mirror of
https://github.com/zeldaret/ss
synced 2026-05-23 23:05:20 -04:00
More PostEffect Progress
This commit is contained in:
+10
-10
@@ -26713,13 +26713,13 @@ draw__Q23EGG14PostEffectUnk2Fff = .text:0x804B0320; // type:function size:0x2D4
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setMaterialInternal__Q23EGG14PostEffectUnk2Fv = .text:0x804B0600; // type:function size:0x4A4
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__ct__Q23EGG14PostEffectMaskFv = .text:0x804B0AB0; // type:function size:0x64
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setMaterialInternal__Q23EGG14PostEffectMaskFv = .text:0x804B0B20; // type:function size:0x440
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FUN_804b0f60 = .text:0x804B0F60; // type:function size:0x160
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FUN_804b10c0 = .text:0x804B10C0; // type:function size:0x330
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FUN_804b13f0 = .text:0x804B13F0; // type:function size:0x174
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FUN_804b1570 = .text:0x804B1570; // type:function size:0x64C
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FUN_804b1bc0 = .text:0x804B1BC0; // type:function size:0x8
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FUN_804b1bd0 = .text:0x804B1BD0; // type:function size:0x8
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FUN_804b1be0 = .text:0x804B1BE0; // type:function size:0x8
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__ct__Q23EGG17PostEffectMaskDOFFv = .text:0x804B0F60; // type:function size:0x160
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setUpGradation__Q23EGG17PostEffectMaskDOFFv = .text:0x804B10C0; // type:function size:0x330
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draw__Q23EGG17PostEffectMaskDOFFff = .text:0x804B13F0; // type:function size:0x174
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setMaterialInternal__Q23EGG17PostEffectMaskDOFFv = .text:0x804B1570; // type:function size:0x64C
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getNearColor__Q23EGG17PostEffectMaskDOFFv = .text:0x804B1BC0; // type:function size:0x8
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getFarColor__Q23EGG17PostEffectMaskDOFFv = .text:0x804B1BD0; // type:function size:0x8
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getCenterColor__Q23EGG17PostEffectMaskDOFFv = .text:0x804B1BE0; // type:function size:0x8
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__ct__Q23EGG16PostEffectSimpleFv = .text:0x804B1BF0; // type:function size:0x5C
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setMaterialInternal__Q23EGG16PostEffectSimpleFv = .text:0x804B1C50; // type:function size:0x208
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Initialize__Q23EGG6ScreenFPCUsPCUsPQ23EGG6Screen = .text:0x804B1E60; // type:function size:0x1DC
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@@ -37380,7 +37380,7 @@ __vt__Q23EGG14PostEffectBlur = .data:0x8056F170; // type:object size:0x1C
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__vt__Q23EGG20PostEffectBlurGather = .data:0x8056F190; // type:object size:0x1C
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__vt__Q23EGG14PostEffectUnk2 = .data:0x8056F1B0; // type:object size:0x1C
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__vt__Q23EGG14PostEffectMask = .data:0x8056F1D0; // type:object size:0x1C
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lbl_8056F1F0 = .data:0x8056F1F0; // type:object size:0x1C
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__vt__Q23EGG17PostEffectMaskDOF = .data:0x8056F1F0; // type:object size:0x1C
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__vt__Q23EGG16PostEffectSimple = .data:0x8056F210; // type:object size:0x1C
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sTVModeInfo__Q23EGG6Screen = .data:0x8056F230; // type:object size:0x24 data:2byte
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__vt__Q23EGG6Screen = .data:0x8056F254; // type:object size:0x14
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@@ -48166,8 +48166,8 @@ lbl_8057F7BC = .sdata2:0x8057F7BC; // type:object size:0x4 data:float
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lbl_8057F7C0 = .sdata2:0x8057F7C0; // type:object size:0x4 data:float
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lbl_8057F7C8 = .sdata2:0x8057F7C8; // type:object size:0x4 data:float
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lbl_8057F7CC = .sdata2:0x8057F7CC; // type:object size:0x4 data:float
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lbl_8057F7D0 = .sdata2:0x8057F7D0; // type:object size:0x4
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lbl_8057F7D4 = .sdata2:0x8057F7D4; // type:object size:0x4
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sColorNear__3EGG = .sdata2:0x8057F7D0; // type:object size:0x4
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sColorFar__3EGG = .sdata2:0x8057F7D4; // type:object size:0x4
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lbl_8057F7D8 = .sdata2:0x8057F7D8; // type:object size:0x4 data:float
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lbl_8057F7DC = .sdata2:0x8057F7DC; // type:object size:0x4 data:float
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lbl_8057F7E0 = .sdata2:0x8057F7E0; // type:object size:0x4 data:float
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+1
-1
@@ -890,7 +890,7 @@ config.libs = [
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Object(NonMatching, "egg/gfx/eggLightTextureMgr.cpp"),
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Object(NonMatching, "egg/gfx/eggModelEx.cpp"),
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Object(Matching, "egg/gfx/eggPostEffectBase.cpp"),
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Object(NonMatching, "egg/gfx/eggPostEffectBlur.cpp"),
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Object(Matching, "egg/gfx/eggPostEffectBlur.cpp"),
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Object(Matching, "egg/gfx/eggPostEffectBlurGather.cpp"),
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Object(NonMatching, "egg/gfx/eggPostEffectUnk2.cpp"), # Unknown
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Object(Matching, "egg/gfx/eggPostEffectMask.cpp"),
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@@ -5,6 +5,7 @@
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#include "egg/gfx/eggCapTexture.h"
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#include "egg/gfx/eggScreen.h"
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#include "egg/math/eggMath.h"
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#include "egg/math/eggRotation.h"
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#include "nw4r/math/math_types.h"
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#include "rvl/GX/GXTypes.h"
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@@ -22,15 +23,19 @@ public:
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static void setProjection(const EGG::Screen &screen);
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f32 getRot() const {
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return mRotation;
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}
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protected:
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u32 field_0x00; // at 0x0
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CapTextureWrapper mTex1; // at 0x4
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CapTextureWrapper mTex2; // at 0xC
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f32 mOffsetX; // at 0x14
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f32 mOffsetY; // at 0x18
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f32 mScaleX; // at 0x1C
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f32 mScaleY; // at 0x20
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f32 mRotation; // at 0x24
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u32 field_0x00; // at 0x0
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CapTextureWrapper mTex1; // at 0x4
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CapTextureWrapper mTex2; // at 0xC
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f32 mOffsetX; // at 0x14
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f32 mOffsetY; // at 0x18
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f32 mScaleX; // at 0x1C
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f32 mScaleY; // at 0x20
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EGG::Rotation<f32> mRotation; // at 0x24
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PostEffectBase();
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virtual ~PostEffectBase() {} // at 0x8
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@@ -16,9 +16,9 @@ public:
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virtual void setMaterialInternal() override;
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virtual ~PostEffectMaskDOF() {}
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const GXColor &getNearColor();
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const GXColor &getFarColor();
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const GXColor &getCenterColor();
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static const GXColor &getNearColor();
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static const GXColor &getFarColor();
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static const GXColor &getCenterColor();
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private:
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/* 0x2C */ u8 field_0x2C;
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@@ -122,8 +122,11 @@ void PostEffectBase::lerpColor(GXColor &out, const GXColor &c1, const GXColor &c
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}
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void PostEffectBase::getBaseTexMtx(nw4r::math::MTX34 *mtx) const {
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// Feels wrong -> maybe an inline with rotation and pi
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f32 rot = Math<f32>::pi();
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f32 sin, cos;
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nw4r::math::SinCosRad(&sin, &cos, mRotation * M_PI);
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nw4r::math::SinCosRad(&sin, &cos, rot * mRotation);
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f32 zero = 0.0f;
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f32 scale = 1.0f;
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f32 f8 = zero - 0.5f;
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@@ -50,11 +50,12 @@ void PostEffectBlur::drawInternal(u8 kernelIdx, u8 p2, f32 f1, f32 f2) {
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nw4r::math::MTX34 mtx;
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const Stage &k = field_0x38[kernelIdx];
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f32 f4 = k.field_0x0C * f1;
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f32 f3 = k.field_0x0C * f2;
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f32 rad1 = k.field_0x08 - mRotation * Math<f32>::pi();
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f32 tx = k.field_0x0C * f1;
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f32 ty = k.field_0x0C * f2;
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f32 rad1 = k.field_0x08 - Math<f32>::pi() * mRotation;
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f32 abc = 2.f * Math<f32>::pi() / k.field_0x00;
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int unk_00_scale = (p2 & 0x1F) * 8;
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f32 abc = (2.f * Math<f32>::pi() / k.field_0x00);
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u8 numTexGens = k.field_0x00 - unk_00_scale;
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if (numTexGens > 8) {
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@@ -70,8 +71,8 @@ void PostEffectBlur::drawInternal(u8 kernelIdx, u8 p2, f32 f1, f32 f2) {
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nw4r::math::SinCosRad(&sin, &cos, rad1 + abc * unk_00_scale);
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nw4r::math::MTX34 m(
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// clang-format off
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1.0f, 0.0f, cos * f4, 0.0f,
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0.0f, 1.0f, sin * f3, 0.0f,
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1.0f, 0.0f, cos * tx, 0.0f,
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0.0f, 1.0f, sin * ty, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f
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// clang-format on
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);
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@@ -39,7 +39,56 @@ PostEffectMaskDOF::PostEffectMaskDOF()
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field_0x00 = 0;
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}
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void PostEffectMaskDOF::setUpGradation() {}
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void PostEffectMaskDOF::setUpGradation() {
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for (int i = 0; i < 3; i++) {
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const u16 width = mpCpuTexArr[i]->getWidth();
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const int mid = width / 2;
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for (u16 x = 0; x < mid; x++) {
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f32 val = 1.f - (f32)x / (mid - 1);
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switch (i) {
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case 1: val *= val; break;
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case 2:
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val *= val;
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val *= val;
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break;
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}
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GXColor clr1, clr2;
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lerpColor(clr1, getCenterColor(), getNearColor(), val);
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lerpColor(clr2, getCenterColor(), getFarColor(), val);
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mpCpuTexArr[i]->setColor(x, 0, clr1);
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mpCpuTexArr[i]->setColor(x, 1, clr1);
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mpCpuTexArr[i]->setColor((width - 1) - x, 0, clr2);
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mpCpuTexArr[i]->setColor((width - 1) - x, 1, clr2);
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}
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mpCpuTexArr[i]->flush();
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}
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const u16 width = mpCpuTex->getWidth() / 2;
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for (u16 y = 0; y < mpCpuTex->getHeight(); y++) {
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const f32 fy = ((f32)y / mpCpuTex->getHeight());
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for (u16 x = 0; x < width; x++) {
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f32 fx = (f32)x / width;
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f32 ratio = fx / (1.f - fy);
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if (ratio > 1.f) {
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ratio = 1.f;
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} else if (ratio < 0.f) {
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ratio = 0.f;
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}
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ratio *= ratio;
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ratio *= ratio;
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GXColor clr1, clr2;
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lerpColor(clr1, getCenterColor(), getNearColor(), ratio);
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lerpColor(clr2, getCenterColor(), getFarColor(), ratio);
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mpCpuTex->setColor((width - 1) - x, y, clr1);
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mpCpuTex->setColor(width + x, y, clr2);
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}
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}
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mpCpuTex->flush();
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}
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void PostEffectMaskDOF::draw(f32 width, f32 height) {
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setMaterialInternal();
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