dAcODormitoryGate_c Start

This commit is contained in:
elijah-thomas774
2026-04-11 14:05:39 -04:00
parent 7156493229
commit 387b69e96e
5 changed files with 170 additions and 6 deletions
@@ -9,8 +9,8 @@ __dt__35sFStateFct_c<19dAcODormitoryGate_c>Fv = .text:0x00000290; // type:functi
__dt__88sStateMgr_c<19dAcODormitoryGate_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x00000300; // type:function size:0xA0
__dt__58sFStateMgr_c<19dAcODormitoryGate_c,20sStateMethodUsr_FI_c>Fv = .text:0x000003A0; // type:function size:0xA4
fn_534_450 = .text:0x00000450; // type:function size:0x40
AcODormitoryGate__initModels = .text:0x00000490; // type:function size:0x238
fn_534_6D0 = .text:0x000006D0; // type:function size:0x2BC
createHeap__19dAcODormitoryGate_cFv = .text:0x00000490; // type:function size:0x238
create__19dAcODormitoryGate_cFv = .text:0x000006D0; // type:function size:0x2BC
changeState__88sStateMgr_c<19dAcODormitoryGate_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x00000990; // type:function size:0x10
fn_534_9A0 = .text:0x000009A0; // type:function size:0x8
fn_534_9B0 = .text:0x000009B0; // type:function size:0xEC
+42 -2
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@@ -2,18 +2,58 @@
#define D_A_OBJ_DORMITORY_GATE_H
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_w.h"
#include "m/m3d/m_anmmatclr.h"
#include "m/m3d/m_smdl.h"
#include "m/m_mtx.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "toBeSorted/stage_render_stuff.h"
class dAcODormitoryGate_c : public dAcObjBase_c {
public:
dAcODormitoryGate_c() : mStateMgr(*this) {}
enum Type_e {
TYPE_GATE = 0,
TYPE_GODDOOR = 1,
TYPE_SHUTTER = 2,
TYPE_GATE_F400 = 3,
};
dAcODormitoryGate_c() : mStateMgr(*this), mScnCallback(this) {}
virtual ~dAcODormitoryGate_c() {}
virtual int create() override;
virtual int doDelete() override;
virtual int draw() override;
virtual bool createHeap() override;
virtual int actorExecute() override;
STATE_FUNC_DECLARE(dAcODormitoryGate_c, Wait);
STATE_FUNC_DECLARE(dAcODormitoryGate_c, End);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcODormitoryGate_c);
/** Sets the parameter for Door to be open/closed physically */
void fn_534_C80();
/** Sets the Door open/closed physically */
void fn_534_D40();
bool checkOpenFlag();
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mMdls[2];
/* 0x36C */ m3d::anmMatClr_c mAnmMatClr;
/* 0x398 */ dBgW mCollision[2];
/* 0x7B8 */ STATE_MGR_DECLARE(dAcODormitoryGate_c);
/* 0x7F4 */ mMtx_c mDoorMtx[2];
/* 0x854 */ Type_e mSubtype;
/* 0x858 */ u8 mNumDoors;
/* 0x85C */ f32 mShutterHeight;
/* 0x860 */ mAng mGateAngle;
/* 0x862 */ bool mIsOpen;
/* 0x863 */ u8 _0x863[0x865 - 0x863];
/* 0x865 */ u8 mGodDoorSomething;
/* 0x868 */ dScnCallback_c mScnCallback;
/* 0x874 */ u16 mStoryflag;
};
#endif
+1 -1
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@@ -3383,7 +3383,7 @@ enum StoryFlags_e {
/** [Goddess Statue Opened]
* Story Flag #672 (0x02A0) - JP 805ACDA0 0x02 / US 805A9B20 0x02
*/
STORYFLAG_672,
STORYFLAG_GODDESS_STATUE_ACCESS,
/** [Set when Scrapper picks up Oolo]
* Story Flag #673 (0x02A1) - JP 805ACDA0 0x04 / US 805A9B20 0x04
+1 -1
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@@ -141,7 +141,7 @@ public:
}
const math::VEC3 &GetTranslate() const {
return ref().translate;
return *(const math::VEC3 *)&ref().translate;
}
// not in the dwarf
+124
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@@ -1,10 +1,134 @@
#include "d/a/obj/d_a_obj_dormitory_gate.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_w.h"
#include "d/col/c/c_m3d_g_aab.h"
#include "d/d_stage.h"
#include "d/flag/storyflag_manager.h"
#include "f/f_base.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resanmclr.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "nw4r/g3d/res/g3d_resnode.h"
#include "toBeSorted/arc_managers/current_stage_arc_manager.h"
SPECIAL_ACTOR_PROFILE(OBJ_DORMITORY_GATE, dAcODormitoryGate_c, fProfile::OBJ_DORMITORY_GATE, 0x17A, 0, 3);
STATE_DEFINE(dAcODormitoryGate_c, Wait);
STATE_DEFINE(dAcODormitoryGate_c, End);
static const char *sGateMdls[4] = {
"StageF000Gate",
"StageF000GodDoor",
"StageF000Shutter",
"StageF400Gate",
};
static const char *sGateDZB[4] = {
"dzb/StageF000Gate.dzb",
"dzb/StageF000GodDoor.dzb",
"dzb/StageF000Shutter.dzb",
"dzb/StageF400Gate.dzb",
};
static const char *sGatePLC[4] = {
"dat/StageF000Gate.plc",
"dat/StageF000GodDoor.plc",
"dat/StageF000Shutter.plc",
"dat/StageF400Gate.plc",
};
bool dAcODormitoryGate_c::createHeap() {
mResFile = nw4r::g3d::ResFile(CurrentStageArcManager::GetInstance()->getData("g3d/stage.brres"));
dStage_c::bindStageResToFile(&mResFile);
dStage_c::bindSkyCmnToResFile(&mResFile);
nw4r::g3d::ResMdl resMdl = mResFile.GetResMdl(sGateMdls[mSubtype]);
if (mSubtype == TYPE_GATE || mSubtype == TYPE_GATE_F400) {
mNumDoors = 2;
} else {
mNumDoors = 1;
}
// TODO: Rename - Opens the Doors
fn_534_C80();
fn_534_D40();
for (int i = 0; i < mNumDoors; ++i) {
if (!mMdls[i].create(resMdl, &mAllocator, 0x120, 1, nullptr)) {
return false;
}
cBgD_t *dzb = (cBgD_t *)CurrentStageArcManager::GetInstance()->getData(sGateDZB[mSubtype]);
PLC *plc = (PLC *)CurrentStageArcManager::GetInstance()->getData(sGatePLC[mSubtype]);
if (mSubtype != TYPE_GODDOOR) {
mMdls[i].setPriorityDraw(0x1C, -1);
}
// TODO: Return Type
s32 tmp = !(BOOL)mCollision[i].Set(dzb, plc, 1, &mDoorMtx[i], &mScale);
if (tmp != 0) {
return false;
}
}
if (mSubtype == TYPE_GODDOOR) {
nw4r::g3d::ResMdl mdl = mResFile.GetResMdl(sGateMdls[mSubtype]);
nw4r::g3d::ResAnmClr anmClr = mResFile.GetResAnmClr("StageF000GodDoor");
if (!mAnmMatClr.create(mdl, anmClr, &mAllocator, nullptr, 1)) {
return false;
}
mMdls[0].setAnm(mAnmMatClr);
mAnmMatClr.setRate(0.f, 0);
mScnCallback.attach(mMdls[0]);
}
return true;
}
int dAcODormitoryGate_c::create() {
mSubtype = static_cast<Type_e>(getFromParams(8, 0xFF));
if (mSubtype == 1 && StoryflagManager::sInstance->getFlag(STORYFLAG_GODDESS_STATUE_ACCESS)) {
return FAILED;
}
if (mSubtype == TYPE_GATE_F400) {
mStoryflag = getFromParams(16, 0x7FF);
}
CREATE_ALLOCATOR_SIZE(dAcODormitoryGate_c, 0x2000);
for (int i = 0; i < mNumDoors; ++i) {
dBgS::GetInstance()->Regist(&mCollision[i], this);
}
mStateMgr.changeState(StateID_Wait);
mVec3_c min, max;
switch (mSubtype) {
case TYPE_GATE:
case TYPE_GATE_F400:
min = mVec3_c(-400.f, -0.f, -50.f);
max = mVec3_c(400.f, 600.f, 250.f);
break;
case TYPE_SHUTTER:
min = mVec3_c(-250.f, -0.f, -50.f);
max = mVec3_c(250.f, 400.f, 50.f);
break;
case TYPE_GODDOOR:
min = mVec3_c(-50.f, -0.f, -100.f);
max = mVec3_c(500.f, 500.f, 100.f);
break;
}
mBoundingBox.Set(min, max);
if (mSubtype == TYPE_GODDOOR) {
mPosition.copyFrom(mMdls[0].getResMdl().GetResNode(0).GetTranslate());
}
mWorldMtx.transS(mPosition);
mWorldMtx.ZXYrotM(mRotation);
mIsOpen = checkOpenFlag();
return SUCCEEDED;
}
void dAcODormitoryGate_c::initializeState_Wait() {}
void dAcODormitoryGate_c::executeState_Wait() {}
void dAcODormitoryGate_c::finalizeState_Wait() {}