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https://github.com/zeldaret/ss
synced 2026-06-04 18:58:45 -04:00
Add Progress Categories (#21)
This commit is contained in:
+43
-30
@@ -19,6 +19,7 @@ from pathlib import Path
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from tools.project import (
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Object,
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ProjectConfig,
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ProgressCategory,
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calculate_progress,
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generate_build,
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is_windows,
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@@ -208,14 +209,6 @@ cflags_runtime = [
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"-func_align 4",
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]
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# Dolphin library flags
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cflags_dolphin = [
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*cflags_base,
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"-use_lmw_stmw on",
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"-str reuse,pool,readonly",
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"-inline auto",
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]
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# Framework flags
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cflags_framework = [
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*cflags_base,
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@@ -255,6 +248,7 @@ def Rel(status, rel_name, cpp_name, extra_cflags=[]):
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"lib": rel_name,
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"mw_version": "Wii/1.6",
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"cflags": cflags_rel + extra_cflags,
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"progress_category": "game",
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"host": False,
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"objects": [
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Object(status, cpp_name),
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@@ -262,23 +256,12 @@ def Rel(status, rel_name, cpp_name, extra_cflags=[]):
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}
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# From tww. IDK if it needs changing for Wii (probably)
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# Helper function for Dolphin libraries
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def DolphinLib(lib_name, objects):
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return {
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"lib": lib_name,
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"mw_version": "Wii/1.0", # from version strings
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"cflags": cflags_dolphin,
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"host": False,
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"objects": objects,
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}
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def EGGLib(lib_name, objects):
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return {
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"lib": lib_name,
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"mw_version": "Wii/1.6",
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"cflags": cflags_egg,
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"progress_category": "egg",
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"host": False,
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"objects": objects,
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}
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@@ -289,6 +272,7 @@ def nw4rLib(lib_name, objects, extra_cflags=[]):
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"lib": lib_name,
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"mw_version": "Wii/1.3", # most seem to be around 1.2, snd is 1.6
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"cflags": cflags_nw4r + extra_cflags,
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"progress_category": "nw4r",
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"host": False,
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"objects": objects,
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}
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@@ -302,9 +286,10 @@ config.warn_missing_config = False
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config.warn_missing_source = False
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config.libs = [
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{
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"lib": "framework",
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"lib": "game_code",
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"mw_version": "Wii/1.6",
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"cflags": cflags_framework,
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"progress_category": "game",
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"host": False,
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"objects": [
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Object(Matching, "toBeSorted/unk_flag_stuff.cpp"),
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@@ -315,8 +300,6 @@ config.libs = [
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Object(Matching, "toBeSorted/dungeonflag_manager.cpp"),
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Object(Matching, "toBeSorted/skipflag_manager.cpp"),
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Object(NonMatching, "toBeSorted/special_item_drop_mgr.cpp"),
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Object(Matching, "c/c_list.cpp"),
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Object(Matching, "c/c_tree.cpp"),
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Object(Matching, "d/d_base.cpp"),
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Object(Matching, "d/d_dvd.cpp"),
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Object(NonMatching, "d/d_dvd_unk.cpp"),
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@@ -344,16 +327,25 @@ config.libs = [
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Object(Matching, "toBeSorted/counters/extra_wallet_counter.cpp"),
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Object(NonMatching, "toBeSorted/file_manager.cpp"),
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Object(NonMatching, "toBeSorted/save_manager.cpp"),
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Object(NonMatching, "f/f_base.cpp"),
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Object(Matching, "f/f_list.cpp"),
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Object(Matching, "f/f_manager.cpp"),
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Object(Matching, "DynamicLink.cpp"),
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],
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},
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{
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"lib": "clib",
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"mw_version": "Wii/1.6",
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"cflags": cflags_framework,
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"progress_category": "core",
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"host": False,
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"objects": [
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Object(Matching, "c/c_list.cpp"),
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Object(Matching, "c/c_tree.cpp"),
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],
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},
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{
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"lib": "mlib",
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"mw_version": "Wii/1.5",
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"cflags": cflags_framework,
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"progress_category": "core",
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"host": False,
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"objects": [
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Object(Matching, "m/m3d/m3d.cpp"),
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@@ -391,6 +383,7 @@ config.libs = [
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"lib": "slib",
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"mw_version": "Wii/1.5",
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"cflags": cflags_framework,
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"progress_category": "core",
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"host": False,
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"objects": [
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Object(Matching, "s/s_Crc.cpp"),
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@@ -401,14 +394,23 @@ config.libs = [
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Object(Matching, "s/s_Phase.cpp"),
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],
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},
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# DolphinLib(
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# "name",
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# [ ],
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# ),
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{
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"lib": "flib",
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"mw_version": "Wii/1.6",
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"cflags": cflags_framework,
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"progress_category": "core",
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"host": False,
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"objects": [
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Object(NonMatching, "f/f_base.cpp"),
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Object(Matching, "f/f_list.cpp"),
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Object(Matching, "f/f_manager.cpp"),
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],
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},
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{
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"lib": "Runtime.PPCEABI.H",
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"mw_version": "Wii/1.6",
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"cflags": cflags_runtime,
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"progress_category": "core",
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"host": False,
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"objects": [
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Object(Matching, "Runtime.PPCEABI.H/global_destructor_chain.c"),
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@@ -532,6 +534,7 @@ config.libs = [
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"lib": "REL",
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"mw_version": "Wii/1.6",
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"cflags": cflags_rel,
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"progress_category": "core",
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"host": False,
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"objects": [
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Object(Matching, "REL/executor.c"),
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@@ -1185,6 +1188,16 @@ config.libs = [
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Rel(NonMatching, "d_t_tumble_weed", "REL/d/t/d_t_tumble_weed.cpp"),
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]
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# Optional extra categories for progress tracking
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config.progress_categories = [
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ProgressCategory("core", "Core Game Engine"),
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ProgressCategory("game", "SS Game Code"),
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ProgressCategory("egg", "EGG Code"),
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ProgressCategory("nw4r", "NW4R Code"),
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ProgressCategory("rvl", "Wii Specific Code"),
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]
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config.progress_each_module = args.verbose
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if args.mode == "configure":
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# Write build.ninja and objdiff.json
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generate_build(config)
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