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https://github.com/zeldaret/ss
synced 2026-07-08 22:04:41 -04:00
address feedback
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+13
-9
@@ -7,7 +7,7 @@ class dRumbleEntry_c {
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friend class dRumble_c;
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public:
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dRumbleEntry_c(s32 length, u32 bits, f32 instesity);
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dRumbleEntry_c(s32 length, u32 bits, f32 intensity);
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private:
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/* 0x00 */ s32 mLength;
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@@ -23,6 +23,8 @@ public:
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/* Queues the entry into the Rumble Manager */
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bool start(const dRumbleEntry_c &entry, u32 flags);
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/* Removes the entry from the Rumble Manager*/
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void stop();
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bool isActive() const {
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@@ -61,21 +63,23 @@ public:
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};
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public:
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/** Generates the instance */
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static void init();
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/** Deletes the instance */
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static void deinit();
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/** Generates the single instance */
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static void create();
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/** Deletes the single instance */
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static void remove();
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/** Runs the rumble instances */
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static void play();
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static void execute();
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/** inserts a rumble isntance into the manger. returns the index */
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/** inserts a rumble instance into the manager. returns the index */
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static s32 start(const dRumbleEntry_c &entry, u32 flags);
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/** Stops one of the data instances (sets lenght to 0)/ -1 means to stop all */
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/** Stops one of the data instances (sets length to 0). -1 means to stop all */
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static void stop(s32 idx);
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virtual ~dRumble_c();
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// 80066e50
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/** Rumble Presets */
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static dRumbleEntry_c sRumblePreset0;
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static dRumbleEntry_c sRumblePreset1;
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