dAcTbox_c::create structurally matching

This commit is contained in:
robojumper
2024-11-17 21:19:50 +01:00
parent 8240b23a86
commit 451566ac23
4 changed files with 359 additions and 41 deletions
+29 -29
View File
@@ -2119,13 +2119,13 @@ fn_80051C00 = .text:0x80051C00; // type:function size:0x4C
InitColliderAndAddToFront = .text:0x80051C50; // type:function size:0x5C
fn_80051CB0 = .text:0x80051CB0; // type:function size:0x5C
InitCollider2AndAddToFront = .text:0x80051D10; // type:function size:0x5C
fn_80051D70 = .text:0x80051D70; // type:function size:0x5C
addCc__16TboxAndMoreUnkCCFR10dAcTboxCcDRC11dCcD_SrcUnk = .text:0x80051D70; // type:function size:0x5C
fn_80051DD0 = .text:0x80051DD0; // type:function size:0x64
fn_80051E40 = .text:0x80051E40; // type:function size:0x64
ColliderManager__staticAddCollider = .text:0x80051EB0; // type:function size:0x34
ColliderLinkedList__registerColliders = .text:0x80051EF0; // type:function size:0x10
fn_80051F00 = .text:0x80051F00; // type:function size:0x8
fn_80051F10 = .text:0x80051F10; // type:function size:0x10
setMtx__16TboxAndMoreUnkCCFRC6mMtx_c = .text:0x80051F10; // type:function size:0x10
ColliderLinkedList__search = .text:0x80051F20; // type:function size:0x74
fn_80051FA0 = .text:0x80051FA0; // type:function size:0x1C
fn_80051FC0 = .text:0x80051FC0; // type:function size:0x10
@@ -13466,7 +13466,7 @@ AcItem__isSingleArrow = .text:0x802509A0; // type:function size:0x10
isItem5Bombs = .text:0x802509B0; // type:function size:0x10
isItem10Bombs = .text:0x802509C0; // type:function size:0x10
isItemBundleOfArrows = .text:0x802509D0; // type:function size:0x10
AcItem__isKeyPiece = .text:0x802509E0; // type:function size:0x10
isKeyPiece__9dAcItem_cF7ITEM_ID = .text:0x802509E0; // type:function size:0x10
isItem5GratitudeCrystals = .text:0x802509F0; // type:function size:0x10
AcItem__isFaroreTear = .text:0x80250A00; // type:function size:0x10
AcItem__IsDinTear = .text:0x80250A10; // type:function size:0x10
@@ -13492,7 +13492,7 @@ AcItem__isTear2 = .text:0x80250C10; // type:function size:0x78
AcItem__is_Larvae_Ore_JellyBlob_Claw_Horn_EvilCryst_OrnSkull_GoldSkull = .text:0x80250C90; // type:function size:0xB8
AcItem__isBug = .text:0x80250D50; // type:function size:0x7C
AcItem__isTreasure = .text:0x80250DD0; // type:function size:0x138
AcItem__isTreasure2 = .text:0x80250F10; // type:function size:0x88
isTreasure__9dAcItem_cF7ITEM_ID = .text:0x80250F10; // type:function size:0x88
AcItem__isItemHeart = .text:0x80250FA0; // type:function size:0x34
isSingleArrow = .text:0x80250FE0; // type:function size:0x8
isBundleOrArrows = .text:0x80250FF0; // type:function size:0x8
@@ -14240,7 +14240,7 @@ dAcTbox_c_classInit__Fv = .text:0x802685A0; // type:function size:0x30
fn_802685D0 = .text:0x802685D0; // type:function size:0x68
fn_80268640 = .text:0x80268640; // type:function size:0x4
fn_80268650 = .text:0x80268650; // type:function size:0x8
fn_80268660 = .text:0x80268660; // type:function size:0x20
fn_80268660__9dAcTbox_cFi = .text:0x80268660; // type:function size:0x20
hasCollectedAllTears2 = .text:0x80268680; // type:function size:0x1C
fn_802686A0 = .text:0x802686A0; // type:function size:0x50
fn_802686F0 = .text:0x802686F0; // type:function size:0x5C
@@ -14252,7 +14252,7 @@ __dt__77sStateMgr_c<9dAcTbox_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDC
__dt__47sFStateMgr_c<9dAcTbox_c,20sStateMethodUsr_FI_c>Fv = .text:0x80268C50; // type:function size:0xA4
__dt__9dAcTbox_cFv = .text:0x80268D00; // type:function size:0x250
createHeap__9dAcTbox_cFv = .text:0x80268F50; // type:function size:0x54C
AcTbox__init = .text:0x802694A0; // type:function size:0xA00
create__9dAcTbox_cFv = .text:0x802694A0; // type:function size:0xA00
AcTbox__destroy = .text:0x80269EA0; // type:function size:0xB4
AcTbox__update = .text:0x80269F60; // type:function size:0x690
getStateID__77sStateMgr_c<9dAcTbox_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>CFv = .text:0x8026A5F0; // type:function size:0x10
@@ -14264,11 +14264,11 @@ AcTbox__setActionState = .text:0x8026B0C0; // type:function size:0x224
AcTbox__isValidSubtype = .text:0x8026B2F0; // type:function size:0x20
fn_8026B310 = .text:0x8026B310; // type:function size:0x8
fn_8026B320 = .text:0x8026B320; // type:function size:0x8
AcTbox__setItemId = .text:0x8026B330; // type:function size:0x8
setDoObstructionCheckTrue = .text:0x8026B340; // type:function size:0xC
AcTbox__isActualVisibleBox = .text:0x8026B350; // type:function size:0xC
getRotX_shift9_0x1 = .text:0x8026B360; // type:function size:0xC
fn_8026B370 = .text:0x8026B370; // type:function size:0xC
setItemId__9dAcTbox_cCFUs = .text:0x8026B330; // type:function size:0x8
setDoObstructionCheck__9dAcTbox_cFv = .text:0x8026B340; // type:function size:0xC
isActualVisibleBox__9dAcTbox_cCFv = .text:0x8026B350; // type:function size:0xC
noObstructionCheck__9dAcTbox_cCFv = .text:0x8026B360; // type:function size:0xC
fn_8026B370__9dAcTbox_cCFv = .text:0x8026B370; // type:function size:0xC
fn_8026B380 = .text:0x8026B380; // type:function size:0x3C
fn_8026B3C0 = .text:0x8026B3C0; // type:function size:0x20
initializeState_DugOut__9dAcTbox_cFv = .text:0x8026B3E0; // type:function size:0x11C
@@ -14322,20 +14322,20 @@ AcTbox__setShouldCloseFlag = .text:0x8026D350; // type:function size:0xC
AcTbox__unsetShouldCloseFlag = .text:0x8026D360; // type:function size:0xC
fn_8026D370 = .text:0x8026D370; // type:function size:0x4C
fn_8026D3C0 = .text:0x8026D3C0; // type:function size:0xD4
AcTbox__setChestflag = .text:0x8026D4A0; // type:function size:0x10
setChestFlag__9dAcTbox_cFv = .text:0x8026D4A0; // type:function size:0x10
AcTbox__setTboxFlag = .text:0x8026D4B0; // type:function size:0x18
checkTBoxFlagMaybe = .text:0x8026D4D0; // type:function size:0x4C
checkTboxFlag__9dAcTbox_cCFv = .text:0x8026D4D0; // type:function size:0x4C
fn_8026D520 = .text:0x8026D520; // type:function size:0x18
fn_8026D540 = .text:0x8026D540; // type:function size:0x14
fn_8026D560 = .text:0x8026D560; // type:function size:0x94
fn_8026D600 = .text:0x8026D600; // type:function size:0x68
fn_8026D670 = .text:0x8026D670; // type:function size:0x8
fn_8026D560__9dAcTbox_cCFv = .text:0x8026D560; // type:function size:0x94
getSomeCounter__9dAcTbox_cCFPUl = .text:0x8026D600; // type:function size:0x68
fn_8026D670__9dAcTbox_cCFv = .text:0x8026D670; // type:function size:0x8
fn_8026D680 = .text:0x8026D680; // type:function size:0x10
ActorObjectBase__setActorCollision = .text:0x8026D690; // type:function size:0xB8
AcTbox__initializeDowsingTarget = .text:0x8026D750; // type:function size:0x14
AcTbox__isItemRupee = .text:0x8026D770; // type:function size:0x8
AcTbox__initDowsingTarget = .text:0x8026D780; // type:function size:0x50
AcTbox__initDowsingTargetCube = .text:0x8026D7D0; // type:function size:0x44
isItemRupee__9dAcTbox_cCFv = .text:0x8026D770; // type:function size:0x8
initDowsingTarget__9dAcTbox_cFQ213DowsingTarget11DowsingSlot = .text:0x8026D780; // type:function size:0x50
initDowsingTargetCube__9dAcTbox_cFv = .text:0x8026D7D0; // type:function size:0x44
noRegisterDowsing = .text:0x8026D820; // type:function size:0x4
registersKeyPieceDowsing = .text:0x8026D830; // type:function size:0x68
registerRupeeOrTreasureDowsing = .text:0x8026D8A0; // type:function size:0x48
@@ -40234,16 +40234,16 @@ lbl_80575900 = .sbss:0x80575900; // type:object size:0x8 data:byte
@GUARD@draw__13dAcObjFairy_cFv@rot = .sbss:0x80575908; // type:object size:0x8 data:byte
sTboxActorList__9dAcTbox_c = .sbss:0x80575910; // type:object size:0x8 data:4byte
CURRENT_OBTAINING_ITEM_OARC_NAME = .sbss:0x80575918; // type:object size:0x4 data:4byte
lbl_8057591C = .sbss:0x8057591C; // type:object size:0x1 data:byte
lbl_8057591D = .sbss:0x8057591D; // type:object size:0x1 data:byte
lbl_8057591E = .sbss:0x8057591E; // type:object size:0x1 data:byte
lbl_8057591F = .sbss:0x8057591F; // type:object size:0x1 data:byte
lbl_80575920 = .sbss:0x80575920; // type:object size:0x1 data:byte
lbl_80575921 = .sbss:0x80575921; // type:object size:0x1 data:byte
lbl_80575922 = .sbss:0x80575922; // type:object size:0x1 data:byte
lbl_80575923 = .sbss:0x80575923; // type:object size:0x1 data:byte
lbl_80575924 = .sbss:0x80575924; // type:object size:0x1 data:byte
lbl_80575925 = .sbss:0x80575925; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@s1 = .sbss:0x8057591C; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@s2@0 = .sbss:0x8057591D; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbLo@3 = .sbss:0x8057591E; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbUp@4 = .sbss:0x8057591F; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbLo@5 = .sbss:0x80575920; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbUp@6 = .sbss:0x80575921; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbLo@7 = .sbss:0x80575922; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbUp@8 = .sbss:0x80575923; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbLo@9 = .sbss:0x80575924; // type:object size:0x1 data:byte
@GUARD@create__9dAcTbox_cFv@bbUp@10 = .sbss:0x80575925; // type:object size:0x1 data:byte
lbl_80575926 = .sbss:0x80575926; // type:object size:0x1 data:byte
lbl_80575927 = .sbss:0x80575927; // type:object size:0x1 data:byte
lbl_80575928 = .sbss:0x80575928; // type:object size:0x8 data:byte
+3
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@@ -55,6 +55,9 @@ public:
static int getTotalArrowCount();
static int getTotalSeedCount();
static bool isKeyPiece(ITEM_ID item);
static bool isTreasure(ITEM_ID item);
private:
/* 0x334 */ UNKTYPE *mpMdl; // Model has its own handling system
/* 0x338 */ dShadowCircle_c mShdw;
+80 -6
View File
@@ -1,6 +1,7 @@
#ifndef D_A_OBJ_TBOX_H
#define D_A_OBJ_TBOX_H
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/a/d_a_item.h"
#include "d/a/obj/d_a_obj_base.h"
@@ -14,6 +15,7 @@
#include "m/m3d/m_anmtexsrt.h"
#include "m/m3d/m_smdl.h"
#include "m/m_vec.h"
#include "nw4r/ut/ut_Color.h"
#include "s/s_State.hpp"
#include "toBeSorted/actor_event.h"
#include "toBeSorted/dowsing_target.h"
@@ -37,14 +39,29 @@ public:
struct TboxAndMoreUnkCC {
cListMg_c mList;
virtual ~TboxAndMoreUnkCC();
void addCc(dAcTboxCcD &ccD, const dCcD_SrcUnk &src);
void SetStts(cCcD_Stts &stts);
};
class dAcTbox_c : public dAcObjBase_c {
public:
enum TboxVariant_e {
NORMAL,
SMALL,
BOSS,
GODDESS,
};
dAcTbox_c();
virtual ~dAcTbox_c();
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int actorExecuteInEvent() override;
virtual int draw() override;
STATE_FUNC_DECLARE(dAcTbox_c, DugOut);
STATE_FUNC_DECLARE(dAcTbox_c, WaitAppear);
@@ -63,9 +80,31 @@ public:
private:
bool initBgW(dBgW &bg, const char *arcName, const char *ccName);
bool isNotSmall() const;
void setItemId(u16 item) const;
void setChestFlag();
void setDoObstructionCheck();
int isActualVisibleBox() const;
void fn_8026B380(mVec3_c &outResult) const;
const mVec3_c &fn_8026B3C0() const;
bool noObstructionCheck() const;
int fn_8026B370() const;
bool fn_8026D670() const;
bool getSomeCounter(u32 *outIndex) const;
bool checkTboxFlag() const;
bool fn_8026D560() const;
bool isItemRupee() const;
void initDowsingTarget(DowsingTarget::DowsingSlot slot);
void initDowsingTargetCube();
void registerRupeeOrTreasureDowsing();
void registerKeyPieceDowsing();
void unregisterDowsing();
void noRegisterDowsing();
void noUnregisterDowsing();
static bool fn_80268660(int arg);
/* 0x0330 */ m3d::mdlAnmChr mMdl1;
/* 0x0398 */ m3d::smdl_c mOpenFxMdl;
/* 0x03B4 */ m3d::anmMatClr_c mAnmMatClr1;
@@ -78,11 +117,9 @@ private:
/* 0x04D4 */ dShadowCircle_c mShadowCircle;
// Could be part of an aggregate structure
s32 field_0x4DC;
s32 field_0x4E0;
s32 field_0x4E4;
s32 field_0x4E8;
s32 field_0x4EC;
mVec3_c field_0x4DC;
nw4r::ut::Color field_0x4E8;
f32 field_0x4EC;
s32 field_0x4F0;
s32 field_0x4F4;
@@ -98,10 +135,47 @@ private:
/* 0x1144 */ dAcRef_c<dAcItem_c> mItemRef;
/* 0x1150 */ DowsingTarget mDowsingTarget1;
/* 0x1170 */ DowsingTarget mDowsingTarget2;
/* 0x1190 */ void (dAcTbox_c::*mRegisterDowsingTarget)();
/* 0x119C */ void (dAcTbox_c::*mUnregisterDowsingTarget)();
/* 0x11A8 */ u8 field_0x11A8[0x11D8 - 0x11A8];
/* 0x11D8 */ mVec3_c field_0x11D8;
/* 0x11E4 */ u8 field_0x11E4[0x11EC - 0x11E4];
/* 0x11EC */ f32 field_0x11EC;
/* 0x11F0 */ UNKWORD field_0x11F0;
/* 0x11F4 */ u8 field_0x11F4[0x11FC - 0x11F4];
/* 0x11FC */ UNKWORD field_0x11FC;
/* 0x1200 */ u16 mItemId;
/* 0x1202 */ u8 field_0x1202[0x1204 - 0x1202];
/* 0x1204 */ bool mHasBeenOpened;
/* 0x1209 */ u8 mVariant;
/* 0x1205 */ u8 mSpawnSceneFlag;
/* 0x1206 */ u8 mSetSceneFlag; // set when?
/* 0x1207 */ u8 field_0x1207;
/* 0x1208 */ u8 field_0x1208;
/* 0x1209 */ u8 mVariant;
/* 0x120A */ u8 field_0x120A;
/* 0x120B */ u8 field_0x120B[0x120D - 0x120B];
/* 0x120D */ u8 field_0x120D;
/* 0x120E */ u8 field_0x120E;
/* 0x120F */ bool field_0x120F;
/* 0x1210 */ bool field_0x1210;
/* 0x1211 */ bool mDoObstructedCheck;
static const cCcD_SrcGObj sColSrc;
static fLiMgBa_c sTboxActorList;
};
+247 -6
View File
@@ -1,7 +1,12 @@
#include "d/a/obj/d_a_obj_tbox.h"
#include "common.h"
#include "d/a/d_a_item.h"
#include "d/a/d_a_itembase.h"
#include "d/col/cc/d_cc_d.h"
#include "d/flag/sceneflag_manager.h"
#include "d/flag/storyflag_manager.h"
#include "m/m3d/m_fanm.h"
#include "m/m_mtx.h"
#include "m/m_vec.h"
#include "nw4r/g3d/g3d_resanmchr.h"
@@ -60,6 +65,33 @@ extern "C" char *const sOpenEventNames[] = {
"TreasureBoxOpen",
};
// clang-format off
// TODO just copied from somewhere
const cCcD_SrcGObj dAcTbox_c::sColSrc = {
/* mObjAt */ {0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0},
/* mObjTg */ {~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_0x80000 | AT_TYPE_0x8000 | AT_TYPE_WIND), 0x1080111, {6, 0x407}, 0, 0},
/* mObjCo */ {0x0}
};
// clang-format on
// TODO enum, item comments
static const u8 sItemToTBoxVariant[MAX_ITEM_ID + 1] = {
0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0,
0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static char *const sMdlNames[] = {
"TBoxNormalT",
"TBoxSmallT",
@@ -90,8 +122,7 @@ static char *const sOpenCcNames[] = {
dAcTbox_c::dAcTbox_c()
: mStateMgr(*this, sStateID::null), mScnCallback(this), mEvent(*this, nullptr), mTboxListNode(this),
mDowsingTarget1(this, DowsingTarget::SLOT_NONE), mDowsingTarget2(this, DowsingTarget::SLOT_NONE),
field_0x4E8(-1) {
mDowsingTarget1(this, DowsingTarget::SLOT_NONE), mDowsingTarget2(this, DowsingTarget::SLOT_NONE) {
sTboxActorList.append(&mTboxListNode);
unkByteTargetFiRelated = 2;
}
@@ -117,7 +148,7 @@ bool dAcTbox_c::createHeap() {
return false;
}
if (mVariant == 3) {
if (mVariant == GODDESS) {
nw4r::g3d::ResFile res = data;
if (!res.mFile.IsValid()) {
return false;
@@ -145,7 +176,7 @@ bool dAcTbox_c::createHeap() {
}
mMdl1.getModel().setAnm(mAnmGoddessTexSrt);
}
} else if (mVariant == 0) {
} else if (mVariant == NORMAL) {
nw4r::g3d::ResFile res = data;
if (!res.mFile.IsValid()) {
return false;
@@ -224,13 +255,223 @@ bool dAcTbox_c::createHeap() {
return true;
}
static u32 sSomeCounters[16] = {};
int dAcTbox_c::create() {
if (!isActualVisibleBox()) {
return FAILED;
}
int roomId_tmp = roomid;
if (addActorToRoom(-1)) {
roomid = roomId_tmp;
changeLoadedEntitiesWithSet();
}
setItemId((ITEM_ID)(rotation.z & 0x1FF));
if (mItemId > MAX_ITEM_ID) {
return FAILED;
}
mVariant = sItemToTBoxVariant[mItemId];
if (mVariant == GODDESS) {
setItemId((ITEM_ID)(MAX_ITEM_ID - mItemId));
}
mSpawnSceneFlag = (params >> 0x14) & 0xFF;
mSetSceneFlag = rotation.x & 0xFF;
setChestFlag();
field_0x120F = ((rotation.x >> 8) & 1) == 0;
if (!noObstructionCheck()) {
setDoObstructionCheck();
}
field_0x1208 = (rotation.x >> 0xA) & 0xF;
switch (fn_8026B370()) {
case 0: field_0x120A = 0; break;
case 1: field_0x120A = 1; break;
case 3: field_0x120A = 3; break;
default: field_0x120A = 3; break;
}
rotation.z = 0;
rotation.x = 0;
// This part of the code checks if there's another chest with similar properties
// and only keeps one of them.
if (fn_80268660(field_0x1208) && !field_0x1210) {
sSomeCounters[field_0x1208]++;
field_0x1210 = true;
}
field_0x120D = 0;
if (fn_8026D670()) {
u32 counterValue = 0;
getSomeCounter(&counterValue);
if (counterValue > 1) {
bool keepGoing = true;
dAcTbox_c *other;
dAcObjBase_c *cursor = nullptr;
do {
cursor = getNextObject(&sTboxActorList, cursor);
other = static_cast<dAcTbox_c *>(cursor);
if (other != nullptr && this != other && !other->field_0x120D && field_0x1208 == other->field_0x1208) {
keepGoing = false;
}
} while (keepGoing && cursor != nullptr);
bool b;
if (checkTboxFlag()) {
b = true;
} else if (other->checkTboxFlag()) {
b = false;
} else {
b = fn_8026D560();
}
if (b) {
other->deleteRequest();
field_0x120D = true;
} else {
field_0x120D = true;
return FAILED;
}
}
}
if (checkTboxFlag() ||
(mSetSceneFlag < 0xFF && SceneflagManager::sInstance->checkBoolFlag(roomid, mSetSceneFlag))) {
mHasBeenOpened = true;
} else {
mHasBeenOpened = false;
if (isItemRupee()) {
initDowsingTarget(DowsingTarget::SLOT_RUPEE);
} else if (dAcItem_c::isKeyPiece((ITEM_ID)mItemId)) {
initDowsingTarget(DowsingTarget::SLOT_QUEST);
} else if (dAcItem_c::isTreasure((ITEM_ID)mItemId)) {
initDowsingTarget(DowsingTarget::SLOT_TREASURE);
}
if (mVariant == GODDESS && StoryflagManager::sInstance->getCounterOrFlag(getParams2Lower())) {
initDowsingTargetCube();
}
}
if (isItemRupee() || dAcItem_c::isTreasure((ITEM_ID)mItemId)) {
mRegisterDowsingTarget = &dAcTbox_c::registerRupeeOrTreasureDowsing;
mUnregisterDowsingTarget = &dAcTbox_c::unregisterDowsing;
} else if (dAcItem_c::isKeyPiece((ITEM_ID)mItemId)) {
mRegisterDowsingTarget = &dAcTbox_c::registerKeyPieceDowsing;
mUnregisterDowsingTarget = &dAcTbox_c::noUnregisterDowsing;
} else {
mRegisterDowsingTarget = &dAcTbox_c::noRegisterDowsing;
mUnregisterDowsingTarget = &dAcTbox_c::noUnregisterDowsing;
}
updateMatrix();
CREATE_ALLOCATOR(dAcTbox_c);
mStts.SetRank(0xD);
static const dCcD_SrcUnk s1 = {
sColSrc,
{0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f},
};
mCcD3.Set(s1);
mCcD4.SetStts(mStts);
static const dCcD_SrcCyl s2 = {
sColSrc,
{1.0f, 1.0f},
};
mCcD4.Set(s2);
mCcD4.SetStts(mStts);
if (mVariant == SMALL) {
// clang-format off
static const dCcD_SrcUnk s3 = {{
/* mObjAt */ {0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0},
/* mObjTg */ {~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_0x80000 | AT_TYPE_0x8000 | AT_TYPE_WIND), 0x1080111, {6, 0x407}, 0, 0},
/* mObjCo */ {0x0}},
{0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f},
};
// clang-format on
field_0x0D48.addCc(mCcD1, s3);
field_0x0D48.addCc(mCcD2, s3);
} else {
// clang-format off
static const dCcD_SrcUnk s4 = {{
/* mObjAt */ {0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0},
/* mObjTg */ {~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_0x80000 | AT_TYPE_0x8000 | AT_TYPE_WIND), 0x1080111, {6, 0x407}, 0, 0},
/* mObjCo */ {0x0}},
{0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f},
};
// clang-format on
field_0x0D48.addCc(mCcD1, s4);
field_0x0D48.addCc(mCcD2, s4);
}
field_0x0D48.SetStts(mStts);
// TODO figure out the right fields
mCcD1.SetTgType(-1);
mCcD2.SetTgType(-1);
mMdl1.setAnm(sAnmNames[mVariant], m3d::PLAY_MODE_4);
if (mHasBeenOpened == true) {
mMdl1.setFrame(mMdl1.getAnm().getEndFrame());
} else {
mMdl1.setFrame(mMdl1.getAnm().getStartFrame());
}
mMdl1.getModel().calc(false);
mMtx_c nodeMtx;
mMdl1.getModel().getNodeWorldMtx(mMdl1.getModel().getNodeID("Cover"), nodeMtx);
nodeMtx.getTranslation(field_0x11D8);
if (mVariant == GODDESS) {
if (!mHasBeenOpened && StoryflagManager::sInstance->getCounterOrFlag(getParams2Lower())) {
mAnmGoddessPat.setFrame(1.0f, 0);
} else {
mAnmGoddessPat.setFrame(0.0f, 0);
}
}
field_0x11F0 = 0;
switch (mVariant) {
case NORMAL: {
static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f);
static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 45.0f);
boundingBox.Set(bbLo, bbUp);
} break;
case SMALL: {
static mVec3_c bbLo = mVec3_c(-38.0f, 0.0f, -70.0f);
static mVec3_c bbUp = mVec3_c(38.0f, 110.0f, 35.0f);
boundingBox.Set(bbLo, bbUp);
} break;
case BOSS: {
static mVec3_c bbLo = mVec3_c(-90.0f, 0.0f, -140.0f);
static mVec3_c bbUp = mVec3_c(90.0f, 170.0f, 60.0f);
boundingBox.Set(bbLo, bbUp);
} break;
case GODDESS: {
static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f);
static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 50.0f);
boundingBox.Set(bbLo, bbUp);
} break;
}
field_0x11EC = 1.0f;
field_0x11FC = 0;
field_0x4E8.r = 0;
field_0x4E8.g = 0;
field_0x4E8.b = 0;
field_0x4EC = 0.0f;
field_0x4DC = position;
field_0x4DC.y += 100.0f;
return SUCCEEDED;
}
void dAcTbox_c::initializeState_DugOut() {}
void dAcTbox_c::executeState_DugOut() {}
void dAcTbox_c::finalizeState_DugOut() {}
void dAcTbox_c::initializeState_WaitAppear() {}
void dAcTbox_c::executeState_WaitAppear() {}
void dAcTbox_c::finalizeState_WaitAppear() {}
void dAcTbox_c::initializeState_DemoAppear() {}
void dAcTbox_c::initializeState_DemoAppear() {
// TODO, just referencing this bit of data
mMdl1.setAnm(sAppearAnmName, m3d::PLAY_MODE_4);
}
void dAcTbox_c::executeState_DemoAppear() {}
void dAcTbox_c::finalizeState_DemoAppear() {}
void dAcTbox_c::initializeState_WaitOpen() {}
@@ -265,5 +506,5 @@ void dAcTbox_c::executeState_GoddessWait() {}
void dAcTbox_c::finalizeState_GoddessWait() {}
bool dAcTbox_c::isNotSmall() const {
return mVariant != 1;
return mVariant != SMALL;
}