mirror of
https://github.com/zeldaret/ss
synced 2026-05-23 15:01:38 -04:00
Basically give up on d_t_sound_area
This commit is contained in:
@@ -11,3 +11,5 @@ REL/executor.c:
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REL/d/t/d_t_sound_area.cpp:
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.text start:0x00000070 end:0x00000700
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.rodata start:0x00000000 end:0x0000002C
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.data start:0x00000000 end:0x00000084
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@@ -1,21 +1,21 @@
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_prolog = .text:0x00000000; // type:function size:0x2C scope:global
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_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
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fn_497_70 = .text:0x00000070; // type:function size:0x54
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fn_497_D0 = .text:0x000000D0; // type:function size:0x144
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fn_497_220 = .text:0x00000220; // type:function size:0x8
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fn_497_230 = .text:0x00000230; // type:function size:0xCC
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fn_497_300 = .text:0x00000300; // type:function size:0x8
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fn_497_310 = .text:0x00000310; // type:function size:0x40
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fn_497_350 = .text:0x00000350; // type:function size:0xF0
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fn_497_440 = .text:0x00000440; // type:function size:0x54
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fn_497_4A0 = .text:0x000004A0; // type:function size:0x98
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fn_497_540 = .text:0x00000540; // type:function size:0x14C
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fn_497_690 = .text:0x00000690; // type:function size:0x70
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dTgSndAr_c_classInit__Fv = .text:0x00000070; // type:function size:0x54
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create__10dTgSndAr_cFv = .text:0x000000D0; // type:function size:0x144
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doDelete__10dTgSndAr_cFv = .text:0x00000220; // type:function size:0x8
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actorExecute__10dTgSndAr_cFv = .text:0x00000230; // type:function size:0xCC
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draw__10dTgSndAr_cFv = .text:0x00000300; // type:function size:0x8
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checkPosInArea__10dTgSndAr_cFR7mVec3_c = .text:0x00000310; // type:function size:0x40
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checkAlg0__10dTgSndAr_cFR7mVec3_c = .text:0x00000350; // type:function size:0xF0
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checkAlg1__10dTgSndAr_cFR7mVec3_c = .text:0x00000440; // type:function size:0x54
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checkAlg2__10dTgSndAr_cFR7mVec3_c = .text:0x000004A0; // type:function size:0x98
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checkAlg3__10dTgSndAr_cFR7mVec3_c = .text:0x00000540; // type:function size:0x14C
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__dt__10dTgSndAr_cFv = .text:0x00000690; // type:function size:0x70
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_497_rodata_0 = .rodata:0x00000000; // type:object size:0x18 data:float
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lbl_497_rodata_18 = .rodata:0x00000018; // type:object size:0x10 data:float
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lbl_497_rodata_28 = .rodata:0x00000028; // type:object size:0x4 data:float
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lbl_497_data_0 = .data:0x00000000; // type:object size:0x10
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lbl_497_data_10 = .data:0x00000010; // type:object size:0x74
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g_profile_TAG_SOUND_AREA = .data:0x00000000; // type:object size:0x10
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__vt__10dTgSndAr_c = .data:0x00000010; // type:object size:0x74
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@@ -1143,7 +1143,7 @@ fn_8002EF70 = .text:0x8002EF70; // type:function size:0x28
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fn_8002EFA0 = .text:0x8002EFA0; // type:function size:0x50
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fn_8002EFF0 = .text:0x8002EFF0; // type:function size:0x194
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fn_8002F190 = .text:0x8002F190; // type:function size:0x24
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fn_8002F1C0 = .text:0x8002F1C0; // type:function size:0x98
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createActorUnkGroup3__12dAcObjBase_cFQ28fProfile14PROFILE_NAME_eUlUlP7mVec3_cP7mAng3_cP7mVec3_cUl = .text:0x8002F1C0; // type:function size:0x98
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fn_8002F260 = .text:0x8002F260; // type:function size:0xA0
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fn_8002F300 = .text:0x8002F300; // type:function size:0x74
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fn_8002F380 = .text:0x8002F380; // type:function size:0x74
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@@ -3672,8 +3672,8 @@ fn_800A61C0 = .text:0x800A61C0; // type:function size:0x9C
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fn_800A6260 = .text:0x800A6260; // type:function size:0x9C
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fn_800A6300 = .text:0x800A6300; // type:function size:0x368
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fn_800A6670 = .text:0x800A6670; // type:function size:0x1C
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fn_800A6690 = .text:0x800A6690; // type:function size:0x3C
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fn_800A66D0 = .text:0x800A66D0; // type:function size:0x40
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__ct__11ActorOnRailFv = .text:0x800A6690; // type:function size:0x3C
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__dt__11ActorOnRailFv = .text:0x800A66D0; // type:function size:0x40
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fn_800A6710 = .text:0x800A6710; // type:function size:0x18
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fn_800A6730 = .text:0x800A6730; // type:function size:0xBC
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fn_800A67F0 = .text:0x800A67F0; // type:function size:0xBC
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@@ -3683,7 +3683,7 @@ fn_800A6BD0 = .text:0x800A6BD0; // type:function size:0x74
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fn_800A6C50 = .text:0x800A6C50; // type:function size:0x110
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fn_800A6D60 = .text:0x800A6D60; // type:function size:0x10
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fn_800A6D70 = .text:0x800A6D70; // type:function size:0x18
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fn_800A6D90 = .text:0x800A6D90; // type:function size:0xC4
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init__11ActorOnRailFiii = .text:0x800A6D90; // type:function size:0xC4
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fn_800A6E60 = .text:0x800A6E60; // type:function size:0x68
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fn_800A6ED0 = .text:0x800A6ED0; // type:function size:0xB4
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fn_800A6F90 = .text:0x800A6F90; // type:function size:0x184
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@@ -17840,7 +17840,7 @@ fn_802F1660 = .text:0x802F1660; // type:function size:0x44
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fn_802F16B0 = .text:0x802F16B0; // type:function size:0xBC
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fn_802F1770 = .text:0x802F1770; // type:function size:0x4C
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fn_802F17C0 = .text:0x802F17C0; // type:function size:0xBC
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fn_802F1880 = .text:0x802F1880; // type:function size:0x4C
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YrotM__6mMtx_cFRC4mAng = .text:0x802F1880; // type:function size:0x4C
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fn_802F18D0 = .text:0x802F18D0; // type:function size:0xBC
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fn_802F1990 = .text:0x802F1990; // type:function size:0x4C
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fn_802F19E0 = .text:0x802F19E0; // type:function size:0x60
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@@ -22195,7 +22195,7 @@ fn_803B8460 = .text:0x803B8460; // type:function size:0xB0
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fn_803B8510 = .text:0x803B8510; // type:function size:0x12C
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fn_803B8640 = .text:0x803B8640; // type:function size:0xB0
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fn_803B86F0 = .text:0x803B86F0; // type:function size:0x7C
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fn_803B8770 = .text:0x803B8770; // type:function size:0x34
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PSMTXTrans = .text:0x803B8770; // type:function size:0x34
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fn_803B87B0 = .text:0x803B87B0; // type:function size:0x4C
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fn_803B8800 = .text:0x803B8800; // type:function size:0x28
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fn_803B8830 = .text:0x803B8830; // type:function size:0x58
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@@ -81,9 +81,9 @@ public:
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/* 8002f190 */ void createChildAttached2(fProfile::PROFILE_NAME_e actorId, u32 params1, mVec3_c *pos, mAng3_c *rot,
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mVec3_c *scale, u32 params2, u32 roomId);
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// These may not belong here
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/* 8002f1c0 */ static dAcBase_c createActorUnkGroup3(fProfile::PROFILE_NAME_e actorId, u32 roomId, u32 params1,
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/* 8002f1c0 */ static dAcBase_c *createActorUnkGroup3(fProfile::PROFILE_NAME_e actorId, u32 roomId, u32 params1,
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mVec3_c *pos, mAng3_c *rot, mVec3_c *scale, u32 params2);
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/* 8002f260 */ static dAcBase_c createActorUnkGroup3(char *name, u32 roomId, u32 params1, mVec3_c *pos,
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/* 8002f260 */ static dAcBase_c *createActorUnkGroup3(char *name, u32 roomId, u32 params1, mVec3_c *pos,
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mAng3_c *rot, mVec3_c *scale, u32 params2, u16 id, u8 viewclipId);
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};
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@@ -0,0 +1,33 @@
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#ifndef D_T_SOUND_AREA_H
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#define D_T_SOUND_AREA_H
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#include <d/tg/d_tg.h>
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#include <m/m_vec.h>
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#include <m/m_mtx.h>
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#include <toBeSorted/actor_on_rail.h>
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class dTgSndAr_c : public dTg_c {
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public:
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dTgSndAr_c() {}
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virtual ~dTgSndAr_c() {}
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virtual int draw() override;
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virtual int actorExecute() override;
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virtual int doDelete() override;
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virtual int create() override;
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private:
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int getTypeFromParams() {
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return params >> 0x1C;
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}
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bool checkPosInArea(mVec3_c &pos);
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bool checkAlg0(mVec3_c &pos);
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bool checkAlg1(mVec3_c &pos);
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bool checkAlg2(mVec3_c &pos);
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bool checkAlg3(mVec3_c &pos);
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mMtx_c mtx;
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ActorOnRail mRail;
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};
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#endif
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+8
-7
@@ -9,16 +9,17 @@
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#include <common.h>
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class mMtx_c {
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mMtx_c(){};
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public:
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mMtx_c() {};
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/* 802f1660 */ mMtx_c(f32 xx, f32 xy, f32 xz, f32 xw, f32 yx, f32 yy, f32 yz, f32 yw, f32 zx, f32 zy, f32 zz,
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f32 zw);
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/* 802f16b0 */ void XrotS(mAng angle); ///< Generates a rotation matrix for the X axis with the given angle.
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/* 802f1770 */ void XrotM(mAng angle); ///< Rotates the matrix on the X axis by the given angle.
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/* 802f17c0 */ void YrotS(mAng angle); ///< Generates a rotation matrix for the Y axis with the given angle.
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/* 802f1880 */ void YrotM(mAng angle); ///< Rotates the matrix on the Y axis by the given angle.
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/* 802f18d0 */ void ZrotS(mAng angle); ///< Generates a rotation matrix for the Z axis with the given angle.
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/* 802f1990 */ void ZrotM(mAng angle); ///< Rotates the matrix on the Z axis by the given angle.
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/* 802f16b0 */ void XrotS(mAng angle); ///< Generates a rotation matrix for the X axis with the given angle.
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/* 802f1770 */ void XrotM(mAng angle); ///< Rotates the matrix on the X axis by the given angle.
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/* 802f17c0 */ void YrotS(mAng angle); ///< Generates a rotation matrix for the Y axis with the given angle.
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/* 802f1880 */ void YrotM(s16 &angle); ///< Rotates the matrix on the Y axis by the given angle.
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/* 802f18d0 */ void ZrotS(mAng angle); ///< Generates a rotation matrix for the Z axis with the given angle.
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/* 802f1990 */ void ZrotM(mAng angle); ///< Rotates the matrix on the Z axis by the given angle.
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/* 802f19e0 */ void ZXYrotS(mAng xRot, mAng yRot,
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mAng zRot); ///< Generates the matrix on the Y, X and Z axes by the given angles.
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+1
-1
@@ -9,7 +9,7 @@ class mVec3_c : public EGG::Vector3f {
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public:
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/// @brief Constructs an empty vector.
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/* 80009ee0 */ mVec3_c() {}
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// /* 80007460 */ ~mVec3_c() {}
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/* 80007460 */ ~mVec3_c() {}
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/// @brief Constructs a vector from a float array.
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mVec3_c(const f32 *p) {
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@@ -0,0 +1,22 @@
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#ifndef ACTOR_ON_RAIL_H
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#define ACTOR_ON_RAIL_H
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#include <common.h>
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class ActorOnRail {
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private:
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void *mpPathPtr;
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int mRoomIndex;
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u8 mPathSubtype;
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public:
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/* 800A6690 */
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ActorOnRail();
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/* 800A66D0 */
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virtual ~ActorOnRail();
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/* 800A6D90 */
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bool init(int pathIndex, int roomId, int pathSubtype);
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};
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#endif
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@@ -0,0 +1,128 @@
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#include <d/a/obj/d_a_obj_base.h>
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#include <d/d_player.h>
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#include <d/tg/d_t_sound_area.h>
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#include <rvl/MTX.h>
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SPECIAL_ACTOR_PROFILE(TAG_SOUND_AREA, dTgSndAr_c, fProfile::TAG_SOUND_AREA, 0x0146, 0, 0);
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struct SoundAreaManager {
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u8 unk[0xFC];
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u32 bgmFlags;
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};
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extern SoundAreaManager *lbl_805756EC;
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int dTgSndAr_c::create() {
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scale *= 0.01f;
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if (lbl_805756EC == nullptr) {
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dAcObjBase_c::createActorUnkGroup3(fProfile::SOUND_AREA_MGR, roomid, 0, nullptr, nullptr, nullptr, -1);
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}
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switch (getTypeFromParams()) {
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case 0:
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PSMTXTrans(mtx.m, position.x, position.y, position.z);
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mtx.YrotM(rotation.y);
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PSMTXInverse(mtx.m, mtx.m);
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break;
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case 3:
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mRail.init(params >> 8 & 0xFF, roomid, 0);
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break;
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}
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fBase_c *base = nullptr;
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while (true) {
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if ((base = fManager_c::searchBaseByGroupType(ACTOR, base)) == nullptr) {
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break;
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}
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// This has got to be just a member function
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dAcBase_c *ac = static_cast<dAcBase_c *>(base);
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if (!dBase_c::isActorPlayer(*ac) && checkPosInArea(ac->position)) {
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ac->setBit_field_0xE8(params & 0xFF);
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}
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}
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return 1;
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}
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int dTgSndAr_c::doDelete() {
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return 1;
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}
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struct Unk {
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u8 unk[0x144];
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f32 x;
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f32 y;
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f32 z;
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};
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extern Unk *lbl_80575D58;
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int dTgSndAr_c::actorExecute() {
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dAcBase_c *link = dPlayer::LINK;
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if (link != nullptr && checkPosInArea(link->position)) {
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link->setBit_field_0xE8(params & 0xFF);
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}
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if (lbl_80575D58 != nullptr) {
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// Halp
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mVec3_c pos(lbl_80575D58->x, lbl_80575D58->y, lbl_80575D58->z);
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if (checkPosInArea(pos) && lbl_805756EC != nullptr) {
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lbl_805756EC->bgmFlags |= 1 << (params & 0xFF);
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}
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}
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return 1;
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}
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int dTgSndAr_c::draw() {
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return 1;
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}
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bool dTgSndAr_c::checkPosInArea(mVec3_c &pos) {
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switch (getTypeFromParams()) {
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case 0:
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return checkAlg0(pos);
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case 1:
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return checkAlg1(pos);
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case 2:
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return checkAlg2(pos);
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case 3:
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return checkAlg3(pos);
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}
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return false;
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}
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// Box
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bool dTgSndAr_c::checkAlg0(mVec3_c &pos) {
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mVec3_c c2 = pos;
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PSMTXMultVec(mtx.m, c2, c2);
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f32 scaleX = scale.x;
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f32 scaleZ = scale.z;
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if (c2.x >= scaleX * -50.0f && c2.x <= scaleX * 50.0f && c2.y >= 0.0f && c2.y <= scale.y * 100.0f &&
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c2.z >= scaleZ * -50.0f && c2.z <= scaleZ * 50.0f) {
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return true;
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}
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return false;
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}
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// Sphere
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bool dTgSndAr_c::checkAlg1(mVec3_c &pos) {
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f32 tgtDist = scale.x * 100.0f;
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f32 tgtDist2 = tgtDist * tgtDist;
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return PSVECSquareDistance(position, pos) < tgtDist2;
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}
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// Cylinder
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bool dTgSndAr_c::checkAlg2(mVec3_c &pos) {
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f32 f3 = position.x;
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if (pos.y < f3 || (f3 + scale.y * 100.0f < pos.y)) {
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return false;
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}
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f32 f1 = position.z;
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f32 f2 = position.x;
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f3 = scale.x * 100.0f;
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return f2 * f2 + f1 * f1 <= f3 * f3;
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}
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// ???
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bool dTgSndAr_c::checkAlg3(mVec3_c &pos) {}
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