This commit is contained in:
robojumper
2025-12-04 22:49:27 +01:00
parent f8c9af7dc6
commit 22cff3e05d
12 changed files with 971 additions and 218 deletions
+1 -1
View File
@@ -1620,7 +1620,7 @@ d/lyt/d_lyt_mini_game.cpp:
.text start:0x8028BCE0 end:0x802969E0 align:16
.rodata start:0x804EE7D8 end:0x804EEB68
.data start:0x80538E58 end:0x80539B68
.sdata start:0x80573B90 end:0x80573BB0
.sdata start:0x80573B88 end:0x80573BB0
.sbss start:0x80575970 end:0x80575990
.sdata2 start:0x8057C700 end:0x8057C760
+54 -54
View File
@@ -4500,7 +4500,7 @@ executeState__85sStateMgr_c<16dLytMeterParts_c,20sStateMethodUsr_FI_c,12sFStateF
isNotSilentRealmOrLoftwing__15dLytMeterMain_cFv = .text:0x800C9F20; // type:function size:0x44
fn_800C9F70__15dLytMeterMain_cFv = .text:0x800C9F70; // type:function size:0x70
fn_800C9FE0__15dLytMeterMain_cFv = .text:0x800C9FE0; // type:function size:0x60
fn_800CA040__15dLytMeterMain_cFv = .text:0x800CA040; // type:function size:0x60
isPopupOpen__15dLytMeterMain_cFv = .text:0x800CA040; // type:function size:0x60
setUiMode__15dLytMeterMain_cCFUs = .text:0x800CA0A0; // type:function size:0x1C
getUiMode__15dLytMeterMain_cFv = .text:0x800CA0C0; // type:function size:0x38
__ct__15dLytMeterMain_cFv = .text:0x800CA100; // type:function size:0x1C0
@@ -13142,7 +13142,7 @@ checkBambooCuttingMinigameState2 = .text:0x8023BCE0; // type:function size:0x4
checkMinigameThrillDigger = .text:0x8023BCF0; // type:function size:0x4
checkMinigameThrillDigger2 = .text:0x8023BD00; // type:function size:0x8
checkFunFunIslandMinigameState = .text:0x8023BD10; // type:function size:0x4
checkFunFunIslandMinigameState2 = .text:0x8023BD20; // type:function size:0x8
checkInFunFunIsland__15MinigameManagerFv = .text:0x8023BD20; // type:function size:0x8
checkMinigameHouseCleaning = .text:0x8023BD30; // type:function size:0x4
checkMinigameHouseCleaning2 = .text:0x8023BD40; // type:function size:0x8
checkTrialTimeAttackMinigameState = .text:0x8023BD50; // type:function size:0x4
@@ -15254,13 +15254,13 @@ init__18dLytMiniGameBugs_cFv = .text:0x8028CB30; // type:function size:0x90
startAllIconsIn__18dLytMiniGameBugs_cFv = .text:0x8028CBC0; // type:function size:0xB8
startOut__18dLytMiniGameBugs_cFv = .text:0x8028CC80; // type:function size:0x90
startIn__18dLytMiniGameBugs_cFv = .text:0x8028CD10; // type:function size:0x8C
startOutForced__18dLytMiniGameBugs_cFv = .text:0x8028CDA0; // type:function size:0x80
startOutTemp__18dLytMiniGameBugs_cFv = .text:0x8028CDA0; // type:function size:0x80
collectBug__18dLytMiniGameBugs_cFl = .text:0x8028CE20; // type:function size:0x150
startBugsFlash__18dLytMiniGameBugs_cFv = .text:0x8028CF70; // type:function size:0xC0
setBug__18dLytMiniGameBugs_cFll = .text:0x8028D030; // type:function size:0xE0
isSlotIconOnEndReached__18dLytMiniGameBugs_cCFl = .text:0x8028D110; // type:function size:0x48
isSlotIconOnEnabled__18dLytMiniGameBugs_cCFl = .text:0x8028D160; // type:function size:0x38
isSlotBugCollected__18dLytMiniGameBugs_cFl = .text:0x8028D1A0; // type:function size:0x2C
isSlotBugCollected__18dLytMiniGameBugs_cCFl = .text:0x8028D1A0; // type:function size:0x2C
resetBugIconsIn__18dLytMiniGameBugs_cFv = .text:0x8028D1D0; // type:function size:0xC0
resetIn__18dLytMiniGameBugs_cFv = .text:0x8028D290; // type:function size:0x80
resetOut__18dLytMiniGameBugs_cFv = .text:0x8028D310; // type:function size:0x80
@@ -15284,9 +15284,9 @@ execute__18dLytMiniGameTime_cFv = .text:0x8028DA00; // type:function size:0x224
draw__18dLytMiniGameTime_cFv = .text:0x8028DC30; // type:function size:0x48
init__18dLytMiniGameTime_cFv = .text:0x8028DC80; // type:function size:0x100
fn_8028DD80__18dLytMiniGameTime_cFv = .text:0x8028DD80; // type:function size:0xC0
fn_8028DE40__18dLytMiniGameTime_cFv = .text:0x8028DE40; // type:function size:0x84
fn_8028DED0__18dLytMiniGameTime_cFv = .text:0x8028DED0; // type:function size:0x100
fn_8028DFD0__18dLytMiniGameTime_cFv = .text:0x8028DFD0; // type:function size:0xEC
startOut__18dLytMiniGameTime_cFv = .text:0x8028DE40; // type:function size:0x84
startIn__18dLytMiniGameTime_cFv = .text:0x8028DED0; // type:function size:0x100
startOutTemp__18dLytMiniGameTime_cFv = .text:0x8028DFD0; // type:function size:0xEC
startAlphaIn__18dLytMiniGameTime_cFv = .text:0x8028E0C0; // type:function size:0xAC
startAlphaOut__18dLytMiniGameTime_cFv = .text:0x8028E170; // type:function size:0x60
startFinish__18dLytMiniGameTime_cFv = .text:0x8028E1D0; // type:function size:0xC4
@@ -15356,9 +15356,9 @@ execute__19dLytMiniGameScore_cFv = .text:0x80290140; // type:function size:0x2EC
draw__19dLytMiniGameScore_cFv = .text:0x80290430; // type:function size:0x48
init__19dLytMiniGameScore_cFv = .text:0x80290480; // type:function size:0xF84
fn_80291410__19dLytMiniGameScore_cFv = .text:0x80291410; // type:function size:0x1A0
fn_802915B0__19dLytMiniGameScore_cFv = .text:0x802915B0; // type:function size:0x84
fn_80291640__19dLytMiniGameScore_cFv = .text:0x80291640; // type:function size:0x100
fn_80291740__19dLytMiniGameScore_cFv = .text:0x80291740; // type:function size:0xEC
startOut__19dLytMiniGameScore_cFv = .text:0x802915B0; // type:function size:0x84
startIn__19dLytMiniGameScore_cFv = .text:0x80291640; // type:function size:0x100
startOutTemp__19dLytMiniGameScore_cFv = .text:0x80291740; // type:function size:0xEC
startAlphaIn__19dLytMiniGameScore_cFv = .text:0x80291830; // type:function size:0xD0
startAlphaOut__19dLytMiniGameScore_cFv = .text:0x80291900; // type:function size:0x60
startGetScore__19dLytMiniGameScore_cFv = .text:0x80291960; // type:function size:0xD0
@@ -15440,46 +15440,46 @@ draw__14dLytMiniGame_cFv = .text:0x802956D0; // type:function size:0x6C
scoreRelatedExecute__14dLytMiniGame_cFv = .text:0x80295740; // type:function size:0x8C
scoreRelated__14dLytMiniGame_cFv = .text:0x802957D0; // type:function size:0x78
setDisplayedPoints__14dLytMiniGame_cFl = .text:0x80295850; // type:function size:0xA8
fn_80295900 = .text:0x80295900; // type:function size:0x38
fn_80295940__14dLytMiniGame_cFv = .text:0x80295940; // type:function size:0x38
fn_80295980__14dLytMiniGame_cFv = .text:0x80295980; // type:function size:0x98
fn_80295A20 = .text:0x80295A20; // type:function size:0x90
fn_80295AB0__14dLytMiniGame_cFv = .text:0x80295AB0; // type:function size:0x20
fn_80295AD0__14dLytMiniGame_cFv = .text:0x80295AD0; // type:function size:0x20
fn_80295AF0 = .text:0x80295AF0; // type:function size:0x2C
fn_80295B20 = .text:0x80295B20; // type:function size:0x8
fn_80295B30 = .text:0x80295B30; // type:function size:0x8
fn_80295900__14dLytMiniGame_cFl = .text:0x80295900; // type:function size:0x38
startCountdown__14dLytMiniGame_cFv = .text:0x80295940; // type:function size:0x38
startFinish__14dLytMiniGame_cFv = .text:0x80295980; // type:function size:0x98
fn_80295A20__14dLytMiniGame_cFv = .text:0x80295A20; // type:function size:0x90
isStartCountdownDone__14dLytMiniGame_cFv = .text:0x80295AB0; // type:function size:0x20
isFinishAnimDone__14dLytMiniGame_cFv = .text:0x80295AD0; // type:function size:0x20
isTimeupAnimDone__14dLytMiniGame_cFv = .text:0x80295AF0; // type:function size:0x2C
fn_80295B20__14dLytMiniGame_cFl = .text:0x80295B20; // type:function size:0x8
fn_80295B30__14dLytMiniGame_cFl = .text:0x80295B30; // type:function size:0x8
timeRelatedExecute__14dLytMiniGame_cFv = .text:0x80295B40; // type:function size:0xA8
timeRelated__14dLytMiniGame_cFv = .text:0x80295BF0; // type:function size:0x24
setDisplayedTime__14dLytMiniGame_cFl = .text:0x80295C20; // type:function size:0x4C
setHighscore__14dLytMiniGame_cFl = .text:0x80295C70; // type:function size:0x38
fn_80295CB0__14dLytMiniGame_cFb = .text:0x80295CB0; // type:function size:0x38
fn_80295CF0 = .text:0x80295CF0; // type:function size:0x8
fn_80295D00 = .text:0x80295D00; // type:function size:0xC
fn_80295D10 = .text:0x80295D10; // type:function size:0xC
fn_80295D20 = .text:0x80295D20; // type:function size:0x8
fn_80295D30 = .text:0x80295D30; // type:function size:0x8
fn_80295D40 = .text:0x80295D40; // type:function size:0x8
fn_80295D50 = .text:0x80295D50; // type:function size:0x8
fn_80295D60 = .text:0x80295D60; // type:function size:0x8
fn_80295D70 = .text:0x80295D70; // type:function size:0x8
fn_80295D80 = .text:0x80295D80; // type:function size:0x4
fn_80295D90 = .text:0x80295D90; // type:function size:0x4
fn_80295DA0 = .text:0x80295DA0; // type:function size:0x8
fn_80295DB0 = .text:0x80295DB0; // type:function size:0x60
fn_80295E10 = .text:0x80295E10; // type:function size:0x34
fn_80295E50 = .text:0x80295E50; // type:function size:0x54
fn_80295EB0 = .text:0x80295EB0; // type:function size:0x54
fn_80295F10 = .text:0x80295F10; // type:function size:0x80
fn_80295F90 = .text:0x80295F90; // type:function size:0x70
fn_80296000 = .text:0x80296000; // type:function size:0x6C
fn_80296070 = .text:0x80296070; // type:function size:0xE0
fn_80296150 = .text:0x80296150; // type:function size:0xB8
fn_80296210 = .text:0x80296210; // type:function size:0x88
fn_802962A0 = .text:0x802962A0; // type:function size:0x88
fn_80296330 = .text:0x80296330; // type:function size:0xA4
fn_802963E0 = .text:0x802963E0; // type:function size:0x98
fn_80296480 = .text:0x80296480; // type:function size:0x98
setShowBestTime__14dLytMiniGame_cFb = .text:0x80295CB0; // type:function size:0x38
startBugsAllIconsIn__14dLytMiniGame_cFv = .text:0x80295CF0; // type:function size:0x8
set5Bugs__14dLytMiniGame_cFv = .text:0x80295D00; // type:function size:0xC
set10Bugs__14dLytMiniGame_cFv = .text:0x80295D10; // type:function size:0xC
reInitBugs__14dLytMiniGame_cFv = .text:0x80295D20; // type:function size:0x8
setBug__14dLytMiniGame_cFll = .text:0x80295D30; // type:function size:0x8
collectBug__14dLytMiniGame_cFl = .text:0x80295D40; // type:function size:0x8
startBugsFlash__14dLytMiniGame_cFv = .text:0x80295D50; // type:function size:0x8
isBugIconOnEndReached__14dLytMiniGame_cCFl = .text:0x80295D60; // type:function size:0x8
isBugCollected__14dLytMiniGame_cCFl = .text:0x80295D70; // type:function size:0x8
fn_80295D80__14dLytMiniGame_cFv = .text:0x80295D80; // type:function size:0x4
fn_80295D90__14dLytMiniGame_cFl = .text:0x80295D90; // type:function size:0x4
getPumpkin__14dLytMiniGame_cFRC7mVec3_clb = .text:0x80295DA0; // type:function size:0x8
fn_80295DB0__14dLytMiniGame_cFv = .text:0x80295DB0; // type:function size:0x60
isInEvent__14dLytMiniGame_cCFv = .text:0x80295E10; // type:function size:0x34
isPopupOpen__14dLytMiniGame_cCFv = .text:0x80295E50; // type:function size:0x54
isPopupOpenExceptHelp__14dLytMiniGame_cCFv = .text:0x80295EB0; // type:function size:0x54
isFadingOut__14dLytMiniGame_cCFv = .text:0x80295F10; // type:function size:0x80
fn_80295F90__14dLytMiniGame_cFv = .text:0x80295F90; // type:function size:0x70
fn_80296000__14dLytMiniGame_cFv = .text:0x80296000; // type:function size:0x6C
fn_80296070__14dLytMiniGame_cFv = .text:0x80296070; // type:function size:0xE0
fn_80296150__14dLytMiniGame_cFv = .text:0x80296150; // type:function size:0xB8
fn_80296210__14dLytMiniGame_cFv = .text:0x80296210; // type:function size:0x88
fn_802962A0__14dLytMiniGame_cFv = .text:0x802962A0; // type:function size:0x88
fn_80296330__14dLytMiniGame_cFv = .text:0x80296330; // type:function size:0xA4
fn_802963E0__14dLytMiniGame_cFv = .text:0x802963E0; // type:function size:0x98
fn_80296480__14dLytMiniGame_cFv = .text:0x80296480; // type:function size:0x98
init__14dLytMiniGame_cFv = .text:0x80296520; // type:function size:0x58
loadData__14dLytMiniGame_cFPCcl = .text:0x80296580; // type:function size:0x130
isLoading__14dLytMiniGame_cCFPCc = .text:0x802966B0; // type:function size:0x30
@@ -36891,14 +36891,14 @@ jumptable_805399B4 = .data:0x805399B4; // type:object size:0x44 scope:local
jumptable_805399F8 = .data:0x805399F8; // type:object size:0x38 scope:local
jumptable_80539A30 = .data:0x80539A30; // type:object size:0x38 scope:local
jumptable_80539A68 = .data:0x80539A68; // type:object size:0x34 scope:local
LytMiniGame__vtable = .data:0x80539A9C; // type:object size:0x4C
lbl_80539AE8 = .data:0x80539AE8; // type:object size:0xC
lbl_80539AF4 = .data:0x80539AF4; // type:object size:0xC
lbl_80539B00 = .data:0x80539B00; // type:object size:0xC
lbl_80539B0C = .data:0x80539B0C; // type:object size:0xC
lbl_80539B18 = .data:0x80539B18; // type:object size:0xC
lbl_80539B24 = .data:0x80539B24; // type:object size:0xC
lbl_80539B30 = .data:0x80539B30; // type:object size:0x38
__vt__14dLytMiniGame_c = .data:0x80539A9C; // type:object size:0x4C
__vt__21dLytMiniGameScoreSd_c = .data:0x80539AE8; // type:object size:0xC
__vt__19dLytMiniGameScore_c = .data:0x80539AF4; // type:object size:0xC
__vt__19dLytMiniGameStart_c = .data:0x80539B00; // type:object size:0xC
__vt__18dLytMiniGameTime_c = .data:0x80539B0C; // type:object size:0xC
__vt__18dLytMiniGameBugs_c = .data:0x80539B18; // type:object size:0xC
__vt__21dLytMiniGamePumpkin_c = .data:0x80539B24; // type:object size:0xC
__vt__26dLytMiniGamePumpkinParts_c = .data:0x80539B30; // type:object size:0xC
lbl_80539B68 = .data:0x80539B68; // type:object size:0x1C data:string
lbl_80539B84 = .data:0x80539B84; // type:object size:0xE data:string
lbl_80539B94 = .data:0x80539B94; // type:object size:0x23 data:string
+9
View File
@@ -11,6 +11,7 @@
#include "f/f_profile_name.h"
#include "m/m2d.h"
#include "m/m_angle.h"
#include "m/m_fader_base.h"
#include "m/m_vec.h"
#include "s/s_FPhase.h"
#include "s/s_State.hpp"
@@ -210,6 +211,14 @@ public:
return mFader.isSettled();
}
bool isFadingOut() const {
return mFader.isStatus(mFaderBase_c::FADING_OUT);
}
bool isFadingIn() const {
return mFader.isStatus(mFaderBase_c::FADING_IN);
}
f32 targetingScreenFn_801BBEC0() const {
return mScreen1.fn_801BBEC0();
}
+5
View File
@@ -11,6 +11,7 @@
#include "egg/gfx/eggScreen.h"
#include "m/m_allocator.h"
#include "m/m_dvd.h"
#include "m/m_fader_base.h"
#include "nw4r/g3d/g3d_camera.h"
#include "s/s_FPhase.h"
#include "s/s_State.hpp"
@@ -176,6 +177,10 @@ public:
return mFader.isSettled();
}
bool isFadingOut() const {
return mFader.isStatus(mFaderBase_c::FADING_OUT);
}
bool isInLastBoss() const {
return mIsInLastBoss;
}
+125 -68
View File
@@ -99,17 +99,22 @@ public:
ELDIN_ROLLER,
};
private:
void startAllIconsIn();
void startOut();
void startIn();
void startOutForced();
void setBugsNumLevel(u8 level) {
mBugsNumLevel = level;
}
void setBug(s32 slot, s32 bugIndex);
void collectBug(s32 slot);
void startBugsFlash();
void setBug(s32 slot, s32 bugIndex);
bool isSlotIconOnEndReached(s32 slot) const;
bool isSlotBugCollected(s32 slot) const;
void startOut();
void startIn();
void startOutTemp();
private:
bool isSlotIconOnEnabled(s32 slot) const;
bool isSlotBugCollected(s32 slot);
void resetBugIconsIn();
void resetIn();
void resetOut();
@@ -147,12 +152,12 @@ private:
class dLytMiniGameTime_c {
public:
enum Variant_e {
TIME_VARIANT_0,
TIME_VARIANT_1,
TIME_VARIANT_2,
TIME_VARIANT_3,
TIME_VARIANT_4,
TIME_VARIANT_5,
TIME_VARIANT_INSECT_CAPTURE,
TIME_VARIANT_SPIRAL_CHARGE_TUTORIAL,
TIME_VARIANT_PUMPKIN_ARCHERY,
TIME_VARIANT_ROLLERCOASTER,
TIME_VARIANT_BOSS_RUSH,
TIME_VARIANT_TRIAL_TIME_ATTACK,
};
public:
@@ -185,27 +190,29 @@ public:
field_0x7EE = v;
}
void fn_8028DD80();
void startOut();
void startIn();
void startOutTemp();
void startFinish();
void startAlphaIn();
void startAlphaOut();
void setTimerValueInMilliSeconds(s32 time);
void setTimerSecondsValueInMilliSeconds(s32 time);
void setBestTime(s32 time);
void setShowBestTime(bool show);
private:
enum TimeFormat_e {
TIMER_LONG,
TIMER_SECONDS,
};
void fn_8028DD80();
void fn_8028DE40();
void fn_8028DED0();
void fn_8028DFD0();
void startAlphaIn();
void startAlphaOut();
void startFinish();
void startLoop();
void setTimerValueInMilliSeconds(s32 time);
void updateLongTimer();
void setTimerSecondsValueInMilliSeconds(s32 time);
void updateSecondsTimer();
void saveSecondsTimer();
void setBestTime(s32 time);
void setShowBestTime(bool show);
void resetIn();
void resetOut();
void resetAlphaIn();
@@ -264,7 +271,6 @@ public:
bool draw();
void init();
private:
void startCountdown();
void startCountdown120();
void startFinish();
@@ -272,6 +278,8 @@ private:
bool isCountdownEndReached() const;
bool isFinishEndReached() const;
bool isTimeupEndReached() const;
private:
void resetPlayedSounds();
void resetCountdown();
void resetFinish();
@@ -298,11 +306,11 @@ private:
class dLytMiniGameScore_c {
public:
enum Variant_e {
SCORE_VARIANT_0,
SCORE_VARIANT_1,
SCORE_VARIANT_2,
SCORE_VARIANT_3,
SCORE_VARIANT_4,
SCORE_VARIANT_BAMBOO_CUTTING,
SCORE_VARIANT_FUN_FUN_ISLAND,
SCORE_VARIANT_THRILL_DIGGER,
SCORE_VARIANT_PUMPKIN_ARCHERY,
SCORE_VARIANT_SPIRAL_CHARGE_TUTORIAL,
};
public:
@@ -325,7 +333,7 @@ public:
field_0x814(false),
field_0x815(false),
field_0x816(false),
mVariant(SCORE_VARIANT_0),
mVariant(SCORE_VARIANT_BAMBOO_CUTTING),
field_0x81C(0),
field_0x820(false),
field_0x824(0),
@@ -350,22 +358,31 @@ public:
field_0x816 = v;
}
private:
void setField_0x828(bool v) {
field_0x828 = v;
}
s32 getScore() const {
return mScore;
}
void startIn();
void startOut();
void startOutTemp();
void setScore(s32 score);
void fn_80291410();
void fn_802915B0();
void fn_80291640();
void fn_80291740();
void startAlphaIn();
void startAlphaOut();
void startGetScore();
void fn_80291D40(s32 score);
void fn_80291ED0(s32);
void startFinish();
private:
void startGetScore();
void startLoop();
void setScore(s32 score);
void fn_80291BC0();
void fn_80291D40(s32 arg);
bool hasIncreasedScore() const;
bool hasDecreasedScore() const;
void fn_80291ED0(s32);
void fn_80291EF0();
void increaseScore(s32);
void fn_80292040();
@@ -455,11 +472,12 @@ public:
bool draw();
void init();
void setScoreUp(s32 score);
void setScoreDown(s32 score);
private:
static dLytMiniGameScoreSd_c *sInstance;
void setScoreUp(s32 score);
void setScoreDown(s32 score);
void setScoreInternal(s32 score);
void setHighestDigitIndex(s32);
void setDigit(s32 digitIndex, s32 number);
@@ -485,15 +503,18 @@ class dLytMiniGame_c : public dBase_c {
public:
enum Variant_e {
VARIANT_0,
VARIANT_1,
VARIANT_2,
VARIANT_3,
VARIANT_4,
VARIANT_5,
VARIANT_6,
VARIANT_7,
VARIANT_8,
VARIANT_9,
VARIANT_BAMBOO_CUTTING,
VARIANT_FUN_FUN_ISLAND,
VARIANT_THRILL_DIGGER,
VARIANT_INSECT_CAPTURE,
VARIANT_SPIRAL_CHARGE_TUTORIAL,
VARIANT_PUMPKIN_ARCHERY,
VARIANT_ROLLERCOASTER,
VARIANT_BOSS_RUSH,
VARIANT_TRIAL_TIME_ATTACK,
// These are created by dFlow_c and correspond to above entries.
// They also cause things to behave a bit differently. What is the purpose
// of these special variants?
VARIANT_10,
VARIANT_11,
VARIANT_12,
@@ -515,12 +536,12 @@ private:
public:
dLytMiniGame_c()
: field_0x0068(0),
field_0x0069(0),
field_0x006A(0),
field_0x006B(0),
field_0x006C(0),
field_0x006D(0),
: field_0x0068(false),
field_0x0069(false),
field_0x006A(false),
field_0x006B(false),
field_0x006C(false),
field_0x006D(false),
mVariant(1),
field_0x3864(0),
field_0x3865(0),
@@ -539,28 +560,35 @@ public:
}
/** Updates some window */
void fn_80295940();
void startCountdown();
/** ??? */
void fn_80295980();
void startFinish();
void fn_80295A20();
/** Checks to see if in BAMBOO_CUTTING .. BOSS_RUSH and returns some boolean (start?) */
bool fn_80295AB0();
bool isStartCountdownDone();
/** Checks to see if in BAMBOO_CUTTING .. BOSS_RUSH and returns some boolean (end?) */
bool fn_80295AD0();
bool isFinishAnimDone();
bool isTimeupAnimDone();
void fn_80295B20(s32);
void fn_80295B30(s32);
void setHighscore(s32 time);
/** GUESS: sets the start for the high score? */
void fn_80295CB0(bool);
void setShowBestTime(bool);
void timeRelatedExecute();
void scoreRelatedExecute();
void setDisplayedTime(s32 time);
void setDisplayedPoints(s32 time);
void setDisplayedPoints(s32 points);
void timeRelated();
void scoreRelated();
void fn_80295900(s32);
/** GUESS: Assumption based on function caller */
void setComplete() {
field_0x3866 = true;
@@ -573,16 +601,45 @@ private:
bool loadData(const char *name, s32 slot);
void unloadData(const char *name);
void attachLoadedData(const char *name, d2d::ResAccIf_c &resAcc);
void init();
/* 0x0068 */ u8 field_0x0068;
/* 0x0069 */ u8 field_0x0069;
/* 0x006A */ u8 field_0x006A;
/* 0x006B */ u8 field_0x006B;
/* 0x006C */ u8 field_0x006C;
/* 0x006D */ u8 field_0x006D;
void startBugsAllIconsIn();
void set5Bugs();
void set10Bugs();
void reInitBugs();
void setBug(s32 slot, s32 bugIndex);
void collectBug(s32 slot);
void startBugsFlash();
bool isBugIconOnEndReached(s32 slot) const;
bool isBugCollected(s32 slot) const;
void fn_80295D80();
void fn_80295D90(s32 points);
void getPumpkin(const mVec3_c &pumpkinPos, s32 unk, bool doubleScore);
bool fn_80295DB0();
bool isInEvent() const;
bool isPopupOpen() const;
bool isPopupOpenExceptHelp() const;
bool isFadingOut() const;
void fn_80295F90();
void fn_80296000();
void fn_80296070();
void fn_80296150();
void fn_80296210();
void fn_802962A0();
void fn_80296330();
// These two do the same thing
void fn_802963E0();
void fn_80296480();
/* 0x0068 */ bool field_0x0068;
/* 0x0069 */ bool field_0x0069;
/* 0x006A */ bool field_0x006A;
/* 0x006B */ bool field_0x006B;
/* 0x006C */ bool field_0x006C;
/* 0x006D */ bool field_0x006D;
/* 0x0070 */ d2d::ResAccIf_c mResAccStart;
/* 0x03E0 */ d2d::ResAccIf_c mResAccScore;
+17 -1
View File
@@ -93,7 +93,7 @@ public:
bool fn_800C9F70();
bool fn_800C9FE0();
bool fn_800CA040();
bool isPopupOpen();
bool isInMapEvent();
bool fn_800D5380(u8);
@@ -402,6 +402,14 @@ public:
}
}
static s32 getRupeeDifference() {
if (sInstance != nullptr) {
return sInstance->mMain.mRupy.getRupeeDifference();
} else {
return 0;
}
}
static void setField_0x13B61(u8 val) {
if (sInstance != nullptr) {
sInstance->field_0x13B61 = val;
@@ -452,6 +460,14 @@ public:
}
}
static bool isPopupOpen() {
if (sInstance != nullptr) {
return sInstance->mMain.isPopupOpen();
} else {
return false;
}
}
static bool getfn_800D97A0() {
if (sInstance != nullptr) {
return sInstance->fn_800D97A0();
+2 -1
View File
@@ -117,10 +117,11 @@ public:
mSize = size;
}
s32 getRupeeDifference() const;
private:
bool updateDisplayedAmount(bool suppressSound);
bool hasChangeInRupees() const;
s32 getRupeeDifference() const;
void setDigit(s32 index, s32 digit);
void executeDigitJump();
void executeDigitBlink(s32 amount);
+3
View File
@@ -34,6 +34,9 @@ public:
static bool checkInBossRush() {
return isInMinigameState(BOSS_RUSH);
}
static bool checkInFunFunIsland() {
return isInMinigameState(FUN_FUN_ISLAND);
}
private:
MinigameManager() {}
+7 -7
View File
@@ -68,12 +68,12 @@ int dTgSwordBattleGame_c::actorExecuteInEvent() {
} break;
case 'cndn': {
if (advance) {
dLytMiniGame_c::GetInstance()->fn_80295940();
dLytMiniGame_c::GetInstance()->startCountdown();
} else if (dLytMiniGame_c::GetInstance()->fn_80295AB0()) {
} else if (dLytMiniGame_c::GetInstance()->isStartCountdownDone()) {
dLytMiniGame_c::GetInstance()->timeRelatedExecute();
dLytMiniGame_c::GetInstance()->setHighscore(getBossHighscore());
dLytMiniGame_c::GetInstance()->fn_80295CB0(true);
dLytMiniGame_c::GetInstance()->setShowBestTime(true);
mTimer.initUpCounter();
field_0x1A8 = true;
field_0x1AC = true;
@@ -83,8 +83,8 @@ int dTgSwordBattleGame_c::actorExecuteInEvent() {
} break;
case 'fnsh': {
if (advance) {
dLytMiniGame_c::GetInstance()->fn_80295980();
} else if (dLytMiniGame_c::GetInstance()->fn_80295AD0()) {
dLytMiniGame_c::GetInstance()->startFinish();
} else if (dLytMiniGame_c::GetInstance()->isFinishAnimDone()) {
mEventRelated.advanceNext();
}
ret = SUCCEEDED;
@@ -112,7 +112,7 @@ int dTgSwordBattleGame_c::actorExecuteInEvent() {
setInBossRushFlag();
setCurrentBossNumber(mBossNumber + 1);
if (MinigameManager::endMinigame(MinigameManager::BOSS_RUSH)) {
dLytMiniGame_c::GetInstance()->fn_80295980();
dLytMiniGame_c::GetInstance()->startFinish();
dLytMiniGame_c::GetInstance()->timeRelated();
}
}
@@ -163,7 +163,7 @@ void dTgSwordBattleGame_c::finalizeState_Manage() {}
void dTgSwordBattleGame_c::init() {
if (MinigameManager::GetInstance()->checkInBossRush()) {
createBase(fProfile::LYT_MINI_GAME, this, 8, OTHER);
createBase(fProfile::LYT_MINI_GAME, this, dLytMiniGame_c::VARIANT_BOSS_RUSH, OTHER);
}
mTimer.vt_0x0C();
+33 -11
View File
@@ -437,9 +437,7 @@ bool dFlow_c::handleEventInternal(const MsbFlowInfo *element) {
dMessage_c::getInstance()->setInMapEvent(true);
dMessage_c::getInstance()->clearLightPillarRelatedArgs();
if (dLytControlGame_c::getInstance()->isStateNotNormalOrInEvent()) {
dLytControlGame_c::getInstance()->openMapEvent(
mapEvent, arg1, arg2
);
dLytControlGame_c::getInstance()->openMapEvent(mapEvent, arg1, arg2);
}
} else {
dLytMap_c::GetInstance()->queueMapEvent(mapEvent, arg1, arg2);
@@ -1196,28 +1194,52 @@ void dFlow_c::createLytMiniGame() {
if (dLytMiniGame_c::GetInstance() == nullptr) {
switch (dMessage_c::getInstance()->getMiniGameVariant()) {
case 0:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 11, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_11,
fBase_c::OTHER
);
break;
case 1:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 10, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_10,
fBase_c::OTHER
);
break;
case 2:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 12, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_12,
fBase_c::OTHER
);
break;
case 3:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 14, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_14,
fBase_c::OTHER
);
break;
case 4:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 13, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_13,
fBase_c::OTHER
);
break;
case 5:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 2, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_FUN_FUN_ISLAND,
fBase_c::OTHER
);
break;
case 6:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 16, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_16,
fBase_c::OTHER
);
break;
case 7:
dBase_c::createBase(fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), 15, fBase_c::OTHER);
dBase_c::createBase(
fProfile::LYT_MINI_GAME, dLytControlGame_c::getInstance(), dLytMiniGame_c::VARIANT_15,
fBase_c::OTHER
);
break;
}
}
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -581,7 +581,7 @@ bool dLytMeterMain_c::fn_800C9FE0() {
return false;
}
bool dLytMeterMain_c::fn_800CA040() {
bool dLytMeterMain_c::isPopupOpen() {
if (mHelpOpen || isInModeMap() || isInModePause()) {
return true;
}