mirror of
https://github.com/zeldaret/ss
synced 2026-08-21 22:40:29 -04:00
Cursor chaos (#71)
* dCsBase_c mostly done * dCsGame_c state funcs * More labels * Idk anymore * label ctor * Move some code * Add offsets, fix EffectsStruct misconception
This commit is contained in:
@@ -567,6 +567,19 @@ d/lyt/d_screen_fader.cpp:
|
||||
.data start:0x80528D68 end:0x80528D90
|
||||
.sdata2 start:0x8057ABE0 end:0x8057AC08
|
||||
|
||||
d/d_cs_base.cpp:
|
||||
.text start:0x801BC6C0 end:0x801BD250
|
||||
.data start:0x8052E860 end:0x8052E968
|
||||
.sdata start:0x80573430 end:0x80573448
|
||||
.sdata2 start:0x8057B5A8 end:0x8057B5C0
|
||||
|
||||
d/d_cs_game.cpp:
|
||||
.text start:0x801BD250 end:0x801C5C28
|
||||
.ctors start:0x804DB820 end:0x804DB824
|
||||
.data start:0x8052E968 end:0x80530170
|
||||
.sdata2 start:0x8057B5C0 end:0x8057B650
|
||||
.bss start:0x805B38B8 end:0x805B4178
|
||||
|
||||
d/a/d_a_player.cpp:
|
||||
.text start:0x801C5C30 end:0x802471F8
|
||||
.ctors start:0x804DB824 end:0x804DB828
|
||||
|
||||
+350
-350
@@ -2863,8 +2863,8 @@ create__6mVideoFv = .text:0x80065590; // type:function size:0x54
|
||||
fn_800655F0 = .text:0x800655F0; // type:function size:0x4
|
||||
__ct__Q23d2d15dLytStructDListFv = .text:0x80065600; // type:function size:0x3C
|
||||
fn_80065640 = .text:0x80065640; // type:function size:0x164
|
||||
appendToList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x800657B0; // type:function size:0x58
|
||||
removeFromList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x80065810; // type:function size:0x60
|
||||
appendToList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructC = .text:0x800657B0; // type:function size:0x58
|
||||
removeFromList1__Q23d2d15dLytStructDListFPQ23d2d11dLytStructC = .text:0x80065810; // type:function size:0x60
|
||||
appendToList2__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x80065870; // type:function size:0x110
|
||||
removeFromList2__Q23d2d15dLytStructDListFPQ23d2d11dLytStructD = .text:0x80065980; // type:function size:0xA4
|
||||
fn_80065A30 = .text:0x80065A30; // type:function size:0x34
|
||||
@@ -2874,7 +2874,7 @@ fn_80065B30 = .text:0x80065B30; // type:function size:0x4C
|
||||
fn_80065B80 = .text:0x80065B80; // type:function size:0x174
|
||||
fn_80065D00 = .text:0x80065D00; // type:function size:0x14
|
||||
__dt__Q23d2d11dLytStructDFv = .text:0x80065D20; // type:function size:0x74
|
||||
fn_80065DA0 = .text:0x80065DA0; // type:function size:0x40
|
||||
__dt__Q23d2d18dLytStructDInArrayFv = .text:0x80065DA0; // type:function size:0x40
|
||||
fn_80065DE0 = .text:0x80065DE0; // type:function size:0x90
|
||||
fn_80065E70__Q23d2d11dLytStructDFPQ34nw4r3lyt4Panelll = .text:0x80065E70; // type:function size:0xC4
|
||||
fn_80065F40 = .text:0x80065F40; // type:function size:0x28
|
||||
@@ -3783,8 +3783,8 @@ syncAnmFrame__Q23d2d14AnmGroupBase_cFv = .text:0x800AC910; // type:function size
|
||||
setForward__Q23d2d14AnmGroupBase_cFv = .text:0x800AC920; // type:function size:0x14
|
||||
setBackward__Q23d2d14AnmGroupBase_cFv = .text:0x800AC940; // type:function size:0x14
|
||||
fn_800AC960 = .text:0x800AC960; // type:function size:0x4C
|
||||
fn_800AC9B0 = .text:0x800AC9B0; // type:function size:0x80
|
||||
fn_800ACA30 = .text:0x800ACA30; // type:function size:0x64
|
||||
init__Q23d2d9AnmGroupsFPQ23d2d10AnmGroup_cPQ23d2d15LytBrlanMappingUlPQ23m2d10ResAccIf_cPQ23d2d8Layout_c = .text:0x800AC9B0; // type:function size:0x80
|
||||
remove__Q23d2d9AnmGroupsFv = .text:0x800ACA30; // type:function size:0x64
|
||||
draw__Q23d2d9LytBase_cFv = .text:0x800ACAA0; // type:function size:0x18
|
||||
fn_800ACAC0 = .text:0x800ACAC0; // type:function size:0x5C
|
||||
fn_800ACB20 = .text:0x800ACB20; // type:function size:0x40
|
||||
@@ -9303,13 +9303,13 @@ fn_8016B220 = .text:0x8016B220; // type:function size:0x88
|
||||
fn_8016B2B0 = .text:0x8016B2B0; // type:function size:0x28
|
||||
fn_8016B2E0 = .text:0x8016B2E0; // type:function size:0x38
|
||||
fn_8016B320 = .text:0x8016B320; // type:function size:0x30
|
||||
fn_8016B350 = .text:0x8016B350; // type:function size:0x30
|
||||
fn_8016B380 = .text:0x8016B380; // type:function size:0x30
|
||||
draw__17dLytCursorStick_cFv = .text:0x8016B350; // type:function size:0x30
|
||||
similarToDraw__17dLytCursorStick_cFv = .text:0x8016B380; // type:function size:0x30
|
||||
fn_8016B3B0 = .text:0x8016B3B0; // type:function size:0x138
|
||||
fn_8016B4F0 = .text:0x8016B4F0; // type:function size:0x10
|
||||
changeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x8016B4F0; // type:function size:0x10
|
||||
fn_8016B500 = .text:0x8016B500; // type:function size:0x50
|
||||
fn_8016B550 = .text:0x8016B550; // type:function size:0x5C
|
||||
fn_8016B5B0 = .text:0x8016B5B0; // type:function size:0x10
|
||||
executeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x8016B5B0; // type:function size:0x10
|
||||
fn_8016B5C0 = .text:0x8016B5C0; // type:function size:0x34
|
||||
fn_8016B600 = .text:0x8016B600; // type:function size:0x40
|
||||
fn_8016B640 = .text:0x8016B640; // type:function size:0x8
|
||||
@@ -11235,82 +11235,82 @@ ScGame__state_dtor = .text:0x801BC410; // type:function size:0x5C
|
||||
fn_801BC470 = .text:0x801BC470; // type:function size:0xDC
|
||||
fn_801BC550 = .text:0x801BC550; // type:function size:0xE0
|
||||
fn_801BC630 = .text:0x801BC630; // type:function size:0x88
|
||||
CsBase__ctor = .text:0x801BC6C0; // type:function size:0x30
|
||||
CsBase__ctorCont = .text:0x801BC6F0; // type:function size:0x1AC
|
||||
fn_801BC8A0 = .text:0x801BC8A0; // type:function size:0x58
|
||||
fn_801BC900 = .text:0x801BC900; // type:function size:0x6C
|
||||
fn_801BC970 = .text:0x801BC970; // type:function size:0xA0
|
||||
fn_801BCA10 = .text:0x801BCA10; // type:function size:0xA4
|
||||
fn_801BCAC0 = .text:0x801BCAC0; // type:function size:0x158
|
||||
fn_801BCC20 = .text:0x801BCC20; // type:function size:0x104
|
||||
fn_801BCD30 = .text:0x801BCD30; // type:function size:0x44
|
||||
fn_801BCD80 = .text:0x801BCD80; // type:function size:0x1E4
|
||||
fn_801BCF70 = .text:0x801BCF70; // type:function size:0xB0
|
||||
fn_801BD020 = .text:0x801BD020; // type:function size:0x14
|
||||
fn_801BD040 = .text:0x801BD040; // type:function size:0x10
|
||||
fn_801BD050 = .text:0x801BD050; // type:function size:0xBC
|
||||
fn_801BD110 = .text:0x801BD110; // type:function size:0x60
|
||||
fn_801BD170 = .text:0x801BD170; // type:function size:0xC
|
||||
fn_801BD180 = .text:0x801BD180; // type:function size:0x1C
|
||||
fn_801BD1A0 = .text:0x801BD1A0; // type:function size:0x1C
|
||||
fn_801BD1C0 = .text:0x801BD1C0; // type:function size:0x1C
|
||||
fn_801BD1E0 = .text:0x801BD1E0; // type:function size:0x10
|
||||
fn_801BD1F0 = .text:0x801BD1F0; // type:function size:0x10
|
||||
fn_801BD200 = .text:0x801BD200; // type:function size:0x10
|
||||
fn_801BD210 = .text:0x801BD210; // type:function size:0x10
|
||||
fn_801BD220 = .text:0x801BD220; // type:function size:0x10
|
||||
fn_801BD230 = .text:0x801BD230; // type:function size:0x10
|
||||
fn_801BD240 = .text:0x801BD240; // type:function size:0x10
|
||||
CsGame__ctor = .text:0x801BD250; // type:function size:0x30
|
||||
dCsBase_c_classInit__Fv = .text:0x801BC6C0; // type:function size:0x30
|
||||
__ct__9dCsBase_cFv = .text:0x801BC6F0; // type:function size:0x1AC
|
||||
__dt__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BC8A0; // type:function size:0x58
|
||||
__dt__33sFStateFct_c<17dLytCursorStick_c>Fv = .text:0x801BC900; // type:function size:0x6C
|
||||
__dt__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BC970; // type:function size:0xA0
|
||||
__dt__56sFStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BCA10; // type:function size:0xA4
|
||||
__dt__9dCsBase_cFv = .text:0x801BCAC0; // type:function size:0x158
|
||||
create__9dCsBase_cFv = .text:0x801BCC20; // type:function size:0x104
|
||||
doDelete__9dCsBase_cFv = .text:0x801BCD30; // type:function size:0x44
|
||||
execute__9dCsBase_cFv = .text:0x801BCD80; // type:function size:0x1E4
|
||||
draw__9dCsBase_cFv = .text:0x801BCF70; // type:function size:0xB0
|
||||
setCurrentLyt__9dCsBase_cFi = .text:0x801BD020; // type:function size:0x14
|
||||
update__9dCsBase_cFv = .text:0x801BD040; // type:function size:0x10
|
||||
similarToDraw__9dCsBase_cFv = .text:0x801BD050; // type:function size:0xBC
|
||||
build__33sFStateFct_c<17dLytCursorStick_c>FRC12sStateIDIf_c = .text:0x801BD110; // type:function size:0x60
|
||||
dispose__33sFStateFct_c<17dLytCursorStick_c>FRP10sStateIf_c = .text:0x801BD170; // type:function size:0xC
|
||||
initialize__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BD180; // type:function size:0x1C
|
||||
execute__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BD1A0; // type:function size:0x1C
|
||||
finalize__30sFState_c<17dLytCursorStick_c>Fv = .text:0x801BD1C0; // type:function size:0x1C
|
||||
initializeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BD1E0; // type:function size:0x10
|
||||
finalizeState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BD1F0; // type:function size:0x10
|
||||
refreshState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BD200; // type:function size:0x10
|
||||
getState__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD210; // type:function size:0x10
|
||||
getNewStateID__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD220; // type:function size:0x10
|
||||
getStateID__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD230; // type:function size:0x10
|
||||
getOldStateID__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801BD240; // type:function size:0x10
|
||||
dCsGame_c_classInit__Fv = .text:0x801BD250; // type:function size:0x30
|
||||
fn_801BD280 = .text:0x801BD280; // type:function size:0x8C
|
||||
fn_801BD310 = .text:0x801BD310; // type:function size:0x40
|
||||
CsGame__ctorCont = .text:0x801BD350; // type:function size:0x4CC
|
||||
__ct__9dCsGame_cFv = .text:0x801BD350; // type:function size:0x4CC
|
||||
fn_801BD820 = .text:0x801BD820; // type:function size:0x40
|
||||
fn_801BD860 = .text:0x801BD860; // type:function size:0x40
|
||||
fn_801BD8A0 = .text:0x801BD8A0; // type:function size:0x5C
|
||||
fn_801BD900 = .text:0x801BD900; // type:function size:0x5C
|
||||
fn_801BD960 = .text:0x801BD960; // type:function size:0x58
|
||||
fn_801BD9C0 = .text:0x801BD9C0; // type:function size:0x6C
|
||||
fn_801BDA30 = .text:0x801BDA30; // type:function size:0xA0
|
||||
fn_801BDAD0 = .text:0x801BDAD0; // type:function size:0xA4
|
||||
__dt__13dCsGameLyt1_cFv = .text:0x801BD8A0; // type:function size:0x5C
|
||||
__dt__13dCsGameLyt2_cFv = .text:0x801BD900; // type:function size:0x5C
|
||||
__dt__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801BD960; // type:function size:0x58
|
||||
__dt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801BD9C0; // type:function size:0x6C
|
||||
__dt__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDA30; // type:function size:0xA0
|
||||
__dt__66sFStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BDAD0; // type:function size:0xA4
|
||||
fn_801BDB80 = .text:0x801BDB80; // type:function size:0x40
|
||||
fn_801BDBC0 = .text:0x801BDBC0; // type:function size:0x6C
|
||||
fn_801BDC30 = .text:0x801BDC30; // type:function size:0x58
|
||||
fn_801BDC90 = .text:0x801BDC90; // type:function size:0x6C
|
||||
fn_801BDD00 = .text:0x801BDD00; // type:function size:0xA0
|
||||
fn_801BDDA0 = .text:0x801BDDA0; // type:function size:0xA4
|
||||
fn_801BDE50 = .text:0x801BDE50; // type:function size:0xB4
|
||||
fn_801BDF10 = .text:0x801BDF10; // type:function size:0x58
|
||||
fn_801BDF70 = .text:0x801BDF70; // type:function size:0x6C
|
||||
fn_801BDFE0 = .text:0x801BDFE0; // type:function size:0xA0
|
||||
fn_801BE080 = .text:0x801BE080; // type:function size:0xA4
|
||||
fn_801BE130 = .text:0x801BE130; // type:function size:0xCC
|
||||
fn_801BE200 = .text:0x801BE200; // type:function size:0x58
|
||||
fn_801BE260 = .text:0x801BE260; // type:function size:0x6C
|
||||
fn_801BE2D0 = .text:0x801BE2D0; // type:function size:0xA0
|
||||
fn_801BE370 = .text:0x801BE370; // type:function size:0xA4
|
||||
fn_801BE420 = .text:0x801BE420; // type:function size:0xB4
|
||||
fn_801BE4E0 = .text:0x801BE4E0; // type:function size:0x58
|
||||
fn_801BE540 = .text:0x801BE540; // type:function size:0x6C
|
||||
fn_801BE5B0 = .text:0x801BE5B0; // type:function size:0xA0
|
||||
fn_801BE650 = .text:0x801BE650; // type:function size:0xA4
|
||||
fn_801BE700 = .text:0x801BE700; // type:function size:0xB4
|
||||
fn_801BE7C0 = .text:0x801BE7C0; // type:function size:0x58
|
||||
fn_801BE820 = .text:0x801BE820; // type:function size:0x6C
|
||||
fn_801BE890 = .text:0x801BE890; // type:function size:0xA0
|
||||
fn_801BE930 = .text:0x801BE930; // type:function size:0xA4
|
||||
fn_801BE9E0 = .text:0x801BE9E0; // type:function size:0xB4
|
||||
CsGame__lytItemCursor__dtor = .text:0x801BEAA0; // type:function size:0x2E4
|
||||
__dt__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801BDC30; // type:function size:0x58
|
||||
__dt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801BDC90; // type:function size:0x6C
|
||||
__dt__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDD00; // type:function size:0xA0
|
||||
__dt__79sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BDDA0; // type:function size:0xA4
|
||||
__dt__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801BDE50; // type:function size:0xB4
|
||||
__dt__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801BDF10; // type:function size:0x58
|
||||
__dt__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801BDF70; // type:function size:0x6C
|
||||
__dt__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BDFE0; // type:function size:0xA0
|
||||
__dt__83sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE080; // type:function size:0xA4
|
||||
__dt__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801BE130; // type:function size:0xCC
|
||||
__dt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801BE200; // type:function size:0x58
|
||||
__dt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801BE260; // type:function size:0x6C
|
||||
__dt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BE2D0; // type:function size:0xA0
|
||||
__dt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE370; // type:function size:0xA4
|
||||
__dt__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801BE420; // type:function size:0xB4
|
||||
__dt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801BE4E0; // type:function size:0x58
|
||||
__dt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801BE540; // type:function size:0x6C
|
||||
__dt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BE5B0; // type:function size:0xA0
|
||||
__dt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE650; // type:function size:0xA4
|
||||
__dt__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801BE700; // type:function size:0xB4
|
||||
__dt__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801BE7C0; // type:function size:0x58
|
||||
__dt__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801BE820; // type:function size:0x6C
|
||||
__dt__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801BE890; // type:function size:0xA0
|
||||
__dt__82sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c>Fv = .text:0x801BE930; // type:function size:0xA4
|
||||
__dt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801BE9E0; // type:function size:0xB4
|
||||
__dt__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BEAA0; // type:function size:0x2E4
|
||||
fn_801BED90 = .text:0x801BED90; // type:function size:0x40
|
||||
CsGame__dtor = .text:0x801BEDD0; // type:function size:0x33C
|
||||
CsGame__init = .text:0x801BF110; // type:function size:0xF4
|
||||
CsGame__destroy = .text:0x801BF210; // type:function size:0x84
|
||||
__dt__9dCsGame_cFv = .text:0x801BEDD0; // type:function size:0x33C
|
||||
create__9dCsGame_cFv = .text:0x801BF110; // type:function size:0xF4
|
||||
doDelete__9dCsGame_cFv = .text:0x801BF210; // type:function size:0x84
|
||||
CsGame__baseUpdate = .text:0x801BF2A0; // type:function size:0x25C
|
||||
fn_801BF500 = .text:0x801BF500; // type:function size:0x14
|
||||
CsGame__draw = .text:0x801BF520; // type:function size:0xBC
|
||||
fn_801BF5E0 = .text:0x801BF5E0; // type:function size:0x44
|
||||
fn_801BF630 = .text:0x801BF630; // type:function size:0x288
|
||||
fn_801BF8C0 = .text:0x801BF8C0; // type:function size:0x10
|
||||
setNextCursorType__9dCsGame_cFQ39dCsGame_c15lytItemCursor_c12CursorType_e = .text:0x801BF8C0; // type:function size:0x10
|
||||
fn_801BF8D0 = .text:0x801BF8D0; // type:function size:0x8
|
||||
fn_801BF8E0 = .text:0x801BF8E0; // type:function size:0x18
|
||||
fn_801BF900 = .text:0x801BF900; // type:function size:0x8
|
||||
@@ -11336,30 +11336,30 @@ fn_801BFF00 = .text:0x801BFF00; // type:function size:0xC
|
||||
fn_801BFF10 = .text:0x801BFF10; // type:function size:0x20
|
||||
fn_801BFF30 = .text:0x801BFF30; // type:function size:0x4C
|
||||
fn_801BFF80 = .text:0x801BFF80; // type:function size:0x8
|
||||
CsGame__lytItemCursor__stateInvisibleEnter = .text:0x801BFF90; // type:function size:0x4
|
||||
CsGame__lytItemCursor__stateInvisibleUpdate = .text:0x801BFFA0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__stateInvisibleLeave = .text:0x801BFFB0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__stateBowEnter = .text:0x801BFFC0; // type:function size:0x4C
|
||||
fn_801C0010 = .text:0x801C0010; // type:function size:0x10
|
||||
CsGame__lytItemCursor__stateBowUpdate = .text:0x801C0020; // type:function size:0x10
|
||||
CsGame__lytItemCursor__stateBowLeave = .text:0x801C0030; // type:function size:0x4
|
||||
CsGame__lytItemCursor__stateDowsingEnter = .text:0x801C0040; // type:function size:0x8
|
||||
CsGame__lytItemCursor__stateDowsingUpdate = .text:0x801C0050; // type:function size:0x8
|
||||
CsGame__lytItemCursor__stateDowsingLeave = .text:0x801C0060; // type:function size:0x4
|
||||
CsGame__lytItemCursor__stateVacuumEnter = .text:0x801C0070; // type:function size:0x8
|
||||
CsGame__lytItemCursor__stateVacuumUpdate = .text:0x801C0080; // type:function size:0x10
|
||||
CsGame__lytItemCursor__stateVacuumLeave = .text:0x801C0090; // type:function size:0x4
|
||||
CsGame__lytItemCursor__statePachinkoEnter = .text:0x801C00A0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__statePachinkoUpdate = .text:0x801C00B0; // type:function size:0x10
|
||||
CsGame__lytItemCursor__statePachinkoLeave = .text:0x801C00C0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__stateHookShotEnter = .text:0x801C00D0; // type:function size:0x8
|
||||
CsGame__lytItemCursor__stateHookShotUpdate = .text:0x801C00E0; // type:function size:0x10
|
||||
CsGame__lytItemCursor__stateHookShotLeave = .text:0x801C00F0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__statePlayerCamEnter = .text:0x801C0100; // type:function size:0x4
|
||||
CsGame__lytItemCursor__statePlayerCamUpdate = .text:0x801C0110; // type:function size:0x3C
|
||||
CsGame__lytItemCursor__statePlayerCamLeave = .text:0x801C0150; // type:function size:0x4
|
||||
CsGame__lytItemCursor__changeState = .text:0x801C0160; // type:function size:0x10
|
||||
fn_801C0170 = .text:0x801C0170; // type:function size:0x10
|
||||
initializeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFF90; // type:function size:0x4
|
||||
executeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFA0; // type:function size:0x4
|
||||
finalizeState_Invisible__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFB0; // type:function size:0x4
|
||||
initializeState_Bow__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801BFFC0; // type:function size:0x4C
|
||||
changeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C0010; // type:function size:0x10
|
||||
executeState_Bow__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0020; // type:function size:0x10
|
||||
finalizeState_Bow__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0030; // type:function size:0x4
|
||||
initializeState_Dowsing__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0040; // type:function size:0x8
|
||||
executeState_Dowsing__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0050; // type:function size:0x8
|
||||
finalizeState_Dowsing__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0060; // type:function size:0x4
|
||||
initializeState_Vacuum__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0070; // type:function size:0x8
|
||||
executeState_Vacuum__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0080; // type:function size:0x10
|
||||
finalizeState_Vacuum__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0090; // type:function size:0x4
|
||||
initializeState_Pachinko__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00A0; // type:function size:0x4
|
||||
executeState_Pachinko__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00B0; // type:function size:0x10
|
||||
finalizeState_Pachinko__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00C0; // type:function size:0x4
|
||||
initializeState_HookShot__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00D0; // type:function size:0x8
|
||||
executeState_HookShot__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00E0; // type:function size:0x10
|
||||
finalizeState_HookShot__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C00F0; // type:function size:0x4
|
||||
initializeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0100; // type:function size:0x4
|
||||
executeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0110; // type:function size:0x3C
|
||||
finalizeState_PlayerCam__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0150; // type:function size:0x4
|
||||
changeState__Q29dCsGame_c15lytItemCursor_cFRC42sFStateID_c<Q29dCsGame_c15lytItemCursor_c> = .text:0x801C0160; // type:function size:0x10
|
||||
changeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C0170; // type:function size:0x10
|
||||
CsGame__lytItemCursor__startBowDrawOrChargeState = .text:0x801C0180; // type:function size:0x8
|
||||
CsGame__lytItemCursor__startBowAim = .text:0x801C0190; // type:function size:0x8
|
||||
CsGame__lytItemCursor__startBowReady = .text:0x801C01A0; // type:function size:0x8
|
||||
@@ -11371,233 +11371,233 @@ fn_801C01F0 = .text:0x801C01F0; // type:function size:0x8
|
||||
fn_801C0200 = .text:0x801C0200; // type:function size:0x8
|
||||
fn_801C0210 = .text:0x801C0210; // type:function size:0xC
|
||||
fn_801C0220 = .text:0x801C0220; // type:function size:0x20
|
||||
setInvisible = .text:0x801C0240; // type:function size:0x19C
|
||||
doInit__Q29dCsGame_c15lytItemCursor_cFv = .text:0x801C0240; // type:function size:0x19C
|
||||
fn_801C03E0 = .text:0x801C03E0; // type:function size:0x28
|
||||
fn_801C0410 = .text:0x801C0410; // type:function size:0x108
|
||||
fn_801C0520 = .text:0x801C0520; // type:function size:0x10
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateNotFindEnter = .text:0x801C0530; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateNotFindUpdate = .text:0x801C0540; // type:function size:0x70
|
||||
fn_801C05B0 = .text:0x801C05B0; // type:function size:0x10
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateNotFindLeave = .text:0x801C05C0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateToFindEnter = .text:0x801C05D0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateToFindUpdate = .text:0x801C05E0; // type:function size:0xF4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateToFindLeave = .text:0x801C06E0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateFindEnter = .text:0x801C06F0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateFindUpdate = .text:0x801C0700; // type:function size:0x1B4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateFindLeave = .text:0x801C08C0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateFindMinimumEnter = .text:0x801C08D0; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateFindMinimumUpdate = .text:0x801C08E0; // type:function size:0x2C
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateFindMinimumLeave = .text:0x801C0910; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateToNotFIndEnter = .text:0x801C0920; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateToNotFindUpdaate = .text:0x801C0930; // type:function size:0x98
|
||||
CsGame__lytItemCursor__lytDowsingCsr__stateToNotFindLeave = .text:0x801C09D0; // type:function size:0x4
|
||||
fn_801C09E0 = .text:0x801C09E0; // type:function size:0x108
|
||||
executeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C0520; // type:function size:0x10
|
||||
initializeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0530; // type:function size:0x4
|
||||
executeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0540; // type:function size:0x70
|
||||
changeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C05B0; // type:function size:0x10
|
||||
finalizeState_NotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C05C0; // type:function size:0x4
|
||||
initializeState_ToFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C05D0; // type:function size:0x4
|
||||
executeState_ToFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C05E0; // type:function size:0xF4
|
||||
finalizeState_ToFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C06E0; // type:function size:0x4
|
||||
initializeState_Find__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C06F0; // type:function size:0x4
|
||||
executeState_Find__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0700; // type:function size:0x1B4
|
||||
finalizeState_Find__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C08C0; // type:function size:0x4
|
||||
initializeState_FindMinimum__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C08D0; // type:function size:0x4
|
||||
executeState_FindMinimum__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C08E0; // type:function size:0x2C
|
||||
finalizeState_FindMinimum__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0910; // type:function size:0x4
|
||||
initializeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0920; // type:function size:0x4
|
||||
executeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0930; // type:function size:0x98
|
||||
finalizeState_ToNotFind__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C09D0; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C09E0; // type:function size:0x108
|
||||
fn_801C0AF0 = .text:0x801C0AF0; // type:function size:0x74
|
||||
fn_801C0B70 = .text:0x801C0B70; // type:function size:0x8
|
||||
fn_801C0B80 = .text:0x801C0B80; // type:function size:0x24
|
||||
fn_801C0BB0 = .text:0x801C0BB0; // type:function size:0x1C
|
||||
fn_801C0BD0 = .text:0x801C0BD0; // type:function size:0x140
|
||||
CsGame__lytItemCursor__lytDowsingCsr__UnkFunc = .text:0x801C0D10; // type:function size:0x8C
|
||||
fn_801C0DA0 = .text:0x801C0DA0; // type:function size:0x2B0
|
||||
fn_801C1050 = .text:0x801C1050; // type:function size:0x10
|
||||
fn_801C1060 = .text:0x801C1060; // type:function size:0x10
|
||||
fn_801C1070 = .text:0x801C1070; // type:function size:0x4
|
||||
fn_801C1080 = .text:0x801C1080; // type:function size:0x4
|
||||
fn_801C1090 = .text:0x801C1090; // type:function size:0x4
|
||||
fn_801C10A0 = .text:0x801C10A0; // type:function size:0x4
|
||||
fn_801C10B0 = .text:0x801C10B0; // type:function size:0x4
|
||||
fn_801C10C0 = .text:0x801C10C0; // type:function size:0x4
|
||||
fn_801C10D0 = .text:0x801C10D0; // type:function size:0x4
|
||||
fn_801C10E0 = .text:0x801C10E0; // type:function size:0x10
|
||||
fn_801C10F0 = .text:0x801C10F0; // type:function size:0x4
|
||||
fn_801C1100 = .text:0x801C1100; // type:function size:0x4
|
||||
fn_801C1110 = .text:0x801C1110; // type:function size:0x4
|
||||
fn_801C1120 = .text:0x801C1120; // type:function size:0x4
|
||||
fn_801C1130 = .text:0x801C1130; // type:function size:0x104
|
||||
fn_801C1240 = .text:0x801C1240; // type:function size:0xC8
|
||||
fn_801C1310 = .text:0x801C1310; // type:function size:0x4
|
||||
fn_801C1320 = .text:0x801C1320; // type:function size:0x90
|
||||
fn_801C13B0 = .text:0x801C13B0; // type:function size:0x118
|
||||
fn_801C14D0 = .text:0x801C14D0; // type:function size:0x4
|
||||
fn_801C14E0 = .text:0x801C14E0; // type:function size:0x54
|
||||
fn_801C1540 = .text:0x801C1540; // type:function size:0x11C
|
||||
fn_801C1660 = .text:0x801C1660; // type:function size:0x4
|
||||
fn_801C1670 = .text:0x801C1670; // type:function size:0x1F4
|
||||
CsGame__lytItemCursor__lytBowCsr__UnkFun = .text:0x801C1870; // type:function size:0x170
|
||||
init__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0D10; // type:function size:0x8C
|
||||
execute__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_cFv = .text:0x801C0DA0; // type:function size:0x2B0
|
||||
executeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C1050; // type:function size:0x10
|
||||
getStateID__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C1060; // type:function size:0x10
|
||||
initializeState_Invisible__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1070; // type:function size:0x4
|
||||
executeState_Invisible__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1080; // type:function size:0x4
|
||||
finalizeState_Invisible__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1090; // type:function size:0x4
|
||||
initializeState_Select__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10A0; // type:function size:0x4
|
||||
executeState_Select__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10B0; // type:function size:0x4
|
||||
finalizeState_Select__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10C0; // type:function size:0x4
|
||||
initializeState_Ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10D0; // type:function size:0x4
|
||||
executeState_Ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10E0; // type:function size:0x10
|
||||
finalizeState_Ready__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C10F0; // type:function size:0x4
|
||||
initializeState_ToAimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1100; // type:function size:0x4
|
||||
executeState_ToAimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1110; // type:function size:0x4
|
||||
finalizeState_ToAimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1120; // type:function size:0x4
|
||||
initializeState_AimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1130; // type:function size:0x104
|
||||
executeState_AimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1240; // type:function size:0xC8
|
||||
finalizeState_AimStart__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1310; // type:function size:0x4
|
||||
initializeState_Draw__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1320; // type:function size:0x90
|
||||
executeState_Draw__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C13B0; // type:function size:0x118
|
||||
finalizeState_Draw__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C14D0; // type:function size:0x4
|
||||
initializeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C14E0; // type:function size:0x54
|
||||
executeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1540; // type:function size:0x11C
|
||||
finalizeState_Charge__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1660; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1670; // type:function size:0x1F4
|
||||
init__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_cFv = .text:0x801C1870; // type:function size:0x170
|
||||
fn_801C19E0 = .text:0x801C19E0; // type:function size:0x170
|
||||
fn_801C1B50 = .text:0x801C1B50; // type:function size:0x10
|
||||
executeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C1B50; // type:function size:0x10
|
||||
CsGame__lytItemCursor__lytBowCsr__startDrawOrCharge = .text:0x801C1B60; // type:function size:0xB0
|
||||
fn_801C1C10 = .text:0x801C1C10; // type:function size:0x10
|
||||
getStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C1C10; // type:function size:0x10
|
||||
CsGame__lytItemCursor__lytBowCsr__startAimStart = .text:0x801C1C20; // type:function size:0x84
|
||||
fn_801C1CB0 = .text:0x801C1CB0; // type:function size:0x84
|
||||
fn_801C1D40 = .text:0x801C1D40; // type:function size:0x4
|
||||
fn_801C1D50 = .text:0x801C1D50; // type:function size:0x4
|
||||
fn_801C1D60 = .text:0x801C1D60; // type:function size:0x4
|
||||
fn_801C1D70 = .text:0x801C1D70; // type:function size:0x4
|
||||
fn_801C1D80 = .text:0x801C1D80; // type:function size:0x28
|
||||
fn_801C1DB0 = .text:0x801C1DB0; // type:function size:0x10
|
||||
fn_801C1DC0 = .text:0x801C1DC0; // type:function size:0x4
|
||||
fn_801C1DD0 = .text:0x801C1DD0; // type:function size:0x64
|
||||
fn_801C1E40 = .text:0x801C1E40; // type:function size:0x128
|
||||
fn_801C1F70 = .text:0x801C1F70; // type:function size:0x4
|
||||
fn_801C1F80 = .text:0x801C1F80; // type:function size:0x4
|
||||
fn_801C1F90 = .text:0x801C1F90; // type:function size:0x28
|
||||
fn_801C1FC0 = .text:0x801C1FC0; // type:function size:0x4
|
||||
fn_801C1FD0 = .text:0x801C1FD0; // type:function size:0x54
|
||||
fn_801C2030 = .text:0x801C2030; // type:function size:0xB4
|
||||
fn_801C20F0 = .text:0x801C20F0; // type:function size:0x4
|
||||
fn_801C2100 = .text:0x801C2100; // type:function size:0x70
|
||||
fn_801C2170 = .text:0x801C2170; // type:function size:0x11C
|
||||
fn_801C2290 = .text:0x801C2290; // type:function size:0x4
|
||||
fn_801C22A0 = .text:0x801C22A0; // type:function size:0x88
|
||||
fn_801C2330 = .text:0x801C2330; // type:function size:0xDC
|
||||
fn_801C2410 = .text:0x801C2410; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytPachinkoCsr__UnkFunc = .text:0x801C2420; // type:function size:0x150
|
||||
fn_801C2570 = .text:0x801C2570; // type:function size:0xFC
|
||||
fn_801C2670 = .text:0x801C2670; // type:function size:0x10
|
||||
initializeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D40; // type:function size:0x4
|
||||
executeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D50; // type:function size:0x4
|
||||
finalizeState_Invisible__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D60; // type:function size:0x4
|
||||
initializeState_Select__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D70; // type:function size:0x4
|
||||
executeState_Select__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1D80; // type:function size:0x28
|
||||
changeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C1DB0; // type:function size:0x10
|
||||
finalizeState_Select__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1DC0; // type:function size:0x4
|
||||
initializeState_ToDraw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1DD0; // type:function size:0x64
|
||||
executeState_ToDraw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1E40; // type:function size:0x128
|
||||
finalizeState_ToDraw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1F70; // type:function size:0x4
|
||||
initializeState_Draw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1F80; // type:function size:0x4
|
||||
executeState_Draw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1F90; // type:function size:0x28
|
||||
finalizeState_Draw__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1FC0; // type:function size:0x4
|
||||
initializeState_Out__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C1FD0; // type:function size:0x54
|
||||
executeState_Out__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2030; // type:function size:0xB4
|
||||
finalizeState_Out__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C20F0; // type:function size:0x4
|
||||
initializeState_Charge__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2100; // type:function size:0x70
|
||||
executeState_Charge__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2170; // type:function size:0x11C
|
||||
finalizeState_Charge__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2290; // type:function size:0x4
|
||||
initializeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C22A0; // type:function size:0x88
|
||||
executeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2330; // type:function size:0xDC
|
||||
finalizeState_ChargeFull__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2410; // type:function size:0x4
|
||||
init__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2420; // type:function size:0x150
|
||||
execute__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_cFv = .text:0x801C2570; // type:function size:0xFC
|
||||
executeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C2670; // type:function size:0x10
|
||||
fn_801C2680 = .text:0x801C2680; // type:function size:0xC
|
||||
fn_801C2690 = .text:0x801C2690; // type:function size:0x10
|
||||
fn_801C26A0 = .text:0x801C26A0; // type:function size:0xC8
|
||||
fn_801C2770 = .text:0x801C2770; // type:function size:0x10
|
||||
fn_801C2780 = .text:0x801C2780; // type:function size:0x4
|
||||
initializeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2690; // type:function size:0x10
|
||||
executeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C26A0; // type:function size:0xC8
|
||||
changeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C2770; // type:function size:0x10
|
||||
finalizeState_Normal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2780; // type:function size:0x4
|
||||
fn_801C2790 = .text:0x801C2790; // type:function size:0x60
|
||||
fn_801C27F0 = .text:0x801C27F0; // type:function size:0x8
|
||||
fn_801C2800 = .text:0x801C2800; // type:function size:0xDC
|
||||
fn_801C28E0 = .text:0x801C28E0; // type:function size:0x4
|
||||
fn_801C28F0 = .text:0x801C28F0; // type:function size:0x4
|
||||
fn_801C2900 = .text:0x801C2900; // type:function size:0xDC
|
||||
fn_801C29E0 = .text:0x801C29E0; // type:function size:0x4
|
||||
fn_801C29F0 = .text:0x801C29F0; // type:function size:0x4
|
||||
fn_801C2A00 = .text:0x801C2A00; // type:function size:0xFC
|
||||
fn_801C2B00 = .text:0x801C2B00; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytClawShotCsr__init = .text:0x801C2B10; // type:function size:0xDC
|
||||
initializeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C27F0; // type:function size:0x8
|
||||
executeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2800; // type:function size:0xDC
|
||||
finalizeState_ToLock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C28E0; // type:function size:0x4
|
||||
initializeState_Lock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C28F0; // type:function size:0x4
|
||||
executeState_Lock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2900; // type:function size:0xDC
|
||||
finalizeState_Lock__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C29E0; // type:function size:0x4
|
||||
initializeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C29F0; // type:function size:0x4
|
||||
executeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2A00; // type:function size:0xFC
|
||||
finalizeState_ToNormal__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2B00; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2B10; // type:function size:0xDC
|
||||
fn_801C2BF0 = .text:0x801C2BF0; // type:function size:0x8
|
||||
CsGame__lytItemCursor__lytClawShotCsr__UnkFunc = .text:0x801C2C00; // type:function size:0xA4
|
||||
fn_801C2CB0 = .text:0x801C2CB0; // type:function size:0x10
|
||||
fn_801C2CC0 = .text:0x801C2CC0; // type:function size:0x10
|
||||
fn_801C2CD0 = .text:0x801C2CD0; // type:function size:0x10
|
||||
fn_801C2CE0 = .text:0x801C2CE0; // type:function size:0xC8
|
||||
fn_801C2DB0 = .text:0x801C2DB0; // type:function size:0x10
|
||||
fn_801C2DC0 = .text:0x801C2DC0; // type:function size:0x4
|
||||
fn_801C2DD0 = .text:0x801C2DD0; // type:function size:0x4
|
||||
fn_801C2DE0 = .text:0x801C2DE0; // type:function size:0xDC
|
||||
fn_801C2EC0 = .text:0x801C2EC0; // type:function size:0x4
|
||||
fn_801C2ED0 = .text:0x801C2ED0; // type:function size:0x4
|
||||
fn_801C2EE0 = .text:0x801C2EE0; // type:function size:0xC8
|
||||
fn_801C2FB0 = .text:0x801C2FB0; // type:function size:0x4
|
||||
fn_801C2FC0 = .text:0x801C2FC0; // type:function size:0x4
|
||||
fn_801C2FD0 = .text:0x801C2FD0; // type:function size:0x98
|
||||
fn_801C3070 = .text:0x801C3070; // type:function size:0x4
|
||||
CsGame__lytItemCursor__lytVacuumCsr__startStateNormal = .text:0x801C3080; // type:function size:0xD8
|
||||
init__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2C00; // type:function size:0xA4
|
||||
execute__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_cFv = .text:0x801C2CB0; // type:function size:0x10
|
||||
executeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C2CC0; // type:function size:0x10
|
||||
initializeState_Normal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2CD0; // type:function size:0x10
|
||||
executeState_Normal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2CE0; // type:function size:0xC8
|
||||
changeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x801C2DB0; // type:function size:0x10
|
||||
finalizeState_Normal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2DC0; // type:function size:0x4
|
||||
initializeState_ToLock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2DD0; // type:function size:0x4
|
||||
executeState_ToLock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2DE0; // type:function size:0xDC
|
||||
finalizeState_ToLock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2EC0; // type:function size:0x4
|
||||
initializeState_Lock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2ED0; // type:function size:0x4
|
||||
executeState_Lock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2EE0; // type:function size:0xC8
|
||||
finalizeState_Lock__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FB0; // type:function size:0x4
|
||||
initializeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FC0; // type:function size:0x4
|
||||
executeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C2FD0; // type:function size:0x98
|
||||
finalizeState_ToNormal__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C3070; // type:function size:0x4
|
||||
enter__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C3080; // type:function size:0xD8
|
||||
fn_801C3160 = .text:0x801C3160; // type:function size:0x2C
|
||||
fn_801C3190 = .text:0x801C3190; // type:function size:0x8
|
||||
CsGame__lytItemCursor__lytVacuumCsr__UnkFunc = .text:0x801C31A0; // type:function size:0x50
|
||||
fn_801C31F0 = .text:0x801C31F0; // type:function size:0x10
|
||||
fn_801C3200 = .text:0x801C3200; // type:function size:0x10
|
||||
init__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C31A0; // type:function size:0x50
|
||||
execute__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFv = .text:0x801C31F0; // type:function size:0x10
|
||||
executeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3200; // type:function size:0x10
|
||||
fn_801C3210 = .text:0x801C3210; // type:function size:0x8
|
||||
fn_801C3220 = .text:0x801C3220; // type:function size:0x8
|
||||
fn_801C3230 = .text:0x801C3230; // type:function size:0x8
|
||||
fn_801C3240 = .text:0x801C3240; // type:function size:0x60
|
||||
fn_801C32A0 = .text:0x801C32A0; // type:function size:0xC
|
||||
fn_801C32B0 = .text:0x801C32B0; // type:function size:0x60
|
||||
fn_801C3310 = .text:0x801C3310; // type:function size:0xC
|
||||
fn_801C3320 = .text:0x801C3320; // type:function size:0x60
|
||||
fn_801C3380 = .text:0x801C3380; // type:function size:0xC
|
||||
fn_801C3390 = .text:0x801C3390; // type:function size:0x60
|
||||
fn_801C33F0 = .text:0x801C33F0; // type:function size:0xC
|
||||
fn_801C3400 = .text:0x801C3400; // type:function size:0x60
|
||||
fn_801C3460 = .text:0x801C3460; // type:function size:0xC
|
||||
fn_801C3470 = .text:0x801C3470; // type:function size:0x60
|
||||
fn_801C34D0 = .text:0x801C34D0; // type:function size:0xC
|
||||
fn_801C34E0 = .text:0x801C34E0; // type:function size:0x1C
|
||||
fn_801C3500 = .text:0x801C3500; // type:function size:0x1C
|
||||
fn_801C3520 = .text:0x801C3520; // type:function size:0x1C
|
||||
fn_801C3540 = .text:0x801C3540; // type:function size:0x1C
|
||||
fn_801C3560 = .text:0x801C3560; // type:function size:0x1C
|
||||
fn_801C3580 = .text:0x801C3580; // type:function size:0x1C
|
||||
fn_801C35A0 = .text:0x801C35A0; // type:function size:0x1C
|
||||
fn_801C35C0 = .text:0x801C35C0; // type:function size:0x1C
|
||||
fn_801C35E0 = .text:0x801C35E0; // type:function size:0x1C
|
||||
fn_801C3600 = .text:0x801C3600; // type:function size:0x1C
|
||||
fn_801C3620 = .text:0x801C3620; // type:function size:0x1C
|
||||
fn_801C3640 = .text:0x801C3640; // type:function size:0x1C
|
||||
fn_801C3660 = .text:0x801C3660; // type:function size:0x1C
|
||||
fn_801C3680 = .text:0x801C3680; // type:function size:0x1C
|
||||
fn_801C36A0 = .text:0x801C36A0; // type:function size:0x1C
|
||||
fn_801C36C0 = .text:0x801C36C0; // type:function size:0x1C
|
||||
fn_801C36E0 = .text:0x801C36E0; // type:function size:0x1C
|
||||
fn_801C3700 = .text:0x801C3700; // type:function size:0x1C
|
||||
fn_801C3720 = .text:0x801C3720; // type:function size:0x10
|
||||
fn_801C3730 = .text:0x801C3730; // type:function size:0x10
|
||||
fn_801C3740 = .text:0x801C3740; // type:function size:0x10
|
||||
fn_801C3750 = .text:0x801C3750; // type:function size:0x10
|
||||
fn_801C3760 = .text:0x801C3760; // type:function size:0x10
|
||||
fn_801C3770 = .text:0x801C3770; // type:function size:0x10
|
||||
fn_801C3780 = .text:0x801C3780; // type:function size:0x10
|
||||
fn_801C3790 = .text:0x801C3790; // type:function size:0x10
|
||||
fn_801C37A0 = .text:0x801C37A0; // type:function size:0x10
|
||||
fn_801C37B0 = .text:0x801C37B0; // type:function size:0x10
|
||||
fn_801C37C0 = .text:0x801C37C0; // type:function size:0x10
|
||||
fn_801C37D0 = .text:0x801C37D0; // type:function size:0x10
|
||||
fn_801C37E0 = .text:0x801C37E0; // type:function size:0x10
|
||||
fn_801C37F0 = .text:0x801C37F0; // type:function size:0x10
|
||||
fn_801C3800 = .text:0x801C3800; // type:function size:0x10
|
||||
fn_801C3810 = .text:0x801C3810; // type:function size:0x10
|
||||
fn_801C3820 = .text:0x801C3820; // type:function size:0x10
|
||||
fn_801C3830 = .text:0x801C3830; // type:function size:0x10
|
||||
fn_801C3840 = .text:0x801C3840; // type:function size:0x10
|
||||
fn_801C3850 = .text:0x801C3850; // type:function size:0x10
|
||||
fn_801C3860 = .text:0x801C3860; // type:function size:0x10
|
||||
fn_801C3870 = .text:0x801C3870; // type:function size:0x10
|
||||
fn_801C3880 = .text:0x801C3880; // type:function size:0x10
|
||||
fn_801C3890 = .text:0x801C3890; // type:function size:0x10
|
||||
fn_801C38A0 = .text:0x801C38A0; // type:function size:0x10
|
||||
fn_801C38B0 = .text:0x801C38B0; // type:function size:0x10
|
||||
fn_801C38C0 = .text:0x801C38C0; // type:function size:0x10
|
||||
fn_801C38D0 = .text:0x801C38D0; // type:function size:0x10
|
||||
fn_801C38E0 = .text:0x801C38E0; // type:function size:0x10
|
||||
fn_801C38F0 = .text:0x801C38F0; // type:function size:0x10
|
||||
fn_801C3900 = .text:0x801C3900; // type:function size:0x10
|
||||
fn_801C3910 = .text:0x801C3910; // type:function size:0x10
|
||||
fn_801C3920 = .text:0x801C3920; // type:function size:0x10
|
||||
fn_801C3930 = .text:0x801C3930; // type:function size:0x10
|
||||
fn_801C3940 = .text:0x801C3940; // type:function size:0x10
|
||||
fn_801C3950 = .text:0x801C3950; // type:function size:0x10
|
||||
fn_801C3960 = .text:0x801C3960; // type:function size:0x10
|
||||
fn_801C3970 = .text:0x801C3970; // type:function size:0x10
|
||||
fn_801C3980 = .text:0x801C3980; // type:function size:0x10
|
||||
fn_801C3990 = .text:0x801C3990; // type:function size:0x10
|
||||
fn_801C39A0 = .text:0x801C39A0; // type:function size:0x30
|
||||
fn_801C39D0 = .text:0x801C39D0; // type:function size:0x30
|
||||
fn_801C3A00 = .text:0x801C3A00; // type:function size:0x30
|
||||
fn_801C3A30 = .text:0x801C3A30; // type:function size:0x30
|
||||
fn_801C3A60 = .text:0x801C3A60; // type:function size:0x30
|
||||
fn_801C3A90 = .text:0x801C3A90; // type:function size:0x30
|
||||
fn_801C3AC0 = .text:0x801C3AC0; // type:function size:0x30
|
||||
fn_801C3AF0 = .text:0x801C3AF0; // type:function size:0x30
|
||||
fn_801C3B20 = .text:0x801C3B20; // type:function size:0x30
|
||||
fn_801C3B50 = .text:0x801C3B50; // type:function size:0x30
|
||||
fn_801C3B80 = .text:0x801C3B80; // type:function size:0x30
|
||||
fn_801C3BB0 = .text:0x801C3BB0; // type:function size:0x30
|
||||
fn_801C3BE0 = .text:0x801C3BE0; // type:function size:0x30
|
||||
fn_801C3C10 = .text:0x801C3C10; // type:function size:0x30
|
||||
fn_801C3C40 = .text:0x801C3C40; // type:function size:0x30
|
||||
fn_801C3C70 = .text:0x801C3C70; // type:function size:0x30
|
||||
fn_801C3CA0 = .text:0x801C3CA0; // type:function size:0x30
|
||||
fn_801C3CD0 = .text:0x801C3CD0; // type:function size:0x30
|
||||
CsGame__lytItemCursor__initStates = .text:0x801C3D00; // type:function size:0x1984
|
||||
CsGame__lytItemCursor__state_dtor = .text:0x801C5690; // type:function size:0x58
|
||||
CsGame_conflict2__lytDowsingCsr__state_dtor = .text:0x801C56F0; // type:function size:0x58
|
||||
CsGame__lytItemCursor__lytBowCsr__dtor = .text:0x801C5750; // type:function size:0x58
|
||||
CsGame__lytItemCursor__lytPachinkoCsr__state_dtor = .text:0x801C57B0; // type:function size:0x58
|
||||
CsGame__lytItemCursor__lytClawShotCsr__dtor = .text:0x801C5810; // type:function size:0x58
|
||||
CsGame__lytItemCursor__lytVacuumCsr__state_dtor = .text:0x801C5870; // type:function size:0x58
|
||||
fn_801C58D0 = .text:0x801C58D0; // type:function size:0x88
|
||||
fn_801C5960 = .text:0x801C5960; // type:function size:0x88
|
||||
fn_801C59F0 = .text:0x801C59F0; // type:function size:0x88
|
||||
fn_801C5A80 = .text:0x801C5A80; // type:function size:0x88
|
||||
fn_801C5B10 = .text:0x801C5B10; // type:function size:0x88
|
||||
fn_801C5BA0 = .text:0x801C5BA0; // type:function size:0x88
|
||||
build__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>FRC12sStateIDIf_c = .text:0x801C3240; // type:function size:0x60
|
||||
dispose__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c>FRP10sStateIf_c = .text:0x801C32A0; // type:function size:0xC
|
||||
build__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>FRC12sStateIDIf_c = .text:0x801C32B0; // type:function size:0x60
|
||||
dispose__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>FRP10sStateIf_c = .text:0x801C3310; // type:function size:0xC
|
||||
build__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>FRC12sStateIDIf_c = .text:0x801C3320; // type:function size:0x60
|
||||
dispose__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>FRP10sStateIf_c = .text:0x801C3380; // type:function size:0xC
|
||||
build__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>FRC12sStateIDIf_c = .text:0x801C3390; // type:function size:0x60
|
||||
dispose__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>FRP10sStateIf_c = .text:0x801C33F0; // type:function size:0xC
|
||||
build__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>FRC12sStateIDIf_c = .text:0x801C3400; // type:function size:0x60
|
||||
dispose__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>FRP10sStateIf_c = .text:0x801C3460; // type:function size:0xC
|
||||
build__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>FRC12sStateIDIf_c = .text:0x801C3470; // type:function size:0x60
|
||||
dispose__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>FRP10sStateIf_c = .text:0x801C34D0; // type:function size:0xC
|
||||
initialize__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C34E0; // type:function size:0x1C
|
||||
execute__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C3500; // type:function size:0x1C
|
||||
finalize__40sFState_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C3520; // type:function size:0x1C
|
||||
initialize__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C3540; // type:function size:0x1C
|
||||
execute__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C3560; // type:function size:0x1C
|
||||
finalize__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C3580; // type:function size:0x1C
|
||||
initialize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C35A0; // type:function size:0x1C
|
||||
execute__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C35C0; // type:function size:0x1C
|
||||
finalize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C35E0; // type:function size:0x1C
|
||||
initialize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C3600; // type:function size:0x1C
|
||||
execute__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C3620; // type:function size:0x1C
|
||||
finalize__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C3640; // type:function size:0x1C
|
||||
initialize__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C3660; // type:function size:0x1C
|
||||
execute__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C3680; // type:function size:0x1C
|
||||
finalize__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C36A0; // type:function size:0x1C
|
||||
initialize__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C36C0; // type:function size:0x1C
|
||||
execute__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C36E0; // type:function size:0x1C
|
||||
finalize__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C3700; // type:function size:0x1C
|
||||
initializeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3720; // type:function size:0x10
|
||||
finalizeState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3730; // type:function size:0x10
|
||||
refreshState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3740; // type:function size:0x10
|
||||
getState__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3750; // type:function size:0x10
|
||||
getNewStateID__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3760; // type:function size:0x10
|
||||
getStateID__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3770; // type:function size:0x10
|
||||
getOldStateID__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3780; // type:function size:0x10
|
||||
initializeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3790; // type:function size:0x10
|
||||
finalizeState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C37A0; // type:function size:0x10
|
||||
refreshState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C37B0; // type:function size:0x10
|
||||
getState__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37C0; // type:function size:0x10
|
||||
getNewStateID__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37D0; // type:function size:0x10
|
||||
getStateID__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37E0; // type:function size:0x10
|
||||
getOldStateID__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C37F0; // type:function size:0x10
|
||||
initializeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3800; // type:function size:0x10
|
||||
finalizeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3810; // type:function size:0x10
|
||||
refreshState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3820; // type:function size:0x10
|
||||
getState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3830; // type:function size:0x10
|
||||
getNewStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3840; // type:function size:0x10
|
||||
getStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3850; // type:function size:0x10
|
||||
getOldStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3860; // type:function size:0x10
|
||||
initializeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3870; // type:function size:0x10
|
||||
finalizeState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3880; // type:function size:0x10
|
||||
refreshState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3890; // type:function size:0x10
|
||||
getState__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38A0; // type:function size:0x10
|
||||
getNewStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38B0; // type:function size:0x10
|
||||
getStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38C0; // type:function size:0x10
|
||||
getOldStateID__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C38D0; // type:function size:0x10
|
||||
initializeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C38E0; // type:function size:0x10
|
||||
finalizeState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C38F0; // type:function size:0x10
|
||||
refreshState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3900; // type:function size:0x10
|
||||
getState__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3910; // type:function size:0x10
|
||||
getNewStateID__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3920; // type:function size:0x10
|
||||
getOldStateID__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3930; // type:function size:0x10
|
||||
initializeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3940; // type:function size:0x10
|
||||
finalizeState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3950; // type:function size:0x10
|
||||
refreshState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>Fv = .text:0x801C3960; // type:function size:0x10
|
||||
getState__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3970; // type:function size:0x10
|
||||
getNewStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3980; // type:function size:0x10
|
||||
getOldStateID__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x801C3990; // type:function size:0x10
|
||||
finalizeState__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFRQ39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .text:0x801C39A0; // type:function size:0x30
|
||||
executeState__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFRQ39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .text:0x801C39D0; // type:function size:0x30
|
||||
initializeState__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFRQ39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .text:0x801C3A00; // type:function size:0x30
|
||||
finalizeState__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFRQ39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .text:0x801C3A30; // type:function size:0x30
|
||||
executeState__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFRQ39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .text:0x801C3A60; // type:function size:0x30
|
||||
initializeState__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFRQ39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .text:0x801C3A90; // type:function size:0x30
|
||||
finalizeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .text:0x801C3AC0; // type:function size:0x30
|
||||
executeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .text:0x801C3AF0; // type:function size:0x30
|
||||
initializeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .text:0x801C3B20; // type:function size:0x30
|
||||
finalizeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .text:0x801C3B50; // type:function size:0x30
|
||||
executeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .text:0x801C3B80; // type:function size:0x30
|
||||
initializeState__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFRQ39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .text:0x801C3BB0; // type:function size:0x30
|
||||
finalizeState__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFRQ39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .text:0x801C3BE0; // type:function size:0x30
|
||||
executeState__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFRQ39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .text:0x801C3C10; // type:function size:0x30
|
||||
initializeState__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFRQ39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .text:0x801C3C40; // type:function size:0x30
|
||||
finalizeState__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFRQ29dCsGame_c15lytItemCursor_c = .text:0x801C3C70; // type:function size:0x30
|
||||
executeState__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFRQ29dCsGame_c15lytItemCursor_c = .text:0x801C3CA0; // type:function size:0x30
|
||||
initializeState__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFRQ29dCsGame_c15lytItemCursor_c = .text:0x801C3CD0; // type:function size:0x30
|
||||
__sinit_\d_cs_game_cpp = .text:0x801C3D00; // type:function size:0x1984 scope:local
|
||||
__dt__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>Fv = .text:0x801C5690; // type:function size:0x58
|
||||
__dt__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>Fv = .text:0x801C56F0; // type:function size:0x58
|
||||
__dt__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>Fv = .text:0x801C5750; // type:function size:0x58
|
||||
__dt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>Fv = .text:0x801C57B0; // type:function size:0x58
|
||||
__dt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>Fv = .text:0x801C5810; // type:function size:0x58
|
||||
__dt__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>Fv = .text:0x801C5870; // type:function size:0x58
|
||||
isSameName__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c>CFPCc = .text:0x801C58D0; // type:function size:0x88
|
||||
isSameName__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c>CFPCc = .text:0x801C5960; // type:function size:0x88
|
||||
isSameName__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c>CFPCc = .text:0x801C59F0; // type:function size:0x88
|
||||
isSameName__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c>CFPCc = .text:0x801C5A80; // type:function size:0x88
|
||||
isSameName__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c>CFPCc = .text:0x801C5B10; // type:function size:0x88
|
||||
isSameName__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c>CFPCc = .text:0x801C5BA0; // type:function size:0x88
|
||||
ActorLink__ctor = .text:0x801C5C30; // type:function size:0x30
|
||||
fn_801C5C60 = .text:0x801C5C60; // type:function size:0x10
|
||||
fn_801C5C70 = .text:0x801C5C70; // type:function size:0x8
|
||||
@@ -30776,7 +30776,7 @@ lbl_8050DF10 = .data:0x8050DF10; // type:object size:0x18
|
||||
lbl_8050DF28 = .data:0x8050DF28; // type:object size:0x11 data:string
|
||||
lbl_8050DF3C = .data:0x8050DF3C; // type:object size:0x11 data:string
|
||||
__vt__18ArcCallbackHandler = .data:0x8050DF50; // type:object size:0x10
|
||||
lbl_8050DF60 = .data:0x8050DF60; // type:object size:0x10
|
||||
__vt__Q23d2d11dLytStructC = .data:0x8050DF60; // type:object size:0x10
|
||||
__vt__Q23d2d11dLytStructD = .data:0x8050DF70; // type:object size:0x14
|
||||
lbl_8050DF84 = .data:0x8050DF84; // type:object size:0xC
|
||||
lbl_8050DF90 = .data:0x8050DF90; // type:object size:0x10
|
||||
@@ -34147,11 +34147,11 @@ lbl_8052E7F4 = .data:0x8052E7F4; // type:object size:0x6C
|
||||
g_profile_C_BASE = .data:0x8052E860; // type:object size:0xC
|
||||
lbl_8052E86C = .data:0x8052E86C; // type:object size:0x10
|
||||
lbl_8052E87C = .data:0x8052E87C; // type:object size:0x10
|
||||
lbl_8052E88C = .data:0x8052E88C; // type:object size:0x4C
|
||||
lbl_8052E8D8 = .data:0x8052E8D8; // type:object size:0x30
|
||||
lbl_8052E908 = .data:0x8052E908; // type:object size:0x30
|
||||
lbl_8052E938 = .data:0x8052E938; // type:object size:0x18
|
||||
lbl_8052E950 = .data:0x8052E950; // type:object size:0x18
|
||||
__vt__9dCsBase_c = .data:0x8052E88C; // type:object size:0x4C
|
||||
__vt__56sFStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c> = .data:0x8052E8D8; // type:object size:0x30
|
||||
__vt__86sStateMgr_c<17dLytCursorStick_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052E908; // type:object size:0x30
|
||||
__vt__33sFStateFct_c<17dLytCursorStick_c> = .data:0x8052E938; // type:object size:0x14
|
||||
__vt__30sFState_c<17dLytCursorStick_c> = .data:0x8052E950; // type:object size:0x18
|
||||
g_profile_C_GAME = .data:0x8052E968; // type:object size:0xC
|
||||
lbl_8052E974 = .data:0x8052E974; // type:object size:0x10
|
||||
lbl_8052E984 = .data:0x8052E984; // type:object size:0x10
|
||||
@@ -34201,48 +34201,48 @@ lbl_8052EDA0 = .data:0x8052EDA0; // type:object size:0x10
|
||||
lbl_8052EDB0 = .data:0x8052EDB0; // type:object size:0x10
|
||||
lbl_8052EDC0 = .data:0x8052EDC0; // type:object size:0x84
|
||||
lbl_8052EE44 = .data:0x8052EE44; // type:object size:0xC
|
||||
CsGame__vtable = .data:0x8052EE50; // type:object size:0x4C
|
||||
__vt__9dCsGame_c = .data:0x8052EE50; // type:object size:0x4C
|
||||
CsGame__lytItemCursor__vtable = .data:0x8052EE9C; // type:object size:0x2C
|
||||
lbl_8052EEC8 = .data:0x8052EEC8; // type:object size:0x10
|
||||
lbl_8052EED8 = .data:0x8052EED8; // type:object size:0x30
|
||||
lbl_8052EF08 = .data:0x8052EF08; // type:object size:0x30
|
||||
lbl_8052EF38 = .data:0x8052EF38; // type:object size:0x18
|
||||
lbl_8052EF50 = .data:0x8052EF50; // type:object size:0x18
|
||||
lbl_8052EF68 = .data:0x8052EF68; // type:object size:0x10
|
||||
lbl_8052EF78 = .data:0x8052EF78; // type:object size:0x30
|
||||
lbl_8052EFA8 = .data:0x8052EFA8; // type:object size:0x30
|
||||
lbl_8052EFD8 = .data:0x8052EFD8; // type:object size:0x18
|
||||
lbl_8052EFF0 = .data:0x8052EFF0; // type:object size:0x18
|
||||
CsGame__lytItemCursor__lytClawShotCsr__vtable = .data:0x8052F008; // type:object size:0x10
|
||||
lbl_8052F018 = .data:0x8052F018; // type:object size:0x30
|
||||
lbl_8052F048 = .data:0x8052F048; // type:object size:0x30
|
||||
lbl_8052F078 = .data:0x8052F078; // type:object size:0x18
|
||||
lbl_8052F090 = .data:0x8052F090; // type:object size:0x18
|
||||
CsGame__lytItemCursor__lytPachinkoCsr__vtable = .data:0x8052F0A8; // type:object size:0x10
|
||||
lbl_8052F0B8 = .data:0x8052F0B8; // type:object size:0x30
|
||||
lbl_8052F0E8 = .data:0x8052F0E8; // type:object size:0x30
|
||||
lbl_8052F118 = .data:0x8052F118; // type:object size:0x18
|
||||
lbl_8052F130 = .data:0x8052F130; // type:object size:0x18
|
||||
CsGame__lytItemCursor__lytDowsingCsr__vtable = .data:0x8052F148; // type:object size:0x10
|
||||
lbl_8052F158 = .data:0x8052F158; // type:object size:0x30
|
||||
lbl_8052F188 = .data:0x8052F188; // type:object size:0x30
|
||||
lbl_8052F1B8 = .data:0x8052F1B8; // type:object size:0x18
|
||||
lbl_8052F1D0 = .data:0x8052F1D0; // type:object size:0x18
|
||||
CsGame__lytItemCursor__lytBowCsr__vtable = .data:0x8052F1E8; // type:object size:0x10
|
||||
lbl_8052F1F8 = .data:0x8052F1F8; // type:object size:0x30
|
||||
lbl_8052F228 = .data:0x8052F228; // type:object size:0x30
|
||||
lbl_8052F258 = .data:0x8052F258; // type:object size:0x18
|
||||
lbl_8052F270 = .data:0x8052F270; // type:object size:0x18
|
||||
__vt__66sFStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c> = .data:0x8052EED8; // type:object size:0x30
|
||||
__vt__96sStateMgr_c<Q29dCsGame_c15lytItemCursor_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052EF08; // type:object size:0x30
|
||||
__vt__43sFStateFct_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF38; // type:object size:0x18
|
||||
__vt__40sFState_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x8052EF50; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c = .data:0x8052EF68; // type:object size:0x10
|
||||
__vt__82sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052EF78; // type:object size:0x30
|
||||
__vt__112sStateMgr_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052EFA8; // type:object size:0x30
|
||||
__vt__59sFStateFct_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFD8; // type:object size:0x18
|
||||
__vt__56sFState_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x8052EFF0; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c = .data:0x8052F008; // type:object size:0x10
|
||||
__vt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F018; // type:object size:0x30
|
||||
__vt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F048; // type:object size:0x30
|
||||
__vt__61sFStateFct_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F078; // type:object size:0x18
|
||||
__vt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x8052F090; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c = .data:0x8052F0A8; // type:object size:0x10
|
||||
__vt__84sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F0B8; // type:object size:0x30
|
||||
__vt__114sStateMgr_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F0E8; // type:object size:0x30
|
||||
__vt__61sFStateFct_c<Q39init__Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_cFvdCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F118; // type:object size:0x18
|
||||
__vt__58sFState_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8052F130; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c = .data:0x8052F148; // type:object size:0x10
|
||||
__vt__83sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F158; // type:object size:0x30
|
||||
__vt__113sStateMgr_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F188; // type:object size:0x30
|
||||
__vt__60sFStateFct_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1B8; // type:object size:0x18
|
||||
__vt__57sFState_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x8052F1D0; // type:object size:0x18
|
||||
__vt__Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c = .data:0x8052F1E8; // type:object size:0x10
|
||||
__vt__79sFStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c> = .data:0x8052F1F8; // type:object size:0x30
|
||||
__vt__109sStateMgr_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c> = .data:0x8052F228; // type:object size:0x30
|
||||
__vt__56sFStateFct_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F258; // type:object size:0x18
|
||||
__vt__53sFState_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x8052F270; // type:object size:0x18
|
||||
lbl_8052F288 = .data:0x8052F288; // type:object size:0x2C
|
||||
lbl_8052F2B4 = .data:0x8052F2B4; // type:object size:0x7C
|
||||
lbl_8052F330 = .data:0x8052F330; // type:object size:0x10
|
||||
lbl_8052F340 = .data:0x8052F340; // type:object size:0xCF4
|
||||
lbl_80530034 = .data:0x80530034; // type:object size:0x34
|
||||
lbl_80530068 = .data:0x80530068; // type:object size:0x34
|
||||
lbl_8053009C = .data:0x8053009C; // type:object size:0x34
|
||||
lbl_805300D0 = .data:0x805300D0; // type:object size:0x34
|
||||
lbl_80530104 = .data:0x80530104; // type:object size:0x34
|
||||
lbl_80530138 = .data:0x80530138; // type:object size:0x38
|
||||
__vt__58sFStateID_c<Q39dCsGame_c15lytItemCursor_c14lytVacuumCsr_c> = .data:0x80530034; // type:object size:0x34
|
||||
__vt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytCrawShotCsr_c> = .data:0x80530068; // type:object size:0x34
|
||||
__vt__60sFStateID_c<Q39dCsGame_c15lytItemCursor_c16lytPachinkoCsr_c> = .data:0x8053009C; // type:object size:0x34
|
||||
__vt__59sFStateID_c<Q39dCsGame_c15lytItemCursor_c15lytDowsingCsr_c> = .data:0x805300D0; // type:object size:0x34
|
||||
__vt__55sFStateID_c<Q39dCsGame_c15lytItemCursor_c11lytBowCsr_c> = .data:0x80530104; // type:object size:0x34
|
||||
__vt__42sFStateID_c<Q29dCsGame_c15lytItemCursor_c> = .data:0x80530138; // type:object size:0x34
|
||||
g_profile_PLAYER = .data:0x80530170; // type:object size:0x10
|
||||
ActorLink__PLAYER_ACTIONS = .data:0x80530180; // type:object size:0x1810
|
||||
lbl_80531990 = .data:0x80531990; // type:object size:0x18
|
||||
@@ -39859,7 +39859,7 @@ dSystem__s_NewMEM1ArenaHi = .sbss:0x80575240; // type:object size:0x8 data:4byte
|
||||
dSystem__myDylinkInitPhase = .sbss:0x80575248; // type:object size:0x8
|
||||
sInstance__18ArcCallbackHandler = .sbss:0x80575250; // type:object size:0x8 data:4byte
|
||||
aspectRatio = .sbss:0x80575258; // type:object size:0x8 data:float
|
||||
lbl_80575260 = .sbss:0x80575260; // type:object size:0x8 data:4byte
|
||||
sInstance__Q23d2d15dLytStructDList = .sbss:0x80575260; // type:object size:0x8 data:4byte
|
||||
lbl_80575268 = .sbss:0x80575268; // type:object size:0x8 data:4byte
|
||||
someColor = .sbss:0x80575270; // type:object size:0x1 data:byte
|
||||
reloadColorFaderPtr = .sbss:0x80575274; // type:object size:0x4 data:4byte
|
||||
@@ -39983,7 +39983,7 @@ lbl_805754D8 = .sbss:0x805754D8; // type:object size:0x8 data:4byte
|
||||
lbl_805754E0 = .sbss:0x805754E0; // type:object size:0x8 data:4byte
|
||||
lbl_805754E8 = .sbss:0x805754E8; // type:object size:0x8 data:4byte
|
||||
lbl_805754F0 = .sbss:0x805754F0; // type:object size:0x8 data:4byte
|
||||
lbl_805754F8 = .sbss:0x805754F8; // type:object size:0x8 data:4byte
|
||||
sInstance__17dLytCursorStick_c = .sbss:0x805754F8; // type:object size:0x8 data:4byte
|
||||
GLOBAL_FI_CONTEXT = .sbss:0x80575500; // type:object size:0x4 data:4byte
|
||||
NAVI_TABLE = .sbss:0x80575504; // type:object size:0x4 data:4byte
|
||||
SMALL_KEY_COUNTER = .sbss:0x80575508; // type:object size:0x8 data:4byte
|
||||
@@ -40120,7 +40120,7 @@ RELOADER_TYPE = .sbss:0x8057579D; // type:object size:0x1 data:byte
|
||||
COPY_FILE_B_TO_CURRENT_AFTER_RESPAWN = .sbss:0x8057579E; // type:object size:0x1 data:byte
|
||||
lbl_8057579F = .sbss:0x8057579F; // type:object size:0x1 data:byte
|
||||
lbl_805757A0 = .sbss:0x805757A0; // type:object size:0x8 data:byte
|
||||
C_BASE = .sbss:0x805757A8; // type:object size:0x8 data:4byte
|
||||
sInstance__9dCsBase_c = .sbss:0x805757A8; // type:object size:0x8 data:4byte
|
||||
C_GAME = .sbss:0x805757B0; // type:object size:0x8 data:4byte
|
||||
LINK_PTR2 = .sbss:0x805757B8; // type:object size:0x4 data:4byte
|
||||
lbl_805757BC = .sbss:0x805757BC; // type:object size:0x1 data:byte
|
||||
|
||||
@@ -419,6 +419,8 @@ config.libs = [
|
||||
Object(NonMatching, "d/lyt/d_lyt_pause_disp_00.cpp"),
|
||||
Object(Matching, "d/lyt/d_lyt_fader.cpp"),
|
||||
Object(Matching, "d/lyt/d_screen_fader.cpp"),
|
||||
Object(NonMatching, "d/d_cs_base.cpp"),
|
||||
Object(NonMatching, "d/d_cs_game.cpp"),
|
||||
Object(NonMatching, "d/lyt/d_lyt_common_arrow.cpp"),
|
||||
Object(NonMatching, "toBeSorted/file_manager.cpp"),
|
||||
Object(NonMatching, "toBeSorted/save_manager.cpp"),
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef D_CS_H
|
||||
#define D_CS_H
|
||||
|
||||
#include "d/d_base.h"
|
||||
|
||||
class dCs_c : public dBase_c {};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,48 @@
|
||||
#ifndef D_C_BASE_H
|
||||
#define D_C_BASE_H
|
||||
|
||||
#include "d/d_cs.h"
|
||||
#include "d/lyt/d2d.h"
|
||||
#include "d/lyt/d_lyt_cursor_stick.h"
|
||||
#include "d/lyt/d_structd.h"
|
||||
#include "m/m2d.h"
|
||||
|
||||
class dCsBase_c : public dCs_c {
|
||||
public:
|
||||
dCsBase_c();
|
||||
virtual ~dCsBase_c();
|
||||
virtual int create() override;
|
||||
virtual int doDelete() override;
|
||||
virtual int draw() override;
|
||||
virtual int execute() override;
|
||||
|
||||
static dCsBase_c *sInstance;
|
||||
|
||||
int update();
|
||||
int similarToDraw();
|
||||
|
||||
void setField703(bool val) {
|
||||
field_0x703 = val;
|
||||
}
|
||||
|
||||
private:
|
||||
static int sfield0x700Init;
|
||||
void setCurrentLyt(int lyt);
|
||||
|
||||
/* 0x068 */ m2d::ResAccIf_c mResAcc;
|
||||
/* 0x11C */ d2d::LytBase_c mLyts[2];
|
||||
/* 0x23C */ d2d::LytBase_c *mpCurrLyt;
|
||||
/* 0x240 */ d2d::dLytStructC mStructC;
|
||||
/* 0x254 */ dLytCursorStick_c mCursorStick;
|
||||
/* 0x6F0 */ f32 field_0x6F0;
|
||||
/* 0x6F4 */ f32 field_0x6F4;
|
||||
/* 0x6F8 */ f32 field_0x6F8;
|
||||
/* 0x6FC */ f32 field_0x6FC;
|
||||
/* 0x700 */ u16 field_0x700;
|
||||
/* 0x702 */ u8 field_0x702;
|
||||
/* 0x703 */ u8 field_0x703;
|
||||
/* 0x704 */ u8 field_0x704;
|
||||
/* 0x705 */ u8 field_0x705;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,351 @@
|
||||
#ifndef D_CS_GAME_H
|
||||
#define D_CS_GAME_H
|
||||
|
||||
#include "common.h"
|
||||
#include "d/d_cs.h"
|
||||
#include "d/lyt/d2d.h"
|
||||
#include "d/lyt/d_structd.h"
|
||||
#include "m/m2d.h"
|
||||
#include "s/s_FStateID.hpp"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateID.hpp"
|
||||
#include "toBeSorted/effects_struct.h"
|
||||
|
||||
struct CsGameConfigMaybe {
|
||||
CsGameConfigMaybe();
|
||||
virtual ~CsGameConfigMaybe() {}
|
||||
|
||||
/* 0x04 */ f32 field_0x04;
|
||||
/* 0x08 */ f32 field_0x08;
|
||||
/* 0x0C */ f32 field_0x0C;
|
||||
/* 0x10 */ f32 field_0x10;
|
||||
/* 0x14 */ f32 field_0x14;
|
||||
/* 0x18 */ f32 field_0x18;
|
||||
/* 0x1C */ f32 field_0x1C;
|
||||
/* 0x20 */ f32 field_0x20;
|
||||
/* 0x24 */ f32 field_0x24;
|
||||
/* 0x28 */ f32 field_0x28;
|
||||
/* 0x2C */ f32 field_0x2C;
|
||||
/* 0x30 */ s32 field_0x30;
|
||||
/* 0x34 */ f32 field_0x34;
|
||||
/* 0x38 */ f32 field_0x38;
|
||||
/* 0x3C */ f32 field_0x3C;
|
||||
/* 0x40 */ u8 field_0x40;
|
||||
/* 0x41 */ u8 field_0x41;
|
||||
/* 0x42 */ u8 field_0x42;
|
||||
};
|
||||
|
||||
class EffectRelatedTmp {
|
||||
public:
|
||||
EffectRelatedTmp();
|
||||
virtual ~EffectRelatedTmp();
|
||||
|
||||
void doSomething(EffectsStruct *s);
|
||||
};
|
||||
|
||||
class EffectRelated : public EffectRelatedTmp {
|
||||
public:
|
||||
EffectRelated(u32 x = 0x28, f32 y = 3.5f);
|
||||
virtual ~EffectRelated() {}
|
||||
};
|
||||
|
||||
class dCsGameLytBase_c {
|
||||
public:
|
||||
dCsGameLytBase_c() {}
|
||||
virtual ~dCsGameLytBase_c() {}
|
||||
virtual void dCsGameLytBase_0x0C() {} // not overridden
|
||||
virtual void dCsGameLytBase_0x10() {} // overridden by both
|
||||
virtual void dCsGameLytBase_0x14() = 0;
|
||||
virtual void dCsGameLytBase_0x18() {} // not overridden
|
||||
virtual void dCsGameLytBase_0x1C() {} // not overridden
|
||||
virtual void dCsGameLytBase_0x20() = 0;
|
||||
virtual void dCsGameLytBase_0x24() = 0;
|
||||
virtual void dCsGameLytBase_0x28() = 0;
|
||||
|
||||
protected:
|
||||
/* 0x04 */ u8 field_0x04[0x0C - 0x04];
|
||||
};
|
||||
|
||||
class dCsGameLyt1_c : public dCsGameLytBase_c {
|
||||
public:
|
||||
dCsGameLyt1_c() : mpResAcc(nullptr) {}
|
||||
virtual ~dCsGameLyt1_c() {}
|
||||
virtual void dCsGameLytBase_0x10() override;
|
||||
virtual void dCsGameLytBase_0x14() override;
|
||||
virtual void dCsGameLytBase_0x20() override;
|
||||
virtual void dCsGameLytBase_0x24() override;
|
||||
virtual void dCsGameLytBase_0x28() override;
|
||||
|
||||
void setResAcc(m2d::ResAccIf_c *resAcc) {
|
||||
mpResAcc = resAcc;
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x0C */ m2d::ResAccIf_c *mpResAcc;
|
||||
/* 0x10 */ d2d::LytBase_c mLyt;
|
||||
};
|
||||
|
||||
class dCsGameLyt2_c : public dCsGameLytBase_c {
|
||||
public:
|
||||
dCsGameLyt2_c() : mpResAcc(nullptr) {}
|
||||
virtual ~dCsGameLyt2_c() {}
|
||||
virtual void dCsGameLytBase_0x10() override;
|
||||
virtual void dCsGameLytBase_0x14() override;
|
||||
virtual void dCsGameLytBase_0x20() override;
|
||||
virtual void dCsGameLytBase_0x24() override;
|
||||
virtual void dCsGameLytBase_0x28() override;
|
||||
|
||||
void setResAcc(m2d::ResAccIf_c *resAcc) {
|
||||
mpResAcc = resAcc;
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x0C */ m2d::ResAccIf_c *mpResAcc;
|
||||
/* 0x10 */ d2d::LytBase_c mLyt;
|
||||
};
|
||||
|
||||
class Tmp {
|
||||
public:
|
||||
d2d::AnmGroup_c mAnmGroups[0x17];
|
||||
};
|
||||
|
||||
class dCsGameAnmGroups_c {
|
||||
public:
|
||||
dCsGameAnmGroups_c() {}
|
||||
virtual ~dCsGameAnmGroups_c() {}
|
||||
|
||||
Tmp tmp;
|
||||
};
|
||||
|
||||
/// @brief Game cursor.
|
||||
class dCsGame_c : public dCs_c {
|
||||
public:
|
||||
dCsGame_c();
|
||||
virtual ~dCsGame_c();
|
||||
|
||||
virtual int create() override;
|
||||
virtual int doDelete() override;
|
||||
|
||||
void setSomething(int);
|
||||
|
||||
static dCsGame_c *sInstance;
|
||||
|
||||
/// @brief Item cursor.
|
||||
class lytItemCursor_c {
|
||||
friend class dCsGame_c;
|
||||
|
||||
public:
|
||||
|
||||
enum CursorType_e {
|
||||
BOW = 6,
|
||||
};
|
||||
|
||||
/// @brief Bow cursor.
|
||||
class lytBowCsr_c {
|
||||
public:
|
||||
lytBowCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
virtual ~lytBowCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
void enter();
|
||||
inline void select() {
|
||||
mStateMgr.changeState(StateID_Select);
|
||||
}
|
||||
void execute();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Invisible);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Select);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Ready);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, ToAimStart);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, AimStart);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Draw);
|
||||
STATE_FUNC_DECLARE(lytBowCsr_c, Charge);
|
||||
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytBowCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ f32 field_0x50;
|
||||
/* 0x54 */ f32 field_0x54;
|
||||
};
|
||||
|
||||
/// @brief Dowsing cursor.
|
||||
class lytDowsingCsr_c {
|
||||
public:
|
||||
lytDowsingCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
virtual ~lytDowsingCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
void enter();
|
||||
void execute();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, NotFind);
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, ToFind);
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, Find);
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, FindMinimum);
|
||||
STATE_FUNC_DECLARE(lytDowsingCsr_c, ToNotFind);
|
||||
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytDowsingCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ EffectsStruct mEffects1;
|
||||
/* 0x84 */ EffectsStruct mEffects2;
|
||||
/* 0xB8 */ f32 field_0xB8;
|
||||
/* 0xBC */ f32 field_0xBC;
|
||||
/* 0xC0 */ f32 field_0xC0;
|
||||
};
|
||||
|
||||
/// @brief Slingshot cursor.
|
||||
class lytPachinkoCsr_c {
|
||||
public:
|
||||
lytPachinkoCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null), field_0x50(0),
|
||||
field_0x54(0.0f), field_0x58(0.0f) {}
|
||||
virtual ~lytPachinkoCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
// void enter();
|
||||
void execute();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Invisible);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Select);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, ToDraw);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Draw);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Out);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, Charge);
|
||||
STATE_FUNC_DECLARE(lytPachinkoCsr_c, ChargeFull);
|
||||
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytPachinkoCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x50 */ u8 field_0x50;
|
||||
/* 0x54 */ f32 field_0x54;
|
||||
/* 0x58 */ f32 field_0x58;
|
||||
};
|
||||
|
||||
/// @brief Clawshots cursor.
|
||||
class lytCrawShotCsr_c {
|
||||
public:
|
||||
lytCrawShotCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
virtual ~lytCrawShotCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
void enter();
|
||||
void execute();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytCrawShotCsr_c, Normal);
|
||||
STATE_FUNC_DECLARE(lytCrawShotCsr_c, ToLock);
|
||||
STATE_FUNC_DECLARE(lytCrawShotCsr_c, Lock);
|
||||
STATE_FUNC_DECLARE(lytCrawShotCsr_c, ToNormal);
|
||||
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytCrawShotCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
};
|
||||
|
||||
/// @brief Gust Bellows cursor.
|
||||
class lytVacuumCsr_c {
|
||||
public:
|
||||
lytVacuumCsr_c(dCsGameAnmGroups_c &g, d2d::LytBase_c *lyt)
|
||||
: mAnm(g.tmp.mAnmGroups, 0x17), mpLyt(lyt), mStateMgr(*this, sStateID::null) {}
|
||||
virtual ~lytVacuumCsr_c() {}
|
||||
|
||||
void init();
|
||||
|
||||
void enter();
|
||||
void execute();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytVacuumCsr_c, Normal);
|
||||
STATE_FUNC_DECLARE(lytVacuumCsr_c, ToLock);
|
||||
STATE_FUNC_DECLARE(lytVacuumCsr_c, Lock);
|
||||
STATE_FUNC_DECLARE(lytVacuumCsr_c, ToNormal);
|
||||
|
||||
/* 0x04 */ UI_STATE_MGR_DECLARE(lytVacuumCsr_c);
|
||||
/* 0x40 */ d2d::AnmGroups mAnm;
|
||||
/* 0x4C */ d2d::LytBase_c *mpLyt;
|
||||
/* 0x5C */ u8 field_0x5C;
|
||||
};
|
||||
|
||||
public:
|
||||
lytItemCursor_c()
|
||||
: mStateMgr(*this, sStateID::null), mAnm(mAnmGroups.tmp.mAnmGroups, 0x17), mBow(mAnmGroups, &mLyt),
|
||||
mDowsing(mAnmGroups, &mLyt), mPachinko(mAnmGroups, &mLyt), mCrawShot(mAnmGroups, &mLyt),
|
||||
mVacuum(mAnmGroups, &mLyt) {}
|
||||
virtual ~lytItemCursor_c() {}
|
||||
virtual void lytItemCursor0x0C();
|
||||
virtual bool init();
|
||||
virtual bool remove();
|
||||
|
||||
bool preInit();
|
||||
bool doInit();
|
||||
|
||||
void setResAcc(m2d::ResAccIf_c *resAcc) {
|
||||
mpResAcc = resAcc;
|
||||
}
|
||||
|
||||
void setField0x9A0(u8 val) {
|
||||
field_0x9A0 = val;
|
||||
}
|
||||
|
||||
void setNextCursorType(CursorType_e cs) {
|
||||
field_0x9A8 = 1;
|
||||
mNextCursorType = cs;
|
||||
}
|
||||
|
||||
void changeState(const sFStateID_c<lytItemCursor_c> &newState);
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Invisible);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Bow);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Dowsing);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Vacuum);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, Pachinko);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, HookShot);
|
||||
STATE_FUNC_DECLARE(lytItemCursor_c, PlayerCam);
|
||||
|
||||
|
||||
/* 0x004 */ f32 field_0x004;
|
||||
/* 0x008 */ f32 field_0x008;
|
||||
/* 0x00C */ UI_STATE_MGR_DECLARE(lytItemCursor_c);
|
||||
|
||||
/* 0x048 */ EffectsStruct mEffects;
|
||||
/* 0x07C */ EffectRelated mEffectRelated;
|
||||
/* 0x0C8 */ m2d::ResAccIf_c *mpResAcc;
|
||||
/* 0x0CC */ d2d::LytBase_c mLyt;
|
||||
/* 0x15C */ dCsGameAnmGroups_c mAnmGroups;
|
||||
/* 0x720 */ d2d::AnmGroups mAnm;
|
||||
/* 0x72C */ lytBowCsr_c mBow;
|
||||
/* 0x794 */ lytDowsingCsr_c mDowsing;
|
||||
/* 0x86C */ lytPachinkoCsr_c mPachinko;
|
||||
/* 0x8C0 */ lytCrawShotCsr_c mCrawShot;
|
||||
/* 0x934 */ lytVacuumCsr_c mVacuum;
|
||||
/* 0x990 */ u8 field_0x990;
|
||||
/* 0x99C */ u8 field_0x99C;
|
||||
/* 0x9A0 */ u8 field_0x9A0;
|
||||
/* 0x9A8 */ u8 field_0x9A8;
|
||||
/* 0x9AC */ CursorType_e mNextCursorType;
|
||||
};
|
||||
|
||||
void setNextCursorType(lytItemCursor_c::CursorType_e);
|
||||
|
||||
/* 0x068 */ m2d::ResAccIf_c mCursorResAcc;
|
||||
/* 0x11C */ m2d::ResAccIf_c mMain2DResAcc;
|
||||
/* 0x1D0 */ d2d::dLytStructCSub mStructC;
|
||||
/* 0x1EC */ s32 mCursorType;
|
||||
/* 0x1F0 */ dCsGameLyt1_c mLyt1;
|
||||
/* 0x290 */ dCsGameLyt2_c mLyt2;
|
||||
/* 0x330 */ lytItemCursor_c mCursor;
|
||||
};
|
||||
|
||||
#endif
|
||||
+35
-2
@@ -6,7 +6,6 @@
|
||||
#include "nw4r/lyt/lyt_pane.h"
|
||||
#include "nw4r/lyt/lyt_picture.h"
|
||||
|
||||
|
||||
class dTextBox_c;
|
||||
class dWindow_c;
|
||||
|
||||
@@ -123,6 +122,7 @@ public:
|
||||
const char *getName() const {
|
||||
return mpName;
|
||||
}
|
||||
|
||||
private:
|
||||
/// This name is stored by `build` and usually accessed by dLytMeters' getName functions
|
||||
const char *mpName;
|
||||
@@ -232,7 +232,6 @@ struct AnmGroupBase_c {
|
||||
return mpFrameCtrl->isStop2();
|
||||
}
|
||||
|
||||
|
||||
inline void playBackwardsOnce() {
|
||||
mpFrameCtrl->setFlags(FLAG_NO_LOOP | FLAG_BACKWARDS);
|
||||
setToEnd2();
|
||||
@@ -249,6 +248,16 @@ struct AnmGroupBase_c {
|
||||
syncAnmFrame();
|
||||
}
|
||||
|
||||
inline void setRatio(f32 ratio) {
|
||||
mpFrameCtrl->setRatio(ratio);
|
||||
syncAnmFrame();
|
||||
}
|
||||
|
||||
inline void setBackwardsRatio(f32 ratio) {
|
||||
mpFrameCtrl->setBackwardsRatio(ratio);
|
||||
syncAnmFrame();
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x04 */ void *field_0x04;
|
||||
/* 0x08 */ m2d::FrameCtrl_c *mpFrameCtrl;
|
||||
@@ -265,6 +274,30 @@ struct AnmGroup_c : public AnmGroupBase_c {
|
||||
/* 0x28 */ m2d::FrameCtrl_c mFrameCtrl;
|
||||
};
|
||||
|
||||
// This abstraction is apparently only ever used in CsGame
|
||||
class AnmGroups {
|
||||
public:
|
||||
AnmGroups(d2d::AnmGroup_c *g, u32 num) : mpAnmGroups(g), mNumAnmGroups(num) {}
|
||||
virtual ~AnmGroups() {}
|
||||
|
||||
bool init(
|
||||
d2d::AnmGroup_c *pGroups, const LytBrlanMapping *mMappings, u32 num, m2d::ResAccIf_c *acc, d2d::Layout_c *layout
|
||||
);
|
||||
void remove();
|
||||
|
||||
d2d::AnmGroup_c &operator[](int idx) {
|
||||
return mpAnmGroups[idx];
|
||||
}
|
||||
|
||||
const d2d::AnmGroup_c &operator[](int idx) const {
|
||||
return mpAnmGroups[idx];
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x04 */ d2d::AnmGroup_c *mpAnmGroups;
|
||||
/* 0x08 */ u32 mNumAnmGroups;
|
||||
};
|
||||
|
||||
} // namespace d2d
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#ifndef D_LYT_CURSOR_STICK_H
|
||||
#define D_LYT_CURSOR_STICK_H
|
||||
|
||||
#include "common.h"
|
||||
#include "d/lyt/d2d.h"
|
||||
#include "s/s_State.hpp"
|
||||
#include "s/s_StateMgr.hpp"
|
||||
|
||||
class dLytCursorStick_c {
|
||||
public:
|
||||
dLytCursorStick_c() : mStateMgr(*this, sStateID::null) {
|
||||
sInstance = this;
|
||||
}
|
||||
~dLytCursorStick_c() {
|
||||
sInstance = nullptr;
|
||||
}
|
||||
|
||||
static dLytCursorStick_c *sInstance;
|
||||
static bool draw();
|
||||
static bool similarToDraw();
|
||||
|
||||
private:
|
||||
STATE_FUNC_DECLARE(dLytCursorStick_c, Off);
|
||||
STATE_FUNC_DECLARE(dLytCursorStick_c, On);
|
||||
|
||||
/* 0x000 */ UI_STATE_MGR_DECLARE(dLytCursorStick_c);
|
||||
/* 0x03C */ d2d::ResAccIf_c mResAcc;
|
||||
/* 0x3AC */ d2d::dLytSub mLyt;
|
||||
/* 0x440 */ d2d::AnmGroup_c mAnmGroups[1];
|
||||
/* 0x480 */ u8 field_0x480[0x49C - 0x480];
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -7,9 +7,29 @@
|
||||
|
||||
namespace d2d {
|
||||
|
||||
class dLytStructC {
|
||||
public:
|
||||
dLytStructC() : field_0x10(0), field_0x14(0) {}
|
||||
virtual ~dLytStructC() {}
|
||||
virtual void *dLytStructC0x0C();
|
||||
|
||||
TListNode<dLytStructC> mLink;
|
||||
u16 field_0x10;
|
||||
s32 field_0x14;
|
||||
};
|
||||
|
||||
class dLytStructCSub : public dLytStructC {
|
||||
private:
|
||||
public:
|
||||
dLytStructCSub() {}
|
||||
virtual ~dLytStructCSub() {}
|
||||
virtual void *dLytStructC0x0C();
|
||||
|
||||
u8 field_0x18[8];
|
||||
};
|
||||
|
||||
struct dLytStructD_Base {
|
||||
dLytStructD_Base()
|
||||
: field_0x0C(0), field_0x10(0), field_0x14(0), field_0x015(0), field_0x016(0) {}
|
||||
dLytStructD_Base() : field_0x0C(0), field_0x10(0), field_0x14(0), field_0x015(0), field_0x016(0) {}
|
||||
virtual ~dLytStructD_Base() {}
|
||||
TListNode<dLytStructD_Base> mLink;
|
||||
u32 field_0x0C;
|
||||
@@ -59,15 +79,15 @@ public:
|
||||
|
||||
static dLytStructDList *sInstance;
|
||||
|
||||
void appendToList1(dLytStructD *other);
|
||||
void removeFromList1(dLytStructD *other);
|
||||
void appendToList1(dLytStructC *other);
|
||||
void removeFromList1(dLytStructC *other);
|
||||
|
||||
void appendToList2(dLytStructD *other);
|
||||
void removeFromList2(dLytStructD *other);
|
||||
|
||||
private:
|
||||
TList<dLytStructC, offsetof(dLytStructC, mLink)> mList1;
|
||||
TList<dLytStructD, offsetof(dLytStructD, mLink)> mList2;
|
||||
TList<dLytStructD, offsetof(dLytStructD, mLink)> mList1;
|
||||
bool field_0x18;
|
||||
};
|
||||
|
||||
|
||||
@@ -89,6 +89,16 @@ public:
|
||||
mFlags = mFlags | FLAG_BACKWARDS;
|
||||
}
|
||||
|
||||
inline void setRatio(f32 ratio) {
|
||||
f32 actualEnd = mEndFrame - 1.0f;
|
||||
setFrame(actualEnd * ratio);
|
||||
}
|
||||
|
||||
inline void setBackwardsRatio(f32 ratio) {
|
||||
f32 actualEnd = mEndFrame - 1.0f;
|
||||
setFrame(actualEnd - (ratio * actualEnd));
|
||||
}
|
||||
|
||||
private:
|
||||
inline bool notLooping() const {
|
||||
return (mFlags & FLAG_NO_LOOP) != 0;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define EFFECTS_STRUCT_H
|
||||
|
||||
#include "common.h"
|
||||
#include "d/a/d_a_base.h"
|
||||
#include "d/d_base.h"
|
||||
|
||||
class EffectsStruct {
|
||||
private:
|
||||
@@ -11,16 +11,16 @@ private:
|
||||
public:
|
||||
// vt at 0x1C
|
||||
EffectsStruct();
|
||||
EffectsStruct(dAcBase_c *);
|
||||
EffectsStruct(dBase_c *);
|
||||
virtual ~EffectsStruct();
|
||||
|
||||
inline void init(dAcBase_c *owner) {
|
||||
inline void init(dBase_c *owner) {
|
||||
mpOwner = owner;
|
||||
}
|
||||
|
||||
private:
|
||||
u8 field_0x20[0x28 - 0x20];
|
||||
/* 0x28 */ dAcBase_c *mpOwner;
|
||||
/* 0x28 */ dBase_c *mpOwner;
|
||||
u8 field_0x2C[0x34 - 0x2C];
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
#include "d/d_cs_base.h"
|
||||
|
||||
#include "common.h"
|
||||
#include "f/f_base.h"
|
||||
#include "f/f_profile_name.h"
|
||||
#include "nw4r/math/math_types.h"
|
||||
#include "toBeSorted/arc_managers/layout_arc_manager.h"
|
||||
|
||||
SPECIAL_BASE_PROFILE(C_BASE, dCsBase_c, fProfile::C_BASE, 0x2C0, 0x06F9);
|
||||
|
||||
dCsBase_c::dCsBase_c()
|
||||
: mpCurrLyt(nullptr), field_0x6F0(0.0f), field_0x6F4(0.0f), field_0x6F8(0.0f), field_0x6FC(0.0f), field_0x700(0),
|
||||
field_0x702(0), field_0x703(0), field_0x704(0), field_0x705(0) {
|
||||
sInstance = this;
|
||||
}
|
||||
|
||||
dCsBase_c::~dCsBase_c() {
|
||||
sInstance = nullptr;
|
||||
}
|
||||
|
||||
extern "C" void fn_8016B2B0();
|
||||
extern "C" void fn_8016B2E0();
|
||||
extern "C" bool lbl_80572D10;
|
||||
extern "C" int lbl_80573438;
|
||||
|
||||
static const char *sLytNames[] = {
|
||||
"P1_Def.brlyt",
|
||||
"P1_Cat.brlyt",
|
||||
};
|
||||
|
||||
#pragma explicit_zero_data on
|
||||
int dCsBase_c::sfield0x700Init = 0;
|
||||
#pragma explicit_zero_data off
|
||||
|
||||
int dCsBase_c::create() {
|
||||
void *data = LayoutArcManager::sInstance->getLoadedData("cursor");
|
||||
mResAcc.attach(data, "arc");
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
mLyts[i].setResAcc(&mResAcc);
|
||||
mLyts[i].build(sLytNames[i], nullptr);
|
||||
mLyts[i].setPriority(0x88);
|
||||
mLyts[i].calc();
|
||||
}
|
||||
setCurrentLyt(0);
|
||||
mStructC.field_0x10 = 1;
|
||||
d2d::dLytStructDList::sInstance->appendToList1(&mStructC);
|
||||
fn_8016B2B0();
|
||||
field_0x6F0 = 0.0f;
|
||||
field_0x6F4 = 0.0f;
|
||||
field_0x6F8 = 0.0f;
|
||||
field_0x6FC = 0.0f;
|
||||
|
||||
field_0x700 = sfield0x700Init;
|
||||
field_0x702 = 0;
|
||||
field_0x703 = 0;
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dCsBase_c::doDelete() {
|
||||
d2d::dLytStructDList::sInstance->removeFromList1(&mStructC);
|
||||
fn_8016B2E0();
|
||||
mResAcc.detach();
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dCsBase_c::execute() {
|
||||
// TODO this needs player / controller / d_pad stuff?
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dCsBase_c::draw() {
|
||||
if (field_0x704 == 1) {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
if (field_0x703 && lbl_80572D10 && field_0x702) {
|
||||
nw4r::lyt::Pane *p = mpCurrLyt->getLayout()->GetRootPane();
|
||||
nw4r::math::VEC3 pos;
|
||||
pos.x = field_0x6F0;
|
||||
pos.y = field_0x6F4;
|
||||
pos.z = 0.0f;
|
||||
p->SetTranslate(pos);
|
||||
mpCurrLyt->calc();
|
||||
mpCurrLyt->addToDrawList();
|
||||
}
|
||||
mCursorStick.draw();
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
void dCsBase_c::setCurrentLyt(int lyt) {
|
||||
mpCurrLyt = &mLyts[lyt];
|
||||
}
|
||||
|
||||
int dCsBase_c::update() {
|
||||
return execute();
|
||||
}
|
||||
|
||||
int dCsBase_c::similarToDraw() {
|
||||
if (field_0x704 != 1) {
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
if (field_0x703 && lbl_80572D10 && field_0x702) {
|
||||
nw4r::lyt::Pane *p = mpCurrLyt->getLayout()->GetRootPane();
|
||||
nw4r::math::VEC3 pos;
|
||||
pos.x = field_0x6F0;
|
||||
pos.y = field_0x6F4;
|
||||
pos.z = 0.0f;
|
||||
p->SetTranslate(pos);
|
||||
mpCurrLyt->calc();
|
||||
mpCurrLyt->draw();
|
||||
}
|
||||
mCursorStick.similarToDraw();
|
||||
|
||||
return SUCCEEDED;
|
||||
}
|
||||
@@ -0,0 +1,627 @@
|
||||
#include "d/d_cs_game.h"
|
||||
|
||||
#include "d/d_cs_base.h"
|
||||
#include "d/lyt/d2d.h"
|
||||
#include "d/lyt/d_structd.h"
|
||||
#include "f/f_base.h"
|
||||
#include "toBeSorted/arc_managers/layout_arc_manager.h"
|
||||
|
||||
SPECIAL_BASE_PROFILE(C_GAME, dCsGame_c, fProfile::C_GAME, 0x2BF, 0x06F9);
|
||||
|
||||
CsGameConfigMaybe sConfig;
|
||||
|
||||
CsGameConfigMaybe::CsGameConfigMaybe() {
|
||||
field_0x04 = 0.0f;
|
||||
field_0x08 = 0.0f;
|
||||
field_0x0C = 0.0f;
|
||||
field_0x10 = 0.0f;
|
||||
field_0x14 = 3.0f;
|
||||
field_0x20 = 10.0f;
|
||||
field_0x24 = 1.0f;
|
||||
field_0x28 = 6.0f;
|
||||
field_0x18 = 1.3f;
|
||||
field_0x1C = 0.5f;
|
||||
field_0x42 = 0;
|
||||
field_0x2C = 3.5f;
|
||||
field_0x30 = 40;
|
||||
field_0x34 = 17.0f;
|
||||
field_0x38 = 3.0f;
|
||||
field_0x41 = 0;
|
||||
field_0x3C = 1.0f;
|
||||
field_0x40 = 5;
|
||||
}
|
||||
// CsGameConfigMaybe::~CsGameConfigMaybe() {}
|
||||
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Invisible);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Bow);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Dowsing);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Vacuum);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, Pachinko);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, HookShot);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c, PlayerCam);
|
||||
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, NotFind);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, ToFind);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, Find);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, FindMinimum);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytDowsingCsr_c, ToNotFind);
|
||||
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Invisible);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Select);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Ready);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, ToAimStart);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, AimStart);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Draw);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytBowCsr_c, Charge);
|
||||
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Invisible);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Select);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, ToDraw);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Draw);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Out);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, Charge);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c, ChargeFull);
|
||||
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, Normal);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, ToLock);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, Lock);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c, ToNormal);
|
||||
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, Normal);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, ToLock);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, Lock);
|
||||
STATE_DEFINE(dCsGame_c::lytItemCursor_c::lytVacuumCsr_c, ToNormal);
|
||||
|
||||
#define MAIN_ANIM_CURSOR 0
|
||||
#define MAIN_ANIM_DOWSE_IN_OUT 1
|
||||
#define MAIN_ANIM_LOOP 2
|
||||
#define MAIN_ANIM_HOOK_FIX 3
|
||||
#define MAIN_ANIM_VACUUM_LOCK 4
|
||||
#define MAIN_ANIM_LOCK_LOOP 5
|
||||
#define MAIN_ANIM_DOWSE_LOOP_1 6
|
||||
#define MAIN_ANIM_DOWSE_LOOP_2 7
|
||||
#define MAIN_ANIM_DOWSE_LOOP_3 8
|
||||
#define MAIN_ANIM_DOWSE_ZOOM 9
|
||||
#define MAIN_ANIM_ARROW_ON 10
|
||||
#define MAIN_ANIM_ARROW_CURSOR 11
|
||||
#define MAIN_ANIM_ARROW_EFFECT 12
|
||||
#define MAIN_ANIM_ARROW_KEEP 13
|
||||
#define MAIN_ANIM_ARROW_PEAK 14
|
||||
#define MAIN_ANIM_SLING_ON 15
|
||||
#define MAIN_ANIM_SLING_KEEP 16
|
||||
#define MAIN_ANIM_SLING_PEAK 17
|
||||
#define MAIN_ANIM_SLING_PEAK_RING 18
|
||||
#define MAIN_ANIM_SLING_OUT 19
|
||||
#define MAIN_ANIM_ARROW_LOOP 20
|
||||
#define MAIN_ANIM_LOOP_END 21
|
||||
#define MAIN_ANIM_LOOP_END_2 22
|
||||
|
||||
static const d2d::LytBrlanMapping lytItemCursorMap[] = {
|
||||
{ "itemCursor_00_cursor.brlan", "G_cursor_00"},
|
||||
{ "itemCursor_00_dowseInOut.brlan", "G_dowseAll_00"},
|
||||
{ "itemCursor_00_loop.brlan", "G_loop_00"},
|
||||
{ "itemCursor_00_hookFix.brlan", "G_hookFix_00"},
|
||||
{ "itemCursor_00_vacuumLock.brlan", "G_vacuumLock_00"},
|
||||
{ "itemCursor_00_lockLoop.brlan", "G_lockLoop_00"},
|
||||
{ "itemCursor_00_dowseLoop1.brlan", "G_dowseLoop_00"},
|
||||
{ "itemCursor_00_dowseLoop2.brlan", "G_dowseLoop_01"},
|
||||
{ "itemCursor_00_dowseLoop3.brlan", "G_auraLoop_00"},
|
||||
{ "itemCursor_00_dowseZoom.brlan", "G_dowseAll_00"},
|
||||
{ "itemCursor_00_arrowOn.brlan", "G_arrowOn_00"},
|
||||
{ "itemCursor_00_arrowCursor.brlan", "G_arrowCursor_00"},
|
||||
{ "itemCursor_00_arrowEffect.brlan", "G_arrowEffect_00"},
|
||||
{ "itemCursor_00_arrowKeep.brlan", "G_arrowCursor_00"},
|
||||
{ "itemCursor_00_arrowPeak.brlan", "G_arrowCursor_00"},
|
||||
{ "itemCursor_00_slingOn.brlan", "G_slingEffect_00"},
|
||||
{ "itemCursor_00_slingKeep.brlan", "G_slingGauge_00"},
|
||||
{ "itemCursor_00_slingPeak.brlan", "G_slingAll_00"},
|
||||
{"itemCursor_00_slingPeakRing.brlan", "G_slingRing_00"},
|
||||
{ "itemCursor_00_slingOut.brlan", "G_slingEffect_00"},
|
||||
{ "itemCursor_00_loop2.brlan", "G_arrowLoop"},
|
||||
{ "itemCursor_00_loopEnd.brlan", "G_loopEnd_00"},
|
||||
{ "itemCursor_00_loopEnd2.brlan", "G_loopEnd_01"},
|
||||
};
|
||||
|
||||
dCsGame_c::dCsGame_c() : mCursorType(0) {
|
||||
sInstance = this;
|
||||
}
|
||||
|
||||
dCsGame_c::~dCsGame_c() {
|
||||
sInstance = nullptr;
|
||||
}
|
||||
|
||||
int dCsGame_c::create() {
|
||||
void *csData = LayoutArcManager::sInstance->getLoadedData("cursor");
|
||||
mCursorResAcc.attach(csData, "arc");
|
||||
void *mainData = LayoutArcManager::sInstance->getLoadedData("Main2D");
|
||||
mMain2DResAcc.attach(mainData, "");
|
||||
|
||||
mLyt1.setResAcc(&mCursorResAcc);
|
||||
mLyt1.dCsGameLytBase_0x10();
|
||||
mLyt2.setResAcc(&mCursorResAcc);
|
||||
mLyt2.dCsGameLytBase_0x10();
|
||||
mCursor.setResAcc(&mMain2DResAcc);
|
||||
mCursor.init();
|
||||
|
||||
setSomething(0);
|
||||
mCursorType = 0;
|
||||
|
||||
mCursor.setField0x9A0(0);
|
||||
mStructC.field_0x10 = 2;
|
||||
d2d::dLytStructDList::sInstance->appendToList1(&mStructC);
|
||||
dCsBase_c::sInstance->setField703(false);
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
int dCsGame_c::doDelete() {
|
||||
mCursor.remove();
|
||||
mLyt2.dCsGameLytBase_0x14();
|
||||
mLyt1.dCsGameLytBase_0x14();
|
||||
d2d::dLytStructDList::sInstance->removeFromList1(&mStructC);
|
||||
mCursorResAcc.detach();
|
||||
mMain2DResAcc.detach();
|
||||
return SUCCEEDED;
|
||||
}
|
||||
|
||||
void dCsGame_c::setNextCursorType(lytItemCursor_c::CursorType_e cs) {
|
||||
mCursor.setNextCursorType(cs);
|
||||
}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_Invisible() {}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_Invisible() {}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_Invisible() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_Bow() {
|
||||
mBow.enter();
|
||||
mBow.select();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_Bow() {
|
||||
field_0x990 = 1;
|
||||
mBow.execute();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_Bow() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_Dowsing() {
|
||||
mDowsing.enter();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_Dowsing() {
|
||||
mDowsing.execute();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_Dowsing() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_Vacuum() {
|
||||
mVacuum.enter();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_Vacuum() {
|
||||
field_0x99C = 1;
|
||||
mVacuum.execute();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_Vacuum() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_Pachinko() {}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_Pachinko() {
|
||||
field_0x99C = 1;
|
||||
mPachinko.execute();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_Pachinko() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_HookShot() {
|
||||
mCrawShot.enter();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_HookShot() {
|
||||
field_0x99C = 1;
|
||||
mCrawShot.execute();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_HookShot() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::initializeState_PlayerCam() {}
|
||||
void dCsGame_c::lytItemCursor_c::executeState_PlayerCam() {
|
||||
d2d::AnmGroup_c &g = mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_CURSOR];
|
||||
g.setFrame(9.0f);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::finalizeState_PlayerCam() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::changeState(const sFStateID_c<lytItemCursor_c> &newState) {
|
||||
mStateMgr.changeState(newState);
|
||||
}
|
||||
|
||||
bool dCsGame_c::lytItemCursor_c::doInit() {
|
||||
mEffects.init(dCsGame_c::sInstance);
|
||||
preInit();
|
||||
mLyt.setPriority(0x88);
|
||||
mLyt.calc();
|
||||
mAnm.init(mAnmGroups.tmp.mAnmGroups, lytItemCursorMap, 0x17, mpResAcc, mLyt.getLayout());
|
||||
|
||||
for (int i = 0; i < 0x17; i++) {
|
||||
mAnmGroups.tmp.mAnmGroups[i].setDirection(false);
|
||||
mAnmGroups.tmp.mAnmGroups[i].setAnimEnable(false);
|
||||
}
|
||||
|
||||
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_CURSOR].setAnimEnable(true);
|
||||
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_LOOP].setFrame(0.0f);
|
||||
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_LOOP].setAnimEnable(true);
|
||||
|
||||
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_ARROW_LOOP].setAnimEnable(true);
|
||||
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_ARROW_LOOP].setFrame(0.0f);
|
||||
|
||||
mBow.init();
|
||||
mDowsing.init();
|
||||
mPachinko.init();
|
||||
mCrawShot.init();
|
||||
mVacuum.init();
|
||||
|
||||
mAnmGroups.tmp.mAnmGroups[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
|
||||
mEffectRelated.doSomething(&mEffects);
|
||||
mLyt.setPriority(0x88);
|
||||
|
||||
mLyt.calc();
|
||||
mAnmGroups.tmp.mAnmGroups[0x14].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Invisible);
|
||||
return true;
|
||||
}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_NotFind() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_NotFind() {
|
||||
if (field_0xC0 < 0.999f) {
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setForward();
|
||||
mStateMgr.changeState(StateID_Find);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_NotFind() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_ToFind() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_ToFind() {
|
||||
if (mAnm[MAIN_ANIM_DOWSE_IN_OUT].isEndReached()) {
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_DOWSE_ZOOM].setAnimEnable(true);
|
||||
// TODO
|
||||
mAnm[MAIN_ANIM_DOWSE_ZOOM].setRatio(1.0f - field_0xC0);
|
||||
mpLyt->calc();
|
||||
mStateMgr.changeState(StateID_Find);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_ToFind() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_Find() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_Find() {
|
||||
mAnm[MAIN_ANIM_DOWSE_LOOP_2].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_DOWSE_ZOOM].setAnimEnable(true);
|
||||
// TODO
|
||||
mAnm[MAIN_ANIM_DOWSE_ZOOM].setRatio(1.0f - field_0xC0);
|
||||
|
||||
if (field_0xC0 > 0.9999f) {
|
||||
mAnm[MAIN_ANIM_DOWSE_ZOOM].setToEnd();
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_DOWSE_ZOOM].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setBackward();
|
||||
mStateMgr.changeState(StateID_ToNotFind);
|
||||
} else if (field_0xC0 < 0.0001f) {
|
||||
mAnm[MAIN_ANIM_DOWSE_LOOP_2].setFrame(0.0f);
|
||||
mAnm[MAIN_ANIM_DOWSE_LOOP_3].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_DOWSE_LOOP_3].setFrame(0.0f);
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_DOWSE_LOOP_2].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_FindMinimum);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_Find() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_FindMinimum() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_FindMinimum() {
|
||||
if (field_0xC0 > 0.0001f) {
|
||||
mStateMgr.changeState(StateID_Find);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_FindMinimum() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::initializeState_ToNotFind() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::executeState_ToNotFind() {
|
||||
if (mAnm[MAIN_ANIM_DOWSE_IN_OUT].isStop2()) {
|
||||
mpLyt->calc();
|
||||
mStateMgr.changeState(StateID_NotFind);
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].setAnimEnable(false);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_DOWSE_IN_OUT].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytDowsingCsr_c::finalizeState_ToNotFind() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Invisible() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Invisible() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Invisible() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Select() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Select() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Select() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Ready() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Ready() {
|
||||
mAnm[MAIN_ANIM_LOOP].setAnimEnable(true);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Ready() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_ToAimStart() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_ToAimStart() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_ToAimStart() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_AimStart() {
|
||||
mAnm[MAIN_ANIM_ARROW_PEAK].setFrame(0.0f);
|
||||
mAnm[MAIN_ANIM_ARROW_KEEP].setFrame(0.0f);
|
||||
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_LOOP_END].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_LOOP_END].setFrame(0.0f);
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_LOOP_END].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_LOOP].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_ARROW_ON].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_ARROW_ON].setFrame(0.0f);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_AimStart() {
|
||||
if (mAnm[MAIN_ANIM_ARROW_ON].isFlag2()) {
|
||||
mAnm[MAIN_ANIM_ARROW_ON].play();
|
||||
if (mAnm[MAIN_ANIM_ARROW_ON].isEndReached()) {
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_ARROW_ON].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_ARROW_LOOP].setAnimEnable(true);
|
||||
mpLyt->calc();
|
||||
}
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_AimStart() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Draw() {
|
||||
mAnm[MAIN_ANIM_LOOP_END_2].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_LOOP_END_2].setFrame(0.0f);
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_LOOP_END_2].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_ARROW_LOOP].setAnimEnable(false);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Draw() {
|
||||
// TODO ???
|
||||
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(true);
|
||||
f32 t = field_0x50;
|
||||
if (t < 0.0001f) {
|
||||
t = 0.0f;
|
||||
} else if (t > 0.9999f) {
|
||||
t = 1.0f;
|
||||
}
|
||||
mAnm[MAIN_ANIM_ARROW_CURSOR].setBackwardsRatio(t);
|
||||
if (t <= 0.0f) {
|
||||
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Charge);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Draw() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::initializeState_Charge() {
|
||||
mAnm[MAIN_ANIM_ARROW_EFFECT].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_ARROW_EFFECT].setFrame(0.0f);
|
||||
}
|
||||
extern "C" void *SOUND_EFFECT_SOUND_MGR;
|
||||
extern "C" void SmallSoundManager__playSound(void *, s32);
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::executeState_Charge() {
|
||||
if (field_0x54 >= 1.0f) {
|
||||
if (!mAnm[MAIN_ANIM_ARROW_PEAK].isFlag2()) {
|
||||
mAnm[MAIN_ANIM_ARROW_PEAK].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_ARROW_PEAK].setFrame(0.0f);
|
||||
SmallSoundManager__playSound(SOUND_EFFECT_SOUND_MGR, 0x148D);
|
||||
}
|
||||
mAnm[MAIN_ANIM_ARROW_KEEP].setAnimEnable(false);
|
||||
} else {
|
||||
if (field_0x50 > 0.0001f) {
|
||||
mAnm[MAIN_ANIM_ARROW_CURSOR].setAnimEnable(true);
|
||||
mStateMgr.changeState(StateID_Draw);
|
||||
mAnm[MAIN_ANIM_ARROW_PEAK].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_ARROW_KEEP].setAnimEnable(false);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_ARROW_PEAK].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_ARROW_KEEP].setAnimEnable(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytBowCsr_c::finalizeState_Charge() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Invisible() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Invisible() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Invisible() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Select() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Select() {
|
||||
if (!field_0x50) {
|
||||
return;
|
||||
}
|
||||
mStateMgr.changeState(StateID_ToDraw);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Select() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_ToDraw() {
|
||||
mAnm[MAIN_ANIM_SLING_ON].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_SLING_ON].setFrame(0.0f);
|
||||
field_0x58 = 0.0f;
|
||||
}
|
||||
extern "C" int getCurrentSlingshotType();
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_ToDraw() {
|
||||
if (field_0x50) {
|
||||
if (mAnm[MAIN_ANIM_SLING_ON].isEndReached()) {
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_SLING_ON].setAnimEnable(false);
|
||||
if (getCurrentSlingshotType() == 2) {
|
||||
field_0x58 = field_0x54;
|
||||
mStateMgr.changeState(StateID_Charge);
|
||||
} else {
|
||||
mStateMgr.changeState(StateID_Draw);
|
||||
}
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_SLING_ON].play();
|
||||
}
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_SLING_ON].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Out);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_ToDraw() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Draw() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Draw() {
|
||||
if (field_0x50) {
|
||||
return;
|
||||
}
|
||||
mStateMgr.changeState(StateID_Out);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Draw() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Out() {
|
||||
mAnm[MAIN_ANIM_SLING_OUT].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_SLING_OUT].setFrame(0.0f);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Out() {
|
||||
if (mAnm[MAIN_ANIM_SLING_OUT].isEndReached()) {
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_SLING_OUT].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Select);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_SLING_OUT].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Out() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_Charge() {
|
||||
mAnm[MAIN_ANIM_SLING_KEEP].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_SLING_KEEP].setFrame(0.0f);
|
||||
mpLyt->calc();
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_Charge() {
|
||||
if (field_0x50) {
|
||||
if (field_0x54 >= 1.0f) {
|
||||
mAnm[MAIN_ANIM_SLING_KEEP].setToEnd();
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_SLING_KEEP].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_ChargeFull);
|
||||
} else {
|
||||
// TODO we need a second load of anm control here
|
||||
mAnm[MAIN_ANIM_SLING_KEEP].setRatio((field_0x54 - field_0x58) / (1.0f - field_0x58));
|
||||
}
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_SLING_KEEP].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Out);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_Charge() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::initializeState_ChargeFull() {
|
||||
mAnm[MAIN_ANIM_SLING_PEAK].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_SLING_PEAK].setFrame(0.0f);
|
||||
mAnm[MAIN_ANIM_SLING_PEAK_RING].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_SLING_PEAK_RING].setFrame(0.0f);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::executeState_ChargeFull() {
|
||||
if (field_0x50) {
|
||||
if (mAnm[MAIN_ANIM_SLING_PEAK].isEndReached()) {
|
||||
mpLyt->calc();
|
||||
} else if (mAnm[MAIN_ANIM_SLING_PEAK].isFlag2()) {
|
||||
mAnm[MAIN_ANIM_SLING_PEAK].play();
|
||||
}
|
||||
} else {
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_SLING_PEAK].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Out);
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytPachinkoCsr_c::finalizeState_ChargeFull() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_Normal() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_Normal() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_Normal() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_ToLock() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_ToLock() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_ToLock() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_Lock() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_Lock() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_Lock() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::initializeState_ToNormal() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::executeState_ToNormal() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytCrawShotCsr_c::finalizeState_ToNormal() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_Normal() {
|
||||
mAnm[MAIN_ANIM_LOOP].setAnimEnable(true);
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_Normal() {
|
||||
if (field_0x5C) {
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setForward();
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setToEnd2();
|
||||
mAnm[MAIN_ANIM_LOOP].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_ToLock);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_LOOP].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_Normal() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_ToLock() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_ToLock() {
|
||||
if (mAnm[MAIN_ANIM_VACUUM_LOCK].isEndReached()) {
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_LOCK_LOOP].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_LOCK_LOOP].setFrame(0.0f);
|
||||
mStateMgr.changeState(StateID_Lock);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_ToLock() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_Lock() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_Lock() {
|
||||
if (!field_0x5C) {
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setBackward();
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setToEnd2();
|
||||
mAnm[MAIN_ANIM_LOCK_LOOP].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_ToNormal);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_LOCK_LOOP].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_Lock() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::initializeState_ToNormal() {}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::executeState_ToNormal() {
|
||||
if (mAnm[MAIN_ANIM_VACUUM_LOCK].isStop2()) {
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Normal);
|
||||
} else {
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].play();
|
||||
}
|
||||
}
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::finalizeState_ToNormal() {}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::enter() {
|
||||
mAnm[MAIN_ANIM_CURSOR].setFrame(4.0f);
|
||||
mAnm[MAIN_ANIM_LOCK_LOOP].setAnimEnable(false);
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(true);
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setFrame(0.0f);
|
||||
mpLyt->animate();
|
||||
mpLyt->calc();
|
||||
mAnm[MAIN_ANIM_VACUUM_LOCK].setAnimEnable(false);
|
||||
mStateMgr.changeState(StateID_Normal);
|
||||
}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::init() {
|
||||
field_0x5C = 0;
|
||||
enter();
|
||||
mStateMgr.changeState(StateID_Normal);
|
||||
}
|
||||
|
||||
void dCsGame_c::lytItemCursor_c::lytVacuumCsr_c::execute() {
|
||||
mStateMgr.executeState();
|
||||
}
|
||||
+17
-1
@@ -12,7 +12,6 @@
|
||||
#include "nw4r/lyt/lyt_window.h"
|
||||
#include "sized_string.h"
|
||||
|
||||
|
||||
using namespace nw4r::lyt;
|
||||
|
||||
namespace d2d {
|
||||
@@ -896,4 +895,21 @@ void AnmGroupBase_c::setBackward() {
|
||||
mpFrameCtrl->setBackward();
|
||||
}
|
||||
|
||||
bool AnmGroups::init(
|
||||
d2d::AnmGroup_c *pGroups, const LytBrlanMapping *mappings, u32 num, m2d::ResAccIf_c *acc, d2d::Layout_c *layout
|
||||
) {
|
||||
mNumAnmGroups = num;
|
||||
for (int i = 0; i < mNumAnmGroups; i++) {
|
||||
pGroups[i].init(mappings[i].mFile, acc, layout, mappings[i].mName);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void AnmGroups::remove() {
|
||||
for (int i = 0; i < mNumAnmGroups; i++) {
|
||||
mpAnmGroups[i].afterUnbind();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace d2d
|
||||
|
||||
@@ -11,11 +11,11 @@ dLytStructDList *dLytStructDList::create(EGG::Heap *heap) {
|
||||
return new (heap) dLytStructDList();
|
||||
}
|
||||
|
||||
void dLytStructDList::appendToList1(dLytStructD *other) {
|
||||
void dLytStructDList::appendToList1(dLytStructC *other) {
|
||||
mList1.insert(other);
|
||||
}
|
||||
|
||||
void dLytStructDList::removeFromList1(dLytStructD *other) {
|
||||
void dLytStructDList::removeFromList1(dLytStructC *other) {
|
||||
mList1.remove(other);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ import re
|
||||
import sys
|
||||
from typing import Callable, List
|
||||
|
||||
|
||||
@dataclass
|
||||
class Vtable:
|
||||
# A vtable pattern with a match named class_name
|
||||
@@ -19,6 +20,7 @@ class Vtable:
|
||||
# A factory for function names
|
||||
functions: Callable[[str], List[str | None]]
|
||||
|
||||
|
||||
def L(items):
|
||||
"""Join items and add a length prefix"""
|
||||
s = None
|
||||
@@ -26,77 +28,78 @@ def L(items):
|
||||
s = "".join(items)
|
||||
else:
|
||||
s = items
|
||||
|
||||
|
||||
return str(len(s)) + s
|
||||
|
||||
|
||||
sFStateMgr_c = Vtable(
|
||||
re.compile("__vt__[0-9]+sFStateMgr_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c>"),
|
||||
re.compile("__vt__[0-9]+sFStateMgr_c<(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c>"),
|
||||
lambda name: [
|
||||
None,
|
||||
None,
|
||||
"__dt__" + L(["sFStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c>"]) + "Fv",
|
||||
"initializeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"executeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"finalizeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"changeState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "FRC12sStateIDIf_c",
|
||||
"refreshState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"getState__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"getNewStateID__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"getStateID__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"getOldStateID__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"__dt__" + L(["sFStateMgr_c<", name, ",20sStateMethodUsr_FI_c>"]) + "Fv",
|
||||
"initializeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"executeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"finalizeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"changeState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "FRC12sStateIDIf_c",
|
||||
"refreshState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"getState__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"getNewStateID__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"getStateID__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
"getOldStateID__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "CFv",
|
||||
]
|
||||
)
|
||||
|
||||
sStateMgr_c = Vtable(
|
||||
re.compile("__vt__[0-9]+sStateMgr_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"),
|
||||
re.compile("__vt__[0-9]+sStateMgr_c<(?P<class_name>[A-Za-z0-9_]+),20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"),
|
||||
lambda name: [
|
||||
None,
|
||||
None,
|
||||
"__dt__" + L(["sStateMgr_c<", L(name), ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
"__dt__" + L(["sStateMgr_c<", name, ",20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>"]) + "Fv",
|
||||
# the rest are dupes
|
||||
]
|
||||
)
|
||||
|
||||
|
||||
sFStateFct_c = Vtable(
|
||||
re.compile("__vt__[0-9]+sFStateFct_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+)>"),
|
||||
re.compile("__vt__[0-9]+sFStateFct_c<(?P<class_name>[A-Za-z0-9_]+)>"),
|
||||
lambda name: [
|
||||
None,
|
||||
None,
|
||||
"__dt__" + L(["sFStateFct_c<", L(name), ">"]) + "Fv",
|
||||
"build__" + L(["sFStateFct_c<", L(name), ">"]) + "FRC12sStateIDIf_c",
|
||||
"dispose__" + L(["sFStateFct_c<", L(name), ">"]) + "FRP10sStateIf_c",
|
||||
"__dt__" + L(["sFStateFct_c<", name, ">"]) + "Fv",
|
||||
"build__" + L(["sFStateFct_c<", name, ">"]) + "FRC12sStateIDIf_c",
|
||||
"dispose__" + L(["sFStateFct_c<", name, ">"]) + "FRP10sStateIf_c",
|
||||
]
|
||||
)
|
||||
|
||||
sFState_c = Vtable(
|
||||
re.compile("__vt__[0-9]+sFState_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+)>"),
|
||||
re.compile("__vt__[0-9]+sFState_c<(?P<class_name>[A-Za-z0-9_]+)>"),
|
||||
lambda name: [
|
||||
None,
|
||||
None,
|
||||
"__dt__" + L(["sFState_c<", L(name), ">"]) + "Fv",
|
||||
"initialize__" + L(["sFState_c<", L(name), ">"]) + "Fv",
|
||||
"execute__" + L(["sFState_c<", L(name), ">"]) + "Fv",
|
||||
"finalize__" + L(["sFState_c<", L(name), ">"]) + "Fv",
|
||||
"__dt__" + L(["sFState_c<", name, ">"]) + "Fv",
|
||||
"initialize__" + L(["sFState_c<", name, ">"]) + "Fv",
|
||||
"execute__" + L(["sFState_c<", name, ">"]) + "Fv",
|
||||
"finalize__" + L(["sFState_c<", name, ">"]) + "Fv",
|
||||
]
|
||||
)
|
||||
|
||||
sFStateID_c = Vtable(
|
||||
re.compile("__vt__[0-9]+sFStateID_c<[0-9]+(?P<class_name>[A-Za-z0-9_]+)>"),
|
||||
re.compile("__vt__[0-9]+sFStateID_c<(?P<class_name>[A-Za-z0-9_]+)>"),
|
||||
lambda name: [
|
||||
None,
|
||||
None,
|
||||
"__dt__" + L(["sFStateID_c<", L(name), ">"]) + "Fv",
|
||||
"__dt__" + L(["sFStateID_c<", name, ">"]) + "Fv",
|
||||
None,
|
||||
None,
|
||||
None,
|
||||
None,
|
||||
"isSameName__" + L(["sFStateID_c<", L(name), ">"]) + "CFPCc",
|
||||
"isSameName__" + L(["sFStateID_c<", name, ">"]) + "CFPCc",
|
||||
None,
|
||||
None,
|
||||
"initializeState__" + L(["sFStateID_c<", L(name), ">"]) + "CFR" + L(name),
|
||||
"executeState__" + L(["sFStateID_c<", L(name), ">"]) + "CFR" + L(name),
|
||||
"finalizeState__" + L(["sFStateID_c<", L(name), ">"]) + "CFR" + L(name),
|
||||
"initializeState__" + L(["sFStateID_c<", name, ">"]) + "CFR" + name,
|
||||
"executeState__" + L(["sFStateID_c<", name, ">"]) + "CFR" + name,
|
||||
"finalizeState__" + L(["sFStateID_c<", name, ">"]) + "CFR" + name,
|
||||
]
|
||||
)
|
||||
|
||||
@@ -136,6 +139,7 @@ def parse_data(file):
|
||||
|
||||
return renames
|
||||
|
||||
|
||||
def main():
|
||||
s_file = sys.argv[1]
|
||||
sym_file = sys.argv[2]
|
||||
@@ -150,6 +154,5 @@ def main():
|
||||
pathlib.Path(sym_file).write_text(sym_text)
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
Reference in New Issue
Block a user