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fix d_t_beetle for vt_0x1C0 change
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@@ -56,7 +56,7 @@ int dTgBeetle_c::actorExecute() {
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if (!SceneflagManager::sInstance->checkBoolFlag(mRoomID, mBeetleFlag) || mActorSubtype) {
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dAcBoomerang_c *beetlePtr =
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(dAcBoomerang_c *)dAcPy_c::GetLink()
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->vt_0x1C0(); // boomerang pointer cast required because function currently returns void*
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->getBeetleInFlight(); // boomerang pointer cast required because function currently returns void*
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if (mZoneShape == RectangularPrismShape) { // rectangular prism
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if (beetlePtr && checkAreaBox(mMatrix1, beetlePtr->mPosition)) {
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