dSndSound_cFbl = .text:0x8035CC60; // type:function size:0xCC
isStrmSound__11dSndSound_cFv = .text:0x8035CD30; // type:function size:0x58
isWaveSound__11dSndSound_cFv = .text:0x8035CD90; // type:function size:0x58
isSeqSound__11dSndSound_cFv = .text:0x8035CDF0; // type:function size:0x58
fn_8035CE50 = .text:0x8035CE50; // type:function size:0x28
fn_8035CE80 = .text:0x8035CE80; // type:function size:0x28
linkCtrl__11dSndSound_cFP18dSndControlSound_c = .text:0x8035CE50; // type:function size:0x28
unlinkCtrl__11dSndSound_cFP18dSndControlSound_c = .text:0x8035CE80; // type:function size:0x28
readSeqTrackVariable__11dSndSound_cFi = .text:0x8035CEB0; // type:function size:0x84
writeSeqTrackVariable__11dSndSound_cFis = .text:0x8035CF40; // type:function size:0x78
fn_8035CFC0 = .text:0x8035CFC0; // type:function size:0x90
fn_8035D050 = .text:0x8035D050; // type:function size:0x1C
setControlValue__11dSndSound_cFP18dSndControlSound_cfl = .text:0x8035CFC0; // type:function size:0x90
setVolume__11dSndSound_cFfl = .text:0x8035D050; // type:function size:0x1C
setPitchRelated__11dSndSound_cFfl = .text:0x8035D070; // type:function size:0x1C
fn_8035D090 = .text:0x8035D090; // type:function size:0x1C
setLinearPitch__11dSndSound_cFfl = .text:0x8035D090; // type:function size:0x1C
resetTrackVolumes__11dSndSound_cFv = .text:0x8035D0B0; // type:function size:0xE8
fn_8035D1A0 = .text:0x8035D1A0; // type:function size:0x114
fn_8035D2C0 = .text:0x8035D2C0; // type:function size:0xC0
fn_8035D380 = .text:0x8035D380; // type:function size:0xA0
fn_8035D420 = .text:0x8035D420; // type:function size:0xA0
fn_8035D4C0 = .text:0x8035D4C0; // type:function size:0xB8
fn_8035D580 = .text:0x8035D580; // type:function size:0xB8
fn_8035D640 = .text:0x8035D640; // type:function size:0x24
fn_8035D670 = .text:0x8035D670; // type:function size:0x60
setTrackVolume__11dSndSound_cFUlfl = .text:0x8035D1A0; // type:function size:0x114
setStrmTrackVolume__11dSndSound_cFUlfl = .text:0x8035D2C0; // type:function size:0xC0
setSingleSeqTrackVolume__11dSndSound_cFUsfl = .text:0x8035D380; // type:function size:0xA0
setSingleStrmTrackVolume__11dSndSound_cFUsfl = .text:0x8035D420; // type:function size:0xA0
setEachSeqTrackVolume__11dSndSound_cFUlf = .text:0x8035D4C0; // type:function size:0xB8
setEachStrmTrackVolume__11dSndSound_cFUlf = .text:0x8035D580; // type:function size:0xB8
getCurrentStrmTrackVolume__11dSndSound_cCFUl = .text:0x8035D640; // type:function size:0x24
setSeqTempoRatio__11dSndSound_cFfl = .text:0x8035D670; // type:function size:0x60
setSeqTrackMute__11dSndSound_cFUlQ34nw4r3snd7SeqMute = .text:0x8035D6D0; // type:function size:0x78
fn_8035D750 = .text:0x8035D750; // type:function size:0x1E8
fn_8035D940 = .text:0x8035D940; // type:function size:0x58
fn_8035D9A0 = .text:0x8035D9A0; // type:function size:0x68
stop__11dSndSound_cFv = .text:0x8035DA10; // type:function size:0x4C
prepareSound__11dSndSound_cFUlUl = .text:0x8035D750; // type:function size:0x1E8
prepareSound__11dSndSound_cFPCcUl = .text:0x8035D940; // type:function size:0x58
onPreparing__11dSndSound_cFUlUl = .text:0x8035D9A0; // type:function size:0x68
forceStop__11dSndSound_cFv = .text:0x8035DA10; // type:function size:0x4C
configure__13dSndControl_cFfff = .text:0x8035DA60; // type:function size:0x28
getSoundArchivePath__15dSndPlayerMgr_cFv = .text:0x8035DA90; // type:function size:0xC
__dt__33SndMgrDisposer<15dSndPlayerMgr_c>Fv = .text:0x8035DAA0; // type:function size:0x78
@@ -20390,7 +20390,7 @@ apply__23dSndControlSoundPitch_cFP11dSndSound_c = .text:0x8036C230; // type:func
__ct__29dSndControlSoundPitchLinear_cFv = .text:0x8036C250; // type:function size:0x48
set__29dSndControlSoundPitchLinear_cFfl = .text:0x8036C2A0; // type:function size:0x70
apply__29dSndControlSoundPitchLinear_cFP11dSndSound_c = .text:0x8036C310; // type:function size:0x3C
apply__36dSndControlSoundSeqTrackTempoRatio_cFP11dSndSound_c = .text:0x8036C350; // type:function size:0x4C
apply__31dSndControlSoundSeqTempoRatio_cFP11dSndSound_c = .text:0x8036C350; // type:function size:0x4C
apply__32dSndControlSoundSeqTrackVolume_cFP11dSndSound_c = .text:0x8036C3A0; // type:function size:0x50
apply__33dSndControlSoundStrmTrackVolume_cFP11dSndSound_c = .text:0x8036C3F0; // type:function size:0x54
__ct__29dSndControlPlayerVolumeBase_cFv = .text:0x8036C450; // type:function size:0x48
@@ -37698,7 +37698,7 @@ lbl_80548B38 = .data:0x80548B38; // type:object size:0x10
lbl_80548B48 = .data:0x80548B48; // type:object size:0x30
__vt__33dSndControlSoundStrmTrackVolume_c = .data:0x80548B78; // type:object size:0x20
__vt__32dSndControlSoundSeqTrackVolume_c = .data:0x80548B98; // type:object size:0x20
__vt__36dSndControlSoundSeqTrackTempoRatio_c = .data:0x80548BB8; // type:object size:0x20
__vt__31dSndControlSoundSeqTempoRatio_c = .data:0x80548BB8; // type:object size:0x20
__vt__29dSndControlSoundPitchLinear_c = .data:0x80548BD8; // type:object size:0x20
__vt__23dSndControlSoundPitch_c = .data:0x80548BF8; // type:object size:0x20
__vt__24dSndControlSoundVolume_c = .data:0x80548C18; // type:object size:0x20
@@ -48372,11 +48372,11 @@ lbl_8057D358 = .sdata2:0x8057D358; // type:object size:0x4 align:4 data:float
lbl_8057D35C = .sdata2:0x8057D35C; // type:object size:0x4 align:4 data:float
lbl_8057D360 = .sdata2:0x8057D360; // type:object size:0x4 align:4 data:float
lbl_8057D364 = .sdata2:0x8057D364; // type:object size:0x4 align:4 data:float
lbl_8057D368 = .sdata2:0x8057D368; // type:object size:0x4 align:4 data:float
lbl_8057D36C = .sdata2:0x8057D36C; // type:object size:0x4 align:4 data:float
lbl_8057D370 = .sdata2:0x8057D370; // type:object size:0x4 align:4 data:float
lbl_8057D374 = .sdata2:0x8057D374; // type:object size:0x4 align:4 data:float
lbl_8057D378 = .sdata2:0x8057D378; // type:object size:0x4 align:4 data:float
@7826 = .sdata2:0x8057D368; // type:object size:0x4 scope:local align:4 data:float
@7827 = .sdata2:0x8057D36C; // type:object size:0x4 scope:local align:4 data:float
@7828 = .sdata2:0x8057D370; // type:object size:0x4 scope:local align:4 data:float
@7829 = .sdata2:0x8057D374; // type:object size:0x4 scope:local align:4 data:float
@7830 = .sdata2:0x8057D378; // type:object size:0x4 scope:local align:4 data:float
lbl_8057D380 = .sdata2:0x8057D380; // type:object size:0x4 align:4 data:float
lbl_8057D384 = .sdata2:0x8057D384; // type:object size:0x4 align:4 data:float
lbl_8057D388 = .sdata2:0x8057D388; // type:object size:0x4 align:4 data:float
+1 -1
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@@ -706,7 +706,7 @@ config.libs = [
Object(Matching, "d/snd/d_snd_actor.cpp"),
Object(NonMatching, "d/snd/d_snd_3d_actor.cpp"),
Object(NonMatching, "d/snd/d_snd_3d_engine.cpp"),
Object(NonMatching, "d/snd/d_snd_sound.cpp"),
Object(Matching, "d/snd/d_snd_sound.cpp"),
Object(NonMatching, "d/snd/d_snd_player_mgr.cpp"),
Object(NonMatching, "d/snd/mgr/d_snd_mgr_unk1.cpp"),
Object(Matching, "d/snd/d_snd_3d_manager.cpp"),
+67 -15
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@@ -4,6 +4,7 @@
#include "common.h"
#include "nw4r/snd/snd_SeqTrack.h"
#include "nw4r/snd/snd_SoundHandle.h"
#include "nw4r/snd/snd_SoundStartable.h"
#include "nw4r/ut/ut_list.h"
class dSndSound_c;
@@ -42,6 +43,10 @@ public:
return mCurrValue;
}
bool isFinished() const {
return mTimer >= mDuration;
}
protected:
/* 0x04 */ f32 mResetValue;
/* 0x08 */ f32 mMax;
@@ -90,9 +95,9 @@ private:
/* 0x30 */ dSndControlSound_c *mpOtherControl;
};
class dSndControlSoundSeqTrackTempoRatio_c : public dSndControlSound_c {
class dSndControlSoundSeqTempoRatio_c : public dSndControlSound_c {
public:
dSndControlSoundSeqTrackTempoRatio_c() : dSndControlSound_c(1.0f, 0.25f, 4.0f) {}
dSndControlSoundSeqTempoRatio_c() : dSndControlSound_c(1.0f, 0.25f, 4.0f) {}
virtual void apply(dSndSound_c *pHandle) override;
};
@@ -127,18 +132,36 @@ public:
dSndSound_c();
~dSndSound_c();
virtual void vt_0x08(); // 0x08
virtual void vt_0x0C(); // 0x0C
virtual void fadeIn(u32 id, int fadeFrames); // 0x10
virtual void cancel(); // 0x08
virtual void executeCtrls(); // 0x0C
virtual void fadeIn(u32 id, s32 fadeFrames); // 0x10
virtual nw4r::snd::SoundStartable::StartResult prepareSound(u32 soundId, u32 startOffset); // 0x14
virtual nw4r::snd::SoundStartable::StartResult prepareSound(const char *label, u32 startOffset); // 0x18
virtual void onPreparing(u32 soundId, u32 startOffset); // 0x1C
virtual void stop(s32 fadeFrames); // 0x20
virtual void pause(bool pauseFlag, s32 fadeFrames); // 0x24
bool isStrmSound();
bool isWaveSound();
bool isSeqSound();
void setPitchRelated(f32 pitch, s32 frames);
f32 getCurrentStrmTrackVolume(u32 index) const;
void setVolume(f32 volume, s32 frames);
void setPitchRelated(f32 pitch, s32 frames);
void setLinearPitch(f32 pitch, s32 frames);
void setTrackVolume(u32 trackFlags, f32 volume, s32 frames);
void setStrmTrackVolume(u32 trackFlags, f32 volume, s32 frames);
void setSingleSeqTrackVolume(u16 index, f32 volume, s32 frames);
void setSingleStrmTrackVolume(u16 index, f32 volume, s32 frames);
// why f32 frames?
void setEachSeqTrackVolume(u32 trackFlags, f32 frames);
void setEachStrmTrackVolume(u32 trackFlags, f32 frames);
void setSeqTempoRatio(f32 ratio, s32 frames);
void setSeqTrackMute(u32 trackFlags, nw4r::snd::SeqMute mute);
void stop();
void forceStop();
s16 readSeqTrackVariable(int varNo);
void writeSeqTrackVariable(int varNo, s16 value);
@@ -147,22 +170,51 @@ public:
void unlinkCtrl(dSndControlSound_c *);
private:
void reset();
bool cannotStart() const {
return mIsRunning && !mIsFadingOut && IsAttachedSound();
}
bool isRunning() const {
return mIsRunning && IsAttachedSound();
}
bool isPreparing() const {
return mIsPreparing && !mIsRunning;
}
bool canCancel() const {
return mIsRunning || mIsPreparing || IsAttachedSound();
}
bool isPreparingSoundId(u32 soundId) const {
bool ret = mIsPreparing;
if (ret) {
ret = !mIsRunning;
}
if (ret) {
ret = GetId() == soundId;
}
return ret;
}
void resetControls();
void resetTrackVolumes();
void setControlValue(dSndControlSound_c *ctrl, f32 value, s32 frames);
/* 0x08 */ u8 _0x08[0x10 - 0x08];
/* 0x10 */ UNKWORD field_0x10;
/* 0x14 */ u8 field_0x14;
/* 0x15 */ u8 field_0x15;
/* 0x16 */ u8 field_0x16;
/* 0x17 */ u8 field_0x17;
/* 0x10 */ u32 mPrevStartOffset;
/* 0x14 */ bool mIsPreparing;
/* 0x15 */ bool mPauseFlag;
/* 0x16 */ bool mIsRunning;
/* 0x17 */ bool mIsFadingOut;
/* 0x18 */ dSndControlSoundVolume_c mCtrlVolume;
/* 0x48 */ dSndControlSoundPitch_c mCtrlPitch;
/* 0x78 */ dSndControlSoundPitchLinear_c mCtrlUnk;
/* 0x78 */ dSndControlSoundPitchLinear_c mLinearPitch;
/* 0xAC */ dSndControlSoundSeqTrackVolume_c *mpCtrlSeqTrackVolume;
/* 0xB0 */ dSndControlSoundStrmTrackVolume_c *mpCtrlStrmTrackVolume;
/* 0xB4 */ dSndControlSoundSeqTrackTempoRatio_c mpCtrlSeqTrackTempoRatio;
/* 0xB4 */ dSndControlSoundSeqTempoRatio_c mpCtrlSeqTempoRatio;
/* 0xE4 */ nw4r::ut::List mList;
};
+7 -2
View File
@@ -50,9 +50,14 @@ namespace nw4r { namespace snd
mSound->SetPitch(volume);
}
void Stop() {
void Stop(int fadeFrames) {
if (IsAttachedSound())
mSound->Stop(0);
mSound->Stop(fadeFrames);
}
void Pause(bool flag, int fadeFrames) {
if (IsAttachedSound())
mSound->Pause(flag, fadeFrames);
}
bool IsPause() const {
+2
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@@ -54,6 +54,7 @@ namespace nw4r { namespace snd
// [R89JEL]:/bin/RVL/Debug/mainD.elf:.debug::0x27291
struct StartInfo
{
StartInfo() : enableFlag(0) {}
// enums
public:
enum EnableFlag
@@ -76,6 +77,7 @@ namespace nw4r { namespace snd
// [R89JEL]:/bin/RVL/Debug/mainD.elf:.debug::0x27208
struct SeqSoundInfo
{
SeqSoundInfo() : seqDataAddress(NULL), startLocationLabel(NULL) {}
void *seqDataAddress; // size 0x04, offset 0x00
char const *startLocationLabel; // size 0x04, offset 0x04
}; // size 0x08
+7 -1
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@@ -5,6 +5,9 @@
#include "d/snd/d_snd_player_mgr.h"
class dSndPlayerMgr_c;
class dSndSound_c;
// A lot of these names are and were guesses that are probably wrong in a lot of ways.
#define BGM_MGR (dSndPlayerMgr_c::GetInstance())
extern "C" void fn_8035E000();
@@ -24,7 +27,7 @@ extern "C" void fn_80365D20(void *);
extern "C" void fn_803624F0(void *);
extern "C" void fn_80364FD0(void *, s32);
extern "C" bool fn_80364DA0(void *);
extern "C" void fn_80364D00(void*, s32);
extern "C" void fn_80364D00(void *, s32);
extern "C" void *ENEMY_BGM_RELATED_MGR;
extern "C" void fn_80384570(void *, bool);
@@ -37,5 +40,8 @@ extern "C" bool fn_803720E0(void *, u32);
extern "C" bool fn_80372070(void *, u32);
extern "C" bool fn_803734C0(void *, u32);
extern "C" bool fn_80373550(void *, u32);
extern "C" void fn_80372920(void *);
extern "C" void fn_803738B0(void *, dSndSound_c *sound);
extern "C" void fn_80373900(void *, dSndSound_c *sound);
#endif
+1 -1
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@@ -84,7 +84,7 @@ void dSndControlSoundPitchLinear_c::apply(dSndSound_c *pHandle) {
pHandle->setPitchRelated(pitchScaleForPitchIdxTenths(mCurrValue), 0);
}
void dSndControlSoundSeqTrackTempoRatio_c::apply(dSndSound_c *sound) {
void dSndControlSoundSeqTempoRatio_c::apply(dSndSound_c *sound) {
nw4r::snd::SeqSoundHandle handle(sound);
handle.SetTempoRatio(mCurrValue);
}
+276 -15
View File
@@ -2,11 +2,15 @@
#include "common.h"
#include "d/snd/d_snd_mgr.h"
#include "d/snd/d_snd_player_mgr.h"
#include "nw4r/snd/snd_SeqSoundHandle.h"
#include "nw4r/snd/snd_SoundArchive.h"
#include "nw4r/snd/snd_SoundStartable.h"
#include "nw4r/ut/ut_list.h"
#include "toBeSorted/music_mgrs.h"
dSndSound_c::dSndSound_c() : field_0x10(0), field_0x14(0), field_0x15(0), field_0x16(0), field_0x17(0) {
dSndSound_c::dSndSound_c()
: mPrevStartOffset(0), mIsPreparing(false), mPauseFlag(false), mIsRunning(false), mIsFadingOut(false) {
nw4r::ut::List_Init(&mList, 0x24);
mpCtrlSeqTrackVolume = new dSndControlSoundSeqTrackVolume_c[16]();
@@ -20,8 +24,8 @@ dSndSound_c::dSndSound_c() : field_0x10(0), field_0x14(0), field_0x15(0), field_
mpCtrlStrmTrackVolume[i].setMask(1 << i);
}
mCtrlUnk.setControl(&mCtrlPitch);
reset();
mLinearPitch.setControl(&mCtrlPitch);
resetControls();
}
dSndSound_c::~dSndSound_c() {
@@ -33,26 +37,82 @@ dSndSound_c::~dSndSound_c() {
}
}
void dSndSound_c::reset() {
void dSndSound_c::cancel() {
if (canCancel()) {
resetControls();
mIsRunning = false;
mIsFadingOut = false;
mIsPreparing = false;
mPrevStartOffset = 0;
fn_80373900(FANFARE_SOUND_MGR, this);
}
}
void dSndSound_c::resetControls() {
mCtrlVolume.reset();
mCtrlVolume.apply(this);
mCtrlPitch.reset();
mCtrlPitch.apply(this);
mCtrlUnk.reset();
mCtrlUnk.apply(this);
mpCtrlSeqTrackTempoRatio.reset();
mpCtrlSeqTrackTempoRatio.apply(this);
field_0x15 = 0;
mLinearPitch.reset();
mLinearPitch.apply(this);
mpCtrlSeqTempoRatio.reset();
mpCtrlSeqTempoRatio.apply(this);
mPauseFlag = 0;
resetTrackVolumes();
}
void dSndSound_c::fadeIn(u32 id, int fadeFrames) {
void dSndSound_c::executeCtrls() {
if (mIsRunning && !IsAttachedSound()) {
cancel();
}
dSndControlSound_c *next;
dSndControlSound_c *iter = static_cast<dSndControlSound_c *>(nw4r::ut::List_GetNext(&mList, nullptr));
while (iter != nullptr) {
next = static_cast<dSndControlSound_c *>(nw4r::ut::List_GetNext(&mList, iter));
iter->calc();
iter->apply(this);
if (iter->isFinished()) {
unlinkCtrl(iter);
}
iter = next;
}
}
void dSndSound_c::fadeIn(u32 id, s32 fadeFrames) {
if (id != -1) {
if (fadeFrames != 0) {
FadeIn(fadeFrames);
}
vt_0x08();
field_0x16 = 1;
cancel();
mIsRunning = true;
}
}
void dSndSound_c::stop(s32 fadeFrames) {
if (isRunning()) {
Stop(fadeFrames);
if (fadeFrames != 0) {
mIsFadingOut = true;
} else {
cancel();
}
} else {
if (!isPreparing()) {
cancel();
}
}
}
void dSndSound_c::pause(bool pauseFlag, s32 fadeFrames) {
if (!IsAttachedSound()) {
return;
}
if ((pauseFlag && !IsPause()) || (!pauseFlag && IsPause())) {
Pause(pauseFlag, fadeFrames);
mPauseFlag = pauseFlag;
}
}
@@ -77,6 +137,28 @@ bool dSndSound_c::isSeqSound() {
return dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId()) == nw4r::snd::SoundArchive::SOUND_TYPE_SEQ;
}
void dSndSound_c::linkCtrl(dSndControlSound_c *ctrl) {
if (ctrl == nullptr) {
return;
}
if (ctrl->isLinked()) {
return;
}
ctrl->setLinked(true);
nw4r::ut::List_Append(&mList, ctrl);
}
void dSndSound_c::unlinkCtrl(dSndControlSound_c *ctrl) {
if (ctrl == nullptr) {
return;
}
if (!ctrl->isLinked()) {
return;
}
ctrl->setLinked(false);
nw4r::ut::List_Remove(&mList, ctrl);
}
s16 dSndSound_c::readSeqTrackVariable(int varNo) {
if (!isSeqSound()) {
return -1;
@@ -95,6 +177,36 @@ void dSndSound_c::writeSeqTrackVariable(int varNo, s16 value) {
handle.WriteVariable(varNo, value);
}
void dSndSound_c::setControlValue(dSndControlSound_c *ctrl, f32 value, s32 frames) {
ctrl->set(value, frames);
if (ctrl->isFinished()) {
unlinkCtrl(ctrl);
} else {
linkCtrl(ctrl);
}
ctrl->apply(this);
}
void dSndSound_c::setVolume(f32 volume, s32 frames) {
if (IsAttachedSound()) {
setControlValue(&mCtrlVolume, volume, frames);
}
}
void dSndSound_c::setPitchRelated(f32 pitch, s32 frames) {
if (IsAttachedSound()) {
setControlValue(&mCtrlPitch, pitch, frames);
}
}
void dSndSound_c::setLinearPitch(f32 pitch, s32 frames) {
if (IsAttachedSound()) {
setControlValue(&mLinearPitch, pitch, frames);
}
}
void dSndSound_c::resetTrackVolumes() {
if (mpCtrlSeqTrackVolume != nullptr) {
for (int i = 0; i < 16; i++) {
@@ -111,6 +223,99 @@ void dSndSound_c::resetTrackVolumes() {
}
}
void dSndSound_c::setTrackVolume(u32 trackFlags, f32 volume, s32 frames) {
if (trackFlags != 0 && IsAttachedSound()) {
switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
case nw4r::snd::SoundArchive::SOUND_TYPE_SEQ: {
for (int i = 0; i < 16; i++) {
if ((trackFlags & (u16)(1 << i)) != 0) {
setControlValue(&mpCtrlSeqTrackVolume[i], volume, frames);
}
}
break;
}
case nw4r::snd::SoundArchive::SOUND_TYPE_STRM: {
for (int i = 0; i < 3; i++) {
if ((trackFlags & (u16)(1 << i)) != 0) {
setControlValue(&mpCtrlStrmTrackVolume[i], volume, frames);
}
}
}
default: break;
}
}
}
void dSndSound_c::setStrmTrackVolume(u32 trackFlags, f32 volume, s32 frames) {
if (trackFlags != 0 && IsAttachedSound()) {
switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
case nw4r::snd::SoundArchive::SOUND_TYPE_STRM: {
for (int i = 0; i < 3; i++) {
if ((trackFlags & (u16)(1 << i)) != 0) {
setControlValue(&mpCtrlStrmTrackVolume[i], volume, frames);
}
}
}
default: break;
}
}
}
void dSndSound_c::setSingleSeqTrackVolume(u16 index, f32 volume, s32 frames) {
if (IsAttachedSound() && index < 16) {
switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
case nw4r::snd::SoundArchive::SOUND_TYPE_SEQ: {
setControlValue(&mpCtrlSeqTrackVolume[index], volume, frames);
}
default: break;
}
}
}
void dSndSound_c::setSingleStrmTrackVolume(u16 index, f32 volume, s32 frames) {
if (IsAttachedSound() && index < 3) {
switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
case nw4r::snd::SoundArchive::SOUND_TYPE_STRM: {
setControlValue(&mpCtrlStrmTrackVolume[index], volume, frames);
}
default: break;
}
}
}
void dSndSound_c::setEachSeqTrackVolume(u32 trackFlags, f32 frames) {
for (int i = 0; i < 16; i++) {
if ((trackFlags & (u16)(1 << i)) != 0) {
setSingleSeqTrackVolume(i, 1.0f, (u32)frames);
} else {
setSingleSeqTrackVolume(i, 0.0f, (u32)frames);
}
}
}
void dSndSound_c::setEachStrmTrackVolume(u32 trackFlags, f32 frames) {
for (int i = 0; i < 3; i++) {
if ((trackFlags & (u16)(1 << i)) != 0) {
setSingleStrmTrackVolume(i, 1.0f, (u32)frames);
} else {
setSingleStrmTrackVolume(i, 0.0f, (u32)frames);
}
}
}
f32 dSndSound_c::getCurrentStrmTrackVolume(u32 index) const {
if (index >= 3) {
return 0.0f;
}
return mpCtrlStrmTrackVolume[index].getCurrentValue();
}
void dSndSound_c::setSeqTempoRatio(f32 ratio, s32 frames) {
if (isSeqSound()) {
setControlValue(&mpCtrlSeqTempoRatio, ratio, frames);
}
}
void dSndSound_c::setSeqTrackMute(u32 trackFlags, nw4r::snd::SeqMute mute) {
if (isSeqSound()) {
nw4r::snd::SeqSoundHandle handle(this);
@@ -118,9 +323,65 @@ void dSndSound_c::setSeqTrackMute(u32 trackFlags, nw4r::snd::SeqMute mute) {
}
}
void dSndSound_c::stop() {
vt_0x08();
Stop();
nw4r::snd::SoundStartable::StartResult dSndSound_c::prepareSound(u32 soundId, u32 startOffset) {
if (soundId == -1) {
return nw4r::snd::SoundStartable::START_ERR_USER;
}
if (cannotStart()) {
return nw4r::snd::SoundStartable::START_ERR_USER;
}
if (isPreparingSoundId(soundId)) {
if (mPrevStartOffset == startOffset) {
return nw4r::snd::SoundStartable::START_ERR_USER;
}
forceStop();
} else {
if (isPreparing()) {
forceStop();
} else {
fn_80372920(FANFARE_SOUND_MGR);
}
}
nw4r::snd::SoundStartable::StartResult res;
if (startOffset == 0) {
res = dSndMgr_c::GetInstance()->getPlayer()->detail_PrepareSound(this, soundId, nullptr);
} else {
nw4r::snd::SoundStartable::StartInfo info;
info.enableFlag |= nw4r::snd::SoundStartable::StartInfo::ENABLE_START_OFFSET;
info.startOffsetType = nw4r::snd::SoundStartable::StartInfo::START_OFFSET_TYPE_MILLISEC;
info.startOffset = startOffset;
res = dSndMgr_c::GetInstance()->getPlayer()->detail_PrepareSound(this, soundId, &info);
}
if (res == nw4r::snd::SoundStartable::START_SUCCESS) {
onPreparing(soundId, startOffset);
} else {
cancel();
}
return res;
}
nw4r::snd::SoundStartable::StartResult dSndSound_c::prepareSound(const char *label, u32 startOffset) {
u32 id = dSndPlayerMgr_c::GetInstance()->convertLabelStringToSoundId(label);
return prepareSound(id, startOffset);
}
void dSndSound_c::onPreparing(u32 soundId, u32 startOffset) {
if (soundId != -1) {
cancel();
mPrevStartOffset = startOffset;
mIsPreparing = true;
fn_803738B0(FANFARE_SOUND_MGR, this);
}
}
void dSndSound_c::forceStop() {
cancel();
Stop(0);
}
// Might be a separate file
+2 -2
View File
@@ -48,7 +48,7 @@ void AnimSoundImpl::Shutdown() {
if (mIsActive) {
for (int i = 0; i < mNumSounds; i++) {
if (mpSounds[i].GetHandle()->IsAttachedSound() && mpSounds[i].IsRunning()) {
mpSounds[i].GetHandle()->Stop();
mpSounds[i].GetHandle()->Stop(0);
}
}
@@ -437,7 +437,7 @@ AnimEventPlayer::AnimEventPlayer() : mpEvent(NULL), mIsRunning(false) {}
AnimEventPlayer::~AnimEventPlayer() {
if (mHandle.IsAttachedSound() && IsRunning()) {
mHandle.Stop();
mHandle.Stop(0);
}
}