Cursor chaos (#71)

* dCsBase_c mostly done

* dCsGame_c state funcs

* More labels

* Idk anymore

* label ctor

* Move some code

* Add offsets, fix EffectsStruct misconception
This commit is contained in:
robojumper
2024-10-20 16:01:00 +02:00
committed by GitHub
parent 2577b3a537
commit 3b5a959d1b
16 changed files with 1678 additions and 394 deletions
+13
View File
@@ -567,6 +567,19 @@ d/lyt/d_screen_fader.cpp:
.data start:0x80528D68 end:0x80528D90
.sdata2 start:0x8057ABE0 end:0x8057AC08
d/d_cs_base.cpp:
.text start:0x801BC6C0 end:0x801BD250
.data start:0x8052E860 end:0x8052E968
.sdata start:0x80573430 end:0x80573448
.sdata2 start:0x8057B5A8 end:0x8057B5C0
d/d_cs_game.cpp:
.text start:0x801BD250 end:0x801C5C28
.ctors start:0x804DB820 end:0x804DB824
.data start:0x8052E968 end:0x80530170
.sdata2 start:0x8057B5C0 end:0x8057B650
.bss start:0x805B38B8 end:0x805B4178
d/a/d_a_player.cpp:
.text start:0x801C5C30 end:0x802471F8
.ctors start:0x804DB824 end:0x804DB828
+350 -350
View File
@@ -2863,8 +2863,8 @@ create__6mVideoFv = .text:0x80065590; // type:function size:0x54
fn_800655F0 = .text:0x800655F0; // type:function size:0x4
__ct__Q23d2d15dLytStructDListFv = .text:0x80065600; // type:function size:0x3C
fn_80065640 = .text:0x80065640; // type:function size:0x164
appendToList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x800657B0; // type:function size:0x58
removeFromList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x80065810; // type:function size:0x60
appendToList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructC = .text:0x800657B0; // type:function size:0x58
removeFromList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructC = .text:0x80065810; // type:function size:0x60
appendToList2__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x80065870; // type:function size:0x110
removeFromList2__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x80065980; // type:function size:0xA4
fn_80065A30 = .text:0x80065A30; // type:function size:0x34
@@ -2874,7 +2874,7 @@ fn_80065B30 = .text:0x80065B30; // type:function size:0x4C
fn_80065B80 = .text:0x80065B80; // type:function size:0x174
fn_80065D00 = .text:0x80065D00; // type:function size:0x14
__dt__Q23d2d11dLytStructDFv = .text:0x80065D20; // type:function size:0x74
fn_80065DA0 = .text:0x80065DA0; // type:function size:0x40
__dt__Q23d2d18dLytStructDInArrayFv = .text:0x80065DA0; // type:function size:0x40
fn_80065DE0 = .text:0x80065DE0; // type:function size:0x90
fn_80065E70__Q23d2d11dLytStructDFPQ34nw4r3lyt4Panelll = .text:0x80065E70; // type:function size:0xC4
fn_80065F40 = .text:0x80065F40; // type:function size:0x28
@@ -3783,8 +3783,8 @@ syncAnmFrame__Q23d2d14AnmGroupBase_cFv = .text:0x800AC910; // type:function size
setForward__Q23d2d14AnmGroupBase_cFv = .text:0x800AC920; // type:function size:0x14
setBackward__Q23d2d14AnmGroupBase_cFv = .text:0x800AC940; // type:function size:0x14
fn_800AC960 = .text:0x800AC960; // type:function size:0x4C
fn_800AC9B0 = .text:0x800AC9B0; // type:function size:0x80
fn_800ACA30 = .text:0x800ACA30; // type:function size:0x64
init__Q23d2d9AnmGroupsFPQ23d2d10AnmGroup_cPQ23d2d15LytBrlanMappingUlPQ23m2d10ResAccIf_cPQ23d2d8Layout_c = .text:0x800AC9B0; // type:function size:0x80
remove__Q23d2d9AnmGroupsFv = .text:0x800ACA30; // type:function size:0x64
draw__Q23d2d9LytBase_cFv = .text:0x800ACAA0; // type:function size:0x18
fn_800ACAC0 = .text:0x800ACAC0; // type:function size:0x5C
fn_800ACB20 = .text:0x800ACB20; // type:function size:0x40
@@ -9303,13 +9303,13 @@ fn_8016B220 = .text:0x8016B220; // type:function size:0x88
fn_8016B2B0 = .text:0x8016B2B0; // type:function size:0x28
fn_8016B2E0 = .text:0x8016B2E0; // type:function size:0x38
fn_8016B320 = .text:0x8016B320; // type:function size:0x30
fn_8016B350 = .text:0x8016B350; // type:function size:0x30
fn_8016B380 = .text:0x8016B380; // type:function size:0x30
draw__17dLytCursorStick_cFv = .text:0x8016B350; // type:function size:0x30
similarToDraw__17dLytCursorStick_cFv = .text:0x8016B380; // type:function size:0x30
fn_8016B3B0 = .text:0x8016B3B0; // type:function size:0x138
fn_8016B4F0 = .text:0x8016B4F0; // type:function size:0x10
changeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x8016B4F0; // type:function size:0x10
fn_8016B500 = .text:0x8016B500; // type:function size:0x50
fn_8016B550 = .text:0x8016B550; // type:function size:0x5C
fn_8016B5B0 = .text:0x8016B5B0; // type:function size:0x10
executeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x8016B5B0; // type:function size:0x10
fn_8016B5C0 = .text:0x8016B5C0; // type:function size:0x34
fn_8016B600 = .text:0x8016B600; // type:function size:0x40
fn_8016B640 = .text:0x8016B640; // type:function size:0x8
@@ -11235,82 +11235,82 @@ ScGame__state_dtor = .text:0x801BC410; // type:function size:0x5C
fn_801BC470 = .text:0x801BC470; // type:function size:0xDC
fn_801BC550 = .text:0x801BC550; // type:function size:0xE0
fn_801BC630 = .text:0x801BC630; // type:function size:0x88
CsBase__ctor = .text:0x801BC6C0; // type:function size:0x30
CsBase__ctorCont = .text:0x801BC6F0; // type:function size:0x1AC
fn_801BC8A0 = .text:0x801BC8A0; // type:function size:0x58
fn_801BC900 = .text:0x801BC900; // type:function size:0x6C
fn_801BC970 = .text:0x801BC970; // type:function size:0xA0
fn_801BCA10 = .text:0x801BCA10; // type:function size:0xA4
fn_801BCAC0 = .text:0x801BCAC0; // type:function size:0x158
fn_801BCC20 = .text:0x801BCC20; // type:function size:0x104
fn_801BCD30 = .text:0x801BCD30; // type:function size:0x44
fn_801BCD80 = .text:0x801BCD80; // type:function size:0x1E4
fn_801BCF70 = .text:0x801BCF70; // type:function size:0xB0
fn_801BD020 = .text:0x801BD020; // type:function size:0x14
fn_801BD040 = .text:0x801BD040; // type:function size:0x10
fn_801BD050 = .text:0x801BD050; // type:function size:0xBC
fn_801BD110 = .text:0x801BD110; // type:function size:0x60
fn_801BD170 = .text:0x801BD170; // type:function size:0xC
fn_801BD180 = .text:0x801BD180; // type:function size:0x1C
fn_801BD1A0 = .text:0x801BD1A0; // type:function size:0x1C
fn_801BD1C0 = .text:0x801BD1C0; // type:function size:0x1C
fn_801BD1E0 = .text:0x801BD1E0; // type:function size:0x10
fn_801BD1F0 = .text:0x801BD1F0; // type:function size:0x10
fn_801BD200 = .text:0x801BD200; // type:function size:0x10
fn_801BD210 = .text:0x801BD210; // type:function size:0x10
fn_801BD220 = .text:0x801BD220; // type:function size:0x10
fn_801BD230 = .text:0x801BD230; // type:function size:0x10
fn_801BD240 = .text:0x801BD240; // type:function size:0x10
CsGame__ctor = .text:0x801BD250; // type:function size:0x30
dCsBase_c_classInit__Fv = .text:0x801BC6C0; // type:function size:0x30
__ct__9dCsBase_cFv = .text:0x801BC6F0; // type:function size:0x1AC
__dt__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BC8A0; // type:function size:0x58
__dt__33sFStateFct_c<17dLytCursorStick_c>Fv = .text:0x801BC900; // type:function size:0x6C
__dt__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BC970; // type:function size:0xA0
__dt__56sFStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BCA10; // type:function size:0xA4
__dt__9dCsBase_cFv = .text:0x801BCAC0; // type:function size:0x158
create__9dCsBase_cFv = .text:0x801BCC20; // type:function size:0x104
doDelete__9dCsBase_cFv = .text:0x801BCD30; // type:function size:0x44
execute__9dCsBase_cFv = .text:0x801BCD80; // type:function size:0x1E4
draw__9dCsBase_cFv = .text:0x801BCF70; // type:function size:0xB0
setCurrentLyt__9dCsBase_cFi = .text:0x801BD020; // type:function size:0x14
update__9dCsBase_cFv = .text:0x801BD040; // type:function size:0x10
similarToDraw__9dCsBase_cFv = .text:0x801BD050; // type:function size:0xBC
build__33sFStateFct_c<17dLytCursorStick_c>FRC12sStateIDIf_c = .text:0x801BD110; // type:function size:0x60
dispose__33sFStateFct_c<17dLytCursorStick_c>FRP10sStateIf_c = .text:0x801BD170; // type:function size:0xC
initialize__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BD180; // type:function size:0x1C
execute__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BD1A0; // type:function size:0x1C
finalize__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BD1C0; // type:function size:0x1C
initializeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BD1E0; // type:function size:0x10
finalizeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BD1F0; // type:function size:0x10
refreshState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BD200; // type:function size:0x10
getState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD210; // type:function size:0x10
getNewStateID__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD220; // type:function size:0x10
getStateID__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD230; // type:function size:0x10
getOldStateID__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD240; // type:function size:0x10
dCsGame_c_classInit__Fv = .text:0x801BD250; // type:function size:0x30
fn_801BD280 = .text:0x801BD280; // type:function size:0x8C
fn_801BD310 = .text:0x801BD310; // type:function size:0x40
CsGame__ctorCont = .text:0x801BD350; // type:function size:0x4CC
__ct__9dCsGame_cFv = .text:0x801BD350; // type:function size:0x4CC
fn_801BD820 = .text:0x801BD820; // type:function size:0x40
fn_801BD860 = .text:0x801BD860; // type:function size:0x40
fn_801BD8A0 = .text:0x801BD8A0; // type:function size:0x5C
fn_801BD900 = .text:0x801BD900; // type:function size:0x5C
fn_801BD960 = .text:0x801BD960; // type:function size:0x58
fn_801BD9C0 = .text:0x801BD9C0; // type:function size:0x6C
fn_801BDA30 = .text:0x801BDA30; // type:function size:0xA0
fn_801BDAD0 = .text:0x801BDAD0; // type:function size:0xA4
__dt__13dCsGameLyt1_cFv = .text:0x801BD8A0; // type:function size:0x5C
__dt__13dCsGameLyt2_cFv = .text:0x801BD900; // type:function size:0x5C
__dt__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801BD960; // type:function size:0x58
__dt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801BD9C0; // type:function size:0x6C
__dt__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDA30; // type:function size:0xA0
__dt__66sFStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BDAD0; // type:function size:0xA4
fn_801BDB80 = .text:0x801BDB80; // type:function size:0x40
fn_801BDBC0 = .text:0x801BDBC0; // type:function size:0x6C
fn_801BDC30 = .text:0x801BDC30; // type:function size:0x58
fn_801BDC90 = .text:0x801BDC90; // type:function size:0x6C
fn_801BDD00 = .text:0x801BDD00; // type:function size:0xA0
fn_801BDDA0 = .text:0x801BDDA0; // type:function size:0xA4
fn_801BDE50 = .text:0x801BDE50; // type:function size:0xB4
fn_801BDF10 = .text:0x801BDF10; // type:function size:0x58
fn_801BDF70 = .text:0x801BDF70; // type:function size:0x6C
fn_801BDFE0 = .text:0x801BDFE0; // type:function size:0xA0
fn_801BE080 = .text:0x801BE080; // type:function size:0xA4
fn_801BE130 = .text:0x801BE130; // type:function size:0xCC
fn_801BE200 = .text:0x801BE200; // type:function size:0x58
fn_801BE260 = .text:0x801BE260; // type:function size:0x6C
fn_801BE2D0 = .text:0x801BE2D0; // type:function size:0xA0
fn_801BE370 = .text:0x801BE370; // type:function size:0xA4
fn_801BE420 = .text:0x801BE420; // type:function size:0xB4
fn_801BE4E0 = .text:0x801BE4E0; // type:function size:0x58
fn_801BE540 = .text:0x801BE540; // type:function size:0x6C
fn_801BE5B0 = .text:0x801BE5B0; // type:function size:0xA0
fn_801BE650 = .text:0x801BE650; // type:function size:0xA4
fn_801BE700 = .text:0x801BE700; // type:function size:0xB4
fn_801BE7C0 = .text:0x801BE7C0; // type:function size:0x58
fn_801BE820 = .text:0x801BE820; // type:function size:0x6C
fn_801BE890 = .text:0x801BE890; // type:function size:0xA0
fn_801BE930 = .text:0x801BE930; // type:function size:0xA4
fn_801BE9E0 = .text:0x801BE9E0; // type:function size:0xB4
CsGame__lytItemCursor__dtor = .text:0x801BEAA0; // type:function size:0x2E4
__dt__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801BDC30; // type:function size:0x58
__dt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801BDC90; // type:function size:0x6C
__dt__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDD00; // type:function size:0xA0
__dt__79sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BDDA0; // type:function size:0xA4
__dt__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801BDE50; // type:function size:0xB4
__dt__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801BDF10; // type:function size:0x58
__dt__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801BDF70; // type:function size:0x6C
__dt__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDFE0; // type:function size:0xA0
__dt__83sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE080; // type:function size:0xA4
__dt__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801BE130; // type:function size:0xCC
__dt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801BE200; // type:function size:0x58
__dt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801BE260; // type:function size:0x6C
__dt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BE2D0; // type:function size:0xA0
__dt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE370; // type:function size:0xA4
__dt__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801BE420; // type:function size:0xB4
__dt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801BE4E0; // type:function size:0x58
__dt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801BE540; // type:function size:0x6C
__dt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BE5B0; // type:function size:0xA0
__dt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE650; // type:function size:0xA4
__dt__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801BE700; // type:function size:0xB4
__dt__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801BE7C0; // type:function size:0x58
__dt__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801BE820; // type:function size:0x6C
__dt__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BE890; // type:function size:0xA0
__dt__82sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE930; // type:function size:0xA4
__dt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801BE9E0; // type:function size:0xB4
__dt__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BEAA0; // type:function size:0x2E4
fn_801BED90 = .text:0x801BED90; // type:function size:0x40
CsGame__dtor = .text:0x801BEDD0; // type:function size:0x33C
CsGame__init = .text:0x801BF110; // type:function size:0xF4
CsGame__destroy = .text:0x801BF210; // type:function size:0x84
__dt__9dCsGame_cFv = .text:0x801BEDD0; // type:function size:0x33C
create__9dCsGame_cFv = .text:0x801BF110; // type:function size:0xF4
doDelete__9dCsGame_cFv = .text:0x801BF210; // type:function size:0x84
CsGame__baseUpdate = .text:0x801BF2A0; // type:function size:0x25C
fn_801BF500 = .text:0x801BF500; // type:function size:0x14
CsGame__draw = .text:0x801BF520; // type:function size:0xBC
fn_801BF5E0 = .text:0x801BF5E0; // type:function size:0x44
fn_801BF630 = .text:0x801BF630; // type:function size:0x288
fn_801BF8C0 = .text:0x801BF8C0; // type:function size:0x10
setNextCursorType__9dCsGame_cFQ39dCsGame_c15lytItemCursor_c12CursorType_e = .text:0x801BF8C0; // type:function size:0x10
fn_801BF8D0 = .text:0x801BF8D0; // type:function size:0x8
fn_801BF8E0 = .text:0x801BF8E0; // type:function size:0x18
fn_801BF900 = .text:0x801BF900; // type:function size:0x8
@@ -11336,30 +11336,30 @@ fn_801BFF00 = .text:0x801BFF00; // type:function size:0xC
fn_801BFF10 = .text:0x801BFF10; // type:function size:0x20
fn_801BFF30 = .text:0x801BFF30; // type:function size:0x4C
fn_801BFF80 = .text:0x801BFF80; // type:function size:0x8
CsGame__lytItemCursor__stateInvisibleEnter = .text:0x801BFF90; // type:function size:0x4
CsGame__lytItemCursor__stateInvisibleUpdate = .text:0x801BFFA0; // type:function size:0x4
CsGame__lytItemCursor__stateInvisibleLeave = .text:0x801BFFB0; // type:function size:0x4
CsGame__lytItemCursor__stateBowEnter = .text:0x801BFFC0; // type:function size:0x4C
fn_801C0010 = .text:0x801C0010; // type:function size:0x10
CsGame__lytItemCursor__stateBowUpdate = .text:0x801C0020; // type:function size:0x10
CsGame__lytItemCursor__stateBowLeave = .text:0x801C0030; // type:function size:0x4
CsGame__lytItemCursor__stateDowsingEnter = .text:0x801C0040; // type:function size:0x8
CsGame__lytItemCursor__stateDowsingUpdate = .text:0x801C0050; // type:function size:0x8
CsGame__lytItemCursor__stateDowsingLeave = .text:0x801C0060; // type:function size:0x4
CsGame__lytItemCursor__stateVacuumEnter = .text:0x801C0070; // type:function size:0x8
CsGame__lytItemCursor__stateVacuumUpdate = .text:0x801C0080; // type:function size:0x10
CsGame__lytItemCursor__stateVacuumLeave = .text:0x801C0090; // type:function size:0x4
CsGame__lytItemCursor__statePachinkoEnter = .text:0x801C00A0; // type:function size:0x4
CsGame__lytItemCursor__statePachinkoUpdate = .text:0x801C00B0; // type:function size:0x10
CsGame__lytItemCursor__statePachinkoLeave = .text:0x801C00C0; // type:function size:0x4
CsGame__lytItemCursor__stateHookShotEnter = .text:0x801C00D0; // type:function size:0x8
CsGame__lytItemCursor__stateHookShotUpdate = .text:0x801C00E0; // type:function size:0x10
CsGame__lytItemCursor__stateHookShotLeave = .text:0x801C00F0; // type:function size:0x4
CsGame__lytItemCursor__statePlayerCamEnter = .text:0x801C0100; // type:function size:0x4
CsGame__lytItemCursor__statePlayerCamUpdate = .text:0x801C0110; // type:function size:0x3C
CsGame__lytItemCursor__statePlayerCamLeave = .text:0x801C0150; // type:function size:0x4
CsGame__lytItemCursor__changeState = .text:0x801C0160; // type:function size:0x10
fn_801C0170 = .text:0x801C0170; // type:function size:0x10
initializeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFF90; // type:function size:0x4
executeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFA0; // type:function size:0x4
finalizeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFB0; // type:function size:0x4
initializeState_Bow__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFC0; // type:function size:0x4C
changeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C0010; // type:function size:0x10
executeState_Bow__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0020; // type:function size:0x10
finalizeState_Bow__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0030; // type:function size:0x4
initializeState_Dowsing__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0040; // type:function size:0x8
executeState_Dowsing__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0050; // type:function size:0x8
finalizeState_Dowsing__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0060; // type:function size:0x4
initializeState_Vacuum__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0070; // type:function size:0x8
executeState_Vacuum__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0080; // type:function size:0x10
finalizeState_Vacuum__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0090; // type:function size:0x4
initializeState_Pachinko__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00A0; // type:function size:0x4
executeState_Pachinko__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00B0; // type:function size:0x10
finalizeState_Pachinko__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00C0; // type:function size:0x4
initializeState_HookShot__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00D0; // type:function size:0x8
executeState_HookShot__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00E0; // type:function size:0x10
finalizeState_HookShot__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00F0; // type:function size:0x4
initializeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0100; // type:function size:0x4
executeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0110; // type:function size:0x3C
finalizeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0150; // type:function size:0x4
changeState__Q29dCsGame_c15lytItemCursor_cFRC42sFStateID_c<Q29dCsGame_c15lytItemCursor_c> = .text:0x801C0160; // type:function size:0x10
changeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C0170; // type:function size:0x10
CsGame__lytItemCursor__startBowDrawOrChargeState = .text:0x801C0180; // type:function size:0x8
CsGame__lytItemCursor__startBowAim = .text:0x801C0190; // type:function size:0x8
CsGame__lytItemCursor__startBowReady = .text:0x801C01A0; // type:function size:0x8
@@ -11371,233 +11371,233 @@ fn_801C01F0 = .text:0x801C01F0; // type:function size:0x8
fn_801C0200 = .text:0x801C0200; // type:function size:0x8
fn_801C0210 = .text:0x801C0210; // type:function size:0xC
fn_801C0220 = .text:0x801C0220; // type:function size:0x20
setInvisible = .text:0x801C0240; // type:function size:0x19C
doInit__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0240; // type:function size:0x19C
fn_801C03E0 = .text:0x801C03E0; // type:function size:0x28
fn_801C0410 = .text:0x801C0410; // type:function size:0x108
fn_801C0520 = .text:0x801C0520; // type:function size:0x10
CsGame__lytItemCursor__lytDowsingCsr__stateNotFindEnter = .text:0x801C0530; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateNotFindUpdate = .text:0x801C0540; // type:function size:0x70
fn_801C05B0 = .text:0x801C05B0; // type:function size:0x10
CsGame__lytItemCursor__lytDowsingCsr__stateNotFindLeave = .text:0x801C05C0; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateToFindEnter = .text:0x801C05D0; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateToFindUpdate = .text:0x801C05E0; // type:function size:0xF4
CsGame__lytItemCursor__lytDowsingCsr__stateToFindLeave = .text:0x801C06E0; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateFindEnter = .text:0x801C06F0; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateFindUpdate = .text:0x801C0700; // type:function size:0x1B4
CsGame__lytItemCursor__lytDowsingCsr__stateFindLeave = .text:0x801C08C0; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateFindMinimumEnter = .text:0x801C08D0; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateFindMinimumUpdate = .text:0x801C08E0; // type:function size:0x2C
CsGame__lytItemCursor__lytDowsingCsr__stateFindMinimumLeave = .text:0x801C0910; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateToNotFIndEnter = .text:0x801C0920; // type:function size:0x4
CsGame__lytItemCursor__lytDowsingCsr__stateToNotFindUpdaate = .text:0x801C0930; // type:function size:0x98
CsGame__lytItemCursor__lytDowsingCsr__stateToNotFindLeave = .text:0x801C09D0; // type:function size:0x4
fn_801C09E0 = .text:0x801C09E0; // type:function size:0x108
executeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C0520; // type:function size:0x10
initializeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0530; // type:function size:0x4
executeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0540; // type:function size:0x70
changeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C05B0; // type:function size:0x10
finalizeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C05C0; // type:function size:0x4
initializeState_ToFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C05D0; // type:function size:0x4
executeState_ToFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C05E0; // type:function size:0xF4
finalizeState_ToFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C06E0; // type:function size:0x4
initializeState_Find__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C06F0; // type:function size:0x4
executeState_Find__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0700; // type:function size:0x1B4
finalizeState_Find__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C08C0; // type:function size:0x4
initializeState_FindMinimum__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C08D0; // type:function size:0x4
executeState_FindMinimum__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C08E0; // type:function size:0x2C
finalizeState_FindMinimum__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0910; // type:function size:0x4
initializeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0920; // type:function size:0x4
executeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0930; // type:function size:0x98
finalizeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C09D0; // type:function size:0x4
enter__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C09E0; // type:function size:0x108
fn_801C0AF0 = .text:0x801C0AF0; // type:function size:0x74
fn_801C0B70 = .text:0x801C0B70; // type:function size:0x8
fn_801C0B80 = .text:0x801C0B80; // type:function size:0x24
fn_801C0BB0 = .text:0x801C0BB0; // type:function size:0x1C
fn_801C0BD0 = .text:0x801C0BD0; // type:function size:0x140
CsGame__lytItemCursor__lytDowsingCsr__UnkFunc = .text:0x801C0D10; // type:function size:0x8C
fn_801C0DA0 = .text:0x801C0DA0; // type:function size:0x2B0
fn_801C1050 = .text:0x801C1050; // type:function size:0x10
fn_801C1060 = .text:0x801C1060; // type:function size:0x10
fn_801C1070 = .text:0x801C1070; // type:function size:0x4
fn_801C1080 = .text:0x801C1080; // type:function size:0x4
fn_801C1090 = .text:0x801C1090; // type:function size:0x4
fn_801C10A0 = .text:0x801C10A0; // type:function size:0x4
fn_801C10B0 = .text:0x801C10B0; // type:function size:0x4
fn_801C10C0 = .text:0x801C10C0; // type:function size:0x4
fn_801C10D0 = .text:0x801C10D0; // type:function size:0x4
fn_801C10E0 = .text:0x801C10E0; // type:function size:0x10
fn_801C10F0 = .text:0x801C10F0; // type:function size:0x4
fn_801C1100 = .text:0x801C1100; // type:function size:0x4
fn_801C1110 = .text:0x801C1110; // type:function size:0x4
fn_801C1120 = .text:0x801C1120; // type:function size:0x4
fn_801C1130 = .text:0x801C1130; // type:function size:0x104
fn_801C1240 = .text:0x801C1240; // type:function size:0xC8
fn_801C1310 = .text:0x801C1310; // type:function size:0x4
fn_801C1320 = .text:0x801C1320; // type:function size:0x90
fn_801C13B0 = .text:0x801C13B0; // type:function size:0x118
fn_801C14D0 = .text:0x801C14D0; // type:function size:0x4
fn_801C14E0 = .text:0x801C14E0; // type:function size:0x54
fn_801C1540 = .text:0x801C1540; // type:function size:0x11C
fn_801C1660 = .text:0x801C1660; // type:function size:0x4
fn_801C1670 = .text:0x801C1670; // type:function size:0x1F4
CsGame__lytItemCursor__lytBowCsr__UnkFun = .text:0x801C1870; // type:function size:0x170
init__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0D10; // type:function size:0x8C
execute__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0DA0; // type:function size:0x2B0
executeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C1050; // type:function size:0x10
getStateID__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C1060; // type:function size:0x10
initializeState_Invisible__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1070; // type:function size:0x4
executeState_Invisible__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1080; // type:function size:0x4
finalizeState_Invisible__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1090; // type:function size:0x4
initializeState_Select__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10A0; // type:function size:0x4
executeState_Select__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10B0; // type:function size:0x4
finalizeState_Select__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10C0; // type:function size:0x4
initializeState_Ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10D0; // type:function size:0x4
executeState_Ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10E0; // type:function size:0x10
finalizeState_Ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10F0; // type:function size:0x4
initializeState_ToAimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1100; // type:function size:0x4
executeState_ToAimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1110; // type:function size:0x4
finalizeState_ToAimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1120; // type:function size:0x4
initializeState_AimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1130; // type:function size:0x104
executeState_AimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1240; // type:function size:0xC8
finalizeState_AimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1310; // type:function size:0x4
initializeState_Draw__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1320; // type:function size:0x90
executeState_Draw__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C13B0; // type:function size:0x118
finalizeState_Draw__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C14D0; // type:function size:0x4
initializeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C14E0; // type:function size:0x54
executeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1540; // type:function size:0x11C
finalizeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1660; // type:function size:0x4
enter__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1670; // type:function size:0x1F4
init__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1870; // type:function size:0x170
fn_801C19E0 = .text:0x801C19E0; // type:function size:0x170
fn_801C1B50 = .text:0x801C1B50; // type:function size:0x10
executeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C1B50; // type:function size:0x10
CsGame__lytItemCursor__lytBowCsr__startDrawOrCharge = .text:0x801C1B60; // type:function size:0xB0
fn_801C1C10 = .text:0x801C1C10; // type:function size:0x10
getStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C1C10; // type:function size:0x10
CsGame__lytItemCursor__lytBowCsr__startAimStart = .text:0x801C1C20; // type:function size:0x84
fn_801C1CB0 = .text:0x801C1CB0; // type:function size:0x84
fn_801C1D40 = .text:0x801C1D40; // type:function size:0x4
fn_801C1D50 = .text:0x801C1D50; // type:function size:0x4
fn_801C1D60 = .text:0x801C1D60; // type:function size:0x4
fn_801C1D70 = .text:0x801C1D70; // type:function size:0x4
fn_801C1D80 = .text:0x801C1D80; // type:function size:0x28
fn_801C1DB0 = .text:0x801C1DB0; // type:function size:0x10
fn_801C1DC0 = .text:0x801C1DC0; // type:function size:0x4
fn_801C1DD0 = .text:0x801C1DD0; // type:function size:0x64
fn_801C1E40 = .text:0x801C1E40; // type:function size:0x128
fn_801C1F70 = .text:0x801C1F70; // type:function size:0x4
fn_801C1F80 = .text:0x801C1F80; // type:function size:0x4
fn_801C1F90 = .text:0x801C1F90; // type:function size:0x28
fn_801C1FC0 = .text:0x801C1FC0; // type:function size:0x4
fn_801C1FD0 = .text:0x801C1FD0; // type:function size:0x54
fn_801C2030 = .text:0x801C2030; // type:function size:0xB4
fn_801C20F0 = .text:0x801C20F0; // type:function size:0x4
fn_801C2100 = .text:0x801C2100; // type:function size:0x70
fn_801C2170 = .text:0x801C2170; // type:function size:0x11C
fn_801C2290 = .text:0x801C2290; // type:function size:0x4
fn_801C22A0 = .text:0x801C22A0; // type:function size:0x88
fn_801C2330 = .text:0x801C2330; // type:function size:0xDC
fn_801C2410 = .text:0x801C2410; // type:function size:0x4
CsGame__lytItemCursor__lytPachinkoCsr__UnkFunc = .text:0x801C2420; // type:function size:0x150
fn_801C2570 = .text:0x801C2570; // type:function size:0xFC
fn_801C2670 = .text:0x801C2670; // type:function size:0x10
initializeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D40; // type:function size:0x4
executeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D50; // type:function size:0x4
finalizeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D60; // type:function size:0x4
initializeState_Select__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D70; // type:function size:0x4
executeState_Select__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D80; // type:function size:0x28
changeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C1DB0; // type:function size:0x10
finalizeState_Select__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1DC0; // type:function size:0x4
initializeState_ToDraw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1DD0; // type:function size:0x64
executeState_ToDraw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1E40; // type:function size:0x128
finalizeState_ToDraw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1F70; // type:function size:0x4
initializeState_Draw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1F80; // type:function size:0x4
executeState_Draw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1F90; // type:function size:0x28
finalizeState_Draw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1FC0; // type:function size:0x4
initializeState_Out__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1FD0; // type:function size:0x54
executeState_Out__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2030; // type:function size:0xB4
finalizeState_Out__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C20F0; // type:function size:0x4
initializeState_Charge__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2100; // type:function size:0x70
executeState_Charge__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2170; // type:function size:0x11C
finalizeState_Charge__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2290; // type:function size:0x4
initializeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C22A0; // type:function size:0x88
executeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2330; // type:function size:0xDC
finalizeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2410; // type:function size:0x4
init__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2420; // type:function size:0x150
execute__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2570; // type:function size:0xFC
executeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C2670; // type:function size:0x10
fn_801C2680 = .text:0x801C2680; // type:function size:0xC
fn_801C2690 = .text:0x801C2690; // type:function size:0x10
fn_801C26A0 = .text:0x801C26A0; // type:function size:0xC8
fn_801C2770 = .text:0x801C2770; // type:function size:0x10
fn_801C2780 = .text:0x801C2780; // type:function size:0x4
initializeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2690; // type:function size:0x10
executeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C26A0; // type:function size:0xC8
changeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C2770; // type:function size:0x10
finalizeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2780; // type:function size:0x4
fn_801C2790 = .text:0x801C2790; // type:function size:0x60
fn_801C27F0 = .text:0x801C27F0; // type:function size:0x8
fn_801C2800 = .text:0x801C2800; // type:function size:0xDC
fn_801C28E0 = .text:0x801C28E0; // type:function size:0x4
fn_801C28F0 = .text:0x801C28F0; // type:function size:0x4
fn_801C2900 = .text:0x801C2900; // type:function size:0xDC
fn_801C29E0 = .text:0x801C29E0; // type:function size:0x4
fn_801C29F0 = .text:0x801C29F0; // type:function size:0x4
fn_801C2A00 = .text:0x801C2A00; // type:function size:0xFC
fn_801C2B00 = .text:0x801C2B00; // type:function size:0x4
CsGame__lytItemCursor__lytClawShotCsr__init = .text:0x801C2B10; // type:function size:0xDC
initializeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C27F0; // type:function size:0x8
executeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2800; // type:function size:0xDC
finalizeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C28E0; // type:function size:0x4
initializeState_Lock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C28F0; // type:function size:0x4
executeState_Lock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2900; // type:function size:0xDC
finalizeState_Lock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C29E0; // type:function size:0x4
initializeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C29F0; // type:function size:0x4
executeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2A00; // type:function size:0xFC
finalizeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2B00; // type:function size:0x4
enter__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2B10; // type:function size:0xDC
fn_801C2BF0 = .text:0x801C2BF0; // type:function size:0x8
CsGame__lytItemCursor__lytClawShotCsr__UnkFunc = .text:0x801C2C00; // type:function size:0xA4
fn_801C2CB0 = .text:0x801C2CB0; // type:function size:0x10
fn_801C2CC0 = .text:0x801C2CC0; // type:function size:0x10
fn_801C2CD0 = .text:0x801C2CD0; // type:function size:0x10
fn_801C2CE0 = .text:0x801C2CE0; // type:function size:0xC8
fn_801C2DB0 = .text:0x801C2DB0; // type:function size:0x10
fn_801C2DC0 = .text:0x801C2DC0; // type:function size:0x4
fn_801C2DD0 = .text:0x801C2DD0; // type:function size:0x4
fn_801C2DE0 = .text:0x801C2DE0; // type:function size:0xDC
fn_801C2EC0 = .text:0x801C2EC0; // type:function size:0x4
fn_801C2ED0 = .text:0x801C2ED0; // type:function size:0x4
fn_801C2EE0 = .text:0x801C2EE0; // type:function size:0xC8
fn_801C2FB0 = .text:0x801C2FB0; // type:function size:0x4
fn_801C2FC0 = .text:0x801C2FC0; // type:function size:0x4
fn_801C2FD0 = .text:0x801C2FD0; // type:function size:0x98
fn_801C3070 = .text:0x801C3070; // type:function size:0x4
CsGame__lytItemCursor__lytVacuumCsr__startStateNormal = .text:0x801C3080; // type:function size:0xD8
init__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2C00; // type:function size:0xA4
execute__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2CB0; // type:function size:0x10
executeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C2CC0; // type:function size:0x10
initializeState_Normal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2CD0; // type:function size:0x10
executeState_Normal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2CE0; // type:function size:0xC8
changeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C2DB0; // type:function size:0x10
finalizeState_Normal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2DC0; // type:function size:0x4
initializeState_ToLock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2DD0; // type:function size:0x4
executeState_ToLock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2DE0; // type:function size:0xDC
finalizeState_ToLock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2EC0; // type:function size:0x4
initializeState_Lock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2ED0; // type:function size:0x4
executeState_Lock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2EE0; // type:function size:0xC8
finalizeState_Lock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FB0; // type:function size:0x4
initializeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FC0; // type:function size:0x4
executeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FD0; // type:function size:0x98
finalizeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C3070; // type:function size:0x4
enter__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C3080; // type:function size:0xD8
fn_801C3160 = .text:0x801C3160; // type:function size:0x2C
fn_801C3190 = .text:0x801C3190; // type:function size:0x8
CsGame__lytItemCursor__lytVacuumCsr__UnkFunc = .text:0x801C31A0; // type:function size:0x50
fn_801C31F0 = .text:0x801C31F0; // type:function size:0x10
fn_801C3200 = .text:0x801C3200; // type:function size:0x10
init__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C31A0; // type:function size:0x50
execute__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C31F0; // type:function size:0x10
executeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3200; // type:function size:0x10
fn_801C3210 = .text:0x801C3210; // type:function size:0x8
fn_801C3220 = .text:0x801C3220; // type:function size:0x8
fn_801C3230 = .text:0x801C3230; // type:function size:0x8
fn_801C3240 = .text:0x801C3240; // type:function size:0x60
fn_801C32A0 = .text:0x801C32A0; // type:function size:0xC
fn_801C32B0 = .text:0x801C32B0; // type:function size:0x60
fn_801C3310 = .text:0x801C3310; // type:function size:0xC
fn_801C3320 = .text:0x801C3320; // type:function size:0x60
fn_801C3380 = .text:0x801C3380; // type:function size:0xC
fn_801C3390 = .text:0x801C3390; // type:function size:0x60
fn_801C33F0 = .text:0x801C33F0; // type:function size:0xC
fn_801C3400 = .text:0x801C3400; // type:function size:0x60
fn_801C3460 = .text:0x801C3460; // type:function size:0xC
fn_801C3470 = .text:0x801C3470; // type:function size:0x60
fn_801C34D0 = .text:0x801C34D0; // type:function size:0xC
fn_801C34E0 = .text:0x801C34E0; // type:function size:0x1C
fn_801C3500 = .text:0x801C3500; // type:function size:0x1C
fn_801C3520 = .text:0x801C3520; // type:function size:0x1C
fn_801C3540 = .text:0x801C3540; // type:function size:0x1C
fn_801C3560 = .text:0x801C3560; // type:function size:0x1C
fn_801C3580 = .text:0x801C3580; // type:function size:0x1C
fn_801C35A0 = .text:0x801C35A0; // type:function size:0x1C
fn_801C35C0 = .text:0x801C35C0; // type:function size:0x1C
fn_801C35E0 = .text:0x801C35E0; // type:function size:0x1C
fn_801C3600 = .text:0x801C3600; // type:function size:0x1C
fn_801C3620 = .text:0x801C3620; // type:function size:0x1C
fn_801C3640 = .text:0x801C3640; // type:function size:0x1C
fn_801C3660 = .text:0x801C3660; // type:function size:0x1C
fn_801C3680 = .text:0x801C3680; // type:function size:0x1C
fn_801C36A0 = .text:0x801C36A0; // type:function size:0x1C
fn_801C36C0 = .text:0x801C36C0; // type:function size:0x1C
fn_801C36E0 = .text:0x801C36E0; // type:function size:0x1C
fn_801C3700 = .text:0x801C3700; // type:function size:0x1C
fn_801C3720 = .text:0x801C3720; // type:function size:0x10
fn_801C3730 = .text:0x801C3730; // type:function size:0x10
fn_801C3740 = .text:0x801C3740; // type:function size:0x10
fn_801C3750 = .text:0x801C3750; // type:function size:0x10
fn_801C3760 = .text:0x801C3760; // type:function size:0x10
fn_801C3770 = .text:0x801C3770; // type:function size:0x10
fn_801C3780 = .text:0x801C3780; // type:function size:0x10
fn_801C3790 = .text:0x801C3790; // type:function size:0x10
fn_801C37A0 = .text:0x801C37A0; // type:function size:0x10
fn_801C37B0 = .text:0x801C37B0; // type:function size:0x10
fn_801C37C0 = .text:0x801C37C0; // type:function size:0x10
fn_801C37D0 = .text:0x801C37D0; // type:function size:0x10
fn_801C37E0 = .text:0x801C37E0; // type:function size:0x10
fn_801C37F0 = .text:0x801C37F0; // type:function size:0x10
fn_801C3800 = .text:0x801C3800; // type:function size:0x10
fn_801C3810 = .text:0x801C3810; // type:function size:0x10
fn_801C3820 = .text:0x801C3820; // type:function size:0x10
fn_801C3830 = .text:0x801C3830; // type:function size:0x10
fn_801C3840 = .text:0x801C3840; // type:function size:0x10
fn_801C3850 = .text:0x801C3850; // type:function size:0x10
fn_801C3860 = .text:0x801C3860; // type:function size:0x10
fn_801C3870 = .text:0x801C3870; // type:function size:0x10
fn_801C3880 = .text:0x801C3880; // type:function size:0x10
fn_801C3890 = .text:0x801C3890; // type:function size:0x10
fn_801C38A0 = .text:0x801C38A0; // type:function size:0x10
fn_801C38B0 = .text:0x801C38B0; // type:function size:0x10
fn_801C38C0 = .text:0x801C38C0; // type:function size:0x10
fn_801C38D0 = .text:0x801C38D0; // type:function size:0x10
fn_801C38E0 = .text:0x801C38E0; // type:function size:0x10
fn_801C38F0 = .text:0x801C38F0; // type:function size:0x10
fn_801C3900 = .text:0x801C3900; // type:function size:0x10
fn_801C3910 = .text:0x801C3910; // type:function size:0x10
fn_801C3920 = .text:0x801C3920; // type:function size:0x10
fn_801C3930 = .text:0x801C3930; // type:function size:0x10
fn_801C3940 = .text:0x801C3940; // type:function size:0x10
fn_801C3950 = .text:0x801C3950; // type:function size:0x10
fn_801C3960 = .text:0x801C3960; // type:function size:0x10
fn_801C3970 = .text:0x801C3970; // type:function size:0x10
fn_801C3980 = .text:0x801C3980; // type:function size:0x10
fn_801C3990 = .text:0x801C3990; // type:function size:0x10
fn_801C39A0 = .text:0x801C39A0; // type:function size:0x30
fn_801C39D0 = .text:0x801C39D0; // type:function size:0x30
fn_801C3A00 = .text:0x801C3A00; // type:function size:0x30
fn_801C3A30 = .text:0x801C3A30; // type:function size:0x30
fn_801C3A60 = .text:0x801C3A60; // type:function size:0x30
fn_801C3A90 = .text:0x801C3A90; // type:function size:0x30
fn_801C3AC0 = .text:0x801C3AC0; // type:function size:0x30
fn_801C3AF0 = .text:0x801C3AF0; // type:function size:0x30
fn_801C3B20 = .text:0x801C3B20; // type:function size:0x30
fn_801C3B50 = .text:0x801C3B50; // type:function size:0x30
fn_801C3B80 = .text:0x801C3B80; // type:function size:0x30
fn_801C3BB0 = .text:0x801C3BB0; // type:function size:0x30
fn_801C3BE0 = .text:0x801C3BE0; // type:function size:0x30
fn_801C3C10 = .text:0x801C3C10; // type:function size:0x30
fn_801C3C40 = .text:0x801C3C40; // type:function size:0x30
fn_801C3C70 = .text:0x801C3C70; // type:function size:0x30
fn_801C3CA0 = .text:0x801C3CA0; // type:function size:0x30
fn_801C3CD0 = .text:0x801C3CD0; // type:function size:0x30
CsGame__lytItemCursor__initStates = .text:0x801C3D00; // type:function size:0x1984
CsGame__lytItemCursor__state_dtor = .text:0x801C5690; // type:function size:0x58
CsGame_conflict2__lytDowsingCsr__state_dtor = .text:0x801C56F0; // type:function size:0x58
CsGame__lytItemCursor__lytBowCsr__dtor = .text:0x801C5750; // type:function size:0x58
CsGame__lytItemCursor__lytPachinkoCsr__state_dtor = .text:0x801C57B0; // type:function size:0x58
CsGame__lytItemCursor__lytClawShotCsr__dtor = .text:0x801C5810; // type:function size:0x58
CsGame__lytItemCursor__lytVacuumCsr__state_dtor = .text:0x801C5870; // type:function size:0x58
fn_801C58D0 = .text:0x801C58D0; // type:function size:0x88
fn_801C5960 = .text:0x801C5960; // type:function size:0x88
fn_801C59F0 = .text:0x801C59F0; // type:function size:0x88
fn_801C5A80 = .text:0x801C5A80; // type:function size:0x88
fn_801C5B10 = .text:0x801C5B10; // type:function size:0x88
fn_801C5BA0 = .text:0x801C5BA0; // type:function size:0x88
build__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>FRC12sStateIDIf_c = .text:0x801C3240; // type:function size:0x60
dispose__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>FRP10sStateIf_c = .text:0x801C32A0; // type:function size:0xC
build__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>FRC12sStateIDIf_c = .text:0x801C32B0; // type:function size:0x60
dispose__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>FRP10sStateIf_c = .text:0x801C3310; // type:function size:0xC
build__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>FRC12sStateIDIf_c = .text:0x801C3320; // type:function size:0x60
dispose__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>FRP10sStateIf_c = .text:0x801C3380; // type:function size:0xC
build__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>FRC12sStateIDIf_c = .text:0x801C3390; // type:function size:0x60
dispose__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>FRP10sStateIf_c = .text:0x801C33F0; // type:function size:0xC
build__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>FRC12sStateIDIf_c = .text:0x801C3400; // type:function size:0x60
dispose__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>FRP10sStateIf_c = .text:0x801C3460; // type:function size:0xC
build__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>FRC12sStateIDIf_c = .text:0x801C3470; // type:function size:0x60
dispose__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>FRP10sStateIf_c = .text:0x801C34D0; // type:function size:0xC
initialize__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C34E0; // type:function size:0x1C
execute__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C3500; // type:function size:0x1C
finalize__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C3520; // type:function size:0x1C
initialize__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C3540; // type:function size:0x1C
execute__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C3560; // type:function size:0x1C
finalize__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C3580; // type:function size:0x1C
initialize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C35A0; // type:function size:0x1C
execute__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C35C0; // type:function size:0x1C
finalize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C35E0; // type:function size:0x1C
initialize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C3600; // type:function size:0x1C
execute__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C3620; // type:function size:0x1C
finalize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C3640; // type:function size:0x1C
initialize__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C3660; // type:function size:0x1C
execute__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C3680; // type:function size:0x1C
finalize__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C36A0; // type:function size:0x1C
initialize__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C36C0; // type:function size:0x1C
execute__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C36E0; // type:function size:0x1C
finalize__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C3700; // type:function size:0x1C
initializeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3720; // type:function size:0x10
finalizeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3730; // type:function size:0x10
refreshState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3740; // type:function size:0x10
getState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3750; // type:function size:0x10
getNewStateID__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3760; // type:function size:0x10
getStateID__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3770; // type:function size:0x10
getOldStateID__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3780; // type:function size:0x10
initializeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3790; // type:function size:0x10
finalizeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C37A0; // type:function size:0x10
refreshState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C37B0; // type:function size:0x10
getState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37C0; // type:function size:0x10
getNewStateID__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37D0; // type:function size:0x10
getStateID__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37E0; // type:function size:0x10
getOldStateID__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37F0; // type:function size:0x10
initializeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3800; // type:function size:0x10
finalizeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3810; // type:function size:0x10
refreshState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3820; // type:function size:0x10
getState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3830; // type:function size:0x10
getNewStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3840; // type:function size:0x10
getStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3850; // type:function size:0x10
getOldStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3860; // type:function size:0x10
initializeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3870; // type:function size:0x10
finalizeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3880; // type:function size:0x10
refreshState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3890; // type:function size:0x10
getState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38A0; // type:function size:0x10
getNewStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38B0; // type:function size:0x10
getStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38C0; // type:function size:0x10
getOldStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38D0; // type:function size:0x10
initializeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C38E0; // type:function size:0x10
finalizeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C38F0; // type:function size:0x10
refreshState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3900; // type:function size:0x10
getState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3910; // type:function size:0x10
getNewStateID__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3920; // type:function size:0x10
getOldStateID__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3930; // type:function size:0x10
initializeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3940; // type:function size:0x10
finalizeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3950; // type:function size:0x10
refreshState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3960; // type:function size:0x10
getState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3970; // type:function size:0x10
getNewStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3980; // type:function size:0x10
getOldStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3990; // type:function size:0x10
finalizeState__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFRQ39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .text:0x801C39A0; // type:function size:0x30
executeState__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFRQ39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .text:0x801C39D0; // type:function size:0x30
initializeState__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFRQ39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .text:0x801C3A00; // type:function size:0x30
finalizeState__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFRQ39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .text:0x801C3A30; // type:function size:0x30
executeState__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFRQ39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .text:0x801C3A60; // type:function size:0x30
initializeState__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFRQ39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .text:0x801C3A90; // type:function size:0x30
finalizeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .text:0x801C3AC0; // type:function size:0x30
executeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .text:0x801C3AF0; // type:function size:0x30
initializeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .text:0x801C3B20; // type:function size:0x30
finalizeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .text:0x801C3B50; // type:function size:0x30
executeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .text:0x801C3B80; // type:function size:0x30
initializeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .text:0x801C3BB0; // type:function size:0x30
finalizeState__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFRQ39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .text:0x801C3BE0; // type:function size:0x30
executeState__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFRQ39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .text:0x801C3C10; // type:function size:0x30
initializeState__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFRQ39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .text:0x801C3C40; // type:function size:0x30
finalizeState__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFRQ29dCsGame_c15lytItemCursor_c = .text:0x801C3C70; // type:function size:0x30
executeState__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFRQ29dCsGame_c15lytItemCursor_c = .text:0x801C3CA0; // type:function size:0x30
initializeState__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFRQ29dCsGame_c15lytItemCursor_c = .text:0x801C3CD0; // type:function size:0x30
__sinit_\d_cs_game_cpp = .text:0x801C3D00; // type:function size:0x1984 scope:local
__dt__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C5690; // type:function size:0x58
__dt__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C56F0; // type:function size:0x58
__dt__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C5750; // type:function size:0x58
__dt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C57B0; // type:function size:0x58
__dt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C5810; // type:function size:0x58
__dt__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C5870; // type:function size:0x58
isSameName__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFPCc = .text:0x801C58D0; // type:function size:0x88
isSameName__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFPCc = .text:0x801C5960; // type:function size:0x88
isSameName__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFPCc = .text:0x801C59F0; // type:function size:0x88
isSameName__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFPCc = .text:0x801C5A80; // type:function size:0x88
isSameName__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFPCc = .text:0x801C5B10; // type:function size:0x88
isSameName__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFPCc = .text:0x801C5BA0; // type:function size:0x88
ActorLink__ctor = .text:0x801C5C30; // type:function size:0x30
fn_801C5C60 = .text:0x801C5C60; // type:function size:0x10
fn_801C5C70 = .text:0x801C5C70; // type:function size:0x8
@@ -30776,7 +30776,7 @@ lbl_8050DF10 = .data:0x8050DF10; // type:object size:0x18
lbl_8050DF28 = .data:0x8050DF28; // type:object size:0x11 data:string
lbl_8050DF3C = .data:0x8050DF3C; // type:object size:0x11 data:string
__vt__18ArcCallbackHandler = .data:0x8050DF50; // type:object size:0x10
lbl_8050DF60 = .data:0x8050DF60; // type:object size:0x10
__vt__Q23d2d11dLytStructC = .data:0x8050DF60; // type:object size:0x10
__vt__Q23d2d11dLytStructD = .data:0x8050DF70; // type:object size:0x14
lbl_8050DF84 = .data:0x8050DF84; // type:object size:0xC
lbl_8050DF90 = .data:0x8050DF90; // type:object size:0x10
@@ -34147,11 +34147,11 @@ lbl_8052E7F4 = .data:0x8052E7F4; // type:object size:0x6C
g_profile_C_BASE = .data:0x8052E860; // type:object size:0xC
lbl_8052E86C = .data:0x8052E86C; // type:object size:0x10
lbl_8052E87C = .data:0x8052E87C; // type:object size:0x10
lbl_8052E88C = .data:0x8052E88C; // type:object size:0x4C
lbl_8052E8D8 = .data:0x8052E8D8; // type:object size:0x30
lbl_8052E908 = .data:0x8052E908; // type:object size:0x30
lbl_8052E938 = .data:0x8052E938; // type:object size:0x18
lbl_8052E950 = .data:0x8052E950; // type:object size:0x18
__vt__9dCsBase_c = .data:0x8052E88C; // type:object size:0x4C
__vt__56sFStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c> = .data:0x8052E8D8; // type:object size:0x30
__vt__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052E908; // type:object size:0x30
__vt__33sFStateFct_c<17dLytCursorStick_c> = .data:0x8052E938; // type:object size:0x14
__vt__30sFState_c<17dLytCursorStick_c> = .data:0x8052E950; // type:object size:0x18
g_profile_C_GAME = .data:0x8052E968; // type:object size:0xC
lbl_8052E974 = .data:0x8052E974; // type:object size:0x10
lbl_8052E984 = .data:0x8052E984; // type:object size:0x10
@@ -34201,48 +34201,48 @@ lbl_8052EDA0 = .data:0x8052EDA0; // type:object size:0x10
lbl_8052EDB0 = .data:0x8052EDB0; // type:object size:0x10
lbl_8052EDC0 = .data:0x8052EDC0; // type:object size:0x84
lbl_8052EE44 = .data:0x8052EE44; // type:object size:0xC
CsGame__vtable = .data:0x8052EE50; // type:object size:0x4C
__vt__9dCsGame_c = .data:0x8052EE50; // type:object size:0x4C
CsGame__lytItemCursor__vtable = .data:0x8052EE9C; // type:object size:0x2C
lbl_8052EEC8 = .data:0x8052EEC8; // type:object size:0x10
lbl_8052EED8 = .data:0x8052EED8; // type:object size:0x30
lbl_8052EF08 = .data:0x8052EF08; // type:object size:0x30
lbl_8052EF38 = .data:0x8052EF38; // type:object size:0x18
lbl_8052EF50 = .data:0x8052EF50; // type:object size:0x18
lbl_8052EF68 = .data:0x8052EF68; // type:object size:0x10
lbl_8052EF78 = .data:0x8052EF78; // type:object size:0x30
lbl_8052EFA8 = .data:0x8052EFA8; // type:object size:0x30
lbl_8052EFD8 = .data:0x8052EFD8; // type:object size:0x18
lbl_8052EFF0 = .data:0x8052EFF0; // type:object size:0x18
CsGame__lytItemCursor__lytClawShotCsr__vtable = .data:0x8052F008; // type:object size:0x10
lbl_8052F018 = .data:0x8052F018; // type:object size:0x30
lbl_8052F048 = .data:0x8052F048; // type:object size:0x30
lbl_8052F078 = .data:0x8052F078; // type:object size:0x18
lbl_8052F090 = .data:0x8052F090; // type:object size:0x18
CsGame__lytItemCursor__lytPachinkoCsr__vtable = .data:0x8052F0A8; // type:object size:0x10
lbl_8052F0B8 = .data:0x8052F0B8; // type:object size:0x30
lbl_8052F0E8 = .data:0x8052F0E8; // type:object size:0x30
lbl_8052F118 = .data:0x8052F118; // type:object size:0x18
lbl_8052F130 = .data:0x8052F130; // type:object size:0x18
CsGame__lytItemCursor__lytDowsingCsr__vtable = .data:0x8052F148; // type:object size:0x10
lbl_8052F158 = .data:0x8052F158; // type:object size:0x30
lbl_8052F188 = .data:0x8052F188; // type:object size:0x30
lbl_8052F1B8 = .data:0x8052F1B8; // type:object size:0x18
lbl_8052F1D0 = .data:0x8052F1D0; // type:object size:0x18
CsGame__lytItemCursor__lytBowCsr__vtable = .data:0x8052F1E8; // type:object size:0x10
lbl_8052F1F8 = .data:0x8052F1F8; // type:object size:0x30
lbl_8052F228 = .data:0x8052F228; // type:object size:0x30
lbl_8052F258 = .data:0x8052F258; // type:object size:0x18
lbl_8052F270 = .data:0x8052F270; // type:object size:0x18
__vt__66sFStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c> = .data:0x8052EED8; // type:object size:0x30
__vt__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052EF08; // type:object size:0x30
__vt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF38; // type:object size:0x18
__vt__40sFState_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF50; // type:object size:0x18
__vt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .data:0x8052EF68; // type:object size:0x10
__vt__82sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052EF78; // type:object size:0x30
__vt__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052EFA8; // type:object size:0x30
__vt__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFD8; // type:object size:0x18
__vt__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFF0; // type:object size:0x18
__vt__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .data:0x8052F008; // type:object size:0x10
__vt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F018; // type:object size:0x30
__vt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F048; // type:object size:0x30
__vt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F078; // type:object size:0x18
__vt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F090; // type:object size:0x18
__vt__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .data:0x8052F0A8; // type:object size:0x10
__vt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F0B8; // type:object size:0x30
__vt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F0E8; // type:object size:0x30
__vt__61sFStateFct_c<Q39init__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFvdCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F118; // type:object size:0x18
__vt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F130; // type:object size:0x18
__vt__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .data:0x8052F148; // type:object size:0x10
__vt__83sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F158; // type:object size:0x30
__vt__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F188; // type:object size:0x30
__vt__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1B8; // type:object size:0x18
__vt__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1D0; // type:object size:0x18
__vt__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .data:0x8052F1E8; // type:object size:0x10
__vt__79sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F1F8; // type:object size:0x30
__vt__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F228; // type:object size:0x30
__vt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F258; // type:object size:0x18
__vt__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F270; // type:object size:0x18
lbl_8052F288 = .data:0x8052F288; // type:object size:0x2C
lbl_8052F2B4 = .data:0x8052F2B4; // type:object size:0x7C
lbl_8052F330 = .data:0x8052F330; // type:object size:0x10
lbl_8052F340 = .data:0x8052F340; // type:object size:0xCF4
lbl_80530034 = .data:0x80530034; // type:object size:0x34
lbl_80530068 = .data:0x80530068; // type:object size:0x34
lbl_8053009C = .data:0x8053009C; // type:object size:0x34
lbl_805300D0 = .data:0x805300D0; // type:object size:0x34
lbl_80530104 = .data:0x80530104; // type:object size:0x34
lbl_80530138 = .data:0x80530138; // type:object size:0x38
__vt__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x80530034; // type:object size:0x34
__vt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x80530068; // type:object size:0x34
__vt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8053009C; // type:object size:0x34
__vt__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x805300D0; // type:object size:0x34
__vt__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x80530104; // type:object size:0x34
__vt__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x80530138; // type:object size:0x34
g_profile_PLAYER = .data:0x80530170; // type:object size:0x10
ActorLink__PLAYER_ACTIONS = .data:0x80530180; // type:object size:0x1810
lbl_80531990 = .data:0x80531990; // type:object size:0x18
@@ -39859,7 +39859,7 @@ dSystem__s_NewMEM1ArenaHi = .sbss:0x80575240; // type:object size:0x8 data:4byte
dSystem__myDylinkInitPhase = .sbss:0x80575248; // type:object size:0x8
sInstance__18ArcCallbackHandler = .sbss:0x80575250; // type:object size:0x8 data:4byte
aspectRatio = .sbss:0x80575258; // type:object size:0x8 data:float
lbl_80575260 = .sbss:0x80575260; // type:object size:0x8 data:4byte
sInstance__Q23d2d15dLytStructDList = .sbss:0x80575260; // type:object size:0x8 data:4byte
lbl_80575268 = .sbss:0x80575268; // type:object size:0x8 data:4byte
someColor = .sbss:0x80575270; // type:object size:0x1 data:byte
reloadColorFaderPtr = .sbss:0x80575274; // type:object size:0x4 data:4byte
@@ -39983,7 +39983,7 @@ lbl_805754D8 = .sbss:0x805754D8; // type:object size:0x8 data:4byte
lbl_805754E0 = .sbss:0x805754E0; // type:object size:0x8 data:4byte
lbl_805754E8 = .sbss:0x805754E8; // type:object size:0x8 data:4byte
lbl_805754F0 = .sbss:0x805754F0; // type:object size:0x8 data:4byte
lbl_805754F8 = .sbss:0x805754F8; // type:object size:0x8 data:4byte
sInstance__17dLytCursorStick_c = .sbss:0x805754F8; // type:object size:0x8 data:4byte
GLOBAL_FI_CONTEXT = .sbss:0x80575500; // type:object size:0x4 data:4byte
NAVI_TABLE = .sbss:0x80575504; // type:object size:0x4 data:4byte
SMALL_KEY_COUNTER = .sbss:0x80575508; // type:object size:0x8 data:4byte
@@ -40120,7 +40120,7 @@ RELOADER_TYPE = .sbss:0x8057579D; // type:object size:0x1 data:byte
COPY_FILE_B_TO_CURRENT_AFTER_RESPAWN = .sbss:0x8057579E; // type:object size:0x1 data:byte
lbl_8057579F = .sbss:0x8057579F; // type:object size:0x1 data:byte
lbl_805757A0 = .sbss:0x805757A0; // type:object size:0x8 data:byte
C_BASE = .sbss:0x805757A8; // type:object size:0x8 data:4byte
sInstance__9dCsBase_c = .sbss:0x805757A8; // type:object size:0x8 data:4byte
C_GAME = .sbss:0x805757B0; // type:object size:0x8 data:4byte
LINK_PTR2 = .sbss:0x805757B8; // type:object size:0x4 data:4byte
lbl_805757BC = .sbss:0x805757BC; // type:object size:0x1 data:byte
+2
View File
@@ -419,6 +419,8 @@ config.libs = [
Object(NonMatching, "d/lyt/d_lyt_pause_disp_00.cpp"),
Object(Matching, "d/lyt/d_lyt_fader.cpp"),
Object(Matching, "d/lyt/d_screen_fader.cpp"),
Object(NonMatching, "d/d_cs_base.cpp"),
Object(NonMatching, "d/d_cs_game.cpp"),
Object(NonMatching, "d/lyt/d_lyt_common_arrow.cpp"),
Object(NonMatching, "toBeSorted/file_manager.cpp"),
Object(NonMatching, "toBeSorted/save_manager.cpp"),
+8
View File
@@ -0,0 +1,8 @@
#ifndef D_CS_H
#define D_CS_H
#include "d/d_base.h"
class dCs_c : public dBase_c {};
#endif
+48
View File
@@ -0,0 +1,48 @@
#ifndef D_C_BASE_H
#define D_C_BASE_H
#include "d/d_cs.h"
#include "d/lyt/d2d.h"
#include "d/lyt/d_lyt_cursor_stick.h"
#include "d/lyt/d_structd.h"
#include "m/m2d.h"
class dCsBase_c : public dCs_c {
public:
dCsBase_c();
virtual ~dCsBase_c();
virtual int create() override;
virtual int doDelete() override;
virtual int draw() override;
virtual int execute() override;
static dCsBase_c *sInstance;
int update();
int similarToDraw();
void setField703(bool val) {
field_0x703 = val;
}
private:
static int sfield0x700Init;
void setCurrentLyt(int lyt);
/* 0x068 */ m2d::ResAccIf_c mResAcc;
/* 0x11C */ d2d::LytBase_c mLyts[2];
/* 0x23C */ d2d::LytBase_c *mpCurrLyt;
/* 0x240 */ d2d::dLytStructC mStructC;
/* 0x254 */ dLytCursorStick_c mCursorStick;
/* 0x6F0 */ f32 field_0x6F0;
/* 0x6F4 */ f32 field_0x6F4;
/* 0x6F8 */ f32 field_0x6F8;
/* 0x6FC */ f32 field_0x6FC;
/* 0x700 */ u16 field_0x700;
/* 0x702 */ u8 field_0x702;
/* 0x703 */ u8 field_0x703;
/* 0x704 */ u8 field_0x704;
/* 0x705 */ u8 field_0x705;
};
#endif
+351
View File
@@ -0,0 +1,351 @@
#ifndef D_CS_GAME_H
#define D_CS_GAME_H
#include "common.h"
#include "d/d_cs.h"
#include "d/lyt/d2d.h"
#include "d/lyt/d_structd.h"
#include "m/m2d.h"
#include "s/s_FStateID.hpp"
#include "s/s_State.hpp"
#include "s/s_StateID.hpp"
#include "toBeSorted/effects_struct.h"
struct CsGameConfigMaybe {
CsGameConfigMaybe();
virtual ~CsGameConfigMaybe() {}
/* 0x04 */ f32 field_0x04;
/* 0x08 */ f32 field_0x08;
/* 0x0C */ f32 field_0x0C;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ f32 field_0x1C;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ f32 field_0x2C;
/* 0x30 */ s32 field_0x30;
/* 0x34 */ f32 field_0x34;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ f32 field_0x3C;
/* 0x40 */ u8 field_0x40;
/* 0x41 */ u8 field_0x41;
/* 0x42 */ u8 field_0x42;
};
class EffectRelatedTmp {
public:
EffectRelatedTmp();
virtual ~EffectRelatedTmp();
void doSomething(EffectsStruct *s);
};
class EffectRelated : public EffectRelatedTmp {
public:
EffectRelated(u32 x = 0x28, f32 y = 3.5f);
virtual ~EffectRelated() {}
};
class dCsGameLytBase_c {
public:
dCsGameLytBase_c() {}
virtual ~dCsGameLytBase_c() {}
virtual void dCsGameLytBase_0x0C() {} // not overridden
virtual void dCsGameLytBase_0x10() {} // overridden by both
virtual void dCsGameLytBase_0x14() = 0;
virtual void dCsGameLytBase_0x18() {} // not overridden
virtual void dCsGameLytBase_0x1C() {} // not overridden
virtual void dCsGameLytBase_0x20() = 0;
virtual void dCsGameLytBase_0x24() = 0;
virtual void dCsGameLytBase_0x28() = 0;
protected:
/* 0x04 */ u8 field_0x04[0x0C - 0x04];
};
class dCsGameLyt1_c : public dCsGameLytBase_c {
public:
dCsGameLyt1_c() : mpResAcc(nullptr) {}
virtual ~dCsGameLyt1_c() {}
virtual void dCsGameLytBase_0x10() override;
virtual void dCsGameLytBase_0x14() override;
virtual void dCsGameLytBase_0x20() override;
virtual void dCsGameLytBase_0x24() override;
virtual void dCsGameLytBase_0x28() override;
void setResAcc(m2d::ResAccIf_c *resAcc) {
mpResAcc = resAcc;
}
private:
/* 0x0C */ m2d::ResAccIf_c *mpResAcc;
/* 0x10 */ d2d::LytBase_c mLyt;
};
class dCsGameLyt2_c : public dCsGameLytBase_c {
public:
dCsGameLyt2_c() : mpResAcc(nullptr) {}
virtual ~dCsGameLyt2_c() {}
virtual void dCsGameLytBase_0x10() override;
virtual void dCsGameLytBase_0x14() override;
virtual void dCsGameLytBase_0x20() override;
virtual void dCsGameLytBase_0x24() override;
virtual void dCsGameLytBase_0x28() override;
void setResAcc(m2d::ResAccIf_c *resAcc) {
mpResAcc = resAcc;
}
private:
/* 0x0C */ m2d::ResAccIf_c *mpResAcc;
/* 0x10 */ d2d::LytBase_c mLyt;
};
class Tmp {
public:
d2d::AnmGroup_c mAnmGroups[0x17];
};
class dCsGameAnmGroups_c {
public:
dCsGameAnmGroups_c() {}
virtual ~dCsGameAnmGroups_c() {}
Tmp tmp;
};
/// @brief Game cursor.
class dCsGame_c : public dCs_c {
public:
dCsGame_c();
virtual ~dCsGame_c();
virtual int create() override;
virtual int doDelete() override;
void setSomething(int);
static dCsGame_c *sInstance;
/// @brief Item cursor.
class lytItemCursor_c {
friend class dCsGame_c;
public:
enum CursorType_e {
BOW = 6,
};
/// @brief Bow cursor.
class lytBowCsr_c {
public:
lytBowCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
virtual ~lytBowCsr_c() {}
void init();
void enter();
inline void select() {
mStateMgr.changeState(StateID_Select);
}
void execute();
private:
STATE_FUNC_DECLARE(lytBowCsr_c, Invisible);
STATE_FUNC_DECLARE(lytBowCsr_c, Select);
STATE_FUNC_DECLARE(lytBowCsr_c, Ready);
STATE_FUNC_DECLARE(lytBowCsr_c, ToAimStart);
STATE_FUNC_DECLARE(lytBowCsr_c, AimStart);
STATE_FUNC_DECLARE(lytBowCsr_c, Draw);
STATE_FUNC_DECLARE(lytBowCsr_c, Charge);
/* 0x04 */ UI_STATE_MGR_DECLARE(lytBowCsr_c);
/* 0x40 */ d2d::AnmGroups mAnm;
/* 0x4C */ d2d::LytBase_c *mpLyt;
/* 0x50 */ f32 field_0x50;
/* 0x54 */ f32 field_0x54;
};
/// @brief Dowsing cursor.
class lytDowsingCsr_c {
public:
lytDowsingCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
virtual ~lytDowsingCsr_c() {}
void init();
void enter();
void execute();
private:
STATE_FUNC_DECLARE(lytDowsingCsr_c, NotFind);
STATE_FUNC_DECLARE(lytDowsingCsr_c, ToFind);
STATE_FUNC_DECLARE(lytDowsingCsr_c, Find);
STATE_FUNC_DECLARE(lytDowsingCsr_c, FindMinimum);
STATE_FUNC_DECLARE(lytDowsingCsr_c, ToNotFind);
/* 0x04 */ UI_STATE_MGR_DECLARE(lytDowsingCsr_c);
/* 0x40 */ d2d::AnmGroups mAnm;
/* 0x4C */ d2d::LytBase_c *mpLyt;
/* 0x50 */ EffectsStruct mEffects1;
/* 0x84 */ EffectsStruct mEffects2;
/* 0xB8 */ f32 field_0xB8;
/* 0xBC */ f32 field_0xBC;
/* 0xC0 */ f32 field_0xC0;
};
/// @brief Slingshot cursor.
class lytPachinkoCsr_c {
public:
lytPachinkoCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null), field_0x50(0),
field_0x54(0.0f), field_0x58(0.0f) {}
virtual ~lytPachinkoCsr_c() {}
void init();
// void enter();
void execute();
private:
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Invisible);
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Select);
STATE_FUNC_DECLARE(lytPachinkoCsr_c, ToDraw);
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Draw);
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Out);
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Charge);
STATE_FUNC_DECLARE(lytPachinkoCsr_c, ChargeFull);
/* 0x04 */ UI_STATE_MGR_DECLARE(lytPachinkoCsr_c);
/* 0x40 */ d2d::AnmGroups mAnm;
/* 0x4C */ d2d::LytBase_c *mpLyt;
/* 0x50 */ u8 field_0x50;
/* 0x54 */ f32 field_0x54;
/* 0x58 */ f32 field_0x58;
};
/// @brief Clawshots cursor.
class lytCrawShotCsr_c {
public:
lytCrawShotCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
virtual ~lytCrawShotCsr_c() {}
void init();
void enter();
void execute();
private:
STATE_FUNC_DECLARE(lytCrawShotCsr_c, Normal);
STATE_FUNC_DECLARE(lytCrawShotCsr_c, ToLock);
STATE_FUNC_DECLARE(lytCrawShotCsr_c, Lock);
STATE_FUNC_DECLARE(lytCrawShotCsr_c, ToNormal);
/* 0x04 */ UI_STATE_MGR_DECLARE(lytCrawShotCsr_c);
/* 0x40 */ d2d::AnmGroups mAnm;
/* 0x4C */ d2d::LytBase_c *mpLyt;
};
/// @brief Gust Bellows cursor.
class lytVacuumCsr_c {
public:
lytVacuumCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
virtual ~lytVacuumCsr_c() {}
void init();
void enter();
void execute();
private:
STATE_FUNC_DECLARE(lytVacuumCsr_c, Normal);
STATE_FUNC_DECLARE(lytVacuumCsr_c, ToLock);
STATE_FUNC_DECLARE(lytVacuumCsr_c, Lock);
STATE_FUNC_DECLARE(lytVacuumCsr_c, ToNormal);
/* 0x04 */ UI_STATE_MGR_DECLARE(lytVacuumCsr_c);
/* 0x40 */ d2d::AnmGroups mAnm;
/* 0x4C */ d2d::LytBase_c *mpLyt;
/* 0x5C */ u8 field_0x5C;
};
public:
lytItemCursor_c()
: mStateMgr(*this, sStateID::null), mAnm(mAnmGroups.tmp.mAnmGroups, 0x17), mBow(mAnmGroups, &mLyt),
mDowsing(mAnmGroups, &mLyt), mPachinko(mAnmGroups, &mLyt), mCrawShot(mAnmGroups, &mLyt),
mVacuum(mAnmGroups, &mLyt) {}
virtual ~lytItemCursor_c() {}
virtual void lytItemCursor0x0C();
virtual bool init();
virtual bool remove();
bool preInit();
bool doInit();
void setResAcc(m2d::ResAccIf_c *resAcc) {
mpResAcc = resAcc;
}
void setField0x9A0(u8 val) {
field_0x9A0 = val;
}
void setNextCursorType(CursorType_e cs) {
field_0x9A8 = 1;
mNextCursorType = cs;
}
void changeState(const sFStateID_c<lytItemCursor_c> &newState);
private:
STATE_FUNC_DECLARE(lytItemCursor_c, Invisible);
STATE_FUNC_DECLARE(lytItemCursor_c, Bow);
STATE_FUNC_DECLARE(lytItemCursor_c, Dowsing);
STATE_FUNC_DECLARE(lytItemCursor_c, Vacuum);
STATE_FUNC_DECLARE(lytItemCursor_c, Pachinko);
STATE_FUNC_DECLARE(lytItemCursor_c, HookShot);
STATE_FUNC_DECLARE(lytItemCursor_c, PlayerCam);
/* 0x004 */ f32 field_0x004;
/* 0x008 */ f32 field_0x008;
/* 0x00C */ UI_STATE_MGR_DECLARE(lytItemCursor_c);
/* 0x048 */ EffectsStruct mEffects;
/* 0x07C */ EffectRelated mEffectRelated;
/* 0x0C8 */ m2d::ResAccIf_c *mpResAcc;
/* 0x0CC */ d2d::LytBase_c mLyt;
/* 0x15C */ dCsGameAnmGroups_c mAnmGroups;
/* 0x720 */ d2d::AnmGroups mAnm;
/* 0x72C */ lytBowCsr_c mBow;
/* 0x794 */ lytDowsingCsr_c mDowsing;
/* 0x86C */ lytPachinkoCsr_c mPachinko;
/* 0x8C0 */ lytCrawShotCsr_c mCrawShot;
/* 0x934 */ lytVacuumCsr_c mVacuum;
/* 0x990 */ u8 field_0x990;
/* 0x99C */ u8 field_0x99C;
/* 0x9A0 */ u8 field_0x9A0;
/* 0x9A8 */ u8 field_0x9A8;
/* 0x9AC */ CursorType_e mNextCursorType;
};
void setNextCursorType(lytItemCursor_c::CursorType_e);
/* 0x068 */ m2d::ResAccIf_c mCursorResAcc;
/* 0x11C */ m2d::ResAccIf_c mMain2DResAcc;
/* 0x1D0 */ d2d::dLytStructCSub mStructC;
/* 0x1EC */ s32 mCursorType;
/* 0x1F0 */ dCsGameLyt1_c mLyt1;
/* 0x290 */ dCsGameLyt2_c mLyt2;
/* 0x330 */ lytItemCursor_c mCursor;
};
#endif
+35 -2
View File
@@ -6,7 +6,6 @@
#include "nw4r/lyt/lyt_pane.h"
#include "nw4r/lyt/lyt_picture.h"
class dTextBox_c;
class dWindow_c;
@@ -123,6 +122,7 @@ public:
const char *getName() const {
return mpName;
}
private:
/// This name is stored by `build` and usually accessed by dLytMeters' getName functions
const char *mpName;
@@ -232,7 +232,6 @@ struct AnmGroupBase_c {
return mpFrameCtrl->isStop2();
}
inline void playBackwardsOnce() {
mpFrameCtrl->setFlags(FLAG_NO_LOOP | FLAG_BACKWARDS);
setToEnd2();
@@ -249,6 +248,16 @@ struct AnmGroupBase_c {
syncAnmFrame();
}
inline void setRatio(f32 ratio) {
mpFrameCtrl->setRatio(ratio);
syncAnmFrame();
}
inline void setBackwardsRatio(f32 ratio) {
mpFrameCtrl->setBackwardsRatio(ratio);
syncAnmFrame();
}
private:
/* 0x04 */ void *field_0x04;
/* 0x08 */ m2d::FrameCtrl_c *mpFrameCtrl;
@@ -265,6 +274,30 @@ struct AnmGroup_c : public AnmGroupBase_c {
/* 0x28 */ m2d::FrameCtrl_c mFrameCtrl;
};
// This abstraction is apparently only ever used in CsGame
class AnmGroups {
public:
AnmGroups(d2d::AnmGroup_c *g, u32 num) : mpAnmGroups(g), mNumAnmGroups(num) {}
virtual ~AnmGroups() {}
bool init(
d2d::AnmGroup_c *pGroups, const LytBrlanMapping *mMappings, u32 num, m2d::ResAccIf_c *acc, d2d::Layout_c *layout
);
void remove();
d2d::AnmGroup_c &operator[](int idx) {
return mpAnmGroups[idx];
}
const d2d::AnmGroup_c &operator[](int idx) const {
return mpAnmGroups[idx];
}
private:
/* 0x04 */ d2d::AnmGroup_c *mpAnmGroups;
/* 0x08 */ u32 mNumAnmGroups;
};
} // namespace d2d
#endif
+33
View File
@@ -0,0 +1,33 @@
#ifndef D_LYT_CURSOR_STICK_H
#define D_LYT_CURSOR_STICK_H
#include "common.h"
#include "d/lyt/d2d.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
class dLytCursorStick_c {
public:
dLytCursorStick_c() : mStateMgr(*this, sStateID::null) {
sInstance = this;
}
~dLytCursorStick_c() {
sInstance = nullptr;
}
static dLytCursorStick_c *sInstance;
static bool draw();
static bool similarToDraw();
private:
STATE_FUNC_DECLARE(dLytCursorStick_c, Off);
STATE_FUNC_DECLARE(dLytCursorStick_c, On);
/* 0x000 */ UI_STATE_MGR_DECLARE(dLytCursorStick_c);
/* 0x03C */ d2d::ResAccIf_c mResAcc;
/* 0x3AC */ d2d::dLytSub mLyt;
/* 0x440 */ d2d::AnmGroup_c mAnmGroups[1];
/* 0x480 */ u8 field_0x480[0x49C - 0x480];
};
#endif
+25 -5
View File
@@ -7,9 +7,29 @@
namespace d2d {
class dLytStructC {
public:
dLytStructC() : field_0x10(0), field_0x14(0) {}
virtual ~dLytStructC() {}
virtual void *dLytStructC0x0C();
TListNode<dLytStructC> mLink;
u16 field_0x10;
s32 field_0x14;
};
class dLytStructCSub : public dLytStructC {
private:
public:
dLytStructCSub() {}
virtual ~dLytStructCSub() {}
virtual void *dLytStructC0x0C();
u8 field_0x18[8];
};
struct dLytStructD_Base {
dLytStructD_Base()
: field_0x0C(0), field_0x10(0), field_0x14(0), field_0x015(0), field_0x016(0) {}
dLytStructD_Base() : field_0x0C(0), field_0x10(0), field_0x14(0), field_0x015(0), field_0x016(0) {}
virtual ~dLytStructD_Base() {}
TListNode<dLytStructD_Base> mLink;
u32 field_0x0C;
@@ -59,15 +79,15 @@ public:
static dLytStructDList *sInstance;
void appendToList1(dLytStructD *other);
void removeFromList1(dLytStructD *other);
void appendToList1(dLytStructC *other);
void removeFromList1(dLytStructC *other);
void appendToList2(dLytStructD *other);
void removeFromList2(dLytStructD *other);
private:
TList<dLytStructC, offsetof(dLytStructC, mLink)> mList1;
TList<dLytStructD, offsetof(dLytStructD, mLink)> mList2;
TList<dLytStructD, offsetof(dLytStructD, mLink)> mList1;
bool field_0x18;
};
+10
View File
@@ -89,6 +89,16 @@ public:
mFlags = mFlags | FLAG_BACKWARDS;
}
inline void setRatio(f32 ratio) {
f32 actualEnd = mEndFrame - 1.0f;
setFrame(actualEnd * ratio);
}
inline void setBackwardsRatio(f32 ratio) {
f32 actualEnd = mEndFrame - 1.0f;
setFrame(actualEnd - (ratio * actualEnd));
}
private:
inline bool notLooping() const {
return (mFlags & FLAG_NO_LOOP) != 0;
+4 -4
View File
@@ -2,7 +2,7 @@
#define EFFECTS_STRUCT_H
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/d_base.h"
class EffectsStruct {
private:
@@ -11,16 +11,16 @@ private:
public:
// vt at 0x1C
EffectsStruct();
EffectsStruct(dAcBase_c *);
EffectsStruct(dBase_c *);
virtual ~EffectsStruct();
inline void init(dAcBase_c *owner) {
inline void init(dBase_c *owner) {
mpOwner = owner;
}
private:
u8 field_0x20[0x28 - 0x20];
/* 0x28 */ dAcBase_c *mpOwner;
/* 0x28 */ dBase_c *mpOwner;
u8 field_0x2C[0x34 - 0x2C];
};
+120
View File
@@ -0,0 +1,120 @@
#include "d/d_cs_base.h"
#include "common.h"
#include "f/f_base.h"
#include "f/f_profile_name.h"
#include "nw4r/math/math_types.h"
#include "toBeSorted/arc_managers/layout_arc_manager.h"
SPECIAL_BASE_PROFILE(C_BASE, dCsBase_c, fProfile::C_BASE, 0x2C0, 0x06F9);
dCsBase_c::dCsBase_c()
: mpCurrLyt(nullptr), field_0x6F0(0.0f), field_0x6F4(0.0f), field_0x6F8(0.0f), field_0x6FC(0.0f), field_0x700(0),
field_0x702(0), field_0x703(0), field_0x704(0), field_0x705(0) {
sInstance = this;
}
dCsBase_c::~dCsBase_c() {
sInstance = nullptr;
}
extern "C" void fn_8016B2B0();
extern "C" void fn_8016B2E0();
extern "C" bool lbl_80572D10;
extern "C" int lbl_80573438;
static const char *sLytNames[] = {
"P1_Def.brlyt",
"P1_Cat.brlyt",
};
#pragma explicit_zero_data on
int dCsBase_c::sfield0x700Init = 0;
#pragma explicit_zero_data off
int dCsBase_c::create() {
void *data = LayoutArcManager::sInstance->getLoadedData("cursor");
mResAcc.attach(data, "arc");
for (int i = 0; i < 2; i++) {
mLyts[i].setResAcc(&mResAcc);
mLyts[i].build(sLytNames[i], nullptr);
mLyts[i].setPriority(0x88);
mLyts[i].calc();
}
setCurrentLyt(0);
mStructC.field_0x10 = 1;
d2d::dLytStructDList::sInstance->appendToList1(&mStructC);
fn_8016B2B0();
field_0x6F0 = 0.0f;
field_0x6F4 = 0.0f;
field_0x6F8 = 0.0f;
field_0x6FC = 0.0f;
field_0x700 = sfield0x700Init;
field_0x702 = 0;
field_0x703 = 0;
return SUCCEEDED;
}
int dCsBase_c::doDelete() {
d2d::dLytStructDList::sInstance->removeFromList1(&mStructC);
fn_8016B2E0();
mResAcc.detach();
return SUCCEEDED;
}
int dCsBase_c::execute() {
// TODO this needs player / controller / d_pad stuff?
return SUCCEEDED;
}
int dCsBase_c::draw() {
if (field_0x704 == 1) {
return SUCCEEDED;
}
if (field_0x703 && lbl_80572D10 && field_0x702) {
nw4r::lyt::Pane *p = mpCurrLyt->getLayout()->GetRootPane();
nw4r::math::VEC3 pos;
pos.x = field_0x6F0;
pos.y = field_0x6F4;
pos.z = 0.0f;
p->SetTranslate(pos);
mpCurrLyt->calc();
mpCurrLyt->addToDrawList();
}
mCursorStick.draw();
return SUCCEEDED;
}
void dCsBase_c::setCurrentLyt(int lyt) {
mpCurrLyt = &mLyts[lyt];
}
int dCsBase_c::update() {
return execute();
}
int dCsBase_c::similarToDraw() {
if (field_0x704 != 1) {
return SUCCEEDED;
}
if (field_0x703 && lbl_80572D10 && field_0x702) {
nw4r::lyt::Pane *p = mpCurrLyt->getLayout()->GetRootPane();
nw4r::math::VEC3 pos;
pos.x = field_0x6F0;
pos.y = field_0x6F4;
pos.z = 0.0f;
p->SetTranslate(pos);
mpCurrLyt->calc();
mpCurrLyt->draw();
}
mCursorStick.similarToDraw();
return SUCCEEDED;
}
+627
View File
@@ -0,0 +1,627 @@
#include "d/d_cs_game.h"
#include "d/d_cs_base.h"
#include "d/lyt/d2d.h"
#include "d/lyt/d_structd.h"
#include "f/f_base.h"
#include "toBeSorted/arc_managers/layout_arc_manager.h"
SPECIAL_BASE_PROFILE(C_GAME, dCsGame_c, fProfile::C_GAME, 0x2BF, 0x06F9);
CsGameConfigMaybe sConfig;
CsGameConfigMaybe::CsGameConfigMaybe() {
field_0x04 = 0.0f;
field_0x08 = 0.0f;
field_0x0C = 0.0f;
field_0x10 = 0.0f;
field_0x14 = 3.0f;
field_0x20 = 10.0f;
field_0x24 = 1.0f;
field_0x28 = 6.0f;
field_0x18 = 1.3f;
field_0x1C = 0.5f;
field_0x42 = 0;
field_0x2C = 3.5f;
field_0x30 = 40;
field_0x34 = 17.0f;
field_0x38 = 3.0f;
field_0x41 = 0;
field_0x3C = 1.0f;
field_0x40 = 5;
}
// CsGameConfigMaybe::~CsGameConfigMaybe() {}
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Invisible);
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Bow);
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Dowsing);
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Vacuum);
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Pachinko);
STATE_DEFINE(dCsGame_c::lytItemCursor_c, HookShot);
STATE_DEFINE(dCsGame_c::lytItemCursor_c, PlayerCam);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, NotFind);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, ToFind);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, Find);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, FindMinimum);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, ToNotFind);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Invisible);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Select);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Ready);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, ToAimStart);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, AimStart);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Draw);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Charge);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Invisible);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Select);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, ToDraw);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Draw);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Out);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Charge);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, ChargeFull);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, Normal);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, ToLock);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, Lock);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, ToNormal);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, Normal);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, ToLock);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, Lock);
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, ToNormal);
#define MAIN_ANIM_CURSOR 0
#define MAIN_ANIM_DOWSE_IN_OUT 1
#define MAIN_ANIM_LOOP 2
#define MAIN_ANIM_HOOK_FIX 3
#define MAIN_ANIM_VACUUM_LOCK 4
#define MAIN_ANIM_LOCK_LOOP 5
#define MAIN_ANIM_DOWSE_LOOP_1 6
#define MAIN_ANIM_DOWSE_LOOP_2 7
#define MAIN_ANIM_DOWSE_LOOP_3 8
#define MAIN_ANIM_DOWSE_ZOOM 9
#define MAIN_ANIM_ARROW_ON 10
#define MAIN_ANIM_ARROW_CURSOR 11
#define MAIN_ANIM_ARROW_EFFECT 12
#define MAIN_ANIM_ARROW_KEEP 13
#define MAIN_ANIM_ARROW_PEAK 14
#define MAIN_ANIM_SLING_ON 15
#define MAIN_ANIM_SLING_KEEP 16
#define MAIN_ANIM_SLING_PEAK 17
#define MAIN_ANIM_SLING_PEAK_RING 18
#define MAIN_ANIM_SLING_OUT 19
#define MAIN_ANIM_ARROW_LOOP 20
#define MAIN_ANIM_LOOP_END 21
#define MAIN_ANIM_LOOP_END_2 22
static const d2d::LytBrlanMapping lytItemCursorMap[] = {
{ "itemCursor_00_cursor.brlan", "G_cursor_00"},
{ "itemCursor_00_dowseInOut.brlan", "G_dowseAll_00"},
{ "itemCursor_00_loop.brlan", "G_loop_00"},
{ "itemCursor_00_hookFix.brlan", "G_hookFix_00"},
{ "itemCursor_00_vacuumLock.brlan", "G_vacuumLock_00"},
{ "itemCursor_00_lockLoop.brlan", "G_lockLoop_00"},
{ "itemCursor_00_dowseLoop1.brlan", "G_dowseLoop_00"},
{ "itemCursor_00_dowseLoop2.brlan", "G_dowseLoop_01"},
{ "itemCursor_00_dowseLoop3.brlan", "G_auraLoop_00"},
{ "itemCursor_00_dowseZoom.brlan", "G_dowseAll_00"},
{ "itemCursor_00_arrowOn.brlan", "G_arrowOn_00"},
{ "itemCursor_00_arrowCursor.brlan", "G_arrowCursor_00"},
{ "itemCursor_00_arrowEffect.brlan", "G_arrowEffect_00"},
{ "itemCursor_00_arrowKeep.brlan", "G_arrowCursor_00"},
{ "itemCursor_00_arrowPeak.brlan", "G_arrowCursor_00"},
{ "itemCursor_00_slingOn.brlan", "G_slingEffect_00"},
{ "itemCursor_00_slingKeep.brlan", "G_slingGauge_00"},
{ "itemCursor_00_slingPeak.brlan", "G_slingAll_00"},
{"itemCursor_00_slingPeakRing.brlan", "G_slingRing_00"},
{ "itemCursor_00_slingOut.brlan", "G_slingEffect_00"},
{ "itemCursor_00_loop2.brlan", "G_arrowLoop"},
{ "itemCursor_00_loopEnd.brlan", "G_loopEnd_00"},
{ "itemCursor_00_loopEnd2.brlan", "G_loopEnd_01"},
};
dCsGame_c::dCsGame_c() : mCursorType(0) {
sInstance = this;
}
dCsGame_c::~dCsGame_c() {
sInstance = nullptr;
}
int dCsGame_c::create() {
void *csData = LayoutArcManager::sInstance->getLoadedData("cursor");
mCursorResAcc.attach(csData, "arc");
void *mainData = LayoutArcManager::sInstance->getLoadedData("Main2D");
mMain2DResAcc.attach(mainData, "");
mLyt1.setResAcc(&mCursorResAcc);
mLyt1.dCsGameLytBase_0x10();
mLyt2.setResAcc(&mCursorResAcc);
mLyt2.dCsGameLytBase_0x10();
mCursor.setResAcc(&mMain2DResAcc);
mCursor.init();
setSomething(0);
mCursorType = 0;
mCursor.setField0x9A0(0);
mStructC.field_0x10 = 2;
d2d::dLytStructDList::sInstance->appendToList1(&mStructC);
dCsBase_c::sInstance->setField703(false);
return SUCCEEDED;
}
int dCsGame_c::doDelete() {
mCursor.remove();
mLyt2.dCsGameLytBase_0x14();
mLyt1.dCsGameLytBase_0x14();
d2d::dLytStructDList::sInstance->removeFromList1(&mStructC);
mCursorResAcc.detach();
mMain2DResAcc.detach();
return SUCCEEDED;
}
void dCsGame_c::setNextCursorType(lytItemCursor_c::CursorType_e cs) {
mCursor.setNextCursorType(cs);
}
void dCsGame_c::lytItemCursor_c::initializeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::executeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::finalizeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::initializeState_Bow() {
mBow.enter();
mBow.select();
}
void dCsGame_c::lytItemCursor_c::executeState_Bow() {
field_0x990 = 1;
mBow.execute();
}
void dCsGame_c::lytItemCursor_c::finalizeState_Bow() {}
void dCsGame_c::lytItemCursor_c::initializeState_Dowsing() {
mDowsing.enter();
}
void dCsGame_c::lytItemCursor_c::executeState_Dowsing() {
mDowsing.execute();
}
void dCsGame_c::lytItemCursor_c::finalizeState_Dowsing() {}
void dCsGame_c::lytItemCursor_c::initializeState_Vacuum() {
mVacuum.enter();
}
void dCsGame_c::lytItemCursor_c::executeState_Vacuum() {
field_0x99C = 1;
mVacuum.execute();
}
void dCsGame_c::lytItemCursor_c::finalizeState_Vacuum() {}
void dCsGame_c::lytItemCursor_c::initializeState_Pachinko() {}
void dCsGame_c::lytItemCursor_c::executeState_Pachinko() {
field_0x99C = 1;
mPachinko.execute();
}
void dCsGame_c::lytItemCursor_c::finalizeState_Pachinko() {}
void dCsGame_c::lytItemCursor_c::initializeState_HookShot() {
mCrawShot.enter();
}
void dCsGame_c::lytItemCursor_c::executeState_HookShot() {
field_0x99C = 1;
mCrawShot.execute();
}
void dCsGame_c::lytItemCursor_c::finalizeState_HookShot() {}
void dCsGame_c::lytItemCursor_c::initializeState_PlayerCam() {}
void dCsGame_c::lytItemCursor_c::executeState_PlayerCam() {
d2d::AnmGroup_c &g = mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_CURSOR];
g.setFrame(9.0f);
}
void dCsGame_c::lytItemCursor_c::finalizeState_PlayerCam() {}
void dCsGame_c::lytItemCursor_c::changeState(const sFStateID_c<lytItemCursor_c> &newState) {
mStateMgr.changeState(newState);
}
bool dCsGame_c::lytItemCursor_c::doInit() {
mEffects.init(dCsGame_c::sInstance);
preInit();
mLyt.setPriority(0x88);
mLyt.calc();
mAnm.init(mAnmGroups.tmp.mAnmGroups, lytItemCursorMap, 0x17, mpResAcc, mLyt.getLayout());
for (int i = 0; i < 0x17; i++) {
mAnmGroups.tmp.mAnmGroups[i].setDirection(false);
mAnmGroups.tmp.mAnmGroups[i].setAnimEnable(false);
}
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_CURSOR].setAnimEnable(true);
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_LOOP].setFrame(0.0f);
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_LOOP].setAnimEnable(true);
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_ARROW_LOOP].setAnimEnable(true);
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_ARROW_LOOP].setFrame(0.0f);
mBow.init();
mDowsing.init();
mPachinko.init();
mCrawShot.init();
mVacuum.init();
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
mEffectRelated.doSomething(&mEffects);
mLyt.setPriority(0x88);
mLyt.calc();
mAnmGroups.tmp.mAnmGroups[0x14].setAnimEnable(false);
mStateMgr.changeState(StateID_Invisible);
return true;
}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_NotFind() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_NotFind() {
if (field_0xC0 < 0.999f) {
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(true);
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setForward();
mStateMgr.changeState(StateID_Find);
}
}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_NotFind() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_ToFind() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_ToFind() {
if (mAnm[MAIN_ANIM_DOWSE_IN_OUT].isEndReached()) {
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(false);
mAnm[MAIN_ANIM_DOWSE_ZOOM].setAnimEnable(true);
// TODO
mAnm[MAIN_ANIM_DOWSE_ZOOM].setRatio(1.0f - field_0xC0);
mpLyt->calc();
mStateMgr.changeState(StateID_Find);
} else {
mAnm[MAIN_ANIM_DOWSE_IN_OUT].play();
}
}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_ToFind() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_Find() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_Find() {
mAnm[MAIN_ANIM_DOWSE_LOOP_2].setAnimEnable(true);
mAnm[MAIN_ANIM_DOWSE_ZOOM].setAnimEnable(true);
// TODO
mAnm[MAIN_ANIM_DOWSE_ZOOM].setRatio(1.0f - field_0xC0);
if (field_0xC0 > 0.9999f) {
mAnm[MAIN_ANIM_DOWSE_ZOOM].setToEnd();
mpLyt->calc();
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(true);
mAnm[MAIN_ANIM_DOWSE_ZOOM].setAnimEnable(false);
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setBackward();
mStateMgr.changeState(StateID_ToNotFind);
} else if (field_0xC0 < 0.0001f) {
mAnm[MAIN_ANIM_DOWSE_LOOP_2].setFrame(0.0f);
mAnm[MAIN_ANIM_DOWSE_LOOP_3].setAnimEnable(true);
mAnm[MAIN_ANIM_DOWSE_LOOP_3].setFrame(0.0f);
mpLyt->calc();
mAnm[MAIN_ANIM_DOWSE_LOOP_2].setAnimEnable(false);
mStateMgr.changeState(StateID_FindMinimum);
}
}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_Find() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_FindMinimum() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_FindMinimum() {
if (field_0xC0 > 0.0001f) {
mStateMgr.changeState(StateID_Find);
}
}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_FindMinimum() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_ToNotFind() {}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_ToNotFind() {
if (mAnm[MAIN_ANIM_DOWSE_IN_OUT].isStop2()) {
mpLyt->calc();
mStateMgr.changeState(StateID_NotFind);
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(false);
} else {
mAnm[MAIN_ANIM_DOWSE_IN_OUT].play();
}
}
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_ToNotFind() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Select() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Select() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Select() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Ready() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Ready() {
mAnm[MAIN_ANIM_LOOP].setAnimEnable(true);
}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Ready() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_ToAimStart() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_ToAimStart() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_ToAimStart() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_AimStart() {
mAnm[MAIN_ANIM_ARROW_PEAK].setFrame(0.0f);
mAnm[MAIN_ANIM_ARROW_KEEP].setFrame(0.0f);
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(false);
mAnm[MAIN_ANIM_LOOP_END].setAnimEnable(true);
mAnm[MAIN_ANIM_LOOP_END].setFrame(0.0f);
mpLyt->calc();
mAnm[MAIN_ANIM_LOOP_END].setAnimEnable(false);
mAnm[MAIN_ANIM_LOOP].setAnimEnable(false);
mAnm[MAIN_ANIM_ARROW_ON].setAnimEnable(true);
mAnm[MAIN_ANIM_ARROW_ON].setFrame(0.0f);
}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_AimStart() {
if (mAnm[MAIN_ANIM_ARROW_ON].isFlag2()) {
mAnm[MAIN_ANIM_ARROW_ON].play();
if (mAnm[MAIN_ANIM_ARROW_ON].isEndReached()) {
mpLyt->calc();
mAnm[MAIN_ANIM_ARROW_ON].setAnimEnable(false);
mAnm[MAIN_ANIM_ARROW_LOOP].setAnimEnable(true);
mpLyt->calc();
}
}
}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_AimStart() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Draw() {
mAnm[MAIN_ANIM_LOOP_END_2].setAnimEnable(true);
mAnm[MAIN_ANIM_LOOP_END_2].setFrame(0.0f);
mpLyt->calc();
mAnm[MAIN_ANIM_LOOP_END_2].setAnimEnable(false);
mAnm[MAIN_ANIM_ARROW_LOOP].setAnimEnable(false);
}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Draw() {
// TODO ???
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(true);
f32 t = field_0x50;
if (t < 0.0001f) {
t = 0.0f;
} else if (t > 0.9999f) {
t = 1.0f;
}
mAnm[MAIN_ANIM_ARROW_CURSOR].setBackwardsRatio(t);
if (t <= 0.0f) {
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(false);
mStateMgr.changeState(StateID_Charge);
}
}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Draw() {}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Charge() {
mAnm[MAIN_ANIM_ARROW_EFFECT].setAnimEnable(true);
mAnm[MAIN_ANIM_ARROW_EFFECT].setFrame(0.0f);
}
extern "C" void *SOUND_EFFECT_SOUND_MGR;
extern "C" void SmallSoundManager__playSound(void *, s32);
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Charge() {
if (field_0x54 >= 1.0f) {
if (!mAnm[MAIN_ANIM_ARROW_PEAK].isFlag2()) {
mAnm[MAIN_ANIM_ARROW_PEAK].setAnimEnable(true);
mAnm[MAIN_ANIM_ARROW_PEAK].setFrame(0.0f);
SmallSoundManager__playSound(SOUND_EFFECT_SOUND_MGR, 0x148D);
}
mAnm[MAIN_ANIM_ARROW_KEEP].setAnimEnable(false);
} else {
if (field_0x50 > 0.0001f) {
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(true);
mStateMgr.changeState(StateID_Draw);
mAnm[MAIN_ANIM_ARROW_PEAK].setAnimEnable(false);
mAnm[MAIN_ANIM_ARROW_KEEP].setAnimEnable(false);
} else {
mAnm[MAIN_ANIM_ARROW_PEAK].setAnimEnable(false);
mAnm[MAIN_ANIM_ARROW_KEEP].setAnimEnable(true);
}
}
}
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Charge() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Invisible() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Select() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Select() {
if (!field_0x50) {
return;
}
mStateMgr.changeState(StateID_ToDraw);
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Select() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_ToDraw() {
mAnm[MAIN_ANIM_SLING_ON].setAnimEnable(true);
mAnm[MAIN_ANIM_SLING_ON].setFrame(0.0f);
field_0x58 = 0.0f;
}
extern "C" int getCurrentSlingshotType();
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_ToDraw() {
if (field_0x50) {
if (mAnm[MAIN_ANIM_SLING_ON].isEndReached()) {
mpLyt->calc();
mAnm[MAIN_ANIM_SLING_ON].setAnimEnable(false);
if (getCurrentSlingshotType() == 2) {
field_0x58 = field_0x54;
mStateMgr.changeState(StateID_Charge);
} else {
mStateMgr.changeState(StateID_Draw);
}
} else {
mAnm[MAIN_ANIM_SLING_ON].play();
}
} else {
mAnm[MAIN_ANIM_SLING_ON].setAnimEnable(false);
mStateMgr.changeState(StateID_Out);
}
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_ToDraw() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Draw() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Draw() {
if (field_0x50) {
return;
}
mStateMgr.changeState(StateID_Out);
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Draw() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Out() {
mAnm[MAIN_ANIM_SLING_OUT].setAnimEnable(true);
mAnm[MAIN_ANIM_SLING_OUT].setFrame(0.0f);
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Out() {
if (mAnm[MAIN_ANIM_SLING_OUT].isEndReached()) {
mpLyt->calc();
mAnm[MAIN_ANIM_SLING_OUT].setAnimEnable(false);
mStateMgr.changeState(StateID_Select);
} else {
mAnm[MAIN_ANIM_SLING_OUT].play();
}
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Out() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Charge() {
mAnm[MAIN_ANIM_SLING_KEEP].setAnimEnable(true);
mAnm[MAIN_ANIM_SLING_KEEP].setFrame(0.0f);
mpLyt->calc();
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Charge() {
if (field_0x50) {
if (field_0x54 >= 1.0f) {
mAnm[MAIN_ANIM_SLING_KEEP].setToEnd();
mpLyt->calc();
mAnm[MAIN_ANIM_SLING_KEEP].setAnimEnable(false);
mStateMgr.changeState(StateID_ChargeFull);
} else {
// TODO we need a second load of anm control here
mAnm[MAIN_ANIM_SLING_KEEP].setRatio((field_0x54 - field_0x58) / (1.0f - field_0x58));
}
} else {
mAnm[MAIN_ANIM_SLING_KEEP].setAnimEnable(false);
mStateMgr.changeState(StateID_Out);
}
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Charge() {}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_ChargeFull() {
mAnm[MAIN_ANIM_SLING_PEAK].setAnimEnable(true);
mAnm[MAIN_ANIM_SLING_PEAK].setFrame(0.0f);
mAnm[MAIN_ANIM_SLING_PEAK_RING].setAnimEnable(true);
mAnm[MAIN_ANIM_SLING_PEAK_RING].setFrame(0.0f);
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_ChargeFull() {
if (field_0x50) {
if (mAnm[MAIN_ANIM_SLING_PEAK].isEndReached()) {
mpLyt->calc();
} else if (mAnm[MAIN_ANIM_SLING_PEAK].isFlag2()) {
mAnm[MAIN_ANIM_SLING_PEAK].play();
}
} else {
mpLyt->calc();
mAnm[MAIN_ANIM_SLING_PEAK].setAnimEnable(false);
mStateMgr.changeState(StateID_Out);
}
}
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_ChargeFull() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_Normal() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_Normal() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_Normal() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_ToLock() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_ToLock() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_ToLock() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_Lock() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_Lock() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_Lock() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_ToNormal() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_ToNormal() {}
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_ToNormal() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_Normal() {
mAnm[MAIN_ANIM_LOOP].setAnimEnable(true);
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_Normal() {
if (field_0x5C) {
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(true);
mAnm[MAIN_ANIM_VACUUM_LOCK].setForward();
mAnm[MAIN_ANIM_VACUUM_LOCK].setToEnd2();
mAnm[MAIN_ANIM_LOOP].setAnimEnable(false);
mStateMgr.changeState(StateID_ToLock);
} else {
mAnm[MAIN_ANIM_LOOP].play();
}
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_Normal() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_ToLock() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_ToLock() {
if (mAnm[MAIN_ANIM_VACUUM_LOCK].isEndReached()) {
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
mpLyt->calc();
mAnm[MAIN_ANIM_LOCK_LOOP].setAnimEnable(true);
mAnm[MAIN_ANIM_LOCK_LOOP].setFrame(0.0f);
mStateMgr.changeState(StateID_Lock);
} else {
mAnm[MAIN_ANIM_VACUUM_LOCK].play();
}
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_ToLock() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_Lock() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_Lock() {
if (!field_0x5C) {
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(true);
mAnm[MAIN_ANIM_VACUUM_LOCK].setBackward();
mAnm[MAIN_ANIM_VACUUM_LOCK].setToEnd2();
mAnm[MAIN_ANIM_LOCK_LOOP].setAnimEnable(false);
mStateMgr.changeState(StateID_ToNormal);
} else {
mAnm[MAIN_ANIM_LOCK_LOOP].play();
}
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_Lock() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_ToNormal() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_ToNormal() {
if (mAnm[MAIN_ANIM_VACUUM_LOCK].isStop2()) {
mpLyt->calc();
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
mStateMgr.changeState(StateID_Normal);
} else {
mAnm[MAIN_ANIM_VACUUM_LOCK].play();
}
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_ToNormal() {}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::enter() {
mAnm[MAIN_ANIM_CURSOR].setFrame(4.0f);
mAnm[MAIN_ANIM_LOCK_LOOP].setAnimEnable(false);
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(true);
mAnm[MAIN_ANIM_VACUUM_LOCK].setFrame(0.0f);
mpLyt->animate();
mpLyt->calc();
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
mStateMgr.changeState(StateID_Normal);
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::init() {
field_0x5C = 0;
enter();
mStateMgr.changeState(StateID_Normal);
}
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::execute() {
mStateMgr.executeState();
}
+17 -1
View File
@@ -12,7 +12,6 @@
#include "nw4r/lyt/lyt_window.h"
#include "sized_string.h"
using namespace nw4r::lyt;
namespace d2d {
@@ -896,4 +895,21 @@ void AnmGroupBase_c::setBackward() {
mpFrameCtrl->setBackward();
}
bool AnmGroups::init(
d2d::AnmGroup_c *pGroups, const LytBrlanMapping *mappings, u32 num, m2d::ResAccIf_c *acc, d2d::Layout_c *layout
) {
mNumAnmGroups = num;
for (int i = 0; i < mNumAnmGroups; i++) {
pGroups[i].init(mappings[i].mFile, acc, layout, mappings[i].mName);
}
return true;
}
void AnmGroups::remove() {
for (int i = 0; i < mNumAnmGroups; i++) {
mpAnmGroups[i].afterUnbind();
}
}
} // namespace d2d
+2 -2
View File
@@ -11,11 +11,11 @@ dLytStructDList *dLytStructDList::create(EGG::Heap *heap) {
return new (heap) dLytStructDList();
}
void dLytStructDList::appendToList1(dLytStructD *other) {
void dLytStructDList::appendToList1(dLytStructC *other) {
mList1.insert(other);
}
void dLytStructDList::removeFromList1(dLytStructD *other) {
void dLytStructDList::removeFromList1(dLytStructC *other) {
mList1.remove(other);
}
+33 -30
View File
@@ -12,6 +12,7 @@ import re
import sys
from typing import Callable, List
@dataclass
class Vtable:
# A vtable pattern with a match named class_name
@@ -19,6 +20,7 @@ class Vtable:
# A factory for function names
functions: Callable[[str], List[str | None]]
def L(items):
"""Join items and add a length prefix"""
s = None
@@ -26,77 +28,78 @@ def L(items):
s = "".join(items)
else:
s = items
return str(len(s)) + s
sFStateMgr_c = Vtable(
re.compile("__vt__[0-9]+sFStateMgr_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c>"),
re.compile("__vt__[0-9]+sFStateMgr_c<(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c>"),
lambda name: [
None,
None,
"__dt__" + L(["sFStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c>"]) + "Fv",
"initializeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"executeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"finalizeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"changeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "FRC12sStateIDIf_c",
"refreshState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"getState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"getNewStateID__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"getStateID__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"getOldStateID__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"__dt__" + L(["sFStateMgr_c<", name, ",20sStateMethodUsr_FI_c>"]) + "Fv",
"initializeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"executeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"finalizeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"changeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "FRC12sStateIDIf_c",
"refreshState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"getState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"getNewStateID__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"getStateID__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
"getOldStateID__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
]
)
sStateMgr_c = Vtable(
re.compile("__vt__[0-9]+sStateMgr_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"),
re.compile("__vt__[0-9]+sStateMgr_c<(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"),
lambda name: [
None,
None,
"__dt__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
"__dt__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
# the rest are dupes
]
)
sFStateFct_c = Vtable(
re.compile("__vt__[0-9]+sFStateFct_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+)>"),
re.compile("__vt__[0-9]+sFStateFct_c<(?P<class_name>[A-Za-z0-9_]+)>"),
lambda name: [
None,
None,
"__dt__" + L(["sFStateFct_c<", L(name), ">"]) + "Fv",
"build__" + L(["sFStateFct_c<", L(name), ">"]) + "FRC12sStateIDIf_c",
"dispose__" + L(["sFStateFct_c<", L(name), ">"]) + "FRP10sStateIf_c",
"__dt__" + L(["sFStateFct_c<", name, ">"]) + "Fv",
"build__" + L(["sFStateFct_c<", name, ">"]) + "FRC12sStateIDIf_c",
"dispose__" + L(["sFStateFct_c<", name, ">"]) + "FRP10sStateIf_c",
]
)
sFState_c = Vtable(
re.compile("__vt__[0-9]+sFState_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+)>"),
re.compile("__vt__[0-9]+sFState_c<(?P<class_name>[A-Za-z0-9_]+)>"),
lambda name: [
None,
None,
"__dt__" + L(["sFState_c<", L(name), ">"]) + "Fv",
"initialize__" + L(["sFState_c<", L(name), ">"]) + "Fv",
"execute__" + L(["sFState_c<", L(name), ">"]) + "Fv",
"finalize__" + L(["sFState_c<", L(name), ">"]) + "Fv",
"__dt__" + L(["sFState_c<", name, ">"]) + "Fv",
"initialize__" + L(["sFState_c<", name, ">"]) + "Fv",
"execute__" + L(["sFState_c<", name, ">"]) + "Fv",
"finalize__" + L(["sFState_c<", name, ">"]) + "Fv",
]
)
sFStateID_c = Vtable(
re.compile("__vt__[0-9]+sFStateID_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+)>"),
re.compile("__vt__[0-9]+sFStateID_c<(?P<class_name>[A-Za-z0-9_]+)>"),
lambda name: [
None,
None,
"__dt__" + L(["sFStateID_c<", L(name), ">"]) + "Fv",
"__dt__" + L(["sFStateID_c<", name, ">"]) + "Fv",
None,
None,
None,
None,
"isSameName__" + L(["sFStateID_c<", L(name), ">"]) + "CFPCc",
"isSameName__" + L(["sFStateID_c<", name, ">"]) + "CFPCc",
None,
None,
"initializeState__" + L(["sFStateID_c<", L(name), ">"]) + "CFR" + L(name),
"executeState__" + L(["sFStateID_c<", L(name), ">"]) + "CFR" + L(name),
"finalizeState__" + L(["sFStateID_c<", L(name), ">"]) + "CFR" + L(name),
"initializeState__" + L(["sFStateID_c<", name, ">"]) + "CFR" + name,
"executeState__" + L(["sFStateID_c<", name, ">"]) + "CFR" + name,
"finalizeState__" + L(["sFStateID_c<", name, ">"]) + "CFR" + name,
]
)
@@ -136,6 +139,7 @@ def parse_data(file):
return renames
def main():
s_file = sys.argv[1]
sym_file = sys.argv[2]
@@ -150,6 +154,5 @@ def main():
pathlib.Path(sym_file).write_text(sym_text)
if __name__ == "__main__":
main()